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What was the result?
Shut up!
It just barely reached 320,000.
Indeed, Hisoka is the strongest strategy.
The two days of emptiness begin.
>>4
I can get Windy-chan’s peace, but I don’t care at all, wahaha!
>>4
With tonight’s information, it will become quite a different story, wahaha!
For now, let’s dig for mile factors.
That said, I don’t know which of the new scenarios is good, so I can’t tell which one is better.
Is it round to make speed 9?
But… do we really need Windy-chan’s peace?
>>8
Shut up!!
>>8
Wahaha
I don’t even feel like doing factor rotations.
I will create a grandfather with machinery.
Even if new information comes during the live stream, it doesn’t mean there will be more things to do in the game, haha!
Is the stadium upgrade already over with the adoption of the “Gritty Karen”?
The short distance is over.
Miles will definitely be made next time.
What are you updating for when the gentleman Nario is coming?
I’m going to work hard on the factor loop after the new scenario arrives.
Until then, I’ll be breaking down the model kits and games I had piled up.
Speaking of which, it feels like it’s been a while since the void time has come.
The rig itself is nothingness, wahaha.
With my heart racing, I rushed down, so I have quite a bit of free time.
Are all the ones extracting factors while rushing down holding the Messiah?
>>21
It seems that they are using a secret sauce from Rental Messiah.
If a strong support with a hint comes down running… Wahaha!
I’ve grown tired because the missing parts are almost the same between the last time I invested a lot of time in breeding and this time when I did it in an energy-efficient way.
>>24
If you’re not specifically aiming for the rear, I don’t think there’s any need to be so concerned about LOH.
>>24
Realizing that the areas for improvement have been left as they are is a significant gain.
Is the stone savings okay?
>>25
Shut up!!
I dislike that LoH is based on a point deduction system.
It is together with the field.
Windi-chan played around too much and missed Platinum 4 by several dozen points, wahaha.
I no longer have to worry about maintaining Platinum 4, haha…
It’s not being playful; it’s laziness.
>>31
That’s one way to say it.
Well, since there’s no need to do Rig Hi after pulling for a new character right before, I’m feeling relaxed.
Even if you have a support card for running down, it doesn’t guarantee that you’ll get hints in the actual performance, so I think it’s good to focus on gene cultivation, right?
This month, I thought I could just take the concentration hints while stacking my consents, but I ended up having to take consent without any discount.
I was more shocked than I expected by the many unproductive concepts.
I don’t really understand it, but it’s frightening that a few people are ranking in from this crazy forum.
By the way, can Orfe run a mile?
Has Tsuru-chan already been withdrawn?
>>38
The timing is not good right now.
>>38
It will come out eventually, wahaha!
If you’re not aiming for the top 96 in LOH, then the latest characters are unnecessary.
>>39
Conversely, if you want to aim for the top 96 or enter the rankings, you absolutely have to pull for the special characters and support cards…
>>41
If it’s not to make money from streaming, then the cost performance is just too poor.
I was planning to summon Orpheus anyway, so I figured it would come out then, wahaha.
I was surprised to see that the possession rate of wise marks in the rankings is quite high.
>>44
Well, those who make it onto the rankings are mostly heavy spenders.
Orpheus is someone who can be summoned if they possess unique or evolved skills that are not bound by rank conditions.
Since 95/96 is a Balemah composition, the management will continue to include environment characters in the gacha just before LOH, hahaha.
If we start talking about cost-performance, the way this game consumes time is the worst in terms of cost-performance for a mobile game.
If we can get this many gacha spins just before the anniversary and for a short duration, then of course it will continue in the future.
Rather than reluctantly raising existing characters, I’m more motivated to train them if they get a special boost right before.
Isn’t that about time efficiency rather than cost performance?
Are you saying that focusing on time efficiency in Uma Musume means training them even while taking a bath?
>>52
Is it not a tool for reading ahead or something that can manipulate FPS?
Of course, it’s a violation.
It’s a matter of judgment on how quickly you can press the surrender button.
>>53
Even stones can be broken.
Looking at the rankings, isn’t 32,000 quite a lot?
I haven’t updated my support card in two years.
I only made it to Platinum 4 in LOH once.
Good morning Gacha & I got one free ☆3 I didn’t have, but Tsuyoshi didn’t come.
Well, I’m probably going to roll the character gacha during the anniversary, so I’ll probably have it eventually.
Is it tough to reach Platinum 4 without spending money?
>>59
As long as you don’t make too many mistakes with the timing of your free stone pulls and continue to pull only the necessary characters and support cards, you’ll be fine.
The key point is to not make too many mistakes.
>>59
It can be taken without any problems at all.
I think it mainly depends on the duration of play, wahaha.
>>59
If you have a solid grasp of the necessary inheritance skills and factors in advance, it’s not that difficult.
However, the time required for training three people will not be taken into consideration.
>>59
It was still manageable even with a sub account that only trains a few times a month.
The new information is great, but it also makes me wonder how long we’ll be playing Uma Musume, hahaha.
>>61
No matter what you do, it doesn’t change much, which is a bit tough in a game with a lot of characters…
The environment hasn’t changed too much, and I went crazy at midnight, hit the pick-up support card ceiling, and fully leveled up Faruko, but the evaluation of escape horses hasn’t increased as much as I hoped, and it’s frustrating…
>>65
If you’re seriously going to do LOH, you need escape parts, so I’ll just insist it’s a forward investment, wahaha.
I think if you’re the type who doesn’t get carried away and do 10 or 20 pulls on a whim (and of course can’t get anything), you can manage even without spending money.
It is the type of event where lost points cannot be recovered.
Lately, if you neglect information gathering, it can lead to irreversible consequences.
If you want to increase your rating, just press the buttons randomly with a character that has speed correction and a guts level of 2, and you will get a decent rating.
How much difference in stones will there be between Umask and Trepas for free players?
When Windy and the others all say that this is definitely something to spin, spinning it will make 96 but merely dreaming of it, while Platinum 4 is within reach.
It might be good to try challenging with SR and distribution support cards restrictions.
I don’t want my rewards to decrease, so I won’t do it, haha.
The basic strategy is to release stones with Aniva Hafuba.
Only those who are heavy spenders or those who are fine with not winning can get away with both this and that.
>>77
The timing for the free 10 pulls during the New Year’s period also has quite a few strong support characters today, so it’s even better if I’ve calculated that I can allocate resources for one day of stones.
I rolled the support card the other day and got a rainbow, but this is my 15th Nenespe.
I’m really getting fed up with Cygames; there are so many support cards I haven’t fully leveled up yet, what is going on with this?
>>78
Windi-chan also keeps getting Riko-chan and Hello-san, so that’s just how it is, Wahaha.
This time, I feel like I only mentioned that the farm is a hassle and that I need a concept.
I think it’s quite tough to not be able to buy factor passes in a free play regulation.
It’s Platinum 3.
Well, it’s only natural because I licked it.
>>82
In order to take my favorite hero’s tale, I also licked Windy-chan…
Honestly, I was scared of Windy-chan, who seemed to hate so much that I thought her parents were killed in the field.
>>83
I just thought it was foolish, given that all scenarios end the same if practice doesn’t improve.
>>83
It is a magical phrase that brings forth the mysterious field push.
There were many people who disliked him, but was there really someone so extreme?
>>91
Complaints are just the same as always, hahaha.
I think there was just nothing else to say this time.
>>76
It seems like you’re not good at Uma Musume.
Let’s go around together for the anniversary and scenario updates!
It’s Windy-chan who seriously hates the fields!
>>85
Originally, games are not solely influenced by luck, and we hold a great hatred towards white vegetables.
The compatibility between the farmland and the dirt racehorse girls was too bad, and I was frustrated, but even with the mech, there are still too few races they can participate in, so the disadvantage remains unchanged…
If you don’t like the field, then just do a live show.
Let’s all lift the curse of the Platinum 4 title, ha ha ha!
Recently, I think it was a good timing to roll the gacha for Tomakomai Flash and Chairperson Al-Dan Support Card.
I just barely missed reaching Platinum 4 at 29,780, haha…
That said, I think I would get angry if the new scenario had exactly the same specifications as the previous one.
The field looked delicious with the G1 plate.
Wendy-chan wants to eat too.
Some people who do it with machines seem to just want to take it easy rather than having strong methods of raising.
In the end, I think the only option was to go to the fields in pursuit of strength.
Honestly, the color-matching puzzle of Master UAF is more boring than farming.
>>99
There are also those who seriously hate the color-matching puzzles that show up every time, Wahaha.
>>99
I want you to avoid comparing them because the comfort level between Granmaster and UAF is completely different.
In the past, there were many situations where it was said, “If you don’t spin it here, it’s definitely going to be something dangerous,” just like with Kenramo and Spieel.
…Whether I have any stones on hand at that timing is another matter, wahaha.
Still was strong enough that whether he pulled back or not would determine fate.
However, I always think with each scenario that you shouldn’t have people engage in agriculture or mechanical development during the three years that their life is at stake.
Green was thinking, “Is it that strict?” because they were doing it with the mindset of a classic starting 31322 training camp 32333 or a senior starting 42433.
I want Still to stay on the front line for another six months.
>>107
I feel like I can get by for a while just with my strong gold skills.
>>107
I think that even if it’s no longer number one, it will still be around as a middle-distance speed for a long time.
The farm had too weak options aside from green vegetables, and above all, a long production time made each round take too long, which was a drawback.
The scenario itself is quite good.
>>108
In a game where you go through rounds, even if the story is good, it only feels nice for the first time, wahaha.
For this Bono development, it had to be the farming option since it’s a linked character.
Speaking of which, there were many people still using Stihl even in short distances.
In the end, it was able to support all distances.
>>113
I don’t have a proper short-distance speed support.
>>118
I thought it was foolish to keep getting Bakushin in short-distance SSRs.
The Pearl that came out this time is finally fairly strong.
>>127
It seems that the Guts Karen-chan + Spiparl are strong.
Even if you rent one side, you have to have the other one yourself, so how about renting the Kanchan and the still?
That’s how it is.
>>113
I think it’s quite important to avoid game over due to money shortages by using a strong support card efficiently.
I think if you’re aiming for theoretical values, you would use things like pearls, hahaha.
I can concede 100 steps for Liangshan Marsh, but I don’t think Mii-chan’s fixed phrases should be used anywhere.
To be honest, the thing I wanted to do the least this time was the Merchandiser, with Bouno coming in second.
If strong training comes, just keep stepping on; that’s all that matters. The best scenario is the most important.
The mech is the ultimate achievement.
It’s not friendship, but it feels constraining that I can’t go to do strong training.
I’ve seen the Hishi clan referred to as unfortunate, but this time, Bono was definitely active.
The difference in SP earnings between Still and others is simply too great.
Bono, you can do it! That’s what happened.
Even though it’s the first year of implementation.
It was the same with the 1000 straight, but if the running style composition and skill selection are too casual, the point fluctuations tend to become severe.
If it’s over a mile, it’s okay to be casual, but for short distances, it’s better to prepare and gather information in advance.
I think it’s about time to do an update for MakeLine.
I used the new Spibaku and Pearl in factor runs, but the main training was Still.
There are no particular issues with the field when viewed as a character game.
Rather, it’s a good evaluation.
When it comes to going around multiple times, that evaluated part turns into frustration…
>>129
The character game and the repetitive game are hopelessly out of sync…
It looks like you have a bomb strapped to your leg.
Let’s go to the animal hospital together!
I know it’s a bit odd to say this after fully enhancing it, but Speed Burst has no other advantages besides farming for traits.
Gold skills are generally traps.
What I felt in the field was that the skill rate increase for the mech horse girls was functioning properly.
It’s quite sad that Durandal, which is designed for short-distance championship performance, is not being used in any short-distance championships.
Spibakushin is an SP-support from the old era without SP, so the only one at a practical level for short-distance speed is Pearl-san.
I thought that without speed in the mid-game, it would be better to use Vibe instead of Still, but it turns out that Still would have been fine.
Is Durandal not good in miles?
The sprinting rear running style is truly a gamble.
>>138
The compatibility with the extremely short final stretch of Nakayama 1200 is… not great.
It seems like I can showcase my true abilities in the Takamatsu Memorial, which has a long final straight.
It’s just barely 32,000.
With strategy videos and characters, you can manage even with casual training.
A strengthening event for the old support cards is coming for the 4th anniversary!
What I think when I’m used to Still, Dura, and Vibros is that Falco doesn’t shine in speed at all.
When is the skill of preparing a scheme used?
>>142
What is definitely useful is earning scores in Chimure.
>>142
Bono was able to fight with its gold evolution, so it’s not that weak after all.
It’s cheap.
It’s amazing how the skills are being crushed on their own with Hint 5, wahaha!
>>143
The difference in machinery and fields comes down to this.
Compared to the mecha that can gather all the skills from those in the OD training, the farm, which only gives one at a time, has too much of a gap with hints 5 and 4.
>>143
The initial step is sp, and with hint 4, the sp skill worked surprisingly well with the short distance where skills are important.
The cost-effectiveness of support cards specialized in short distances and dirt is limited due to the number of events being restricted…
Those who diligently manage them are wealthy.
The next champion match should be quite feasible with the Holy Sword.
Windi-chan was 100 points short of 32,000…
I wonder if it reached me just in time when I quietly waited…
>>150
In the end, it’s just luck, but I don’t think the Platinum rank on the final day will change that much.
Mid-lane movement skills usually come with a bonus acceleration effect that lasts about 4 seconds and is inexpensive, so acquiring them allows for enjoyable gambling.
I wonder what would happen if we held the Takamatsu Memorial under the current conditions.
It seems like it could turn into quite a dangerous place.
I heard that Durandal will wreak havoc in the next championship.
If it’s a Riguih, then it’s fine as a hobby! I brought out Zephyr, but I definitely lost against opponents like Craft and Pearl Sister at a higher tier. The gap really does exist.
Takamatsu no Miya has difficulty meeting the enhancement conditions for Dura’s evolution skill, but since the approaching shadow is effective, it seems that pachinko will reach its peak.
If you’re going to stuff in white acceleration or direct connection, it would definitely be easier with a machine.
I wish I had heard earlier about using SR Powashaka in mecha.
Our holy dog was the winning star this time, wahaha!
Uma Musume Details Nickname [Chevalier fidèle] Durandal Holy Sword Change 43,565 Speed Stamina Power Guts Wisdom U B 1775 B+ 765 U B 1764 U 1415 SS 1185 Track Suitability Turf S Dirt G Distance Suitability Short Distance A Mile A Middle Distance F Long Distance E Running Style Suitability Escape G Early G Difference C Chase A Total Results Skills Inheritance Training Information League of Heroes Total Results & Last 5 Race Results 1st 2nd 3rd Outside Number of Runs 92 20 32 31 175 Winning Percentage Connecting Rate Show Rate 52.6% 64% 82.3% PLATINUM4 5th Race 4th Race 3rd Race 2nd Race 1st Race 4th /12 1st /12 1st /12 1st /12 1st /12 1 ♡2 People 5 ♡2 People 3 ♡2 People 11 ♡2 People 4 ♡2 People 1:07.8 1:07.7 1:06.6 1:07.9 1:07.1 Close
I don’t know if it’s because I want to use the holy sword, but it’s better not to have excessive expectations.
>>160
Honestly, I’m really looking forward to it.
Finally, the opportunity for growth has come.
Durandal! Bubblegum Fellow! Blue Ruby!
You three, huh?
>>161
Is it not okay to have New Year’s mabu?
>>164
Fleeing basically requires a dedicated build, so it is in a separate category.
If the lead increases too much, it seems like I might be completely shut out, so I think it would be better to start my pursuit from the very back and blow past them instead.
It’s been a while since Chanmi has been without Donna.
>>167
It will just become full of provocations.
The bubble is strong in what it says, but the acceleration is lacking.
I have to see whether it’s enough to go all out with City, or if I should just enjoy it with a spirited challenge.
I didn’t watch that much even at the Arima Kinen. 🦍
Durandal was normally acting as an ace during the event right after its implementation.
At the time, there were many voices saying it was difficult to use, but I think they were just overthinking it.
Since the High Bowl Support hasn’t been updated yet, it seems that the competition in the front ranks will be tough.
Someone might bring out a Helios that isn’t a big escape, so a single escape might be possible.
The problem with fleeing is the acceleration; now that I think about it, it’s fundamentally weak.
Those equipped with self-acceleration are generally in the lead, so leading is a significant enemy.
Many short-distance types have poor compatibility with field training, which is not a good mismatch.
>>175
It’s tough for those who can’t get miles to gather green vegetables in the early game.
Since I am currently winning against Ruby, it can go either way.
It is a battlefield of hell where both the eater and the keen eye function.
>>177
Oh right, that was the case.
It might be okay to take it easy with a messy Bulbasaur.
Right spring, stack the high pitch and full throttle as factors…
The essence body was activated too late in front of the goal, causing Windy-chan’s priority to drop.
I will go with the blue ruby Durandal debuff.
>>180
It’s someone who seriously can’t do anything against an opponent who runs away.
But there is a premise that the body exists.
The cost performance is too good.
Since I hit the ceiling on New Year’s Eve, I’m going to bring out the New Year’s Eve card.
The performance of the blue ruby is also fixed.
The last person to escape is the round escape, so it’s the escape blue Helios.
I’m curious about what support cards will be available in the new scenario.
If you can obtain high bolts through links or scenario skills, you can change various formations.