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NINTENDO GAMECUBE Pokemon Colosseum 2-4. RPG Pokemon Colosseum game mode “Advance” (sold separately) allows you to use Pokémon from the GBA software “Pocket Monsters Ruby and Sapphire”! Compatible with 59 blocks of memory card.
Anyway, the world view and BGM were amazing.
The fact that it’s a save point system makes it subtly difficult during the selection process.
Especially Darkrai and Raikou.
Seriously, don’t mess with me…
>>2
Save points are so nostalgic.
I want something like Battle Revolution.
>>3
I’ll give up on the main motion, but I hope to see some elaborate effects in that area.
It was fun even though there were only battles and messing around with the rules.
Looking at it again, the selection of the package is quite strange.
About 40% of the issues are due to this being done on consoles, so perhaps with Switch 2…
Gracai is the legendary slot in Ruby and Sapphire.
The three dogs are from the Johto legends slot, and there was no other way to obtain them at that time, so I don’t think it’s that strange.
>>6
Grakai can’t be obtained just with this; I was deceived when I was a child.
It’s rare for Pokémon packages to feature characters, isn’t it?
The background music was so good that I didn’t think it had a bad tempo while I was playing at the time.
>>8
Seriously, no matter how many times I listen to it, all the background music in the city was great.
I used to like both the bustling town and the beautiful places with water and mountains.
I’m impressed that some of the ones I got here were sent to Advance and are now in SV after going through various processes.
Nostalgic memories of distributing Celebi to friends.
They give me a ridiculous number, like out of desperation…
I liked the part where the Genius Sonority logo appeared.
I’m wondering if Leo and Miraboe will somehow mistakenly come to Pokemas.
I like that the background music for the executive battle has a sense of weightiness that doesn’t seem typical for Pokémon in the main series.
>>14
Pokemon songs often have a strong emphasis on the intro, but Genius is quite the opposite of that.
Even the regular battle music doesn’t really sound like Pokémon.
I like that there is no BGM during the Jakira battle.
I also love the incredibly exciting BGM of Waldack.
It’s painful that the game I love the most for its music doesn’t have a soundtrack released.
>>18
Seriously, this.
Sometimes when I wanted to listen, I watched videos of people doing RTA on YouTube, and it felt quite nice.
Don’t mess with the Rumpapa… that’s what the software feels like.
>>19
I remember getting really annoyed because it felt like I was being provoked while being beaten up while dancing to that cheerful music.
I wished for a sharper approach that couldn’t be done in the main story.
There are no wild Pokémon in Double Only, and my initial held Pokémon are at level 25.
It was the first time I seriously played and lost to the final boss of Pokémon.
The XD side is also pretty tough.
I wonder if Leo will come to Pokemas.
A mirror ball is also fine.
A crazed protagonist committing a robbery with explosives.
It’s quite challenging, isn’t it?
In other words, double battles are quite difficult.
The way levels increase from the Ralgac Coliseum is terrible, isn’t it?
From the 40s to the 50s with Jackira, and then in the 60s with Waldak.
It’s ridiculous that the only way to excel against Rumpappa is to fly in the sky with Yornodusk.
Since I don’t encounter wild Pokémon, if I don’t go to the Coliseum and Battle Mountain, the level gap will gradually increase.
It’s common to be more than 20 levels apart in battles like with the Warlord.
Even including the double aspect, considering the enemy’s tactics, we’re mostly a bunch of Johto and Hoenn dropouts, aside from a few exceptions.
I remember that catching Entei was really difficult.
>>32
Earthquakes tend to be meddled with, but these guys will end up committing suicide due to Dark Crash anyway.
I remembered it the other day and tried it on the emulator, but I kept falling at the warp point after defeating the Mirror Bow.
The motion is great, but it takes about 5 or 6 seconds to come back after getting hit, so the tempo was pretty much over.
Once you reach around Battle Mountain, if you can properly snatch, they are actually an easy opponent.
Because there are Pokémon like Nuoh, Manta, and Alligators.
Mirrorbo, don’t mess with me…
The quality of the motion is high, isn’t it?
Well, the tempo is over.
>>37
It was so good that I could watch it without wasting my time.
>>44
This was the first time I was impressed by a Pokémon that moved in a three-dimensional way instead of in pixels, so I never got bored at all.
The models of humans are relatively equally terrible, but the heroine stands out more because she often gets close-ups.
The BGM is good, so I’ll forgive it, but there are various questionable points all over.
I feel like there were enemies that I couldn’t clear when I was in elementary school because they were too strong.
I have to do my best with Espeon’s psychic power.
Considering the kindness of modern Pokémon, it’s too hard.
>>42
It’s rare for even ancient Pokémon to be this harsh compared to modern times.
The protagonist’s design and circumstances, as well as Snatch and the high difficulty level, are all constructed in a way that feels like the twisted imagination of a middle school Pokémon fan, but since it’s official, it burns the brains of various people.
It’s here━━━━━━(゚∀゚)━━━━━━ !!!!!
I think it’s about time they released Pokémon with this level of difficulty again.
>>46
I have been wishing for something like a side story, such as Battle Revolution or PokéKoro, to be released.
Rather, it may just be that I want commentary during matches.
Back then, I wasn’t in a hurry, so I didn’t really pay attention to the tempo…
I was shooting while thinking that surfing in the city would lead to a big problem.
>>48
As I become an adult, I find myself increasingly aware that my precious free time is decreasing, making it harder to immerse myself as I did when I was a child, and that’s a struggle for me.
>>51
The tempo has simply been improving year by year, so it feels tough when I revisit it later.
The protagonist, who is an ex-villain without any particular explanation, blows up his old hideout without any particular explanation.
The way to throw a snatch ball is really cool.
I was sad that it became awkward in the next work.
I like watching RTA regularly.
Did I go too far? XD The world view has become milder, but it’s funny that “die!” pops out from there.
>>56
The eldest son is also too wicked.
It seems there is still demand since there are people who are still playing Battle Revolution and such.
Rather than saying the tempo is bad, I was watching it from the perspective of this technique being cool, so I don’t get bored.
>>58
I totally understand.
I always write in the Pokémon Masters survey to definitely include Leo, but is there a possibility it will happen?
>>59
I think it’s low, but if I can get out, I think that’s the only place.
>>64
He’s a handsome guy and a game character, so there’s a chance.
Since the main game was in 2D, the spin-off in 3D was possible, but now it’s a different story.
I think it would be fun if there were various battle rules in Battle Revolution.
Well, they probably won’t do that for a minority group.
Now that you mention it, I used to admire and imitate the slicing motion of Odaire.
Although it’s called degradation, it would be a problem if the motion takes up a lot of time like it used to.
The Whalord in the Coliseum is surprising, isn’t it?
>>69
It looked really like the strongest Pokémon because it was so big.
It feels like there are some really sketchy people mixed in with the crowd using the stadium model.
Starting with Espeon and Umbreon is too stylish!
>>73
I was really happy because I admired Johto Pokémon since starting with Ruby and Sapphire.
Dark Pokémon cannot control recoil damage…!
What I want to touch again after a long time is Dark Lugia.
>>76
You can write reports anywhere…
It’s super fun to talk a lot about the Coliseum.
Dark Pokémon essentially have the hearts of normal Pokémon but cannot control recoil damage or capture timing…
It’s incredibly cruel that you can’t tell if it’s a shiny until you catch it, and you can only report it in the box.
I never want to do consecutive battle RNG ever again.
Somehow… it doesn’t feel that strong… maybe that’s why the dark Pokémon exclusive moves are increasing a lot.
I love XD’s dark moves because the effects are super flashy!
Umbreon, get out!
If it’s weak to Dark types, then Croconaw’s Crunch can deal a lot of damage, damn it.
>>83
That guy’s role seems to be surviving in a messy mud match where everything goes haywire, while chipping away with subtle firepower…
Lumpappa Lumpappa
Lunpapapa Lunpapapa
It’s common for everyone to be surprised by the hotel that the person who spoke to you under brought up, right?
Eevee is needed because it resists with Poison Jab as a reward for the first victory in the Pylar Coliseum.
Speaking of the Coliseum, the BGM that plays before the matches at the semifinals and finals is really great too, isn’t it?
Seeing Pokémon that can truly live anywhere, it creates even a fear of what could turn this place, the Aore region, into such a barren land for Pokémon.
This is a timely thread for me, who has been playing after about ten years, knowing about the Masubou no consumption bug.
>>90
It’s amazing that you have the actual device.
I want them to use the falling motion from before Battle Revolution in the main game as well.
There will definitely be people who say the tempo is bad.
>>91
Well, it seems like the fun is only at the beginning.
It would be best if there were a simplified version like an anime off from the dot era.
I wonder if Dark Lugia can be brought to SV if it wants to.
I feel like there are quite a few things that go through in between.
I really hope you come to Nintendo Music since it’s filled with amazing songs…
The background music of Genius Pokémon is really good, you know.
I didn’t care about the graphics of Pokémon at the time, but I realized it when people said Kangaskhan looked floppy, and it made me laugh.
>>95
The conversion up to silver and gold is derived from the stadium.
It’s amazing that it feels natural even when repurposed!
>>96
When asked if there was or was not, I realized there was…
The stadium people have a limp quality and their movements are generally crazy, so they create a somewhat unique atmosphere.
I used to often pick up girls and have fun…
I recently learned that some of the different-colored models are different from the current ones because they were repurposed from the stadium.
>>100
Speaking of which, there were elements that changed color slightly depending on the name back in the stadium days.
A game that reminds me of the strength of brute force in base stats.
The new techniques have been separated by software, and due to the release of different colors, it seems that there is currently higher demand for this than for XD.
Being able to repeatedly press Master Ball with a ball bug is too strong.
At that time, I was really curious about the square shape of Watacco’s shadow, but I wonder if it’s because it was reused from the stadium.
That top-heavy monster bike with a silly-looking design.
The protagonist’s special skill is “snatch.”
Somehow in a declining world, with trains heading to underground stadiums and research facilities…
I like everything.
The fact that wild Pokémon don’t appear and leveling up has been delayed due to the release of Battle Mountain, among other things, makes it quite unkind in many aspects.
If we’re talking about pure enemy strength, BDSP and Blueberry are top class.
No, but the special demand for Battle Revolution can’t be met by the current Pokémon.
Avatars of various body types, commentary, and a sense of presence…
The Pokémon’s motion is still good, but the human modeling and motion were already done.
>>111
The protagonist was really into it, but the character design itself has a strong quirk!
Pokémon are creatures, but humans are like genius-made evil god statues, right?
I understand that you want commentary because you often played Battle Revolution with your name tagged.
Well, using a different software is just a hassle, especially since they’re already doing version marketing.
Rules are also like that, and things like Mega Evolution and Z-moves have become disposable too.
I don’t think Dark Pokémon would be allowed now as the management of the Pokémon IP by The Pokémon Company is stronger than ever before.
>>122
It’s basically allowed there because of GO, so it doesn’t really matter.
There are even miracle shooters who are crying!
Given that the main story is already heavy in processing and has its own restructuring, asking for rules that are not applied to that extent to be added to the main story is precisely what someone who isn’t currently playing Pokémon would say.
I wanted commentary voices since Sword and Shield were set in a stadium.
By the way, it seems that Niantic is selling itself to a Saudi company.
It might be Islam, and in Pokémon GO, evolution is probably prohibited.
The handheld mirror bowl was scratched and it was no good.
Everyone really loves the coliseum, right?
Even if that’s how it’s taken, the boiling point is way too low…
The graphics and motion of Pokémon were at their peak around this time, weren’t they?
>>150
Eh…?!
>>150
The graphics are definitely better now!
>>150
Is it better than New Poké Snap!?
I heard that the pre-order bonus Celebi disk has become a collector’s item.
I have all the necessary software, cables, and a Wii for linking with the main game on GC, but I feel like I’ll die from physical specials if I play now.
I want to play Pokémon in a dangerous place like a coliseum again.
>>158
There might be a chance for something like Pokecolo because Legends have shown a different kind of security problem.
>>158
However, at first glance, the security looks bad, but the atmosphere of the characters and the extras is relatively laid-back.
The graphics might not be better than now, but I think the animations had more playfulness in the past.
I like it quite a bit when Tsutsumi is down.
The reservation bonus Celebi disk has an outrageous price on it.
The Pokémon battles in such a terrible environment were the best.
I mean, Shadow might be one thing, but those Pyra guys got their Pokémon taken and they don’t say anything at all?!
>>162
It’s clearly an illegal Pokémon…
In areas without Pokémon, some people can live safely.
>>165
It feels like the pros and cons of safety are unbalanced in a terrible environment where even Pokémon are gone…
Looking at the style of the recent main series, it feels like the thread image was ahead of its time in various ways.
At that time, anime-style 3D technology was still in its developmental stages, but the focus was spot on.
It was unfortunate that the underground was filled in with Dark Lugia.
It was too difficult for me at that time.
By the way, relive? Isn’t it a hassle?
I wonder if the dual-wielding of Aero Blast and Psycho Boost was strong.
>>171
The dark version of Aero Blast, called Dark Blast, is actually a special attack.
The introduction of a system where physics and special abilities are differentiated by each move was first done in XD.
When GC is added online
It seems that the coliseum will emerge in a similar form to the stadium.
I thought we were just having fun like in the old days, but then the responding started, and it’s tough…
The Pokémon motions were most elaborate in the Pokémon Stadium series created by Nintendo.
It may also be because there were still few Pokémon.
It was refreshing at that time to see that the villainous organization used Pokémon as biological weapons in a straightforward manner.
Speaking of which, in the third generation, physical and special types were classified separately…
>>178
A super strong three-color punch Alakazam!
I think Mr. Tawada, who is responsible for composing the Genius series of Pokémon, deserves more recognition.
The protagonist looks cool just riding a motorcycle with Umbreon and Espeon on it.
I’ll put the heroine on soon, so you won’t be able to see it.
Are there any games with high-quality human characters in an anime-style 3D model from that time period?
>>183
Could it be Tales…? And of course, the stable Mario.
>>186
Even if you say Tales, back then it was only Symphonia, but I don’t think the 3D quality was that different.
In a year, Dragon Quest 8 will come out.
A work that instills the difficulty of double battles in kids.
>>184
The difference in agility and strength is simply tough.
Due to the fact that I was recycling from XY, it was already a mismatch for regular Blastoise, but I was still like, “What the hell is going on with you releasing Mega Blastoise from your mouth?!”
Did the difficulty increase a lot because the developers had never played Pokémon before?
>>189
Even when Game Freak is in charge, there are times when the difficulty fluctuates strangely.
>>193
Well, I don’t think there was anything particularly strange about the 123 generation.
The late game of Diamond and Pearl was a little strange, though.
I’ve come to realize that many Pokémon from Johto are quite weak…
>>191
It’s just full of rare dropouts, even among Johto…
I have the impression that weak gold and silver Pokémon, just because they are rare, have received quite a few additional evolutions.
I was spinning around the fountain for a lifetime to relive it.
I don’t think it will happen, but I wonder if there will be a remake.
I want to make another side story like this.
USUM’s strengths and weaknesses change depending on the types you have in your party, but I don’t think there were any boss-level ones that were weak.
Ultra Necrozma is too strong, and Aburibon has an outrageous stat boost, so the final Elite Four member feels relatively normal.
Dark Pokémon had a significant influence on my later preferences.
I had created multiple scenarios in which I, living in a different region, unexpectedly encounter a smuggled Dark Pokémon and gradually open its heart while engaging in erotic activities.
From the very beginning, having Espeon and Umbreon in my party makes my chuunibyou heart tingle.
>>202
I have memories of Umbreon quickly falling out of the starting lineup…