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I’m surprised by the price of the DualSense Edge, wondering if there’s something good.
What have you been using until now?
>>1
HORI’s controller for PS4
Gamesir’s Tarantula or Cyclone 2
I want back buttons, don’t you?
A box controller should be fine.
I’m buying the thread picture.
If you want to use it wirelessly, you also need to find the main unit.
I’ll go for one with a back button for around 10,000 yen.
What is the reason for getting a new one? Is there a specific feature you want?
With Edge wireless, the battery life is too poor, so the performance is pretty terrible.
>>9
So all I need to do is connect them…
>>20
Also, even though part exchange is a selling point, you can only buy one part from the same store.
>>40
???
Buy something from Hori.
Isn’t it better to use the pad you’re used to?
Isn’t it fine to use the DualSense wired?
I was surprised that the box controller was so light because I was used to the pro controller.
The new model from Hori has come out, so that’s good enough.
In Wiles’ video, there are people who frequently change the before and after of RL, but I wonder if that makes it easier to do.
The DualSense is definitely better than the box controller.
It’s because there’s a gyro.
I wonder which is easier to use, PS configuration or XBOX configuration.
>>17
If you’re going to use the directional keys a lot, 100% PS layout.
>>17
If you’re going to play Monster Hunter, it should be on PlayStation.
If the PS layout is good, then Sense should be fine as a safe choice.
If you want the back, consult with your wallet.
If you’re seriously playing games, I want a back paddle or buttons, anything will do.
Is it even a PC?
>>23
Since no one is probably using a box controller with PS, it’s probably PC…
The DualSense haptic feedback is so good that I can’t think of anything else.
For now, the Hall effect lasts long and is good.
If I had to be picky, I would want a back button and trigger stop.
I think it’s important to match the size of the hand with the arrangement.
If it’s on PS, I’ll play with the DualSense, and if it’s on Xbox, I’ll use the Xbox controller…
Recently, in Monster Hunter, you’ll be using the D-pad a lot while moving, so the basic PS layout is better.
I was playing Rise on Switch using a converter with a DS4.
There is no inconvenience when using a regular gamepad.
I don’t want to switch back and forth, so I’m going with a keyboard and mouse.
>>31
In the end, what you want to do is the only correct answer.
I’m playing Wiles on PC and using a DualSense, so I can tell X and Y, but I’m confused about which is A and B.
I wonder if I can change the button display to that of the PS version.
>>32
It’s in the options.
There is also a Switch Pro Controller notation.
>>38
It seems I overlooked it.
Thank you.
I bought a new box controller because they were on sale at the end of the year.
Rise has changed the button display in the game, so there might be another one next time.
I thought about buying a new one if my DS4 broke, but it’s been several years and this thing is really sturdy.
If it’s wired, it’s clearly the best image.
Without the battery, it’s really light.
It might be better to have a gyro.
Wiles is forced to operate the right stick in concentration mode.
>>41
I’m really bad at gyro controls…
I think if you’re not just buying the same thing as it is, you’ll have to be prepared to draw a miss and try various options.
I realized that while I was in focus mode, my left hand was controlling the right stick.
If you’re considering cost performance, buying the thread image during Amazon’s big sales is the best option.
The next sale will probably be around summer…
I seriously think a key mouse is the best fit for a bug stick.
By the way, couldn’t something have been done about having multiple keys that ultimately call the secret?
>>47
It’s troublesome when the ones who should lower their heads don’t do so due to the situation of getting a headshot and taking the red.
I, who am bad at aiming with the controller, had a hard time with Alra.
Is there a setting in PS configuration that allows you to assign the left and right movements of the right stick to the back pad?
It seems impossible to use the original attachment for the DualShock 4, and I’m having trouble with it.
I want to rotate the camera like in the new3DS’s L2R2.
I still can’t grasp the feel of gyro controls.
In other words, I’m so used to the feeling of operating the controller with my fingers that moving my hand to operate it is something I’m incredibly bad at…
I’m giving up because I don’t feel like I’ll ever get used to using gyro on a pad, let alone on a mobile device.
The general aim in Breath of the Wild is done with the stick, and the fine adjustments are made with the gyro, which makes it easy to play.
On the contrary, I can’t keep up with my brain processing aiming with the right stick while simultaneously dodging with the left stick, so being able to aim just by moving my whole body with gyro controls has revolutionized the operability.
I can recommend this to those who lean their body when taking curves while playing Mario Kart.
Since I first tried gyro in Splatoon and got dizzy, I can’t handle it anymore.
If it doesn’t respond to a slight movement, it’s not useful, and conversely, if the camera suddenly turns on with just a slight movement, that would be troublesome.
>>55
I know that it’s the hardest to fine-tune the settings to just the right balance, even though you can’t live without gyro.
>>57
I think people choose based on the posture and the fact that they are half-forced to face the desk.
I’m subtly interested in the 8bitdo device that has a surprisingly counterfeit feel when using a PS layout hall effect pad.
The VADER4 PRO is packed with features and highly recommended!
It’s not that expensive.
It would be great if the pro controller had hall effect sensors and rear buttons.
>>60
By the way, Xinput too.
https://www.amazon.co.jp/dp/B0CYBPN89B
I bought something really sketchy, but it’s easy to push the back and feels good.
>>61
At this price, even if it breaks in a month, the damage is minimal.
I just want to add back buttons to the DualSense, so why is it so expensive…
I bought APEX4, but it’s disappointing that registering a simultaneous press for the back buttons seems only possible as a macro.
If it’s a time-based input with a sustained operation and simultaneous pressing, it’s useless if you have to do it precisely by the time specified…
Don’t you think it would be better to add a back button before making the awkward techniques and triggers heavier?
If a non-Chinese manufacturer created a feature-rich pad like a Chinese one, would it end up being expensive?
These days, it’s nice to have a back button on a pad.
>>68
I don’t have to deal with that ridiculous stick-pressing action anymore…
The officials everywhere have heavy footwork.
It’s a heavier responsibility than being a third.
It depends on the game, but once you experience the back buttons, they’re very convenient.
Solo games focus on experience, so vibration is necessary.
I want a back button, but I have a dilemma where I want it positioned a bit away from my middle finger so I don’t accidentally press it when I’m tense.
It’s a controller with back buttons, but I never use them and don’t see the convenience.
>>74
If you don’t use it, of course you won’t know…
The initial investment for a gamepad is quite expensive.
Why is the one with the receiver so expensive?
If you want something that’s cheap and has decent features, I think either the G7 SE or HE would be fine.
I bought the 8bitdo Ultimate to use with my Switch, and I’m using it on my PC as well.
Are you going to do it on PC or PS5? Which one is it?