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Musa Abyss TM
That must be fun.
When the screen looks like it’s been splattered with paint, I can feel the endorphins flowing in my brain.
I can only go as far as the one that looks like the Grim Reaper!
I want to remember those guys who increase by 100% just by gathering them roughly.
I don’t really understand, so I’m relying on Enma-sama’s recommended formation.
Is there no formation that can surround the boss and carry out a lynch?
When I play this game, I really start to confuse the Nanban moms with the people of Kure.
>>8
Zhurong! Yukimura! Tadakatsu! We will assist the Sun Jing!
Once you get used to it, the ones that come out when you summon are strong.
>>9
It’s great how Oda dyeing and everything else comes out together with Ranmaru…
Calling out to Lady Oda Toyotomi, who always sticks together, is already powerful.
The cumulative level is not just a direct carryover from the previous growth; it’s simply a guideline for permanent enhancement, right?
Oda has a solid welfare program known as the best synergy of the Warring States.
Also, a rough but strong group operated by Nobunaga.
There are quite a few that aren’t very user-friendly for something rated 3 for usability…
The action is good, but there are guys whose firepower just doesn’t increase at all.
Nene-sama, while also bypassing the cooldown for Toyotomi dye and charm re-summoning, it’s so easy and fun to just use C1 without thinking about anything!
Nobunaga is the only one who has an explanation for additional enhancements in the tutorial…
If I power up with C5, just doing “INEEEY” with C4 makes the enemies die.
Ishikawa Goemon – Ease of use – ☆★★★★
>>18
It’s great that the summon ability is linked directly to characters with firepower, but I don’t have even the slightest intention of using it in gameplay.
It’s fine to be weak but fast in the Sengoku period, but what should I do about the characters from the Three Kingdoms that are hard to use?
What are the conditions for seals to drop during battle?
Kanpei is completely unsuitable for the Abyss.
I understand that the attacks are becoming fiercer because of the guy waving the flag, but when I go down, these guys have a barrier!!
I haven’t done it yet, but is it a game like Vampire Survivors?
It’s Musou HADES.
I wonder why everyone thinks it’s a VANSABA on their first impression…
If I see about two named ones, I’ll unleash my ultimate attack.
When I hear HADES, I feel a bit hesitant because it was quite challenging.
I think it’s great that the gameplay feels truly overwhelming from a vantage point above.
It seems like I could also do something like a Mugen Diablo.
In the early stages, it’s actually difficult until you get the hang of it and unlock the generals.
>>29
If you don’t release the general, the base stats are just too terrible…
I really want the Mugen Diablo.
Maeda’s Toshi can receive both Oda buff and Toyotomi buff, and since both skills during operation are firepower-up types, it’s really easy to output high damage.
>>33
The remarkable seal of the great warrior Oda Toyotomi.
There’s going to be some kind of enhancement at C5, so explain it!
If the player chooses Guan Yu or Zhang Fei at the beginning to rescue Liu Bei, it’s a smoothly enjoyable game.
>>36
The peach orchard buff recommended by Lord Enma.
Sudden +100% attack power is too much!
>>36
There is too much information about character performance, so I don’t even know where to look.
I wanted them to show in the tutorial that gathering the three brothers gives a huge buff.
I noticed there is quite a difference in the release costs depending on the general, and when I saw that it’s a 10% increase in abilities, I understood why it was so expensive.
Toshi is a great guy who is easy to use and benefits from the Oda seal with high efficiency in the summon side.
Lu Bu is strong, but it feels like he only reaches a certain level.
Well, it’s normally strong and the enhancement is also easy, but…
Isn’t Kenshin really strong…?
>>41
Why is the firepower so high…
When I used Kenshin, I was able to reach the final boss, but I lost because he was too slow and couldn’t handle the spinning attacks at all.
It’s too hard to dodge suddenly!
Even so, I think Lu Bu can be considered a strong character.
Unlike the other strongest character slot, Tadakatsu…
The doujinman from Goema is stronger than that one.
Because the Peach Garden is too strong, I always end up gathering Shu.
Tadakatsu’s fast movement and charge are not suited for this game at all.
For now, firepower… firepower solves everything…
If Kenshin picks up Kageyuki, the barrier breaking will become extremely fast with a direct Naoe status, and the synergy aspect isn’t bad in one way or another.
Isn’t Masashi amazing? He can win just by running away at lightning speed.
>>51
They’re trying to take a break by whining about ease of use 2.
>>51
If you put Kurokan and Hanbee there, the magnification will explode.
I thought, “Who is Sasuke if Sanada Maru isn’t even on?” but it turns out not everyone is in it.
>>52
Sanada Maru doesn’t feature Lady Chacha or the middle-aged Yukimura.
The mature Yukimura had strong action and a refreshing feeling, so I want to use him here as well.
Grandchild One Cross-Country
The opponent will die.
Since learning Godspeed, Sokoichi has been crazy for life; even in Orochi 3, he was an abnormal person.
Until you get used to it, it’s better to use strong characters like Zhang Fei, Guan Yu, or Kenshin, or to use fast characters.
It’s reassuring to know that I can avoid the horned head by walking.
The problem of the ice attribute being too weak.
>>57
It’s a bit much for those who use ice, as it’s not equal to Wei.
Maybe because I can only unlock about 50 characters, it has become a silly game to the point of dying from enhancement.
I want to experience more silly games quickly.
I want a character with a unique skill that can attack quickly, like Takakage Chiyo or Mori no Kei.
Even if there’s no strength or skill, I can understand that.
Bring characters from Orochi and Stars.
What is with KOEI’s recent push for shota?
Isn’t it that there’s not much point in choosing if you just activate the strong abilities of strong characters?
I tried using Yuan Shao, who is number one in usability, but his attack range is narrow.
But recovering with Musou Ranbu might be interesting.
I’m not weak against ice, but I’m just putting in Cao Pi.
Please add the beast characters from Musou Stars as well.
Because it’s a synergy game.
Calling out to the daimyos, Yoshimo!
The first class has it tough with Hōsei.
It’s too late to lay down the carpet! I’m surrounded and dying.
I thought I won with barely any health left against what seemed like the final form… only for the second form to show up and kill me instantly, and I cried.
Masanichi is crazy, not just in this game.
Shin is banned.
I want to change the abilities of the generals and the abilities of the unique weapons.
I wanted a conversation event between the generals, but since some of them have passed away, I suppose it can’t be recorded.
I am Shu… No matter what anyone says, I am Shu…
Even though I can buff 100% with the two Qiao, Sun Ce and Zhou Yu’s moves aren’t that strong!
In boss battles, ability orbs also drop, so I intentionally let weak enemies summon.
I can’t believe Genki-chan isn’t here…
It’s not unique at all from the mission box!
Not just Hōsei, the strategist group is quite delicate.
It doesn’t move much, so there are many openings, and it doesn’t have any passive abilities related to attack power.
Isn’t Zhou Yu quite strong? He causes fiery incidents all the time.
Shin will come with a free update.
At this stage, only Sima Yi has the seal of Jin.
The Orochi was strong as a charge attack type with attributes at each stage, but the Abyss feels a bit lacking because the summoning takes too long.
It was lucky that I got two unique items in one round before.
If it’s Wu, then it’s definitely dad.
Hanzo and others are also normally strong, and the ninjas are somehow strong this time.
I remembered that my father’s weapon is a sonic weapon, so I changed it to Zhou Yu… and that’s fine.
Once sturdy dad collects enough skills and learns Charge Level 6, it becomes exhilarating all at once…
Can you play it satisfactorily on the Switch?
>>92
I can play to a degree that’s not a problem.
If you’re really sensitive to lag and can’t handle it, or if you’re not willing to just relax and go with it, it might be better to buy elsewhere.
>>99
Let’s buy with the Thank You Switch.
>>92
Even in handheld mode, there are too many enemies and too many effects in the second half, making the screen a mess. However, since there is no screen stuttering or reduction in enemies, I don’t think it’s a problem.
I started to think that the sparse story might actually be good because it makes it easier to do repeat playthroughs.
Isn’t Zhou Yu’s EX of increasing fire arrows ridiculously strong?
With that and the fire buff from Kure, the screen is always ablaze in the second half of the stage.
Being fast on your feet makes it easy to dodge, so it’s strong.
The price is what it is…
The costume set is more expensive than the main unit!
You won’t know even if you change your clothes!
If you can play this much for 3000 yen without any DLC, it’s reasonable.
I don’t know who the main character for Slash is… Maybe I should just go with Lu Bu as the main for Slash.
The ones that increase firepower based on the number of people and those that simply boost it to 100% are too strong.
It would be nice to get an increase in the Musou gauge as a boss reward…
>>104
What I’m most thankful for is that the peach tree map will no longer appear…
There is nothing to gain.
Unique weapons are ridiculously expensive for trade-ins and hardly drop from treasure chests, so this really depends on luck.
I guess I have no choice but to somehow earn 50,000 with a strong character…
>>105
“Should we do 3 rounds of difficulty 1 or 2 rounds of difficulty 5? It’s 50,000.”
Is it possible that Miku-kun is among the weak characters?
I thought I had made a mistake by buying it until I was able to get over Onigashira.
Once I was able to clear it after overcoming Onigashira, I felt that the weekends melted away playing this game, so it turned out to be a good purchase.
It’s really hard to complete the collection of rare treasures.
If you choose a character with a droplet boost, you can level up fairly well.
If you complete the difficulty, is there a true ending?
>>114
I feel like I received some kind of outfit after clearing difficulty 5 with one character.
I don’t care and forgot.
The first to clear the 5th level was Xun Chen.
It was not so much that Xun Yu was strong, but rather that Wei was strong.
I’m playing where if I get a unique drop, I do one run with that character for now, but the uniques I’ve picked up are just not great!
It doesn’t feel like making it harder increases the chances of unique drops, but is there really no benefit to that?
Oni Gashira requires you to take the memorization game quite seriously.
If you progress to 5 with the unique characters you bought, you should be able to buy about 2 more characters.
It tends to be a simultaneous summoning build every time.
Isn’t there any other interesting and strong combination?
>>120
Let’s become gorillas with people who are 1.5 times more attractive and take down Motonari Mōri!
I don’t really understand what a roguelike is, but can I enjoy it? Is it similar to something like Vanquish?
Noroi Baki
Die!
>>122
Use this bow!
Enma-kun’s true identity was… I thought it was something grand, but he was just a cute little boy.
>>123
The meal attendant’s diary is nice, isn’t it?
It’s not a VANSABA.
It is Hades.
It’s way too satisfying to recover 1.5 bars of Musou gauge by using C4 to EX with Zhuge Liang.
I think it’s easier than Hades, so even those who find Hades too tough can enjoy playing it casually.
It’s frustrating that Noroi Baki is surprisingly tough.
There’s something like a relic that does triple damage, but…
It was a firepower buff that reminded me after a long time that Zhou Yu is a lolicon guy.
It’s fun even with builds that burn everything down in Kure.
>>132
(Yukimura and Tadakatsu enter near where the fire is gathered)
A summoning build is good, and a buff-only build that just enhances yourself is also good.
There are so many things written, and I don’t know how to become stronger.
>>134
For now, I will specialize the mark.
I guess it’s like remembering that if I have this one, I want that one too.
>>134
I think it’s best to choose the one that has the highest growth potential since the overall combat power value isn’t very deceptive.
>>134
For now, if you focus on developing either power or technique as your primary attribute, it will make battles easier.
Next, I’ll look for a character with a unique strategy that increases the attack power of the Play General and the attribute I’m using.
It’s interesting because I feel like any ability becomes broken when stacked.
I want the stage and characters to increase and become chaotic, and I also want to use a super sexy Enma.
I’ve started to find it interesting since I realized that Enma-sama’s recommendations are quite random, right?
If this sells, I want them to seriously create a full-priced game of this type as a Musou.
Is there a true ending to this?
I defeated the final boss with about eight people, but nothing changed.
I got a unique Xu Shu, but does this make the attribute lean towards wind when collecting Shu?
I became uncertain between cutting and wind.
Are you a fierce general?
When the boss can break barriers and do a one-hit summon, it becomes really smooth.
Is the swordsman… is the swordsman not here yet…?
Isn’t the category of Xiahouyuan too sad compared to Brother Jun?
“Only two things: Wei and the master of the bow, huh…”
Sun Quan ↔ Zhu Rong ↔ Meng Huo
When you ask for a recommendation twice, the cute response is, “I’ve already changed it, you know?”
I’m building a Wei army! Come on! Cao Cao! Xiahou Yuan! Cao Ren! Gao Hong!
When forming a team in Wei, do you include Xiahou Dun?
>>151
Well, I would be happy if you were here.
Once the ice build is completely set, it might not be necessary to be there.
>>151
Cao Cao, Xiahou Dun, Xiahou Yuan, Cao Pi, and possibly one more slot for Rakushin.
If you gather people from the same affiliation as your character, even randomly, Enma will create a strong build for you, which is really helpful…
It’s quite unclear that you have to buy it after unlocking the formation…
>>153
The formation power would be too strong if we could choose it.
Therefore, this art of war by Sun Tzu
The boss is trying to make it possible to unleash a finishing move before the gauge hits half during a simultaneous summon after breaking, but I’m not sure if this is the right approach.
Playing with the atmosphere.
Shu is actually a mixed bag of attributes, so you’ll get a lot of Shu! But the attributes are all over the place! It’s such a hassle.
You can see the battle power values in the shop, but if the formation is correct, the numbers will increase to an unbelievable extent.
It’s more advantageous not to release a weak formation that is of no use.
>>159
I want a trophy and text!!
It’s annoying that I have to check the abilities on the character release screen.
I don’t know who is where.
This is the power of the five great generals of Wei!
>>162
(Four people)
Somehow, Cao Ren, who has piled up defenses, becomes stable.
It’s too hard…
>>163
I think it would be strong if I add Zhou Tai and Dian Wei to Kenmo, but the unique conditions require five people from Wu and five from Wei, which is subtly annoying…
Does the summoning where everyone like Guan Yu comes out really include everyone?
>>166
If you put it in the slot, right?
I see how it is.
Since it’s just the five people who set it up that will come out, it has to be installed.
Ranmaru pops up, saying “You are Oda!” to someone with the Oda title, so that’s the most convenient additional summon.
The feeling of boredom when hitting Onigashira with weak firepower is truly like the Abyss.
Even though I only called Toyotomi, Oda Toyotomi appeared, so Ranmaru came out together.
Although only the daimyō were called, Ranmaru came out together with Nobunaga.
Katsuie, who is not part of the Oda Toyotomi forces, is a loser…
Ranmaru is commendable for having Earth Splitter as a safe area attack.
Ranmaru, when Onee-sama calls Hideyoshi and Tosshi, they come along too…
I would like Zhang Chunhua to come on her own through the Sima family’s summoning.
Here we go, Yoshimoto! Daimyo power!
>>178
I will accompany you as well!
I wonder if they could include my unique traits during operation in the update! Especially Gan Ning!
>>179
A man whose slashing becomes weaker when using it as a technique for the sake of slashing!!
Kure’s breasts are missing!
Surrounded by fire starters, I guess it’s fine to just go with fire… said the character Kan Sukiyaki.
Is Ranmaru promiscuous?
>>184
He is a loyal vassal of Oda.
It’s annoying that Guan Yu is unnecessary for summoning but is essential for it, Meng De.
>>185
In the midst of just the wind, I am like fire, isn’t it? It really resembles Guan Yu.
Well, Zhao Yun is also a thunder.
The creator said in an interview that they’ve played Surespa for about 500 to 1000 hours! They are someone who has stopped thinking about playtime.
>>186
I have the sts4 model, so I understand the background.
There are 100 people, so it can’t be helped, but the difference in character performance is astonishing.
There is no advantage to using weak characters.
It’s a festival game, so rather than balancing adjustments, I want them to keep adding new characters.
I want to dive endlessly.
The boss’s three consecutive warp shots from Tamahami are surprisingly troublesome…
>>190
The ones that shoot in a fan shape, I can’t avoid or recover in time…
Pang Tong also won’t be able to crack it himself…
The Sanada family is a bit weak, so please do something about it. We can only rely on the Tokugawa, you know, brother.
>>193
I want someone to do something about how weak the Mitsunari army is!
Zhao Yun is like… because Kongming is thunder…
Sanada? Ah, the one belonging to the Kingdom of Wu…
>>196
Originally, being from Takeda and having a gathering of people, it’s no good to go wild in Kure.
I wondered what level “ease of use 1” would be, but it’s just a lackluster performance from a noble family.
I know Goemon is weak, so I’ll forgive him…
>>197
Okkuni is saying “I have no idea about the game system?” while leisurely spinning an umbrella, which feels quite elegant.
Kiyomasa was smiling and said that it would be good to help Onee-sama.
I’m increasing the number of clear generals since I’ve gotten used to it and no longer die, but the matches from the 4th layer are long and feel like a formality!
Isn’t it amazing how unassuming Ieyasu is, yet so uniquely talented? Can’t you be like him in 5?
If only the other Sanada besides Yukimura brought flames, the Sun Wu would welcome them even more.
Yukimura is from Wu, Takatora is from Wei, and Gien is a loyal retainer of the Oda.
There is a group that gathers the most under the thunder.
Is there no timing when switching to a slash main that makes you feel murderous intent towards Ryoto?
Lady Enma organizes things with the thought that as long as the numbers are the biggest, it’s fine…
I wonder if attributes can overlap?
I am doing.
Wei Yan is too great, and his unique ability always activates as long as there are weak enemies, so he’s strong.
What is this summoning technique of Take no Itadaki?
>>213
When you punch that haze, a ball comes out.
>>214
Did I really have to hit you?! Explain it to me, Enma-sama!
Tadakatsu is safe because he leisurely spins the Tonbo-kiri.
>>215
Give the title of the strongest in the Warring States to Kenshin or Nobunaga.
I like Inahime’s low-tier summon ability in single summon techniques.
The one with a high posthumous status and strong presence is genuinely strong.
It can’t be helped; in the original Sengoku Musou, that was actually a good charge.
The bow type has a rough but incredibly strong hit detection, so it’s helpful.
I want to make Hideyoshi the strongest in the Sengoku period, but it’s troublesome that he’s more capable when he’s not my character.
Naitora-chan, who quietly has a summoning reduction unrelated to her affiliations, often shines as well.
Regarding the summoning technique, I feel that Fuchi is significantly stronger than Jun-ni.
Is this game really just a low-budget void game until you defeat the Oni Gashira…? That feeling of anxiety is the only drawback.
Chihiro-chan feels like it’s just right that fast motions are considered justice, even when she’s using it herself.
I knew it from before, but it’s cute.
The bow and ammunition, and the likes of Yukimura, Rokusho, and Zhao Yun have high firepower, while Zhou Yu and Liu Bei’s traps are for weak enemies.
It’s sad that progressing with a stronger character than one with a soul bonus earns you more.
Brother Atsushi and Keiji have the biggest flaw of not hitting those who are close to them.
I’m enjoying it, so I seriously want the middle-aged Yukimura from Sanada Maru and Lady Cha-Cha…
Will the middle-aged Yukimura surpass Magoichi… It’s a bit questionable, but he’s the strongest after all.