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I didn’t know how to raise a winning cheer…
>>1
I went out of my way to call a horse and was making a big fuss, acting like I was winning a victory.
I was so busy perfecting my martial arts that I couldn’t even think about celebrating.
Isn’t it just almost unknown?
After the victory, I enjoy chasing the fleeing remnants…
>>5
It is bad to be added to the number of goals achieved.
I’m not at fault.
The puns are too cold, so please update it quickly!!!
>>6
Motivation…
>>9
Descend…
Increasing my martial arts count.
My name is Bulletin Board.
The characters are Shunmei.
I want to know the condition that occasionally raises the morale of my allies when I use the Mugen Ranbu.
Hurry up and give me the next development.
I would be okay with a Nendoroid version of Ore-kun.
>>13
It seems like an item that could lead to a fierce competition over the imperial seal…
I’ve finished leveling up the Rank 7 weapon to +99 and the gems, so I want some additional end content.
When you unleash a maximum awakening ultimate dance, both enemies and allies experience a shift in morale, right?
>>15
Sometimes it feels frustrating when it doesn’t happen!
>>16
Seriously?
I absolutely thought you would do it.
It might be the number of kills.
>>15
In fact, even without being absolute, the fighting spirit can increase.
I want something like a simulated EMP mode where you can have about 10 consecutive battles with different conditions and setups.
Breaking the vase, guarding the imperial carriage, guarding the siege weapons, destroying the siege weapons, rescuing the people, escaping from Lu Bu, and defeating either Guan Yu or Gan Ning on the battlefield…
Once the training is over, I will have gotten too strong over here… so I definitely want something like a roguelike.
It seems like I’m about to clear it and be done.
Lord Sun Jian… I cannot overlook your monopoly on me.
I don’t know how the recent Musou games were, but I felt that there was also a fun aspect in re-developing the basic abilities of each character.
You have become too strong.
Even though I filled out all the stories and the catalog, for some reason I haven’t received the trophy for clearing the Shu True route…
>>25
After the final battlefield, I have to go back to the village.
>>26
Thank you… I’ll go start over from Nagasaka again.
It seems that the issue of me becoming too strong might be addressed in an update.
At the Musou difficulty, there are enemies that only take minimal guaranteed damage even with +99 weapons.
>>27
Nagakura’s Cao Cao is too stiff!
I don’t know why, but I can’t collect the conversation event that seems to be on top of the movie where cherry blossoms are falling on the obi decoration…
Not all of the three kingdoms are filled in…
When the ally’s great strategy is successful, the CPU’s attack frequency and speed become incredible.
It’s funny how the enemy general is swarming like mice.
After bringing peace to the whole country, Lu Bu, who was in a special battle, melted like butter.
I became too strong.
Lü Bu of Xiaheng can also be cleared in one shot.
I want something like a level cap.
It’s fine if it feels like you’re being forcibly adjusted to the recommended level.
The interference from the white guy during the Wu period is just too serious.
You took the life of the ruler twice.
Red Hare, Lu Bu struggled so much, but now it feels like it’s an easy task, which is terrifying.
I wanted to see Origin’s Xiao Qiao, Da Qiao, Dong Bai, Lu Lingqi.
It’s okay to release it as DLC.
Show me Diao Chan’s swimsuit or underwear.
I’m doing it with Liza, so I can do it, right?
In the first place, even if I take the Red Hare, it’s not that fast.
I wanted to see a much faster part.
Or infinite dash count.
It feels like even the invincible Dark Zhang Jiao, Lu Bu of Xiaopei, and Cao Cao of Changban can’t deal more than the minimum guaranteed damage no matter how hard they try.
I haven’t consciously used it, but maybe bouncing and instantly killing enemies is strong.
>>40
It’s not strong, but it’s fun.
>>40
It’s quite convenient because you can run over cavalry and relatively troublesome foot soldiers.
When I boldly made both accessories for defense with the Red Hare and Lu Bu, it became much easier.
It’s funny that when a bunch of ally characters unleash their ultimate combo attack, Jun’s lines take so long to come out that they sound delayed.
I realized that the C6 forced stagger of the Bident is insanely strong.
After putting this in, the jump swirl slash set decreases rapidly.
There are no weaklings at the level that warms up your blood like in 2 or Sengoku 1.
Well, it’s a story about someone saying they aren’t there, but…
The heavy shield soldiers are annoying, but even without using Musou Ranbu, you can jump off a horse and perform a strong attack to get behind them.
In this work, if the goal is mobility, then the best choice is Matoi, but I think it will take longer to obtain than the Red Hare, so anyway, I will often ride the Red Hare as a temporary option.
Lü Bu was defeated with a guard charge from the Sky-Standard Halberd and a horse jump attack.
I kept wondering why I was still on the horse after the battle ended, and when I removed the horse from the equipment, the combat techniques wouldn’t activate at all, so it was no good.
There was a time when I got overwhelmed and instantly killed by a swarm of weak soldiers continuously charging at me due to the opponent’s war strategy.
I make my long-time partner, the gray horse, perform the Red Hare Horse move…
It feels like this isn’t mentioned in the tutorial, but you can perform an air recovery with the guard button.
Horses are a bit difficult except for Zetsue, but Zetsue is easy, right?
>>53
The most practical thing is that it is simple and gentle.
>>53
It’s a bit regrettable that it’s limited to the Cao Cao route.
Well, apart from the Red Hare, it’s mostly limited to one route horses.
Despite the grand name and acquisition conditions, there isn’t much opportunity to ride the Tsume Kōhiden.
The red rabbit horse is quite painful.
Since the excitement for Romance of the Three Kingdoms is rising, I’m searching for video streams.
I’m going to watch Red Cliff or Yokomitsu’s Romance of the Three Kingdoms.
>>59
Let’s watch Suri King and the live-action version of Dynasty Warriors.
Zetsuei is an exceptionally good horse beyond compare…
You can change your name…
I think it would have been better if it were the default purple phoenix instead of being unknown…
>>61
That’s like a nickname…
>>61
Cao Cao starts saying “Purple Luan… my Purple Luan,” so it’s no good because it gets creepy.
I understand that you want to call characters other than Cao Cao and mob characters by name with a voice line instead of just leaving it blank, using “Shiran” as an example.
I’m excited about my new outfit in the DLC too.
I want a feature where existing costumes get a one-point affiliation color when belonging to each faction.
I was hesitant about the game “Dynasty Warriors” being adapted into live action, but it seems like it might be good…
I understand, I’ll take a look.
>>65
When translated into Japanese audio, it will sound like the voice of a top voice actor! But it doesn’t match the live-action.
Guan Yu and Lu Bu seem really weak.
The cosplay of mob generals before Hua Xiong’s 7 and the recreation of Yuan Shao is amazing.
And you and I will burst at the end.
Let’s watch Cirno’s Wanderings together.
I don’t want to be greedy; I just want a DLC where I can endlessly flirt with Diao Chan…
I think the power and range of the Musou Ranbu is way too weak.
I at least want you to completely destroy the outer power…
>>68
I want the external skill reduction of the fifth level of fighting spirit.
The normal Musou Ranbu is honestly just a bomb for emergency escape…
>>70
This time, since the Awakening is significant, I only want to use it when I have extra gauge available…
>>70
Since awakening is overwhelmingly stronger, I hardly used single-attacks outside of the initial phase.
I don’t use my awakening yet, but since the gauge is full, I might as well use it just because.
>>70
It’s like a story about how, back then, I could only use a lame dance, but after that prologue where Guan Yu unleashed the ultimate dance, I became able to use it too.
>>93
Those guys can use the awakening that I just mastered after training so hard from the start… Heroes are something else…
For the second week, I think I’ll name it Shitteiru.
When you awaken, you can use the Instant Absolute Unrivaled Dance to eliminate enemies over a wide area while leaving about half of the gauge remaining, so please go ahead with that.
>>74
A seriously useful life hack against a large army.
>>78
I’ll give it a try.
I was struggling to clear the change of the mandate of heaven in Shu at the Musou difficulty.
>>84
Additionally, when you turn into a water sphere at that moment, you can also recover health, making it advantageous.
The recovery effect of the skill does not apply to the shockwave part of the absolute impossibility.
>>74
I haven’t used it much, but can the Absolute Twin Dance also wipe out a lot of warriors?
>>74
The one that helped me a lot with weapon development.
It’s amazing that when you fill the Musou gauge, you can just unleash it twice to collapse the large army and defeat the boss, earning about 40,000 points.
I finally got the platinum trophy, but it was really fun.
In Zekkai, the technique to summon the horse with the Hōtengeki is no longer interrupted.
>>79
It’s finely strong, Zetsuei.
Isn’t Diao Chan’s breasts quite big?
It’s being relatively held down by the clothes, isn’t it?
It’s nice to have so many big-chested beauties this time…
Diao Chan, Sun Shangxiang, Zhu He, Zhen Ji, etc.
For now, could you add my Yuan Shao route, my Zhang Jiao route, and my Dong Zhuo route?
I wonder if it’s really okay that the trophy for max bonds is unlocked by Dong Zhuo under normal play…
It’s fun to do a belly punch to the enemy general in the front line when facing a large army, right?
>>94
The scenery in front of me has become beautiful, and it feels very refreshing.
This time, the exhilaration of high-cost martial arts is wonderful.
>>94
The crescent moon knife punch is nice, isn’t it…?
By the way, do you know which martial art the “Beautiful Whiskers Slash” that I hear about from time to time refers to?
I somehow understand the final cutter.
If we don’t break the large army, the morale of the surroundings is too high, and we won’t be able to take Cao Cao’s head.
At the Musou difficulty of Nagasaka.
>>95
Incredibly hard.
Damage cannot penetrate like that of the unmatched Lu Bu of Xiapi.
At first, it felt like I was as strong as a mob general or that switching out accompanying generals made me stronger, but in the end, I became stronger myself; it’s amazing.
Before I knew it, I had become many times stronger than the Rampage of the Unmatched Warriors—my ultimate unmatched rampage.
Blowing away 2,000 people in one strike.
While kicking away the cheers of my allies, I go off somewhere…
I brought Lu Bu with me, and first, I fully awakened my character and went on a rampage. After that, I summoned Lu Bu and awakened again, and somehow, strange fluids started coming out of my brain.
Changing to Lu Bu and beating up Liu Bei’s brother is nice, right…?
My ally, Lu Bu, is incredibly strong.
Once the opponent awakens, it’s time for the finishing move.
I’m awakening over here too.
If the gauge isn’t full, the time of the demons will begin.
I swapped the buttons for Unlimited Dance and Dodge, so I didn’t have many accidental inputs.
>>92
Anywhere Lu Bu System
The belly punch with the crescent blade is super strong.
I’m frustrated that I can’t effectively utilize the charged attack of the crescent blade right now.
I don’t think it’s small, but isn’t there a timing where it feels huge?!
>>112
(Remember the purple phoenix…)
While the Guan Yu Punch and Huang Gai Powerbomb are often mentioned, the dual spear jump throw is not talked about much.
I think I’m strong, but…
>>113
Isn’t the firepower strange there too?
It gives a sense of security because you jump back behind you.
>>113
It’s strong, but there are some issues like missing inputs when getting hit while being launched, or getting caught up with irrelevant stuff during the external action break showcase, making it a bit difficult to use.
>>113
Rather, what was said at first was that of the twin polearm.
>>113
Blowing away with Pikyān feels good and is somewhat evasive, so it’s strong, but when the first throw breaks the outer frame and the scene plays out, it slightly disrupts the timing of Pikyān, which is a bit bothersome.
I think there are a lot of big-breasted beauties, but not too many.
Despite being a strategist, Guo Jia uses the strongest sword technique to unleash the Absolute Warlord’s Dance before me.
The Final Cutter is certainly doing the Final Cutter move…
I used to think it was unfair that there were three girls in Kure!
The vertical slash of the crescent blade feels quite nice, but is that a slash?
Stop progressing their awakening while meddling with strategies like in a major war!
>>121
The guy who always gets irritated when he’s being attacked by cavalry while dealing with bandits.
I think the dual-blade guy is strong, but the timing is a hassle.
What stands out about the crescent moon blade is the one where you carry it on your shoulder and spin around!
>>125
That is surprisingly convenient.
>>125
The mob enemy general holding something that looks like a halberd or spear often shows up, and since you’re also acting with that, it really stands out, right?
>>141
When a generic officer does it, it doesn’t bother me much, but when Guan Yu does it, my abs collapse.
The dual spear jump is strong, isn’t it?
It may not have as much range as it looks.
I want to juggle with dual spears and spam the triangle button, but I’m getting countered for some reason.
I wonder if there are any good floating techniques.
>>128
Avoid △ to float, wait a moment, then stand still △.
>>128
After landing a hit to stun, cancel with a dodge and launch with a strong neutral attack, then proceed with a “wasshoi!”
When you push hard, please don’t use the lever.
>>144
Thank you.
It’s subtly technical!
Isn’t Guan Yu’s belly slap range too wide? What is that?
Blizzaga is also super strong, but…
It feels like the strongest thing is a stomach punch.
>>135
The appearance of Blizzaga is that its range is narrower than it seems, and it can’t compete with the pleasure of Belly Flop and Power Bomb.
The maximum charge counter of the spear feels really good, right?
I can’t handle it at the Musou difficulty.
>>136
That’s why I’m using it in the Unrivaled Awakening state.
It feels really good when surrounded by warriors.
Jin Ki has come to meet the strong man, the same as that fateful reunion day, and it’s dangerous.
This is the country that turns the world upside down…
>>137
Starting as secret friends, before I knew it, it’s okay to be seen, right?
I can feel the outer moat being filled in because it’s being done this way.
The disadvantage of a “belly punch” is that it has a high cost, and if it fails, it can be miserable rather than just a second attempt.
I couldn’t quite understand the Bokken that ends its charge just from being poked a little.
>>142
If you perform the charge evasion technique twice, you can unleash the maximum charge from the start.
>>147
Double shot!?
It might be good to seriously consider it after getting one item for the cost…
>>152
The fighting spirit builds up quickly with perception, so it’s not much of a problem.
More than anything, the light wave blade feels great.
>>147
Are you serious?! Thank you!
With this, I am also a true Warrior of the Three Kingdoms… right?
>>147
I didn’t know you had to ride twice.
It’s strong that you can extend it by reducing the HP of the spear, but I got carried away and used it too much, so now I’m out of meat buns and died.
I want to use the charging attack of the broadsword in a cool way too.
The wooden sword becomes strong when charged, right?
Blizzaga is undoubtedly the strongest at the time of acquisition, but as you gather high-cost martial arts techniques for each weapon, it starts to get overshadowed.
Well, even so, the advantage of being able to unleash powerful strikes over a wide area still remains, so it’s not bad.
>>150
Blizzaga is slightly cheaper, so it can be compromised on.
If Zhen Ji abandons Cao Pi and gets together with me, wouldn’t that change the mandate of heaven?
Both the belly punch and the power bomb are strong, but you have to be careful not to miss.
The spear and the ring-type have a slightly narrower range, but there’s no worry about missing, so it’s reassuring.
What kind of evaluation does the Taihei Beam get?
I was moved by “Reach long!” but I don’t have many opportunities to use it.
>>158
It’s fun because you can scrape from a distance.
Isn’t it good to have a strong martial arts skill with weapons?
That’s right.
>>163
When I’m using a spear, I can reach even far away! That’s why it’s quite convenient to use.
>>158
Seeing it used by Zhuge Liang made me think, “This is it!”
When I first started challenging Musou, I was like, “What the hell, the enemies are awakening…”
Now I can either awaken or quickly take care of things with a Daitenshi Stomp Attack if I don’t have any tension built up.
As you get used to it, the gauntlet stance is fun because it allows for easy button input for charge attacks and you can reduce armor even without martial arts skills.
>>160
Once you understand the goodness of flow shapes, they become quite convenient.
It’s difficult for me to find a good combo for the flying sphere…
It’s nice to have a guaranteed win by using this along with Lu Bu’s final awakening.
The blade of the bokken is also quite crazy.
Even shooting at level 1 charge is quite strong, so not much preparation is needed.