Home » Fatal Fury » [Garou: Mark of the Wolves] Reiwa’s latest Viva☆Leena Nights

[Garou: Mark of the Wolves] Reiwa’s latest Viva☆Leena Nights

Japan Otaku Reviews+

Japan Otaku Reviews

1: Japan Otaku ReviewsYeahx29

Kitz!

2: Japan Otaku ReviewsYeahx16

I’m relieved that it is also unpopular overseas.

3: Japan Otaku ReviewsYeahx10

It’s not just the fireflies, it only looks like a gay person…

4: Japan Otaku ReviewsYeahx7

kof15

kof15

6: Japan Otaku ReviewsYeahx34

>>4

I can do it.

5: Japan Otaku ReviewsYeahx11

It’s impressive that it’s not cute at all, even though I can understand that if it’s too realistic, it won’t look cute when posed in an anime-like way.

7: Japan Otaku Reviews

Yokohama Tire

8: Japan Otaku ReviewsYeahx6

The lipstick is too harsh.

9: Japan Otaku ReviewsYeahx7

Everyone is exquisitely ugly, so the pretty girl is relatively better.

Pritcha’s fighting style is atrociously bad.

10: Japan Otaku Reviews

She’s not originally a cute character.

It’s not like this.

89: Japan Otaku ReviewsYeahx7

>>10

Jenny is cute, right?

The fact that Terry is an old man also makes the young girl feel emphasized.

11: Japan Otaku Reviews

If this were around your mid-30s, I could still understand, but you’re probably only about 21 or 22 even in COW.

12: Japan Otaku ReviewsYeahx8

Doesn’t this way of shading that looks like a diagonal line make it look wrinkled and not very compatible with the skin?

13: Japan Otaku Reviews

The game’s content seems to be generally well-received.

14: Japan Otaku ReviewsYeahx13

>>13

It seems there was no Japanese text provided to translate. Please provide the text you would like to have translated.

16: Japan Otaku ReviewsYeahx13

>>13

Well, I think a lot is being said right now.

15: Japan Otaku Reviews

Isn’t it the kid who’s doing the shadowless kick?

17: Japan Otaku Reviews

You’ve aged.

18: Japan Otaku ReviewsYeahx4

The CPU for determining initial ranks is really, really unnecessarily strong, which is the worst part.

19: Japan Otaku ReviewsYeahx2

The appearance, the battle content, the UI, and the network are all not something to present in the Reiwa era.

To put it bluntly, even if the female character’s face looks terrible like Yokohama Tire, the effects are hard on the eyes, and the movements are stiff, it’s still relatively better compared to others.

20: Japan Otaku Reviews

Is Hotaru really this ugly…?

21: Japan Otaku Reviews

I’m not matching at all…

They won’t even let me play.

22: Japan Otaku ReviewsYeahx8

After launching the game and hearing the title call of "Garouden Setsu" along with the usual sound effects. It immediately catches the attention of all players.

After launching the game and hearing the title call of “Garouden Setsu” along with the usual sound effects.

It immediately catches the attention of all players.

36: Japan Otaku ReviewsYeahx1

>>22

The graphics are shabby…

23: Japan Otaku Reviews

Jenny is easy to use and cute!

24: Japan Otaku Reviews

The system looks complicated at first glance, and it’s actually complex, making it difficult to get used to in practice since matching isn’t ideal, so it’s hard to try something else.

25: Japan Otaku Reviews

Only the victory result screen is seriously unacceptable for Hotaru.

26: Japan Otaku Reviews

Despite the matching and UI being terrible, it’s been heavily criticized for bringing over the old system as it is.

If they were better, perhaps more would be said about the gameplay aspects.

27: Japan Otaku Reviews

Oh, the character turned red… this probably means that their attack power has increased.

31: Japan Otaku Reviews

>>27

The gauge is blazing brightly, no doubt about it!

33: Japan Otaku Reviews

>>27

Anger gauge!

28: Japan Otaku Reviews

It seems that the influence of MOW’s pixel art may also be unforgettable…

29: Japan Otaku Reviews

The game design that refuses new players is probably intentional, but the lack of comfort is really unacceptable.

30: Japan Otaku Reviews

I discovered that foreigners can easily cheat in training mode, and it’s a big problem.

32: Japan Otaku ReviewsYeahx4

How is it that 15 models look better? What’s going on with this company?

34: Japan Otaku Reviews

It might be better to invest in oil king Flapan!

43: Japan Otaku Reviews

>>34

Frapan hasn’t been expanding globally for that long…

35: Japan Otaku Reviews

When the gauge fills up to max, it wraps itself in a strong-looking red effect, making the gauge look intimidating; that’s definitely an enhancement, right…?

It’s not just that I have a Melty Blood brain…

37: Japan Otaku ReviewsYeahx3

It just doesn’t seem great as a pure 3D model.

38: Japan Otaku ReviewsYeahx8

38: Japan Otaku Reviews

39: Japan Otaku ReviewsYeahx3

I like this.

40: Japan Otaku ReviewsYeahx2

There are things that can’t be helped even with oil money.

44: Japan Otaku Reviews

>>40

You can’t buy talent with money.

41: Japan Otaku Reviews

Please talk about it more, even in a bad way.

Since the beta started, the trend hasn’t gone up even a millimeter.

42: Japan Otaku Reviews

Is that so?

I think it’s a design that takes DEIB into consideration.

45: Japan Otaku Reviews

I thought Hidden Gear was a technique that could be used when overheating.

46: Japan Otaku Reviews

I understand that the Rev-related features are a selling point of the system, but to be honest, it’s really difficult to get into.

I can’t help but feel uneasy when something that can’t be always available becomes the core of the system…

47: Japan Otaku Reviews

Both the system and graphics can be considered hardcore…

48: Japan Otaku Reviews

The controls are super busy, and because the gauge is at the top and bottom of the screen, there are a lot of places to look, which is too aggressive for a fighting game in the Reiwa era…

90: Japan Otaku ReviewsYeahx1

>>48

(I wonder if it’s about Street Fighter 6…)

49: Japan Otaku Reviews

The CPU before the rank is definitely weird, isn’t it?

52: Japan Otaku Reviews

>>49

They’re using full combos and feint cancels even though they’re not letting me tremble.

72: Japan Otaku Reviews

>>52

If this is the CPU that comes after winning, that’s one thing, but having this in all three matches makes me wonder what they’re thinking.

50: Japan Otaku ReviewsYeahx1

People with good taste avoid SNK, and young professionals didn’t grow up with SNK, so they don’t know about it.

51: Japan Otaku Reviews

It was good that I could somewhat feed off the interesting aspects of 6 by borrowing from it.

The interesting aspect around REV can be tasted at about 6, and the offset parts feel quite spicy.

Well, I can say that it has progressed compared to MOW, which copied 3rd and inherited its boring anti-air aspects and difficulty in approaching.

53: Japan Otaku Reviews

I think you’ve successfully incorporated Morikiro’s touch.

Well, it seems that more people are not familiar with Morikiro.

62: Japan Otaku ReviewsYeahx4

>>53

Even though it’s MOW, it’s Morikiro…?

69: Japan Otaku ReviewsYeahx6

>>53

First of all, since MoW’s character is TONKO, even if 20 years have passed, it would still be difficult to see Morikoro recreated in the sequel…

54: Japan Otaku Reviews

Hey, isn’t this feint unnecessary?

55: Japan Otaku Reviews

It makes me feel that the designer is someone who has no genuine interest in women.

56: Japan Otaku ReviewsYeahx2

I understand that you like MOW, but I wish they had refined the system a bit more since they brought it almost completely over.

I did tidy up a bit for the blue Rilo uncle version of Xrd.

57: Japan Otaku Reviews

Fireflies are also not really cute.

58: Japan Otaku ReviewsYeahx1

The ugly girl with glasses is landing a full combo from a small skill Rising Dragon Breaking!

Please stop the legal loopholes when all characters can’t connect to EX moves from weak ones!!

59: Japan Otaku Reviews

What is this rustic charm?

60: Japan Otaku Reviews

I got stuck in the tutorial’s rising tackle.

So, right after getting hit, I just need to input 623 separately and hold P during the moment I get up, right?

I’ve never succeeded even once.

63: Japan Otaku Reviews

>>60

Hold down the P button while performing a dragon punch during a down position.

61: Japan Otaku Reviews

Both Mai’s face and CotW are without any complaints.

I was quite ugly when I was 14.

64: Japan Otaku Reviews

In situations where you basically “lose out” if you don’t use braking or close strong feints, I think it’s unnecessary because sometimes the timing gets thrown off with counter hits and hit stop.

65: Japan Otaku Reviews

It might be that the graphics’ atmosphere is intentionally changed depending on the series, but there are parts that make me feel a bit uneasy.

66: Japan Otaku Reviews

If you ignore that and just use a rising tackle with a regular reversal, it will be fine.

67: Japan Otaku Reviews

Make it a definite counterattack even during braking…

Why are there also advantageous characters…?

68: Japan Otaku Reviews

What is this?

70: Japan Otaku Reviews

Pritcha is cute.

There’s nothing else to say.

71: Japan Otaku Reviews

Seriously, redo the modeling.

This isn’t Street Fighter V.

73: Japan Otaku Reviews

Let’s postpone it to next year!

74: Japan Otaku Reviews

We can’t postpone it…!

Since both EVO and Saudi have been decided…!

75: Japan Otaku Reviews

Compared to Hotaru and Jenny, Pricha has some quirks but her face is quite well-shaped.

I also like the victory lines because they are funny.

76: Japan Otaku Reviews

Isn’t it impossible to postpone since the tournament and everything else has already been decided?

77: Japan Otaku Reviews

I was a bit moved that Athena’s voice sounded just like it did back then.

83: Japan Otaku Reviews

>>77

Sato Tamao!?

103: Japan Otaku Reviews

>>77

Which time was it…?

78: Japan Otaku Reviews

I laughed because the Copa was too short when I tried touching the Preacher.

79: Japan Otaku ReviewsYeahx4

It’s not particularly like Morikawa Kiro.

Mori Kiyoro also wavers quite a bit with the times.

I don’t understand the reason for the sequel to MOW being related to Mori Kirou.

If we assume it’s really being gathered, then simply put, the quality of the graphics has been strange every time since KOF14.

80: Japan Otaku Reviews

Isn’t it better to leave all fighting games to Street Fighter?

81: Japan Otaku Reviews

I thought 15 was cute, but why…

82: Japan Otaku Reviews

The controls are seriously sluggish and tough.

Why can’t you move briskly?

84: Japan Otaku Reviews

Bring out the maki, Cap!

SNK is finished.

85: Japan Otaku Reviews

The system itself is fine, but the online matchups being rough is a bit tough for a latest fighting game.

86: Japan Otaku Reviews

When Hotaru has a serious expression, it honestly doesn’t bother me that much.

When you make a gentle face, the emphasis on your eyebrows and lower lip is strong!

87: Japan Otaku Reviews

I don’t really understand why there are strangely short cancel windows for some moves.

Also, the landing attack after a jump doesn’t take any forward input at all.

88: Japan Otaku Reviews

The dance is still better, so it’s simply that the modeling of Jenny and Hotaru is poor.

91: Japan Otaku Reviews

Is it really difficult to create 3D with an anime style like Guilty?

99: Japan Otaku ReviewsYeahx2

>>91

It’s quite strange that they can do that on the scale of a company like Ark!

104: Japan Otaku ReviewsYeahx1

>>99

If there weren’t a multitasking uncle who does everything—art, music, and voice acting—who knows what would have happened to Ark by now.

117: Japan Otaku Reviews

>>104

It seems that even if that person was there, without any encouragement from Dragon Ball, they would have likely gone bankrupt due to overextending themselves in Xrd and ending up in the red.

It seems that it was quite tough even while being alongside BB, which is successful and becoming a key player.

130: Japan Otaku Reviews

>>117

It feels like Dragon Ball has made a name for itself overseas, and as a result, people are flowing into Guilty Gear, keeping it barely hanging on.

92: Japan Otaku Reviews

Is the lack of a Tremolo waiting screen a specification of this test, or will it remain the same in the final version?

93: Japan Otaku Reviews

I wish it was clearer when I’m in TOP.

The body turns red or something.

94: Japan Otaku Reviews

Even though it’s set a few years after MoW, Jenny should still be in her early 20s.

95: Japan Otaku Reviews

I’m not matching at all!

134: Japan Otaku Reviews

>>95

I tried analyzing the matching, but it seems I’m being filtered out in the opening ping search.

Everyone is briefly searched with ping 9999 (the default value of null is set to this).

It doesn’t match because it doesn’t convert in real-time.

Basically, if the ping is really far off, it won’t match for anything. If the ping information is still present when the matching starts, it will usually match, but that’s rare.

Searching for an opponent → searching with ping settings → since it’s 9999, it doesn’t connect → becoming a host → searching with ping settings → since it’s 9999, it doesn’t connect → re-searching → seems to be in a loop where it keeps showing 9999 and doesn’t connect.

Honestly, whether you match or not depends on luck in terms of whether the ping update is done properly, so if you don’t match after waiting for a minute, it’s better to search again.

150: Japan Otaku Reviews

>>134

Yes…

96: Japan Otaku Reviews

Cham Cham has ended, and Taiko hasn’t been drawing manga anymore.

97: Japan Otaku Reviews

Q E D

98: Japan Otaku Reviews

It is a prerequisite that one likes the mind games of MOW (Masters of War) where one can always set up a just defense against aerial attacks with the timing of a vacuum wave just.

I think I can reach people who can confidently take confirmed hits while remembering multi-hit techniques that seem to have a 3-frame window, or who can endlessly face off against REV Blows.

100: Japan Otaku ReviewsYeahx4

In terms of game aspects, the priority has dropped because it’s “in beta testing” and “the UI and matching are a bigger issue than that.”

I think there are a million things I want to say.

101: Japan Otaku Reviews

The motivation is explained, but why did you choose to become a disciple of Joe specifically?

111: Japan Otaku ReviewsYeahx1

>>101

Pritchett is really strong, so Joe must have had a talent for teaching…

102: Japan Otaku Reviews

Sometimes I see a mysterious group saying that being unattractive is because they’re conscious of the Mori Kiro!

When I look at the character sheets that are already up, they don’t feel like Mori Kiro at all…

105: Japan Otaku Reviews

Whoa, overheating! My choice isn’t wrong!

106: Japan Otaku Reviews

I have no idea how to play Jenny.

I can only do weak hind 2B2A5A while getting caught up in JB…

107: Japan Otaku ReviewsYeahx2

If we’re talking about anime-style art, the ideal is not Guilty Gear Strive, but rather Granblue Fantasy Versus, don’t you think?

113: Japan Otaku ReviewsYeahx1

>>107

That’s an arc too, isn’t it!

121: Japan Otaku ReviewsYeahx1

>>113

That’s true, but Guilty also has quite a bit of masculinity in its female characters…

108: Japan Otaku Reviews

It’s only two months until the release, so I don’t think everything will be fixed, but I’ll buy it anyway.

What I’m worried about is that the story part, which I care about the most, doesn’t have much volume… The letdown when I was 15 was pretty bad too…

115: Japan Otaku ReviewsYeahx2

>>108

I’ve never seen someone buy an SNK game because they care about the story.

135: Japan Otaku ReviewsYeahx8

>>115

Wasn’t that part something you were quite openly selling?!

149: Japan Otaku ReviewsYeahx3

>>115

The big selling point of Garou is its significant generational shift, but is it really okay to say that?

109: Japan Otaku ReviewsYeahx2

I might only know the term “Morigami” and have never seen a painting by Morigami.

110: Japan Otaku Reviews

It seems like we’re going to follow a path where people won’t gather again due to issues with the UI and the internet.

112: Japan Otaku Reviews

I don’t really care, but was Morikiro actually popular back then?

114: Japan Otaku Reviews

This is precisely why the setting materials for this time are like this!

Not at all recreating it!

174: Japan Otaku Reviews

>>114

She’s just normally young and cute! Not similar at all!!

116: Japan Otaku Reviews

Isn’t the shadow too strong?

118: Japan Otaku Reviews

Now that I can say it, I thought that all of 1415 Sam COW had already completed the graphics and design, so I didn’t understand at all why people were complaining about Street’s Kimberly.

She’s just a regular beautiful girl.

119: Japan Otaku ReviewsYeahx3

If you create a 3D model based on Morikiro, I think you’ll understand right away…

120: Japan Otaku Reviews

Please somehow take care of the feeling that something good is happening with the overheating.

127: Japan Otaku Reviews

>>120

At first, I thought it was turning red! Is it that TOP thing? But then it turned out to be a burnout…

122: Japan Otaku Reviews

I don’t know if that’s the concept or not, but overall the graphics have a Western feel.

123: Japan Otaku Reviews

The pixel art is too cute.

132: Japan Otaku ReviewsYeahx1

>>123

Because dots can fill in the missing parts in my brain.

Whether good or bad, the increase in resolution makes it impossible to dream.

124: Japan Otaku Reviews

If it’s a Morikuro base, you’ll probably think “Whoa, Morikuro…” at first sight, just like the figure of Mai that came out a while ago.

125: Japan Otaku ReviewsYeahx2

Why doesn’t SNK take the tropical setting more seriously…?

126: Japan Otaku Reviews

Everyone who has touched it is saying that the usability is poor.

129: Japan Otaku Reviews

If you want to play 2D, there’s Street Fighter 6, and if you want to play 3D, there’s Tekken 8.

If you want something that feels like anime, go for Ark.

What’s the selling point of the Middle Hungry Wolf in this era?

140: Japan Otaku Reviews

>>129

…Is it straight?

131: Japan Otaku ReviewsYeahx1

15 was a bit cuter as a girl, and Rei-sama fit quite well overall.

Since the models and effects have been like this for a long time, I think I’m in a state where I can only create things like this due to my habits.

In terms of appearance, SNK is 10 years late!

133: Japan Otaku Reviews

Right now, I’m being told to prioritize improving comfort above all else, but once that’s somewhat settled, there will likely be a lot of criticism about the content as well.

136: Japan Otaku Reviews

It’s hard to say, but honestly, there are too many systems, and I don’t understand them, plus it wasn’t even fun.

137: Japan Otaku Reviews

There is this on the link to check the character page.

There is this on the link to check the character page.

138: Japan Otaku Reviews

The modeling is so bad that you can’t even tell where it was developed.

139: Japan Otaku ReviewsYeahx4

It’s normal for people to buy it for the story and character backgrounds of SNK.

It’s something that fighting game aliens wouldn’t understand.

142: Japan Otaku ReviewsYeahx2

>>139

You’re dreaming if you think non-fighting game players will buy games like those from SNK.

141: Japan Otaku Reviews

SNK is not growing in modeling…

143: Japan Otaku Reviews

If you’re saying it was made with the assumption that it takes place 5 to 10 years after the previous work, then I guess I understand.

144: Japan Otaku Reviews

I was playing other additions, but MR.BIG is the Dragon and Tiger, right?

152: Japan Otaku Reviews

>>144

It’s a problem even with Krauser…

145: Japan Otaku Reviews

Has no one said anything about Cain being unusually thick?

146: Japan Otaku Reviews

I wonder why they don’t try to turn cute setting materials and illustrations into 3D.

There are too many systems, and I don’t really understand what kind of game I want to make…

147: Japan Otaku Reviews

The current system many otaku games use is UNI2, which has been around for about 13 years.

Compared to that, this system is quite organized and well-structured, so good or bad, this one is packed with too much of everything.

148: Japan Otaku ReviewsYeahx2

To be clear, since 14, all the female characters have been ugly, SNK.

I’m seriously being left behind by Capcom in everything.

153: Japan Otaku Reviews

During its peak, there were definitely a lot of people who were attracted to SNK for its characters and story, but how many of that demographic still remains now?

154: Japan Otaku Reviews

The effects in SNK games were more beautiful than those of other companies during the pixel art era.

155: Japan Otaku Reviews

It became clear that they have no intention of selling with the characters from DLC1.

156: Japan Otaku Reviews

Hotaru and Jenny both have too much pressure with their eyebrows.

157: Japan Otaku Reviews

If Chun-Li, who’s a guest character, is made super beautiful, I would laugh.

166: Japan Otaku Reviews

>>157

The Spring character in Street Fighter 6 is so beautiful that if they create something similar to that, the company will seriously be under pressure until it goes bankrupt.

158: Japan Otaku ReviewsYeahx2

I wonder why the male characters aren’t bad, but the female characters are so strange.

173: Japan Otaku Reviews

>>158

Men can be cool even if their faces are rugged.

Girls don’t look cute if they’re not three-dimensional.

159: Japan Otaku Reviews

I think Kimberly was truly a beautiful girl.

When I see the thread images and Hotaru,

160: Japan Otaku ReviewsYeahx13

>>159

No…

169: Japan Otaku Reviews

>>160

It seems like you have some strange fixed ideas, so try throwing them away for a moment.

164: Japan Otaku ReviewsYeahx8

>>159

Are your eyes rotting?

162: Japan Otaku Reviews

I was looking for a new installment of the Garou series, but playing it made me realize that I didn’t want a copy of Street Fighter 3, both then and now.

163: Japan Otaku Reviews

Even though Isla and Jenny were pretty good at 15, Athena feels different somehow… I think there’s a noticeable difference based on the skill of the person in charge.

If you are told to lead, then truly do so.

165: Japan Otaku Reviews

I remember that the performance received quite a lot of praise when it was announced, but did the modeling burn out just from the performance…?

167: Japan Otaku Reviews

Regardless of political correctness

It just seems like they don’t care much about the graphics of female characters…

168: Japan Otaku Reviews

The Reiwa Samurai Spirits wasn’t bad, right…

179: Japan Otaku Reviews

>>168

The graphics were probably quite terrible at a similar level, right?

Iroha was extremely unpopular.

185: Japan Otaku Reviews

>>168

Rei-san thinks matching is the best.

On the contrary, it seems that the Samurai Spirits-like intensity has weakened, and it felt a bit unsatisfying.

170: Japan Otaku Reviews

I vaguely remember the feeling from the time of Real Bout.

I wonder what triggered it.

190: Japan Otaku Reviews

>>170

MOW changed dramatically from before and, coincidentally, created a stylish and urban atmosphere similar to the 3rd.

I think that means going in the exact opposite direction makes it seem like we’re going back to the RB era.

171: Japan Otaku Reviews

I think Athena is a presence whose design changes every time.

172: Japan Otaku Reviews

Work harder on your pose face.

175: Japan Otaku Reviews

If you’re going to talk about political correctness, then first reduce the exposure of the chest significantly rather than the face, so it’s clear that it is not about political correctness.

176: Japan Otaku Reviews

Please fix your bad habits before KOF16.

186: Japan Otaku Reviews

>>176

It’s impossible.

It’s a conversation about how there haven’t been any improved parts despite producing something since 14.

177: Japan Otaku Reviews

Stop saying you’re better off than that when you look down, okay?

178: Japan Otaku ReviewsYeahx6

As expected, Kimberly is at the top tier of the ugly character category.

Jenny Hotaru looks cute during matches when she has a good angle, which shows that her character power is too different from Kimberly’s for a proper match to take place.

180: Japan Otaku Reviews

The graphics of MOW had a stylish and fashionable ambiance, resembling beautiful characters from shoujo manga, so imagining something along those lines feels tough.

181: Japan Otaku Reviews

Since it’s been a really long time since the last new release, they could have just completely renewed it instead of trying to stick to the previous one.

182: Japan Otaku ReviewsYeahx2

No, Kimberly is ugly.

183: Japan Otaku Reviews

I thought Yuri’s face wasn’t bad, but…

It’s a bit eerie when it moves…

184: Japan Otaku Reviews

Is Just Defense really that interesting?

188: Japan Otaku ReviewsYeahx3

>>184

Is Jasper fun?

187: Japan Otaku ReviewsYeahx2

You know.

Kimberly, Lily, AKI, and Honda.

Everyone is ugly.

193: Japan Otaku Reviews

>>187

But everyone is way better than the girls from SNK.

196: Japan Otaku ReviewsYeahx4

>>193

Honda is!?

200: Japan Otaku Reviews

>>193

There was someone with an unusual fetish who was getting off in a Honda.

197: Japan Otaku Reviews

>>187

Lily looked pretty good after changing her hairstyle, so please include Chun-Li there.

189: Japan Otaku ReviewsYeahx1

I quite like Re:Sam’s Iroha, though…

Rimururu too

191: Japan Otaku ReviewsYeahx4

What did Honda do…?

192: Japan Otaku Reviews

The colors are super vibrant and intense, so the design totally doesn’t have that MOW feel at all.

Isn’t it more like a real bout?

194: Japan Otaku ReviewsYeahx3

Kimberly is really ugly no matter which one you take: the regular face graphic, the menu screen, before the match, or during the match.

For the next ten years, the rankings of unattractiveness won’t be updated.

195: Japan Otaku Reviews

I am convinced that it is impossible to make SNK games popular this time.

198: Japan Otaku Reviews

Overall, everyone being thick and bulky gives a sense of realism.

199: Japan Otaku Reviews

First, under the premise that the prior guard contributing to counter-attacks has almost completely disappeared in the Reiwa era…

It’s brave to directly bring over the just defense that didn’t do so well at the time, copying the blocking that also wasn’t very popular.

201: Japan Otaku Reviews

To be blunt, I think Street Fighter 6 has a lot of ugly characters.

I don’t want you to bring out Sakura.

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