Home » Game » Gakuen Idolmaster » [Gakuen Idolmaster] If I lose, I’ll do whatever you say!

[Gakuen Idolmaster] If I lose, I’ll do whatever you say!

School Idol Master HATSUBOSHI GAKUEN THE iDOLM@STER

1: Japan Otaku Reviews

I feel like I’m going to lose right away!

2: Japan Otaku Reviews

…Are you Mari-chan?

3: Japan Otaku Reviews

I was reviewing the First Star community, and it’s amazing how much Tsukimura-san perfectly copies not just the lines but even the poses when cheering on Sakiki Onee-sama. It shows how much she loves Sakiki Onee-sama.

22: Japan Otaku Reviews

>>3

It’s the same as Rinba’s.

We also want to imitate the girl we like, just like you and Rinba-san.

4: Japan Otaku ReviewsYeahx2

It’s dry, but somehow there’s a sense of friendship in it, that’s what Liiris is like.

5: Japan Otaku Reviews

Huh? I’m just using you, not being friends.

Isn’t that not an attitude towards a friend…?

6: Japan Otaku Reviews

I was thinking of raising the chairman’s affection level since I hadn’t touched it at all, so I proceeded with Chairman R, but then NIA won easily, and I realized the terrifying nature of the anomaly.

7: Japan Otaku Reviews

It’s not hard to imagine that Rin-chan has always been like this.

8: Japan Otaku Reviews

When someone says we’re close, we all chime in to say we’re not close, that’s Re;IRIS for you~

9: Japan Otaku Reviews

Does this mean that NIA Hanamai’s older sister is also getting soft like this behind the scenes…?

11: Japan Otaku Reviews

>>9

Kiss 💜 Kiss 💜

10: Japan Otaku Reviews

We are recruiting circle members for both of you!

Everyone is welcome!

12: Japan Otaku Reviews

I’m currently at P level 47, but I can’t clear NIA because of my lack of skill.

Isn’t it difficult when you only have sense without any firepower?

13: Japan Otaku Reviews

>>12

It might be difficult at 47.

15: Japan Otaku Reviews

>>12

Please do your best to raise it by 3 more levels~ You’ll acquire the strongest sense skill~

30: Japan Otaku Reviews

>>12

For now, I will create a custom passion turn by the first time.

That’s really strong.

14: Japan Otaku Reviews

There is no strategy other than building up a good momentum and hitting hard while in top form, whether you have a good sense type or a focused type.

16: Japan Otaku Reviews

You can clear it even at PLv60, but it’s tough to do.

Please don’t worry~

17: Japan Otaku ReviewsYeahx4

Whether there is entertainment or not, what I will do is to maintain peak condition and actively combo for presence enhancement!

18: Japan Otaku Reviews

NIA has currently cleared 3 characters, but it was manageable thanks to the strong unique skill, so it’s just not working out at all with other characters that don’t have that.

19: Japan Otaku Reviews

Plan Four: Tough

20: Japan Otaku Reviews

Especially for the motivated type NIA section, if the unique cards are not active, you’ll seriously get stuck in the first exam!

21: Japan Otaku Reviews

The custom buzzword is one of the few sources of firepower that I can use right now, but could it be unnecessary?

23: Japan Otaku Reviews

>>21

In the end, when it comes to compression, the cards that remain will be deleted…

26: Japan Otaku Reviews

>>21

In campus mode training, it becomes disadvantageous as the loop cards only increase.

I think the custom buzz is really strong otherwise.

27: Japan Otaku Reviews

>>21

I haven’t used it, you know.

Sense Active Custom is popular with Passion Turn and such.

24: Japan Otaku ReviewsYeahx1

Sense is a game that decides national entertainment by deciding on deletions~

25: Japan Otaku Reviews

Do you like your big sister, Temari-chan?

29: Japan Otaku Reviews

I made it during CM Temari-san’s time, but I felt that the custom options were easy to use, regardless of Temari-san.

31: Japan Otaku Reviews

When I suggested it to Mr. Shinozawa, it was quite out of line~

It was good to see the usual lovey-dovey interactions.

34: Japan Otaku Reviews

>>31

It’s sticking out a bit too much.

32: Japan Otaku Reviews

I would like to try the NIA contest training soon, but I don’t understand anything at all.

48: Japan Otaku Reviews

>>32

There are people who explain that around there in videos on platforms like YouTube.

The top-ranking people will show which skills are strong, etc.

The wiki and simulator are also well-developed, so if you’re motivated, you can get started right away!

33: Japan Otaku Reviews

It’s an era where deleting is everything now.

Having one powerful reusable card is all you need.

Please continue to take away human rights with the other non-vanishing cards.

35: Japan Otaku Reviews

If there is a national entertainment and a strong presence of shupure.

Any type of firepower card is fine.

36: Japan Otaku Reviews

The strongest firepower is the custom Passion Turn, so I have succeeded, Passion Turn as well.

38: Japan Otaku Reviews

>>36

If we don’t have a production plan and stick to our roles, the phenomenon of Tsukimura-sama running out of stamina will occur~

39: Japan Otaku Reviews

I’ve gotten used to both the sense and logic, but the anomaly is too difficult…

Who was it that said, “If there are shining wastes, it will become easier”?

40: Japan Otaku Reviews

I often feel that a gold skill that can be customized twice is stronger and more useful than a rainbow skill that can only be customized once.

However, I’m still struggling with a lack of P points.

42: Japan Otaku Reviews

I recently realized that I don’t have to force myself to maintain a good condition x5.

It’s no problem even if it’s 3 or 4 times.

43: Japan Otaku Reviews

I use Kawai Cas for the commercial, but the others…

45: Japan Otaku ReviewsYeahx1

>>43

Is that so!?

What is everyone using!?

51: Japan Otaku Reviews

>>43

I also use it with CM Hanami.

Are you possibly in the minority?

44: Japan Otaku Reviews

The fact that past power cards aren’t needed but are disappearing, so I’ll forgive them, is a bit exciting, isn’t it?

52: Japan Otaku Reviews

>>44

In the next training course, I will likely rely on you again… maybe…

47: Japan Otaku Reviews

I read episode 10~

Mr. Tsukimura remembers everything, doesn’t he?

49: Japan Otaku Reviews

The value of memory and support cards that can earn points has increased, hasn’t it?

It’s incredible… an amazing baton!

53: Japan Otaku Reviews

>>49

It’s amazing, but if you include it, the DaSP lessons will noticeably decrease~

54: Japan Otaku Reviews

I was able to stay in Grade 6 this time, which I couldn’t do last time! I was only about 200 away from promotion, so I will get promoted next time!

56: Japan Otaku Reviews

>>54

It’s nice to be cozy at level 6~

64: Japan Otaku Reviews

>>56

I wanted to stay in Grade 6, but I’ve been promoted to Grade 7 again.

When I came to Grade 7 before, I couldn’t win at all and wasn’t able to collect the 5000-point reward stones, so I don’t have any good memories.

79: Japan Otaku Reviews

>>56

I aim for the first star.

55: Japan Otaku Reviews

I haven’t forgotten that during the early scenario era, lessons recovering without SP up were treated as a cascade.

58: Japan Otaku ReviewsYeahx3

>>55

The environment will change.

57: Japan Otaku Reviews

I think it’s just because I’m not very good, but when I use the strong and shining trash, my stamina runs out quickly.

It’s not a problem since I have latent potential when I give it my all.

59: Japan Otaku Reviews

I don’t have enough P points for just raising the VoVi type~

60: Japan Otaku Reviews

I can’t think of a particular reason not to use “shine.”

61: Japan Otaku Reviews

Please wait! What is “kasu”?!

63: Japan Otaku Reviews

>>61

It’s Tam.

62: Japan Otaku Reviews

I think it’s better to not just shine, but to take a moderate approach and preserve your energy skills.

65: Japan Otaku Reviews

“Shine, trash, it’s a shine that can be used over and over.”

66: Japan Otaku Reviews

Will those with these unnecessary strange skill cards also be rescued?

81: Japan Otaku Reviews

>>66

Some have been rescued and are actively working on the front lines.

Many support cards are still resting under the grave.

67: Japan Otaku Reviews

It’s tough to make 100,000 in the finale with an anomaly…

It’s much easier to loop the presence of entertainment through sense.

68: Japan Otaku Reviews

In any case, full-power types are hindered by spurts, aren’t they?

69: Japan Otaku Reviews

I can’t get an A+~

I have no idea what to do~

73: Japan Otaku Reviews

>>69

Let’s study with Hatsumi-chan’s videos.

70: Japan Otaku Reviews

CM Hanakai is always barely managing his stamina each time, but how is everyone else handling it?

76: Japan Otaku Reviews

>>70

It’s a 3-color balanced type, and if you want stability, I think it’s okay to include Asari-sensei.

71: Japan Otaku Reviews

Well, won’t it turn into a general trash or trash declaration?!

77: Japan Otaku Reviews

>>71

It’s passionate tankas!

72: Japan Otaku Reviews

Shupre presence custom leap is also fine.

Oh, I didn’t have enough points, and I couldn’t make the deletion in time.

74: Japan Otaku Reviews

There is Tsumiko there, right?

75: Japan Otaku Reviews

Contest training will assemble the P items and support characters that I want to use in the contest.

It’s easy to just pick up cards that seem useful for the contest and roll for results!

Confirmation lottery? Just forget it, forget it~

78: Japan Otaku Reviews

It’s a problem that everyone except Hanami-san basically becomes an obstacle in the contest development of “Shine.”

80: Japan Otaku Reviews

First of all, it’s said to be a level~ but I’ll put it here just in case~

82: Japan Otaku Reviews

Anomaly won’t deal decent damage unless you decide on the Idolmaster art…

84: Japan Otaku Reviews

>>82

Since it’s a two-card combo, the required value is low.

83: Japan Otaku Reviews

Even if you have a bit of a disadvantage, if you score around 30,000 points on the final exam, you’ll be given consideration.

85: Japan Otaku Reviews

The anomaly has an excessively strong tendency toward yellow cards overall!

89: Japan Otaku Reviews

>>85

What’s complicated is “shaking hands and polishing each other,” but other than that, isn’t it relatively simple?

86: Japan Otaku Reviews

I love the nickname “Kasu Yumemi” because it sounds like a stray bullet.

87: Japan Otaku Reviews

Once it becomes the HIF edition, the environment for support cards should change again~

I have no idea what kind of new system will be installed~

88: Japan Otaku Reviews

At first, the ideal ○npo was praised, but…

Now, no one pays any attention.

90: Japan Otaku Reviews

I’m enjoying my return to the festival, but I’m reluctant to return to the contest.

91: Japan Otaku Reviews

If I chose it because it was a rough-use storage + full power price tag, my endurance started piling up at an incredible rate!

But I didn’t want to choose any other options~

92: Japan Otaku Reviews

The full power anomaly and motivation logic have high firepower for a single instance, but it is difficult to consistently produce high firepower.

In the NIA exam, where a certain amount needs to be earned each turn in VoDaVi, it’s a bit of a hassle.

93: Japan Otaku Reviews

When I’m spinning the CM Hanakai, the Just Appeal doesn’t pick up on the mood and it annoys me!

94: Japan Otaku Reviews

Please just appeal and communicate!

96: Japan Otaku Reviews

>>94

Please let me be hit by the rain!

98: Japan Otaku Reviews

It’s been a while since I developed my sense, but isn’t there a lack of skills that only require sense?

I would like them to merge and become one skill card.

99: Japan Otaku Reviews

The full-power type has surprisingly strong accumulated debris.

102: Japan Otaku Reviews

>>99

Being able to enter from the first round is a big advantage!

103: Japan Otaku Reviews

>>99

The game is tough because it also prohibits any full effort transition!

101: Japan Otaku Reviews

The art of Aimasu is easy and the score can increase significantly, but managing physical condition is quite crucial.

I often mess up because I’m one stamina short for the last turn when it really counts.

104: Japan Otaku Reviews

That’s vulgar.

105: Japan Otaku Reviews

The all-out anomaly seems to feel like the double acceleration is somehow the strongest.

106: Japan Otaku Reviews

I wanted one more card with “Opening Accumulation+” as an idol.

107: Japan Otaku Reviews

I recently returned, but isn’t NIA difficult?

I just lost normally with a sense of style!

112: Japan Otaku Reviews

>>107

It is said that solidifying everything except strong skills in Lesson 1 is the winning strategy for training.

It’s tough until you get used to it.

108: Japan Otaku Reviews

Anomaly has a clearly strong foundational design, so it seems likely that there will be an increase in more complex and stronger forms compared to existing ones.

109: Japan Otaku Reviews

I was able to get around 15,000 from the custom stacking carry-in from the first round, and I fell out of my chair.

110: Japan Otaku Reviews

Although there are many cards for conserving power, with some exceptions, the choices between conserving and going all out are always present in your hand and deck, making it a high hurdle to decide whether to conserve or build up power.

The results of the training are clear, but the lifting of the ban is late.

111: Japan Otaku ReviewsYeahx1

The opening memory of the stack of debris has arrived~! But then I realized the customization details were off...

“`
SS Start Memory Synthesis Produce Reflection Campus mode!! Hanami Yume Produce History Produce Stage Full Power Value +2 In the case of conserving, move to hold oneself In the case of full power, parameter +35 Hand-held parameter value increase +3 Ability Initial visual increase +20 [Anomaly Exclusive] At the start of 2nd Audition, there’s a 45% chance to increase all skill card parameter values by +2 Vocal parameter bonus +2.1% Dance parameter bonus +2.1%
“`

The opening memory of the stack of debris has arrived~! But then I realized the customization details were off…

113: Japan Otaku Reviews

Anomalies have a limited number of types, so it’s nice that it’s easy to collect the same skills.

Shall we tidy up some obviously unnecessary skills like sense and logic?

114: Japan Otaku ReviewsYeahx1

Once you get used to anomalies, other plans become way too boring… especially the sense.

115: Japan Otaku Reviews

Anomaly makes deck building incredibly easy, which is very helpful.

There are many disappearing cards, and since compression happens quickly with guidance, it’s stress-free.

116: Japan Otaku ReviewsYeahx1

When my basic image gets erased in Anomaly, I feel like I could snap.

117: Japan Otaku Reviews

There are too many head-watcher nameless people, aren’t there?

118: Japan Otaku ReviewsYeahx1

The sense of losing is that the number of actions plus one is low, and since there’s no deletion of outings, if the deck expands, accidents happen where I can’t even loop and end up dying. It’s frustrating.

119: Japan Otaku Reviews

I find that aiming for simple things is the most enjoyable.

120: Japan Otaku Reviews

Can Misuzu use the Defect?

125: Japan Otaku Reviews

>>120

Are you going to float the orb?

121: Japan Otaku Reviews

I really like how the sense of the ending increases in firepower!

122: Japan Otaku Reviews

The anomaly doesn’t deal any damage even when you touch it, so I feel a gap…

Is it not good to forcefully act aggressively and preserve the order?

123: Japan Otaku ReviewsYeahx1

Isn’t sense the most complicated thing…?

124: Japan Otaku Reviews

The anomaly feels fun, like playing with a clattering deformable toy.

126: Japan Otaku Reviews

The order of accidents is like this: sense >> motivation >> good impression > anomaly.

127: Japan Otaku Reviews

A good impression is earned, so I’m not being informed!

Is there a strategy page that could be of help somewhere?

129: Japan Otaku Reviews

>>127

We prepared the lovely wink custom, and then it just kind of flowed from there.

128: Japan Otaku Reviews

In this type of game, the playing experience varies greatly depending on the level, inventory, and the individual’s sensibility, so there will never be a time when opinions match.

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