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That’s right.
Have you become that strong?
Starting from the weak sister and going through the ability damage sister.
I somehow calmed down from the abnormal normal attack sister.
>>3
The key is that she is both a weak sister and an ability damage sister.
The identity of being paralyzed was killed, so I became a gorilla.
Voice
It’s good, isn’t it?
It looks like the message with the rough dispel was given to use in the old battlefield…
I was stopping at 130, but should I make it 150?
>>8
There is no reason not to do it anymore.
Even now, they’re still scattering weaknesses and ability damage, aren’t they?
On top of that, I’m just normally punching with gorilla power.
I haven’t reached the final level yet, so I can only raise it to 130; is it still strong at 130?
It’s simply fun to take it out of the Makora.
I want the 4th ability to be red.
Everyone, not just Thorn, should be at level 150.
>>14
I’m checking the adjustment details.
It feels like everything gets stacked up all at once at Lv150, so the meaning of stopping midway has kind of disappeared…
>>14
Well… that’s true, but…
I like how Thorn-san makes puns even in the banter with ReLink.
It doesn’t make much sense to stop any of the Ten Heaven at 130, does it?
I think it’s at a level where people would ask, “If you’re going to use ten angels, why not just make it 150?”
Speaking of which, I remember there was a pun attribute.
You’re cute.
Now it’s the big breast attribute.
Pun monsters do it because they want to get along with people, right?
>>21
I was doing it because I want to get close to Shiro-chan.
A tragic past of a monster from a little while ago…
I want to carefully select earrings.
I will give you a damage of 12.
>>22
Since it has a critical hit, I don’t think dealing damage matters.
So it has been targeting all attributes for critical hits until now…
There were hardly any opportunities that seemed useful.
How much stronger have you become, Thorn? Please let me know.
I didn’t particularly feel that the unlimited attribute buff of the Ten Heavenly Beings was being exploited.
If that way you can strengthen it to the fullest, then that’s fine!
It seems that it has become only its own attribute because we don’t know what will happen in the future, just to be safe.
When I saw the damage from 4 ABIs, I exclaimed, “What a monster…”
>>28
🤯
In other words, it’s strange that there was hardly any benefit to making it 150 in the first place!
>>30
Well, that’s business…
>>30
That’s true.
I think everyone has become strong enough to be considered the strongest in the entire universe for several years with this.
I wonder if the magic eye level was reverse-engineered from ReLink.
Fried food…
From here, you can also reinforce it under the name “Further Hight Ver”!
>>37
Everyone is saying the power at the end is crazy… but Octo seemed to be having fun all by himself, which was scary.
It seems like around 30 million came out for the 4th ability…
There are no longer any reasons not to aim for 150, but there are reasons I can’t do it.
I don’t really understand what “funfu” is…
Is it really strong if it’s manual?
>>40
Super strong
I think it might be active around 200 in the full auto mode in the old battlefield.
>>44
If there is a chance to appear, it would probably be for gathering meat and the 250.
>>40
It’s super strong even in full auto.
When I summoned Thorn with Makora Change using the Makoramakira Note, various things flew around every time I attacked, and it was no good.
It’s a hassle, but should I make everyone 150? When I looked at my collection, they were all at 150.
>>43
Fried food…
>>43
You have talent for Granblue Fantasy.
>>56
You! That’s hate speech!
Funfa is really great because Aterufuru makes things much easier.
If you take me to the back… the damage of the 4th ability increases and feels nice.
Because it’s an image of a shooting, we finally reached a consensus on the interpretation.
Can it be used with Fluo too…?
Thank you, I will try to raise it.
The dark multiplayer has a lineup of the worst, most malicious bosses.
Just by adding a funfu and going full auto, it gets a lot better, so I’m thankful.
I was already in disarray from the time of the secret technique…
Funfun becomes a girl who doesn’t allow weakness to lead to death even with a full-auto activation ability.
Actually, Thorn is very compatible with high-defense enemies like 250 because he distributes guaranteed critical hits.
Also, since the recent little goblins and debuffs are prevalent, I think a lot of debuffs will be needed in the upcoming battlefield, so it would be good to raise Thorn.
I wish they had added features like guaranteed hits for support abilities, for flavor’s sake.
But it’s often countered, so it’s not always a sure hit…
I’m glad the campaign starts tomorrow.
I was planning to grind for experience points in the war record, but it seems like it’s going to become much easier.
Well, unless the top stopper, the blue paper, has sent everything to the end, it should be enough…
If you have funf, there will be no element of dying in the Ateru…
Does it feel strong even at level 1,100,000?
>>62
That’s strong.
>>62
It seems like it would take about 10 years just to level up.
>>68
It’s almost been 10 years since I’ve known Thorn…
>>68
Granblue Fantasy has a type where the required experience points increase exponentially.
It seems that the numbers will skyrocket astronomically, just like magnitudes, and it won’t just take ten years.
Funfu can be activated with Fluo, but it really can’t deal enough damage, so I feel like it’s better to use the main character with 250 even if the debuff is tough.
Is it pooping?
Funnf has 3 abilities attached to herself from the start, which is super smart.
That buff is quietly insane.
I wonder if they’ll do a limited recruitment with a bonus.
>>69
It’s almost the anniversary, so it looks like they might give something away.
Copying 1 Abis is strong.
My motivation when I started playing was to obtain Thorn.
I’m so happy that I can still use it!
It’s the 11th anniversary, so I was wondering if I could get around 11 blue papers as a commemorative gift.
It was funny that there was a bug with automatic resurrection attached to the king’s suicide.
I wonder if blue paper is used in the afterlife.
For now, everyone being at the ultimate level of their secret techniques is impressive.
Funfoo is also quietly bad.
>>78
Are there any plain elements?
Isn’t that guy the most lively one in this adjustment?
>>80
The concept of the bursting list fun-fun…
>>84
I feel like I’m going to be scolded by the torpedo girl.
After one round, Schiete seems a bit plain…
I thought this adjustment was a great success because it turned out that way.
>>79
Well, Shiete hasn’t received the strongest enhancement this time.
Huh, you were an idol…
It’s a bit funny that there are more written explanations about Shiete’s practical nerf.
>>83
Thanks to that, compared to the time when he was just a standing figure, Shiete has started to be treated like a human…
Everyone’s 4th ability is strong.
I’m glad I was able to completely break free from the paralyzed woman.
The signs were visible during the 1st Ability enhancement.
Recently, it’s a trend for attackers to use ability damage right after a normal attack.
It was originally too convenient, you know, Shiete.
I was under the impression that the light traces of the polar star required terra from the beginning, so I just overlooked it.
All I needed was one last item, and up to level 4, I could make it normally with the materials I had until now…
I have resources for two people at 150, but who do you recommend?
I’m only making the sys 150.
>>93
For now, Octo.
Aren’t you quite happy that we received invincibility for the entire Shiete?
It means that Shiete should just sit for a while.
The essence of Schète is that it can erase anything with its Fatal Tchinchin…
>>96
With V1…?
>>104
I might just not try my best~
>>96
Honestly, I felt that it would be fine to give that to all the Ten Celestials.
Siete may not be as strong as Okto, but he benefits quite a bit from the special upper limit increase.
It is stronger than the face value.
Even so, I do wish I had just a little bit more.
>>97
I wanted to get a failed attempt 8 times in Obache.
It was only during the days of the old strong Bahamut that it was used as a paralysis role.
Essel seems to be doing Luci Zero in Oita as well.
I think it’s significant that the fourth ability for Black Kirin has come back.
If the conditions are met, the unique buff level increases accordingly, so do it in other places as well.
It’s nostalgic to see Thorn from the thread image.
Recently, she is beautiful, but she had a somewhat plump look in the beginning.
I want to transcend, but even including exchanges, I’m short on silver pens and celestial instruments, so I feel like I messed up.
I want to grope Thorn’s big breasts.
I want to be whispered to in the voice of Yuko Minaguchi, feeling the breath escaping.
Ethel really deserves praise for having two rhombus debuffs.
If you administer drugs to a gorilla and make it imitate, it would be the perfection of violence.
Overall it’s adjusted, but the ones who are properly adjusted are Siss and Saraasa.
It feels really similar to the time of transcendence.
Has the 4th Abilities Black Kirin started coming back?
I love swimsuits.
I also like yukata.
Many anonymous individuals feel an overwhelming defeat just by hearing the voice of Yuko Minaguchi due to generational factors.
It’s only natural for bosses that can’t be paralyzed to be filled with paralysis-strong characters.
Becoming a top-tier attacker is just too much like a Cinderella boy.
>>115
Boy!?
Thanks to that, “yowaba” has become as popular as “tsuyoba.”
I’m sorry for talking about something unrelated to the Ten Heavenly.
Is it okay to aim for Valenhan in Stal?
>>117
Exists
>>122
Thank you.
Well, there aren’t many other noteworthy options anyway, so I’ll give it a try.
Uno and Funfu are both 130, but which one will have a higher priority?
>>118
I’m thinking of using the old battlefield, right?
>>118
Considering the old battleground, it’s the latter, but isn’t it worth consulting with your light resources?
Even though 250 is heavy, it’s not as difficult as higher levels, so if your inventory is well-stocked, it might not be necessary.
The cross-dressing Thorn is allowed.
Thank you, Teacher Tiko, for everything so far at Celestaur.
I can tolerate a lot, but I really hate losing my stones.
There are too many people casually achieving solo clears of Luci Zero just because they strengthened their hunf.
Funf might be used solo with 0 button presses except in high difficulty levels.
>>130
That buff starting at the beginning is amazing, isn’t it?
Good luck, Thorn! It seems like you’re on the verge of joining the workshop group, but not really.
>>131
Mr. Thorn is about to set a flag with Shiete and is about to disappear.
>>138
Isn’t it rather the case that a huge flag has been raised without saving the bow?
It’s crazy that Funf is allowed to reuse her 4th ability.
>>134
That’s good, it’s 150.
Considering the effort, it should be at least this strong.
It would have been better if Shiete could use the second ability twice instead of having unmatched immunity; reactivation would have been better.
Since we have Katze, even if we strengthen our defenses, it feels like…
I’m really glad that instead of clumsily maxing out something like level 80 and trying to consider everything, we decided to eliminate the reasons for not doing it.
>>139
Well, those that had issues before the transcendence are properly fixed.
I think they are properly considering that aspect as well.
Someone who gets stuck just above Sieget.
Fuhnfu has become amazing for being able to function as a woman who absolutely cures weaknesses even in full auto.
The lack of punching performance is compensated by other aspects.
If there was a yellow ability for Funfu, it would have been completely broken, so I guess it’s understandable…
The fact that the 4th ability is only available once might have been questionable from the start…
>>143
There are still many with only one-time 4th abilities, you know…
>>143
In terms of that time, the turn won’t come around until you use the 4th ability twice.
>>151
It’s nostalgic, isn’t it?
The moment the JK song got lively, the multi here disappeared.
>>143
Well, it was the strongest ability by the standards of 8 years ago…
>>143
Putting aside that it’s just once, 10T is long.
…It feels like both have been resolved.
What is with the lack of motivation from the fire, Thorn-san?
>>145
A swimsuit is just right when it has a luxurious skin-like quality.
>>149
It’s a Yukata, but…
>>145
What is written is that the secret technique is dispel and the children’s reaction is dispel clear, so it seems strong.
Is the anniversary Twelve Divine Generals event serious?
>>146
It might be serious, but eroticism is guaranteed.
>>150
What a disaster…
It feels like there might be some slightly useful applications for the 4 Abidabble Deal.
There was a huge uproar because the fourth ability in Limit Break was left unattended.
Even if it were possible to reuse the fourth ability that much, I don’t think there were many opportunities to use it twice or times when I wanted to shoot it.
It’s strange that Yutaka Thorn’s 3rd ability overlaps with Aranan’s counterattack slot.
Captain! You were mocking me on the internet, weren’t you~?
It seems that rather than just wanting to use the 4th ability, there are more instances of wanting to press the yellow button, so in that sense, being reusable is great.
I want to see everyone gathered together, so it’s okay to give a little peek during lunch.
It depends on the character, but the fourth ability was definitely positioned as the final trump card, right…?
Nio’s second ability and Shiete’s LB ability still have elements that evoke the Heisei era.
I’m glad I prioritized the transcendence of Funfu for the sake of 250HELL.
I’m stuck at Kiba Kiri Maguani…
If noon comes, it’s been 12 years, huh…
There were various abilities, ranging from an indescribable nuanced 4th ability to abilities that can be said to be broken even by today’s standards, like Essel.
Well, I think it’s understandable that they were being cautious.
>>167
Some people say that the adjustments to Essel are subtle, but
You’re forgetting about the existence of 4AB, aren’t you?
>>172
I can use the Black Kirin, you know.
Shiete’s 4th ability was really excellent as a final push.
I think they kept it until the end for the last 10% reduction, even though it was reusable.
>>168
I really want to use it in Spabaha, but it was tough having to save it until the end…
I’m only halfway through the final part, but I thought I should finally get to it! I lifted my heavy hips, but dealing with 10 broken pieces is already so bothersome that I feel like giving up.
>>170
Collecting materials aside, the process of clicking to break things is just really tiring, yeah…
It’s amazing that Sarasa can penetrate the crazy firepower of the earth front.
>>171
The potential was amazing even before this enhancement.
But it was fun to watch the night sky while listening to the final push of Albah in the past!
>>173
If you say that, the last BGM change during the time when Far-san was doing it in the room had a level of emotion that can rarely be experienced on consoles.
>>189
The turn acceleration from the change in BGM → It was really interesting to deliver a series of large moves while being on the edge of time and resources, and then strike at the very end.
I still think it’s a miracle that the multi turned out so perfectly.
It’s probably from the beginning, but the healing amount of the boosted Funsu’s 1st ability is abnormal, isn’t it…?
>>174
Recovering about 10,000 is amazing.
I think it’s questionable to use the 3T turn pump just once.
Is the 4th ability’s turn reduction only for the first time?
>>177
If you shorten the CT itself, it will break too much!
>>182
If we shorten the CT, there will be more than half of the guys who are dangerous.
If you can only raise one of them to 150, which should be prioritized for the battle in the ancient battlefield, Thorn or Funfu?
>>183
No matter how you think about it, huh?
>>190
It’s a thorn, right?
>>198
Stop fighting over such silly things.
I don’t have enough blue paper.
They will probably give them out at the anniversary event, right? Please give them out.
Even with this much material to spare, the fatigue is still amazing; breaking ten is impressive.
Looking back now, it’s amazing how they implemented such a final method back in those days.
The 4th ability of Schiète during the Luciaphant HL raid was really cool…
It has no practicality, but it is possible to use Uni and Black Kirin to perform a forbidden quadruple hit of the fourth skill.
It has no practicality, but
Regarding the amount of recovery, yes.
The performance of Agatha before the nerf was truly remarkable…
>>192
Rather, all I remember about Agaha is the frustration of having my HP drop drastically even when I had a full party.
If CT reduction is included, the system will become invincible.
Instead of the usage interval, it means the number of turns available, so the reduction of Funfu’s Beho Mizun is only for the first time, huh…
I deleted it because I probably misunderstood.
I sometimes wonder who is stronger between the healer and Frau in the ultimate showdown.
Frau won’t recover if she is negated.
>>197
Funfu can use his fourth ability once every 5 turns, you know?
I think I’m a bit lacking as a Dilper role on the battlefield.
>>201
I’m not sure I can trust the avoidance dispel.
Well, there is a possibility that a new character might come out that can down the entire party with multi-target attacks, so I can’t say for sure.
There are certain debuffs that cannot be revived, so it’s not invincible, right? Hmph, the 4th ability.
Isn’t Thorn fine at 120? Is that not okay?
>>206
“Without 150, there is no Ten Heavens.”
There are actually many good ones to take in the lb of funfu, which is a bit of a problem, isn’t it?
Since there’s nothing to take from Nio-chan, I just put points into attack power randomly.
>>207
It’s over 20,000, you know…
It seems that for the materials for Gai-ka, about 100 Magna Anis from Magna 3 will be required based on my intuition.
>>209
Terra Adamant too.
I hope other ability shortening effects will learn from the 5-turn reduction of the second ability.
I’m happy that when I raise Shisukuon and max out LB, I can deal a lot of counter damage.
The current high difficulty level isn’t necessarily that bad.
I think the quality of the multiplayer flow around Albaharshi was quite high.
You monstrosity…