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[Monster Hunter Wilds] Wiles also has transportation, ohhhh!

Japan Otaku ReviewsYeahx5

Yayyyyy!!!!

Eggs can be picked up and transported just like in previous works. It seems they can also be delivered to the camp.

1: Japan Otaku ReviewsYeahx75

If it’s not a main key quest, then it’s fine.

2: Japan Otaku ReviewsYeahx40

Well, it’s okay to carry it at least once; it can be a change of pace.

Please stop making me carry it three or five times.

3: Japan Otaku Reviews

Well, I’ll forgive you since I’ll clear the small quests here…

4: Japan Otaku Reviews

If it’s not mandatory, I won’t do it and I don’t care.

5: Japan Otaku ReviewsYeahx13

Stop blocking all the shortcuts and making me do this panic chase! It’s scary!

9: Japan Otaku ReviewsYeahx5

>>5

What are you talking about, Grandpa…?

6: Japan Otaku Reviews

I always want the Master Transporter skill.

7: Japan Otaku Reviews

No good.

Search for the hunter’s current location at the time of obtaining the egg to ensure the appearance of Rathalos.

8: Japan Otaku ReviewsYeahx13

I’ll forgive you if the mysterious rock that suddenly appears hasn’t come back.

10: Japan Otaku ReviewsYeahx5

It was just a quest where you could only walk while invisible at point W, and yet you’re still doing it…

11: Japan Otaku ReviewsYeahx3

Ta-ma-go!

Ta-ma-GO!

12: Japan Otaku ReviewsYeahx1

In Rise, there were transport tasks like side quests, but they had become quite comfortable.

Even so, there were times when three large monsters were gathered in front of the base, waiting, causing me to get blown away along with the eggs and having to carry them again.

13: Japan Otaku ReviewsYeahx1

To be honest, I quite like it if it’s just doing it once or twice.

14: Japan Otaku Reviews

Since Rise was able to jump like an insect…

15: Japan Otaku ReviewsYeahx1

I remember feeling sorry because while I was hesitating on the job, other hunters finished transporting everything and completed it.

16: Japan Otaku ReviewsYeahx4

Honestly, since the time when equipment and food made things much easier, I have never thought that transport was difficult.

17: Japan Otaku Reviews

I don’t really know what will break, so I’m always on edge every time.

18: Japan Otaku Reviews

It is not the main thing, but it is semi-mandatory for element release.

19: Japan Otaku ReviewsYeahx4

It’s a lot easier compared to the old days…

20: Japan Otaku ReviewsYeahx2

Just have them carry it to the secret!

21: Japan Otaku Reviews

In the past, the Ikezui rock appeared as if it were just a part of everyday life…

32: Japan Otaku ReviewsYeahx15

>>21

What is that giant rock that suddenly appears?

22: Japan Otaku Reviews

Thanks to the flying insects, Rise managed to cheat a lot, so it should be fine this time too…

23: Japan Otaku Reviews

Since there’s a hidden presence, it shouldn’t be that difficult.

24: Japan Otaku Reviews

Is there someone among the staff who is an abnormal egg transport lover?

25: Japan Otaku Reviews

No, I want to carry an egg at least once in a key quest.

Just once is fine.

26: Japan Otaku ReviewsYeahx8

The moment I hold an egg, why does it feel like everything in this world suddenly goes against me?

27: Japan Otaku Reviews

Rise’s dodge is out, but insect jump is safe, right?

30: Japan Otaku ReviewsYeahx5

>>27

It won’t break even if you avoid it.

It’s a level that makes it rather difficult to intentionally break.

35: Japan Otaku Reviews

>>30

When I try to crouch down in that spot, they finally give up, but my memory is getting hazy.

52: Japan Otaku Reviews

>>35

By holding down the Y button, you can gently place the egg on the ground and release it from the carrying state.

If you want to break it, you can only drop it from a high place without any control or be knocked away by a monster.

48: Japan Otaku Reviews

>>30

I picked it up during the battle and couldn’t let go of it, so I was running around in confusion…

31: Japan Otaku Reviews

>>27

I feel like the height evaluation has become easier than it was in the past.

28: Japan Otaku Reviews

If you prepare thoroughly in advance, it’s just a hassle and not particularly difficult.

The hassle of having to do that preliminary preparation and going back and forth several times is annoying.

29: Japan Otaku Reviews

You can carry it on a secret, right?

33: Japan Otaku Reviews

The hunters of old were too weak in their legs and hips.

38: Japan Otaku Reviews

>>33

I think my legs and back are strong because I take no damage from any height.

The weak one is the egg.

34: Japan Otaku Reviews

“Rise couldn’t find the master skill for transportation!”

I can’t believe it wasn’t implemented in the first place.

36: Japan Otaku Reviews

It’s fine if it’s just about releasing the ingredients.

It’s too late to set it as the main now.

37: Japan Otaku ReviewsYeahx3

I remember that Rise could cancel falls from high places using insects.

39: Japan Otaku ReviewsYeahx2

Well, I might do it just once… but…

40: Japan Otaku Reviews

When I look at the hardness of an ostrich egg, I wonder how a dragon egg can be broken so easily.

46: Japan Otaku Reviews

>>40

It’s heavier because of that…

41: Japan Otaku Reviews

I don’t need the special product delivery quest.

It has no game mechanics at all over there.

71: Japan Otaku Reviews

>>41

I think there are benefits to being able to understand the terrain by going around the field during gathering quests and such.

It’s meaningless to mark it on the map like Rise saying “It’s here!” so it can be removed.

42: Japan Otaku Reviews

Why is there a rock on the way home! What happened to the teachings, what happened to the teachings!

43: Japan Otaku Reviews

It’s an existence that feels like a bundle of selfishness, which is somewhat sad, as if it wouldn’t matter if it completely disappeared.

44: Japan Otaku Reviews

Gah!

45: Japan Otaku ReviewsYeahx3

If the freedom of movement is as good as Rise, it might be fun… maybe.

50: Japan Otaku ReviewsYeahx6

>>45

It’s probably not fun.

55: Japan Otaku ReviewsYeahx2

>>50

(Much more) fun than before.

47: Japan Otaku Reviews

Rise won’t break as long as you don’t intentionally run into monsters, because if you jump at the right moment after falling from a height, you’re safe.

Even if I run out of stamina, I won’t drop the egg.

49: Japan Otaku Reviews

Let’s go defeat 40 Kantaros…

51: Japan Otaku Reviews

There are few moments in which moving through the field feels enjoyable.

53: Japan Otaku ReviewsYeahx3

Somehow, when I do transport quests and requests, I feel like I’m really playing Monster Hunter.

It’s true that it’s a hassle, and if it’s abolished, I guess… I can understand that.

54: Japan Otaku ReviewsYeahx2

First, I don’t understand the fun of transportation.

I don’t understand from the beginning.

57: Japan Otaku ReviewsYeahx4

>>54

I’m only doing it because I have to for some reason, like completing quests, but I’ve never been happy about it…

65: Japan Otaku Reviews

>>54

It might be acceptable in terms of world-building.

There’s a really strong dragon that is dangerous when you anger it, so it’s like showing off its face.

Well, everyone knows about it now, and honestly, it wouldn’t be surprising even for someone like Leia, so there’s nothing that can be done…

72: Japan Otaku ReviewsYeahx5

>>65

The first generation had a quest that gave a sense of surprise, like, “Is this guy really going to chase after me?!”

56: Japan Otaku Reviews

The freedom of movement is one of the extraordinary physical abilities of Kamura’s ninjas.

61: Japan Otaku Reviews

>>56

It might have been a little fun to transport it via a route that seemed unreasonable.

58: Japan Otaku Reviews

Let’s push the egg in instead of the second weapon and have it taken back to Secreto.

59: Japan Otaku Reviews

The fierce flames climb the wall vertically while cradling the egg by its side.

If you can dash while holding it under your arm, then do it all the time.

60: Japan Otaku Reviews

It was a bit fun to overcome the crappy transportation with bugs.

If there are no bugs, then please be a perfect flavor.

62: Japan Otaku Reviews

I thought there was a possibility of the revival of the Egg Syndicate of the fourth lineage, but…

66: Japan Otaku ReviewsYeahx2

>>62

That’s the thing I hate the most…!

63: Japan Otaku Reviews

First of all, what the heck is an egg that makes a hunter who usually carries around heavy weapons waddle?

82: Japan Otaku Reviews

>>63

Even when holding a great sword, there’s something about the center of gravity there.

64: Japan Otaku Reviews

Tamago!

67: Japan Otaku Reviews

Treasure revival!

Deliver the transportation items that have a low drop rate from the tails of the masters in each field to the base camp!

It is possible.

68: Japan Otaku Reviews

I have to get used to Hunter Wiles’ senses and erase the memories of the fierce flames soon…

69: Japan Otaku Reviews

If we don’t deliver the eggs, the Miravalkan probably won’t appear.

73: Japan Otaku ReviewsYeahx1

Having gotten used to Rise, I might not be able to transport without a Skystreak anymore.

74: Japan Otaku Reviews

I wonder if there are people who like transportation quests.

76: Japan Otaku ReviewsYeahx2

>>74

It’s interesting to do it occasionally for a change of taste.

75: Japan Otaku Reviews

The egg delivery in the World Forest was quite amazing.

That’s too far!

77: Japan Otaku Reviews

Well, I don’t mind transporting it, but I would like a decent reward for it.

To the extent that it motivates me.

86: Japan Otaku ReviewsYeahx3

>>77

The transport points in Rise were seriously terrible, so if you’re going to make it this way, don’t cling to the transport elements.

78: Japan Otaku ReviewsYeahx7

I’m afraid places like this might degrade and rise…

94: Japan Otaku ReviewsYeahx8

>>78

I think Rise: Sunbreak is a title that has done various things that could potentially become a curse for future series.

Whether it’s the Gark or the Koushi, or my allies, I’m indulging in a “comfort that I can’t live without.”

133: Japan Otaku Reviews

>>94

I completely forgot because I was playing a different series after Sunbreak.

Didn’t the people who went from XX to World also nostalgically remember Brave, Bushido, and Aerial?

134: Japan Otaku Reviews

>>133

I’m still being burned out by supernovae, you know?

136: Japan Otaku ReviewsYeahx3

>>133

There are probably countless styles or techniques in any title.

Because the convenience was outstanding…

79: Japan Otaku Reviews

Let me deliver to the sub camp as well.

80: Japan Otaku Reviews

I was like, “Alright, I’m going to steal some eggs!” and then I was shocked to find a Rajang there.

81: Japan Otaku Reviews

I really liked the transportation in Rise, but it felt lonely because there was hardly any reason to do it other than clearing quests for the first time.

I didn’t expect the highest efficiency in materials or money, but I wanted a little more benefit…

83: Japan Otaku Reviews

The culture of key quests feels nostalgic now.

84: Japan Otaku Reviews

There are also quests that won’t appear unless you complete all the other quests, right?

85: Japan Otaku Reviews

Let Alma carry it.

You can just ride on a bird and get pulled along.

87: Japan Otaku ReviewsYeahx3

It’s bothersome, but I guess it’s better than being told to take photos.

88: Japan Otaku Reviews

If it’s possible, it might be interesting to change to a lively BGM while transporting and leave a competitive element among hunters, which could perhaps be used for something.

89: Japan Otaku Reviews

I thought I’d definitely do it if the ingredients increased, but these ingredients are consumed this time.

97: Japan Otaku ReviewsYeahx1

>>89

You can get a one-time super enhancement buff ingredient through transportation!!

101: Japan Otaku Reviews

>>97

It seems like Capcom would really like something like this…

106: Japan Otaku ReviewsYeahx6

>>97

It’s the one that relies on that buff.

90: Japan Otaku Reviews

I couldn’t set up an environment to play, so I ended up watching it in a video.

The malice of the original transportation quest was not at all comparable to recent ones, like the Egg Syndicate…

91: Japan Otaku ReviewsYeahx3

Not allowing the use of vehicles in transport quests is very characteristic of Capcom.

92: Japan Otaku ReviewsYeahx2

Searching for relics in Rise provided a reason for field exploration, and I liked it because it added an exciting flavor.

I like the castle in the fortress highlands.

100: Japan Otaku Reviews

>>92

In normal battles, you can manage with relatively flat corridor movements like in the old series, but I think the balance with shortcuts and exploration involving elevation changes felt good.

115: Japan Otaku ReviewsYeahx1

>>100

The design of completely separating the areas where you can fly around with bugs and the combat areas was quite good.

93: Japan Otaku Reviews

Do you have the transport skill equipped?

95: Japan Otaku ReviewsYeahx1

“There’s almost no reward other than ‘I’m glad the troublesome things are over,’ so it just ends up being a conversation about not wanting to do it.”

96: Japan Otaku Reviews

The toxic swamp-like existence of From.

98: Japan Otaku Reviews

Oh no, suddenly the route was blocked by rocks, and a large number of bugs and Rampage monsters appeared!

99: Japan Otaku Reviews

If the earning efficiency is quite good, it would be a good reason to make transport equipment…

The rewards are usually pretty lousy…

102: Japan Otaku Reviews

Secret: “I’ll get scolded if I drop it…”

103: Japan Otaku ReviewsYeahx1

Carrying eggs in the jungle of Sunbre is so easy that while I’m grateful, I can’t help but think that it seems pointless to go through all that trouble.

107: Japan Otaku Reviews

>>103

Hey…

104: Japan Otaku Reviews

W is just the one that goes camping sliding down the slope with eggs and the one that brings meat to avoid the langostas, right?

Is Rise only the one that moves from the elevated area?

105: Japan Otaku ReviewsYeahx1

I think the surprise tough quests are also aimed at people who are new to Monster Hunter.

I used to be scared doing it a long time ago too.

108: Japan Otaku Reviews

Is there no way to feel the life of monsters outside of combat?

121: Japan Otaku Reviews

>>108

Whether to cook the monster directly on the spot and eat it…

109: Japan Otaku ReviewsYeahx2

There was also something like “Go and stab a flag that gradually decreases your stamina at the top of a snowy mountain.”

113: Japan Otaku Reviews

>>109

Rather than just transporting, if it were a treasure revival, I would actually rejoice with both hands raised!

114: Japan Otaku ReviewsYeahx3

>>109

The guild flag is very hot!!

119: Japan Otaku ReviewsYeahx3

>>114

I still think about it, but what is this flag?

110: Japan Otaku Reviews

I dislike just introducing the monsters that you fight in the main quest…

111: Japan Otaku Reviews

It seems that there are also base meals available.

The ingredients for base meals do not decrease.

I wish there was something like that…

I can’t use consumables that have effects that disappear when you die.

112: Japan Otaku Reviews

Recreating the enemy homing of the first Monster Hunter!

116: Japan Otaku Reviews

It’s much more efficient to fish near the camp than to struggle carrying volcanic ore.

…It seems like fishing has also become a hassle this time.

117: Japan Otaku ReviewsYeahx1

Treasure is great, isn’t it…?

118: Japan Otaku Reviews

If a mysterious rock grows, I’m going to give it a low rating.

120: Japan Otaku Reviews

Thinking about it, it might be good to just hunt the parents as usual and take them away.

122: Japan Otaku ReviewsYeahx2

I like this one as a game.

Once is fun.

128: Japan Otaku Reviews

>>122

(Throughout the series) It’s just one time, isn’t it?

142: Japan Otaku Reviews

>>128

There are many people for whom this is their first time at Wilds, so it’s understandable in some ways.

I suppose it’s a relief that it’s probably not essential.

123: Japan Otaku Reviews

If there were enough flavor, like the mysterious rock and Leia going on a rampage to block the way…

124: Japan Otaku Reviews

I want to marinate Fulfuru Baby in maca…

125: Japan Otaku ReviewsYeahx1

The large soaring insect was completely unusable.

Ignoring obstacles, I move the fierce flames in a straight line.

126: Japan Otaku Reviews

Tame the monster!

129: Japan Otaku Reviews

>>126

Speaking of which, there was a coliseum.

127: Japan Otaku Reviews

If it’s transportation, it should be easy with Hiri around.

130: Japan Otaku Reviews

Do you want to zigzag through the desert while getting scared and hiding behind the camera?

131: Japan Otaku Reviews

Easy travel with a Galuc!

You can also fly in the sky with a flying insect!

You can cram in skills as much as you can!

The excellent recovery NPC, a sexy girl, provides support for hunting while being pampered!

It was indeed comfortable and enjoyable, but there’s no turning back from this, right…?

Focusing on the hunting experience and making it inconvenient will only lead to dissatisfaction.

140: Japan Otaku ReviewsYeahx1

>>131

So it’s understandable that Wiles was seen with concern even before its release.

The development’s self-indulgence is too strong to present it after the completion of Monster Hunter.

158: Japan Otaku ReviewsYeahx4

>>140

If Sunbre is the completed model, it should be selling better than Aibo.

166: Japan Otaku Reviews

>>158

It’s unavoidable since it was released already.

Since WIB became low-priced, its steady growth has been amazing.

150: Japan Otaku ReviewsYeahx4

Secret-kun is here!

There are bugs flying around everywhere!

You shouldn’t compare it to the final update of the DLC!

>>131

Support Hunters have the same damage output as regular hunters, unlike allies!

159: Japan Otaku Reviews

It’s less speedy and has poorer response than Galc.

The wedge worm is not a substitute.

>>150

The operation is suspicious.

132: Japan Otaku Reviews

I think it’s an object that you casually pick up if you find it during the waiting time until you go home and just break it with the quest completion motion.

135: Japan Otaku Reviews

I’m still burned out from the Brave Great Sword, but the recent ones are fun, so I don’t have any complaints.

137: Japan Otaku Reviews

I want to crouch and shoot.

138: Japan Otaku Reviews

Everyone really likes masochistic games, don’t they?

139: Japan Otaku ReviewsYeahx1

It’s because I’m not good at it.

The insect repellent was the most comfortable and helpful.

147: Japan Otaku Reviews

>>139

It’s somewhat similar, but towards the end, I often opted to get rolled as much as possible for the sake of the Steel Bug Thread technique…

153: Japan Otaku ReviewsYeahx1

>>139

I was amazed by the level design that introduces Narga after becoming accustomed to being on the defensive.

141: Japan Otaku Reviews

I feel like if Rise had world-class graphics, the annoying noisy people wouldn’t have come out as much as they did.

143: Japan Otaku ReviewsYeahx4

I can’t imagine not having this anymore~ but I adapt to it normally every time, so it’s all good.

Some are truly unforgettable and remain in past works…

144: Japan Otaku Reviews

I really loved dragon handling.

I feel like I’ll never be allowed to do that again in terms of worldview.

Why did that happen?

149: Japan Otaku Reviews

>>144

But… it’s fun, right?

154: Japan Otaku Reviews

>>144

The complaints about the severity of monster encounters in Iceborne were really intense.

156: Japan Otaku Reviews

>>144

I think there are quite a few things that were made possible because of Rise’s light atmosphere, like the fact that everyone appears in pairs or the hundred dragons.

163: Japan Otaku Reviews

>>144

“I don’t think there will ever be a Monster Hunter that can make me as happy as finding Rajang in the field.”

It might be fun this time with the territory battles, but it pales in comparison to the joy of using it as a controlling dragon machine.

145: Japan Otaku Reviews

I’m really worried if simple camping will be okay.

I wonder if that can be built without being simple.

146: Japan Otaku Reviews

Wiles seems to be acting serious, so I want a lot of ridiculous missions.

151: Japan Otaku ReviewsYeahx1

>>146

I’m feeling a strong desire to be tossed around by the third princess soon.

160: Japan Otaku Reviews

>>146

I felt like there was something lacking in this WILDs, and it might be that there’s a lack of the humorous aspects unique to Monster Hunter.

148: Japan Otaku ReviewsYeahx12

It’s here━━━━━━(゚∀゚)━━━━━━ !!!!!

152: Japan Otaku Reviews

I was surprised that there are matches even though it’s OW.

The difference in difficulty between the battles and egg transportation is crazy.

155: Japan Otaku Reviews

I’m a huge fan of Rise of the Sunbreaker, but…

The fierce flames and other elements were so overwhelming that I didn’t feel any sense of the monsters’ strength or fear at all.

It’s crazy to make a monster smash its head into the rock!

157: Japan Otaku Reviews

It seems that Wiles wants to try DOS again, and I can’t help but feel he will definitely fail.

200: Japan Otaku Reviews

>>157

I think it’s more like 4 than dos…

It’s good to want to try again what couldn’t be accomplished in 4, but 4 is quite challenging for players, you know…

161: Japan Otaku Reviews

Is it a revenge of DOS or a nightmare?

162: Japan Otaku ReviewsYeahx5

It’s surprising to see a game that hasn’t even been released yet having a lack of humor.

164: Japan Otaku ReviewsYeahx11

Well, it’s true that there’s no atmosphere that would allow the village chief to rise up along with the sound of the clapper from the fort’s device.

171: Japan Otaku ReviewsYeahx2

>>164

I really loved the Hundred Dragons Night Parade, including its worldview…

Well, I can’t refute a single thing when you point out my bad points, but…

165: Japan Otaku ReviewsYeahx7

It seems that Sunbreak will be more of an “unconventional work” rather than a completed form.

167: Japan Otaku Reviews

I liked the carefree atmosphere of both World and Rise.

I hope there are places like that in Wilds, but is there a base that feels like a real base in this game?

168: Japan Otaku Reviews

The Ailou has been a humorous presence, but this time the Ailou speaks properly and focuses too much on cuteness, making it not very humorous.

173: Japan Otaku Reviews

>>168

Until now, I’ve been speaking normally with subtitles.

The one that actually spoke human words was a modified being, so perhaps this time’s “nuni” also has a tragic past.

169: Japan Otaku Reviews

Most of the monsters are strong in dragon manipulation, but Rajang is a cut above the rest in terms of strength… and it also has a refreshing feeling.

170: Japan Otaku Reviews

What I’m most afraid of is the possibility of extreme implementation, but as long as the stone’s CT is suitable, there shouldn’t be any problems for now.

It would be even better if there is no re-extreme limit.

172: Japan Otaku ReviewsYeahx6

Sunbre was so stress-free that I got bored of it quickly.

I’m selfish, but I want some stress.

177: Japan Otaku ReviewsYeahx1

>>172

I feel like both Rise and Sunbreak had an unusually low number of required materials for equipment.

174: Japan Otaku ReviewsYeahx5

I really liked how, even when monsters invaded Kamura Village, everyone stayed positive and was like, “Alright, let’s go kill them!” without showing any weakness.

182: Japan Otaku Reviews

>>174

It was simple, but the story was good, wasn’t it?

183: Japan Otaku ReviewsYeahx1

>>174

In the Amatsu battle, Utsushi is more serious than usual… and then…

“I brought the master along!!!! I’m glad it turned out to be the usual Utsushi.”

175: Japan Otaku Reviews

Well, even Wiles will get everyone to say “Let’s Nyan” when the end credits roll.

181: Japan Otaku ReviewsYeahx3

>>175

I like that.

186: Japan Otaku Reviews

>>175

I feel like I can forgive everything.

176: Japan Otaku Reviews

Well, in Monster Hunter, the first half is usually criticized, right?

There was a lot of talk about Rise’s volume as well.

I can only attribute it to COVID.

178: Japan Otaku Reviews

There is still a possibility that Gemma will burst out from the oil spring device with a roaring sound.

179: Japan Otaku Reviews

It’s got a pretty heavy side, like when Rondine was doing things like a shrewd child soldier and would have been discarded if she made any clumsy moves.

180: Japan Otaku Reviews

Carry at least the eggs on the secret.

184: Japan Otaku Reviews

I wonder what will happen with the reality push.

185: Japan Otaku Reviews

At that time, I couldn’t spend too much playtime, so the volume of Rise was just right.

It was great that the ED release and my achievement perfectly coincided.

187: Japan Otaku Reviews

The person in charge of closing the village gate at the entrance bridge seemed to give off an air that it wasn’t a big deal, but it’s actually incredibly dangerous and an important job.

193: Japan Otaku Reviews

>>187

It’s no good to give in to your desires and close it!

188: Japan Otaku ReviewsYeahx6

I think something was off right from the introduction of monsters in Rise with the Biwa priest.

Wasn’t it about 30% a stupid game?

189: Japan Otaku Reviews

Carrying quests are tough to do alone, so I do them with friends.

190: Japan Otaku Reviews

I want my house.

191: Japan Otaku Reviews

Alma, please take that back with you.

192: Japan Otaku ReviewsYeahx6

The story of Rise is simple, enjoyable, and highly rated, but personally, I found it a bit off that Magado gets on it!

You should remain as enemies to the end.

194: Japan Otaku ReviewsYeahx1

>>192

I think that probably just came because of my appetite.

197: Japan Otaku ReviewsYeahx1

>>192

I think it shows the essence of the game Rise, where what seems like an intense development actually doesn’t make sense when you think about it.

198: Japan Otaku Reviews

>>192

Isn’t it weird to think that we came to help that?

199: Japan Otaku Reviews

>>192

That direction is for riders.

195: Japan Otaku ReviewsYeahx1

This game has too many elements of “I like it, but I understand there are people who don’t…”

196: Japan Otaku Reviews

Delivery wooowwww

201: Japan Otaku ReviewsYeahx1

The soaring bugs are quite something, but the lawlessness of the Oni Kugut is also hard to let go of…

202: Japan Otaku Reviews

Rise felt good with the Phoenix Dragon Strike.

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