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I understand that it’s good to drastically reduce everything with everyone’s summon ultimate skill.
Muso Abyss TM
I’ve gotten used to it, so I can relatively consistently clear the one with the lowest difficulty now.
It’s common in this type of game, but the early stages, which depend on build luck, are the toughest.
The traits unlocked with unique weapons are extremely hit or miss… Can’t you show them to us before unlocking?
I thought I had defeated the final boss, but it turned out to be the true final boss, and I lost…
I was able to release Lu Bu, but he’s not that strong.
It’s good that the build is almost complete with just a small number of people, but…
>>4
If you pick up Diao Chan or Dong Zhuo, it’s all over, so it’s pretty easy.
Forget about synergy and fight with base performance.
>>4
Lü Bu is unique, and if you acquire the Red Hare, both attack and defense will increase by 50%, making him the strongest.
>>22
>>4
Isn’t Unique strong too?
I could release it on my own without picking up a unique, by the way… Isn’t it heavy on consumption?
>>5
The ones with soul increase clear it in one round for about 15,000, so… it’s really heavy.
But if I wait to be picked up, my life will never end.
First, we need to stabilize clearing one full round.
Should I just aim to liberate Shingen for now?
For now, I feel that Wei has a stable and strong impression.
Having a higher ice attribute makes it easier to establish the focus of the build.
In Shu, the Five Tiger Generals are also clear and strong like the wind.
Zhao Yun picks up, but there’s not enough synergy in Shu to include him.
I don’t really get it, but is it a game like VANSAVA?
>>12
Hades from Vansaaba
>>12
Everyone has that impression because of the PV.
Basically Hades
In the second half, the invincible gauge definitely fills up quickly, so it becomes spectacular.
It’s a copy of Hades, but I get the impression they’ve put a lot of thought into making it more accessible for casual users than I expected.
I think it’s kind to suggest that people who don’t understand roguelites use total combat power and automatic formation.
On the other hand, after picking up a unique from the subtle initial passive, Ginpei became quite strong.
1. The cheerful girl’s recruitment: Heroes with the “Courage” mark are more likely to appear in Young Trees. 2. For each “Mighty Strength” mark of the Double Heavy Titan Hammer, attack power increases by +10%. For every 1000 consecutive hits, attack power increases by +30% for 15 seconds.
There are about ten people with great strength.
I just bought it, but the boss battle of dodging a few hits and repeating the dodging isn’t fun.
If I get stronger, can I take this guy down easily?
>>18
“Just enough to kill them right away from one down.”
It’s tough that when I increase the difficulty, I’m only chosen for the ones I haven’t unlocked.
It seems better to do this after unlocking all characters.
I wonder if Enma is male…
It looks like a little girl.
It’s seriously boring at the beginning…
When you defeat the first boss, you feel a little rush of excitement.
Yesterday, I was killed by the first boss three times and thought it was boring! I wonder if it gets fun from here…
>>24
In the second half, you can accumulate enough to unleash everything in one stage, which feels great.
>>24
I think the early part is the most plain and tough in this game.
By increasing allies, unlocking actions, and stacking on the buffs, you can go on a huge rampage, so it gradually becomes more addictive.
Isn’t your ball too hard?
>>26
I thought it was tough, but the attack power is insufficient!
I’m going to enhance my abilities and make use of the effects of the formations!
Sengoku characters are easy to summon.
For now, let’s go until everyone is freed…
Is Enma male or female?
>>31
Since the developer said there isn’t one, let’s think however we like!
Since abilities gain color with cumulative levels, is it better to consistently use one person…?
>>32
That’s true, but in the early stages when you haven’t unlocked characters, you level up to the max very quickly.
When I see only unique things that don’t show firepower.
The unique character Xu Chu, which increases attack power by 10% for each great strength and increases maximum HP with level-ups, is quite a good unique.
…I don’t remember the performance of this guy’s charge.
is occurring frequently.
How does the processing feel on the switch?
>>36
There are plenty of enemies appearing, but so far there hasn’t been any stuttering that feels stressful even in handheld mode.
If we keep going with the initial formation, it’s a trap that it will be tough to hit the boss due to the placement during the mass summoning!
I got an item that makes the character explode when a charge attack is activated, so I tried repeatedly pressing Zhang Fei’s charge attack.
Of course, Zhang Fei went on a rampage.
The usual Musou can be tedious until weapon upgrades are done or the charge is ready, so in a way, it’s just like always!
For now, targeting one of the powers of the Three Kingdoms and liberating it is the trick to getting past the early game’s frustration.
The BGM for Torako Pass in the tutorial was kind of off because I was just going with the flow.
I think Uesugi Kenshin is the strongest in the early game.
>>46
That guy is just too powerful.
>>46
Charge 2 is easy to handle!
Kenshin, Guan Yu, and Zhang Fei are too easy to use…
The boy who calls himself Enma is described, so isn’t he a boy?
It’s quite interesting that the usability of this kind and vague expressions are really reliable.
It’s filled with looks that are already nostalgic.
Huh? Could it be that Wang Yuanji isn’t here…?
The power of Sima Yi known as Jin.
It is said that there will be additional content for Shin.
There aren’t enough characters!!
For now, let’s head towards Lu Bu and break free…
I wish they would make the difficulty unlock common for all characters…
Enemies are flooding in from all directions, so a character with an all-direction beam like Sima Yi is quite useful.
I bought the character unlock for all the initial characters, but could it be that it makes the game less enjoyable in a way?
>>61
I think it’s okay not to worry too much since earning money is absolutely necessary.
>>61
Quite a bit…
Not only do you have to unlock the formations, but you also have to buy them every time, huh…
>>64
At first, it’s surprising because you don’t understand this.
Well, if I have money, going to the store would be a better way to strengthen it.
I want more silly collaborations like with Atelier or Anje.
I wonder who will arrive first, me or Liza?
For now, I’m hoping that the Orochi Stars crew will come.
>>67
Opuna joins the battle!
It’s rare for Kenshin to be strong in Musou; I think this might be the first time.
>>68
That guy is strong in C9…
Since Zhang Fei was also part of the Unique Great Strength 10% group, I feel like it’s going to be amazing because the firepower will increase even more in places like the Peach Garden.
The acquisition of the unique item is too difficult.
I think it would have been enough if they just gave a unique item for clearing it once with that character!
Is this the feeling of Hades?
I’m starting to get a bit interested.
If you really want it, go ahead and make it! 50,000!!
>>75
One will be obtained after clearing approximately three rounds!
But since I didn’t drop a single one in 3 rounds, it might be cheap!!
You idiot!!!
Is it about 2 hours for one play… ?
>>76
It won’t take that long, but it’s good to estimate a bit larger like that.
If you have enough firepower to clear it smoothly, it won’t take more than an hour.
It might take quite a while if it’s a character with low firepower.
It’s pretty cheap for a Koei game! I’m quite easy to please…
>>81
It’s like a trial piece using borrowed materials.
If the reputation is good, a lavish one made with great effort will probably come out.
It was a performance that prioritized usability above all, like a noble family.
The collection of the unexcelled gauge is good, but the performance of the unexcelled dance is crucial.
I got my hands on Okuni’s unique item, so I did it.
It’s fun to summon a hell of a lot.
When I summoned Nene, the screen has been continuously going into fever mode along with bringing Toyotomi.
Isn’t this kind of thing just perfect for being invincible?
>>85
It has a nostalgic taste, doesn’t it?
>>85
If it feels like HADES, having base and character conversations would be the best.
I wonder if it will feel that way in the next update or next work.
>>85
This is how casual musou games feel nowadays, right?
Muso The Spire?
Unrivaled Hades Survivor
The cost performance is the best at 30 yen or less per person!