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It was a big flop, but
FINAL FANTASY www.FF-movie.net https://www.spea.so.jp July 7, 2001 ROADSHOW Distributed by Sega Jaajasu GAGA + SOTA FX Dedicated to all living beings.
KINGSGLAIVE, which gathered this staff together in a flurry, was interesting.
>>1
Oh, is that how it was?
The goal is to build a studio in Hawaii.
>>4
It’s impressive that they build in a place like that, where the land prices are high like in Hawaii, the cost of living is also high, and moving around takes unnecessarily long time and money, with nothing nearby.
No matter how you think about it, I wanted to build it in Hawaii.
Actually, I’ve never seen it.
The anecdotes of production are interesting.
The movie is not interesting.
Talk about the amazing parts.
>>10
The CG is amazing.
Seriously amazing.
I’ve often heard that the CG techniques developed here are the foundation for today’s game visuals.
By the way, the story.
The movie wasn’t interesting at all.
I think it wasn’t the kind of content that could be called a crappy movie.
>>14
The void is near.
Why are they crying and shouting like that… it feels like being left behind.
I think it’s foolish to go through the trouble of building an engine from scratch when there are creation software options available.
The investment from that time is still alive.
I remember it was a story about a life stream.
It’s already faint, but…
The image of FF varies too much from person to person…
“Are you serious about drawing the ocean?!” said the CG creator in charge.
I know that it was a story about how money was involved.
I have a pretty fun memory of dancing to Thriller as a bonus feature.
I wish the characters were more exaggeratedly game-like instead of awkwardly going down the movie route.
I want to see a Japanese movie with some investment again, something of this level.
It would be more interesting to talk about how I stumbled with all my money and prestige…
I remember thinking “Wow” only about the technical aspects like the expression of human skin.
I don’t know the content because I’ve never seen it.
I used to watch it on terrestrial TV, but I fell asleep halfway through…
I like spirit dreams inside.
I like spirit dreams inside.
I don’t know the details.
It’s often said, but I think it would have been judged differently if it didn’t carry the name of FF.
>>31
Aren’t you just being overlooked?
I only remember the story of an inland designer who had never seen the ocean making something related to the sea.
It’s often talked about the reasons why Square became Square Enix.
The massive failure of this movie is not directly related to this.
But thanks to this guy, FF:U got cancelled, that’s ridiculous.
>>34
Yeah×10000
It makes me really sleepy when I watch it.
If a ghost-like thing touches you, you’ll die, and that’s really not exciting at all.
I heard the reason why the anime was canceled.
It is said that the enemy is invincible and that touching them will result in having your soul extracted and dying, because the enemy is a ghost.
Is that so… it might be… is it…? While I’m thinking that, the enemy disappears and it ends.
There are some people who just repeat words that sound like parroting…
You can tell if you look at Pixar, but if it hits, it’s really big.
I remember borrowing a video and falling asleep halfway through.
I didn’t think about reconsidering it.
It’s said to be the director’s mustache, but it’s a bit suspicious.
I think the story is about a mustache.
It’s amazing that a single movie can bankrupt a company.
I rarely hear about any good points other than having revolutionized CG technology.
I heard that they built their office in Hawaii and created it while having fun.
It seems he died in digital cube rather than elsewhere.
【Ranking of Production Costs for Japanese Movies】
1st place: “Final Fantasy” (including development costs) 16.7 billion yen
2nd place “Crisis 2050” (Japan-US collaboration) 7 billion yen
3rd place “20th Century Boys” (total for all chapters) 6 billion yen
4th place “The Tale of the Princess Kaguya” 5.15 billion yen
5th place “Heaven and Earth” 5 billion yen
5th place “Setting Sun” 5 billion yen
7th place “Dunhuang” 4.5 billion yen
8th place “GANTZ” (total of 2 works) 4 billion yen.
9th place “Howl’s Moving Castle” 3 billion yen
Rank 10: “Captain Harlock – SPACE PIRATE CAPTAIN HARLOCK -” 2.7 billion yen
>>48
Huh? What about Resurrection Day, Japan Sinks, or The Sun in the Valley of Kurobe?
At that time, only the French director told me with a big beard, “You did something amazing, so there’s no need to look down.”
At that time, what Hige said was a bit heartwarming.
Japanese movies really have a low budget.
>>51
If there’s no prospect of recovery, it would be a big problem…
>>54
I think a low budget will only be accepted domestically, but what are they planning to do in a country with a declining population?
I only saw it when it was broadcast late at night, but I thought it was a horror movie.
I have heard that it contributed to the implementation of CG technology in American films.
I feel like I saw a commercial with a video of a rock group that was popular at the time performing with CG soldiers from the FF movie.
It looks like Tidus.
I don’t understand where they spent such money on 20th Century Boys, so I’d like to see the breakdown.
Advent Children was a lot of fun with its superhuman battles.
Kingsglaive was really interesting, wasn’t it…?
I saw it in the theater.
I thought it was a movie like flavorless gum.
The development of Kilauea is amazing.
Finally, I remember that the protagonist’s colleague says “I love you” and loses their life.
I really liked it a lot back then… I think it was because I was around ten years old.
I think my current liking for ghostly encounters has its roots in this enemy.
I think Square still hasn’t been able to learn from this failure.
>>65
In a way, it’s kind.
All the FF titles announced so far have been embraced under the concept of what makes an FF game.
I think that the only thing the longtime fans are hoping for in the title “FF” is what represents the current essence of FF.
Of course, just being characteristic of FF won’t necessarily attract new fans; it’s essential to present a sense of newness as well.
There is a tendency to carry all of that as the essence of FF.
>>65
I don’t think it’s a failure.
The CG itself was amazing, but when I try to remember the content of the story…
I could only remember the theme song of Laruku…
Is it one of those cases where the technology is great but the story is lackluster?
>>68
A very important work in the history of cinema that extensively uses the foundational elements of current CG technology.
The story is, um…
>>68
At that time, I went to the cinema with my friends, but there was nothing memorable.
The moment Dr. Sid’s name came up in the opening monologue, the room was filled with suppressed laughter, and that’s what I remember most.
Isn’t it not FF?
Maybe the reason FFX’s movies were so amazing was because of this.
Is it around this time that they started creating visually beautiful but content-empty works?
>>73
Don’t underestimate me.
There is a game that sold purely based on the fact that robots fought, transformed, and had amazing animation since the PC88 era.
The gaming industry has rapidly evolved in terms of visuals, but the storylines haven’t evolved at all.
I wonder how many of the members from that time are still around.
I was unsure whether to choose a fantasy or a modern approach…
A scenario cannot be resolved just by a capable majority…
>>79
One personal issue can destroy everything.
The script is both the creator and destroyer of a work.
>>85
Sometimes, there are about ten screenwriters attached to a Hollywood movie.
I can’t even imagine how it’s made.
This debt will lead to a joint venture with Enix.
The graphic technology that Enix was lacking has become possible to develop in-house.
The quality of Dragon Quest has suddenly increased.
>>81
There are still people who think Enix was developing Dragon Quest…
>>89
I like this kind of thing.
I want to see it once, but there’s no subscription service, so the only option is to physically buy the DVD.
I wish you would stream it.
It was broadcast on television only once, but it was at 1 AM.
It’s unusual to have a movie broadcast at this time; I guess it’s due to adult reasons.
I can easily make up for this minus in FF11.
The merger happened because the production system and internal situation became chaotic.
It felt like they were treating FF14 as a joke on TV, but I think this one definitely has a bigger impact.
It seems that this one thing has greatly increased the technological capabilities of overseas studios.