Home » Game » Armored Core » [Armored Core] I used to use it all the time in the story, but since I started playing against other people, I hardly use it at all.

[Armored Core] I used to use it all the time in the story, but since I started playing against other people, I hardly use it at all.

Japan Otaku Reviews+

Could it be that you weren’t as strong as I thought…?

1: Japan Otaku ReviewsYeahx8

The lightness of the load and the total firepower are strengths, so in battles or missions against strong opponents, the Ear Shot is far stronger.

2: Japan Otaku Reviews

After the ear shot, the blast feels extremely small.

3: Japan Otaku Reviews

It’s quite common to miss the second shot, isn’t it?

4: Japan Otaku ReviewsYeahx13

The strong weapons in missions are different from the strong weapons in battles.

35: Japan Otaku ReviewsYeahx1

>>4

It’s really amazing… Heavy Show!

39: Japan Otaku ReviewsYeahx1

>>35

A weapon that feels as if it was born into this world after thoroughly reviewing and studying the system of Armored Core 6.

5: Japan Otaku Reviews

I finished three laps with this, the heavy shot, and the worm cannon in the early regulation 621.

I started doing it again recently, and the parts’ balance has changed a lot, making assembly difficult.

6: Japan Otaku Reviews

Ten-shot missiles and vertical plasma missiles are excellent in both missions and against people, aren’t they?

7: Japan Otaku ReviewsYeahx2

On the contrary, in a mission, the therapy is just a toy, but in interpersonal situations, it’s foolish.

8: Japan Otaku Reviews

A weapon like ACfa’s MARVE that is refreshingly focused solely on interpersonal combat is great, isn’t it?

9: Japan Otaku Reviews

Isn’t it stronger to carry a gang member in missions now?

10: Japan Otaku Reviews

It seems that it was strong in the past.

It’s changed quite a bit since the early days.

11: Japan Otaku ReviewsYeahx3

The advantage is that I can reliably hit the CPU, which mechanically reacts to my inputs and takes evasive actions, with a double strike.

Even though it has a good rotation rate in PvP, it can be used, but because it is a rapid-fire attack, there is a large recovery time, and the expected value is not significantly different against humans compared to single shots, so it doesn’t have the same advantage as against CPUs.

12: Japan Otaku Reviews

I feel like it doesn’t have much power when used against boss enemies, so it’s no good.

13: Japan Otaku Reviews

In AC versus matches, weapons that can’t transition into a stagger after firing have some difficulties.

If it’s a Gachitan, you can use high-power, high-rate-of-fire weapons like the Leather Cat, and useful ones like the bazooka that cause staggering.

15: Japan Otaku ReviewsYeahx2

NPCs don’t avoid things before the warning sound goes off…

16: Japan Otaku ReviewsYeahx2

It’s better to consider the story and the usability of weapons in Thai separately!

17: Japan Otaku Reviews

What are the common characteristics of strong weapons against people?

18: Japan Otaku Reviews

>>17

Short reload time.

21: Japan Otaku ReviewsYeahx2

>>17

Hard to avoid

22: Japan Otaku Reviews

>>17

You can take the stagger before staggering.

I can kill before I die.

23: Japan Otaku ReviewsYeahx3

>>17

It’s not something that applies to everything, but being able to shoot while moving, or being able to force a hit even when being watched, or being able to deal lethal firepower.

19: Japan Otaku ReviewsYeahx1

>>14

The sadness of not being able to take down even a Helianthus in one shot now.

25: Japan Otaku Reviews

What kind of machine is Anonymous riding?

32: Japan Otaku Reviews

>>25

Kokirezasho

33: Japan Otaku Reviews

>>25

Hanmisa LCD

48: Japan Otaku Reviews

>>25

It’s mainly lightweight to mid-range focusing on leather, but I feel like I’m reaching my limit with my skills… I’m lacking in various aspects.

26: Japan Otaku Reviews

Honestly, I think it’s better to just go all in rather than half-heartedly settle for this guy.

If you stagger and hit both shoulders, it’s an instant kill; even knowing that hitting both shoulders results in an immediate stagger, it’s better to force a tough fight.

27: Japan Otaku ReviewsYeahx2

If it’s for personal equipment, you don’t need such a high ammunition count to kill multiple targets.

28: Japan Otaku ReviewsYeahx2

Vertical missiles are really useless against people, but they’re quite effective in missions, especially against large bosses.

29: Japan Otaku Reviews

>>28

Trash that you can avoid just by walking! Isn’t it trash that you can avoid just by walking!

31: Japan Otaku ReviewsYeahx1

>>29

It’s rude; even if you completely stop, you’ll get knocked back and maybe half of it will come off.

36: Japan Otaku ReviewsYeahx4

>>28

I’m grateful that Baruteus-kun is really piercing through.

30: Japan Otaku Reviews

If winning the AP is included in the strategy, the choice will change significantly.

34: Japan Otaku ReviewsYeahx1

It seems like Dacket LRB is trending lately too, but I think it’s amazing that you can master using different types of weapons on both arms and shoulders.

If it were me, I would definitely panic during a battle.

37: Japan Otaku Reviews

>>34

It’s actually really hard.

Using Dacket as your engine lowers the difficulty, so I recommend it.

38: Japan Otaku Reviews

When I look at the setups of the PvP players, they generally have dual missiles and shields equipped, and I feel the difference in strategies.

There are hardly any people stuck in the meta, and even though melee has become easier to use compared to older games, the reality is harsh.

40: Japan Otaku ReviewsYeahx1

>>38

Proximity becomes useless just by having a shield…

41: Japan Otaku Reviews

It’s unfair that the shield doesn’t flinch from close combat or kicks.

42: Japan Otaku Reviews

The mission involves a lot of enemy AP, including repairs, and there is a concept of ammunition costs…

It’s different from just chipping away at a little AP like in person.

43: Japan Otaku Reviews

Strong against humans, but a terrible weapon against large bosses.

There is also the opposite.

It is the balance required for an assembly-based robot game.

44: Japan Otaku Reviews

The dual misa is really fast, really fast.

Forcing a boost at short, regular intervals and being able to apply pressure from a distance through guidance is actually strong.

45: Japan Otaku Reviews

Has Songbird become weaker?

46: Japan Otaku ReviewsYeahx2

In that case, you would only bring out a shield in a scenario like Nebentes.

47: Japan Otaku Reviews

The weakened thread picture felt somewhat lacking, but the now easier-to-use earshot worked smoothly…

49: Japan Otaku Reviews

I’m glad you understand the charm of big gray.

50: Japan Otaku Reviews

The current songbird has power that matches its weight, so it feels just right.

52: Japan Otaku Reviews

>>50

There is a slight sense of dissatisfaction, but maybe that level is just right.

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