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[Fire Emblem] Someone like an eroge protagonist is nice, isn’t it?

1: Japan Otaku ReviewsYeahx9

It’s the first time I’ve seen a thread about Lowen.

2: Japan Otaku ReviewsYeahx5

I feel like the protagonist of a big breast fantasy was like this.

3: Japan Otaku ReviewsYeahx1

It’s reassuring that the defense is solid.

4: Japan Otaku ReviewsYeahx9

I love the pairing of this guy and Rebecca…

9: Japan Otaku ReviewsYeahx4

>>4

Support conversation Yoshis as a force, Yoshis.

13: Japan Otaku Reviews

>>9

Son is no good.

5: Japan Otaku ReviewsYeahx3

I love the white horse prince who scattered a hundred bandits.

6: Japan Otaku Reviews

There are about ten bandits, and the horse is brown.

7: Japan Otaku ReviewsYeahx17

Kicking away 10 people is pretty impressive.

8: Japan Otaku Reviews

She might be the heroine because she’s a hungry character.

10: Japan Otaku ReviewsYeahx4

A well-rounded armored knight.

11: Japan Otaku Reviews

It’s strong that they can easily team up with each other.

12: Japan Otaku Reviews

I feel bad for Rowen, who is somewhat stronger among the cavalry, but I find it difficult to use him.

14: Japan Otaku Reviews

>>12

In evaluation play, it’s solid and excels as a bucket relay member that can push forward aggressively.

The high difficulty and low skill level make the latter half quite tough…

15: Japan Otaku Reviews

>>12

This isn’t a horse, it’s my wife’s shield…

16: Japan Otaku Reviews

Because the jobs that should normally be usable are weakened, this guy who grows uniquely within the social context is the best option.

17: Japan Otaku Reviews

Kent is tough, but since he didn’t grow lucky and kept getting reset after taking fatal hits, I made him Rowan.

But it’s tough when the speed declines along with Eliwood.

18: Japan Otaku Reviews

Almost a great night.

19: Japan Otaku Reviews

Social often doesn’t feel that strong to begin with.

I feel that the GBA era was quite good for mounted classes.

20: Japan Otaku Reviews

The Dark Dragon was the strongest of Cain…

21: Japan Otaku ReviewsYeahx7

The peak of cavalry is the Holy War.

It’s more about the map’s influence than strength.

22: Japan Otaku Reviews

I wonder what they were doing during the sealed era, said to be second in strength to Marcus.

I wonder if I will be in charge of the fort under Lord Eliwood’s command.

25: Japan Otaku Reviews

>>22

It’s fine to retire and cook.

23: Japan Otaku ReviewsYeahx1

In the early stages of Hekuhar, the difficulty varies too much depending on this guy’s growth.

If the speed increases by one or two, it becomes significantly easier to use and more enjoyable.

24: Japan Otaku Reviews

It’s a power technique with a speed of 30%, and while it’s like Lord Noah on the left side, the initial values are decent, so it surprisingly works out.

I think Kent is the one getting the short end of the stick since Social is before his reincarnation into Morda… everyone will become stronger than Isadora, though.

26: Japan Otaku Reviews

Unlike Akamatsu, at this point, Rowen hasn’t received any awards yet, so he is still an apprentice.

27: Japan Otaku Reviews

The most important parameter in FE is defense!

28: Japan Otaku Reviews

The early advanced characters like Gaitz and Hawken leave a strong impression, but I don’t remember using Isadora or have any impression of her…

29: Japan Otaku Reviews

I think this character is often underrated when discussed in terms of stats and expectations, making it number one.

32: Japan Otaku Reviews

>>29

Isn’t it rather a character that is said to be very strong in terms of expected value?

In practice, it is indeed stiff, but it’s not easy to use, is it…?

45: Japan Otaku Reviews

>>32

It’s annoying that it’s not a chase.

30: Japan Otaku ReviewsYeahx1

Being able to have a role just with movement + rescue reaction is strong for cavalry.

Is Pegasus okay? Yeah.

31: Japan Otaku Reviews

Isadora feels like a generally inferior version of Marcus appears in the latter half…

33: Japan Otaku Reviews

If you think of the early flames as Rebecca Lowendulkasgi.

It feels good that when we form a support group, everyone can complement each other’s weaknesses.

34: Japan Otaku Reviews

The Pegasus is troubled by Florina’s power being in the single digits…

35: Japan Otaku Reviews

Florina and Lyn only have 40% power, so they should be raised with expectations similar to Walt’s.

Well, compared to the seal, this is definitely more… especially Florina.

36: Japan Otaku Reviews

Worse than Shanny and Florina.

37: Japan Otaku Reviews

I don’t recall using cavalry very actively in fierce battles.

38: Japan Otaku Reviews

Florina’s growth rate isn’t particularly low either, you know.

The top two people are just gorilla gorilla gorilla.

39: Japan Otaku Reviews

There is only this character with an eroge face throughout the entire series as a player character.

I think the side that created it didn’t find it very interesting either.

41: Japan Otaku ReviewsYeahx1

>>39

It might be hard to differentiate based on appearance.

40: Japan Otaku Reviews

There are excellent bows and support that are fast enough to avoid being pursued and sturdy enough not to die easily.

It’s not an ace-like strength, but when you use it, it’s really convenient… it suits being the unsung hero very well.

42: Japan Otaku Reviews

Rebecca will be added for now, but I’m struggling with the other person and decide that it’s okay to go with Eri.

Reason is quite appreciated.

43: Japan Otaku Reviews

To be honest, it’s solid and stable, but the GBA trilogy is a game of defense and counterattacks, so it ends up in a place where you realize swordsmen are actually really strong.

Even in hard mode, it will be like this from the middle onwards.

44: Japan Otaku Reviews

A solid and strong retainer group of the Ferre family.

46: Japan Otaku Reviews

The social aspect of Rikka has become subtle due to the backlash from Allen Lance being too strong.

54: Japan Otaku Reviews

>>46

The hard boost Percival was amazing too.

I have a memory of it having high magic defense.

47: Japan Otaku Reviews

A swordsman in fierce flames…?

51: Japan Otaku Reviews

>>47

I don’t think it’s wrong to say that Raivan is just a sword-fighting character dressed as a mercenary.

55: Japan Otaku Reviews

>>51

If anything, Raymond’s initial value is almost Rultgar, so it’s really true.

52: Japan Otaku Reviews

>>47

Calling the fiery swordsman weak is on a level that makes me worry if you even played the same game.

48: Japan Otaku Reviews

If a class can use swords, spears, and axes and also has high mobility, it would be a problem if its growth rate were easy to use. Yeah…

49: Japan Otaku Reviews

Gii is greatly underestimated, but with two wind support characters, he can effectively boost his special attack, making him excellent as a boss killer.

No matter how many kill sword members there are against Kishuna in the place of lightning!

50: Japan Otaku Reviews

The holy magic social is full of monsters too.

Actually, there is a paladin that grows from the beginning.

53: Japan Otaku ReviewsYeahx1

>>50

Only Zeto and Franz are the strong ones.

57: Japan Otaku Reviews

>>53

Oh? Are you a fan of Amelia Armor?

56: Japan Otaku Reviews

I have an image of Rin-chan being scary and not being able to approach her, but my memory is vague now…

63: Japan Otaku Reviews

>>56

Whether or not you’re using the Celestial Robe and Energy Ring that you can get from the Lin chapter is a big deal, Lin-chan.

58: Japan Otaku Reviews

The biggest problem is that Gii has Rin-chan in the lord role and Vakkun providing triangular support.

59: Japan Otaku Reviews

It’s not well known because it’s not done very often, but if you go straight from Eri’s chapter to Hek’s chapter without Rin’s chapter, all the characters in Kiaran’s group have terrible stats.

Rin-chan is seriously not motivated.

67: Japan Otaku Reviews

>>59

lv4hp18 Power 5 Skill 10 Speed 11 Luck 5 Defense 2 Magic Defense 0

Hmm… It’s weaker compared to Gui who joins just before.

60: Japan Otaku Reviews

Lowen is really just a connection if Seincant has grown in the Lin chapter, but he’s a cool character nonetheless.

61: Japan Otaku Reviews

Sain is really strong. For some reason, he tends to be treated like a clown, but in reality, he has enough skill and luck to not be disappointing.

Since I’m the one who reached Hec’hah, there’s no doubt about it.

69: Japan Otaku Reviews

>>61

Well, even if the growth of the skill is subtle, there’s no problem as long as they have a sword and support.

62: Japan Otaku Reviews

Both Gii and Karel are strong enough on their own.

Both candidates are just strange in various ways.

66: Japan Otaku Reviews

>>62

The hardest part about the Sword Demon is having only around 31 HP at level 8.

Harken has a solid defense and HP.

64: Japan Otaku Reviews

Since fierce flames tend to lose easily against stronger characters, I relied on sturdy ones like the thread image or battles with bows that don’t defeat enemies too easily.

65: Japan Otaku Reviews

If a horse is strong, it tends to feel like it’s capable of anything…

I feel that there are many forest terrains in Recca.

68: Japan Otaku Reviews

I saw the initial value of the hard boost hook twice.

Also, Maxim too.

72: Japan Otaku Reviews

>>68

Isn’t it okay for him to be a four-toothed beast now?

70: Japan Otaku Reviews

The most difficult point for characters that can only use swords in the fiery battle is the presence of many spear-wielding enemies.

Ravahn became a spearman, and Lindis became an archer.

71: Japan Otaku Reviews

Kent tends to end up being a degraded Eliwood and often feels the most inferior.

I like Rin-chan enough to always be close to her, and afterward, I’m reincarnated just to transfer my growth rate to Moruda.

73: Japan Otaku Reviews

It really feels like Hekuhamakushimu made a mistake with the settings around the correction.

Well, the fact that the Grim Reaper has to fight against the Sword Buster Mountains there is so much a game of chance that it makes me want to freak out…

74: Japan Otaku Reviews

I like Hector, who seems like a front-line version of Raven with added defense.

75: Japan Otaku Reviews

Huh? Wasn’t Maxim stronger with Elihar than with Hekhar?

Is it a different character?

76: Japan Otaku Reviews

Raven is strong, but since his luck is low, I couldn’t really rely on his evasion.

80: Japan Otaku Reviews

>>76

Since ice attributes have a correction for evasion, if you operate with triangle support, you can dodge as well as a swordsman.

82: Japan Otaku Reviews

>>80

In the end, the game is ridiculously strong with support, and from the mid-game onwards, the enemies have a luck of 0 because they morph.

81: Japan Otaku Reviews

>>76

The initial value is low, and the growth rate is decent, so it’s not bad.

It’s true that if you finish around level 10 for a high-level job, you only have about 10 left.

77: Japan Otaku ReviewsYeahx4

Stop trying to join the conversation about games playable on current hardware with vague knowledge.

78: Japan Otaku ReviewsYeahx1

It’s more about the oddity of whether the enemy placements and the equipment they have were set up with the mindset of a three-pillar strategy, rather than it being difficult.

79: Japan Otaku Reviews

Raven is a character that dodges and hits with an insane level of speed that more than makes up for his low luck.

Afterward, luck just has a terrible initial value and grows quietly.

83: Japan Otaku Reviews

When aiming for a strategy evaluation of S, it’s hard to get support, isn’t it?

84: Japan Otaku Reviews

>>83

During evaluation play, it will be about how to naturally consolidate and operate strong characters that come together quickly without interfering with the clearing turns.

85: Japan Otaku Reviews

>>83

The appeal of road teams and convoy units is that they can easily align and advance support quickly.

The flight team often has to operate independently, which is tough.

86: Japan Otaku Reviews

>>83

So we will strengthen it with support from our family and close ones.

87: Japan Otaku Reviews

I never thought there would be a discussion about strategy evaluation in a GBA game thread.

88: Japan Otaku ReviewsYeahx5

>>87

Isn’t it brought up quite often?

91: Japan Otaku Reviews

>>87

It’s normal to play until close to max level in the support-heavy arena…

95: Japan Otaku ReviewsYeahx4

>>91

★★★★★

★★★★★

★★★★★

★★★★★

100: Japan Otaku Reviews

>>87

Rather, I have the impression that the evaluation play of “Rekka” is quite interesting and therefore popular.

In addition, we will not watch the Hekuhā evaluation play!

105: Japan Otaku ReviewsYeahx1

I often feel like it’s unclear what they’re targeting, as they keep debating the character’s strength without fully developing it.

>>100

Yeah

89: Japan Otaku Reviews

Hecah’s decrease in deployment numbers is too drastic by chapter, and the changes to enemy troops and weapons seem thought out but clearly aren’t—stop that. The wheel of fate is talking about you!

Stop randomly lowering the enemy’s level (only reducing the experience points gained while keeping the stats the same), seriously.

90: Japan Otaku Reviews

The stingy Lord Eliwood…

92: Japan Otaku Reviews

Many treasures and private houses require an immediate assault in the case of Hekuhā.

A tough cavalry contributes tremendously.

93: Japan Otaku Reviews

The thread image has the second highest defense growth rate after Oz in Hector’s armor set, so just a little boost makes it really tough.

96: Japan Otaku Reviews

Marcus has a speed issue, but with Eli’s support, he can be used until the end.

97: Japan Otaku Reviews

You’ve never achieved anything other than a strategy rating of 1, right?

98: Japan Otaku Reviews

When trying to attach support up to A, it takes a lot of turns… you have to consciously make sure they’re adjacent.

99: Japan Otaku Reviews

Adjusting difficulty by narrowing down the deployment slots tends to converge the characters used, making the gameplay feel less varied, so I don’t really like it.

I feel like having more slots gives a Fire Emblem-like vibe where weak characters that you send out just because “it’s a waste not to” end up getting into accidents and causing resets.

101: Japan Otaku Reviews

Compared to the time of the seal, the lack of restrictions on support points means that it’s manageable as long as you just apply them.

But I also like the way you can manage those 120 points and the feature that allows you to extend two items on one map.

102: Japan Otaku Reviews

Fire Marcus may seem overshadowed by Zeto right after, but he is quite impressive for an early-joining advanced character.

109: Japan Otaku ReviewsYeahx2

>>102

Marcus strength 15 skill 15 speed 11

Isadora Strength 13, Technique 12, Speed 16

It’s fine up to that point, but didn’t you think it was kind of strange for a female knight to have a physique of 6?

112: Japan Otaku Reviews

>>102

It would be nice if magic defense increased in the Hector edition, and having high attack and low speed is useful for chip damage.

It’s a good balance that is reliably dependable from the early stages and can be taken to the late game if raised properly.

103: Japan Otaku Reviews

Raven’s evasion is ice attribute, so it’s decent.

It’s not good that Lusea, who tends to be seen as a sidekick, is the light.

104: Japan Otaku Reviews

Actually, Damian, who holds the kill score, is a barrier to strategy evaluation.

106: Japan Otaku Reviews

I only got an S ranking in Hekuhar once.

It’s something I could only do because I was a student with infinite time and no other games to play.

110: Japan Otaku Reviews

>>106

This place has the strongest characters charging in, and there’s a significant portion of luck-based gameplay, so I thought this is just like pachinko!

107: Japan Otaku Reviews

I might not have used the arena in Fire like that much.

108: Japan Otaku Reviews

>>94

Instead, the asset evaluation is lenient… Hecchar has a silver card, though.

111: Japan Otaku ReviewsYeahx1

>>94

In other words, the turn counts for Eliwood’s story and the strategy rating haven’t changed, so I need to consider the additional side story chapters.

To be blunt, if you have enough experience points, you don’t need to go on unnecessary side quests.

113: Japan Otaku Reviews

A style of deliberately presenting lower-level individuals even in the later stages to earn money for experience evaluation.

115: Japan Otaku Reviews

>>113

Nino and Farina are too precious.

119: Japan Otaku Reviews

>>115

That boss with a face that looks like it belongs in a Studio Ghibli film in that section with the hexa-edit addition is way too much like a Farina reception.

Since the base values of the monk are directly taken from the priest with 0 fixed luck, it makes them too weak when they are enemies.

128: Japan Otaku Reviews

>>119

It’s only on that map that you can dominate like that with just a hand spear, right? Even in the history of FE.

114: Japan Otaku Reviews

When you first play, you have no idea how the support works because there’s no explanation at all.

117: Japan Otaku Reviews

>>114

There wasn’t even a recollection screen for the seal.

Was it from Sacred Stones that you could enter the flashback screen from the beginning and get a decent understanding of the combinations?

123: Japan Otaku Reviews

>>114

Marcus C

Walt C

Allen C

Lance C

Lilina C

131: Japan Otaku ReviewsYeahx1

>>123

That’s the spirit, Lady Lilina!

118: Japan Otaku Reviews

To be honest, in Hekuhā, the experience evaluation tends to drop more easily than the strategy evaluation.

I realized that I was only putting out the strong ones as the number of placements decreased, and now I’m at 4, feeling nervous.

120: Japan Otaku Reviews

In an analysis I saw a long time ago, there is actually a setting for the number of turns for the hard mode of the Hector route, but for some reason, all the values are referencing the Eliwood route, which means that the values for Hector route-exclusive maps are not set = calculated as 0, resulting in an extremely tough configuration.

130: Japan Otaku Reviews

>>120

Therefore, I will ignore all the Hector-specific side stories.

135: Japan Otaku ReviewsYeahx3

>>130

People who say this definitely haven’t played Hechka evaluation.

140: Japan Otaku Reviews

>>135

No matter how quickly you clear the Hector chapter’s special map in the first episode, your strategy evaluation will still be garbage… three stars…!!!

142: Japan Otaku Reviews

>>140

That one episode keeps getting delayed, and it’s just terrible because of this.

145: Japan Otaku Reviews

>>140

If I don’t use the energy ring on Matthew, the processing speed isn’t enough and the number of turns keeps increasing…

148: Japan Otaku Reviews

>>135

I have a memory that our evaluation went downhill when we didn’t bring in Farina.

121: Japan Otaku Reviews

Heckha is barely managing to clear it.

The difficulty spikes at places like the pirate ship and Maxim’s area are tough.

124: Japan Otaku ReviewsYeahx1

>>121

The pirate ship is not something you can have in a chapter with the constraints of land and the forced debut character (Darts).

125: Japan Otaku ReviewsYeahx1

>>121

In the pirate ship area, I had fun using the holy water and M shield, which I usually thought “Who would even use these?” during regular play.

Well, it doesn’t matter because the boss ignores magic defense anyway…

122: Japan Otaku Reviews

It’s troubling when there are people who talk about character performance based on the assumption of making a lot of money in the arena and carefully choosing stats.

134: Japan Otaku Reviews

>>122

I feel like there aren’t many characters whose evaluations change significantly with the premise of making a lot of money in the arena…

Is it easier to CC with a companion like Sailor for arena farming?

126: Japan Otaku Reviews

Hexhar had to be prepared to a certain extent in the Rin chapter; otherwise, it was impossible.

133: Japan Otaku Reviews

>>126

Making a strong Florina greatly reduces the difficulty.

136: Japan Otaku Reviews

>>126

Especially if you don’t carefully examine Matthew, the strategy turns will become very tight.

137: Japan Otaku Reviews

>>136

No, it’s either Linfro and Kent or Seinn.

127: Japan Otaku Reviews

This is a hard place where Marcus’s attack ratio skyrockets.

129: Japan Otaku Reviews

I like that the Damian squad brings a lot of weapons!

132: Japan Otaku Reviews

The additional Farina map is weak because all the initial enemies are the same as in Normal mode due to a bug, even though their levels are high.

138: Japan Otaku Reviews

Did skipping the side story affect the evaluation?

139: Japan Otaku ReviewsYeahx1

In the case of the Eliwood route on normal mode, the experience points reduction penalty is surprisingly lenient, so in reality, you can achieve a pretty high average level without even grinding in Blazing Sword.

Well, if I had to say, I think it would be based on the arena if I wanted to have Sera use Ariel.

141: Japan Otaku Reviews

It seems that the hard mode is based on Lin’s route, right?

Well, I think it’s questionable whether there was enough leeway to properly create what was expected.

143: Japan Otaku Reviews

It’s really annoying when the hatchet doesn’t hit…

144: Japan Otaku Reviews

The expected stat of the character is based only on when they are at level 20.

It’s quite common for the stats during actual gameplay to deviate significantly from what they are around advanced level 15 or so…

146: Japan Otaku Reviews

>>144

Therefore, it is correct to calculate the level-up count using the safe method of initial value + level-up count × growth rate + CC bonus.

147: Japan Otaku ReviewsYeahx1

Bringing out a Luna-holding druid at the end of the stage for reinforcements to cause an accident is…

…it’s going to happen.

152: Japan Otaku ReviewsYeahx1

>>147

Games like this that rely on luck are really boring…

149: Japan Otaku Reviews

It will be full of morphs, which is good and bad in a rough way.

150: Japan Otaku Reviews

I still remember how I was dominating with Oz in my first playthrough, thinking this armor is strong, only to be blown away by Luna.

151: Japan Otaku ReviewsYeahx1

Luna blows everyone away.

Even the final boss.

153: Japan Otaku Reviews

These guys are definitely having fun creating that map full of Berserkers in the final side story!

155: Japan Otaku Reviews

>>153

“It’s fine because we have Pavis, right? But that’s not the issue at all.”

154: Japan Otaku Reviews

Giving Surume a rune sword is the staff’s good conscience.

156: Japan Otaku Reviews

The wind attribute’s special evasion boost is for Luna.

157: Japan Otaku Reviews

Darts are not really a strong presence, you know.

159: Japan Otaku Reviews

>>157

About the strength, it’s like adding the previous game’s Geese and the hard-boosted Gon-chan and then dividing by two.

As for usability, it’s about the same as Battle, but since I don’t have a wife and I joined late…

158: Japan Otaku ReviewsYeahx1

Morph Kenes, known for its high critical hits in light magic, has fallen to becoming just a powerful old man with only one Papus.

162: Japan Otaku ReviewsYeahx1

>>158

Conversely, it means that they are also an opponent that we have no choice but to use Pavis against.

161: Japan Otaku ReviewsYeahx1

I think the strongest character in FE is Ogma from the Emblem Dark Dragon, and one of the reasons is that even with early class change, he has a pretty fast growth rate and can max out fairly easily.

163: Japan Otaku Reviews

There are many dedicated gimmick maps, and the maps can be wide or narrow, so there are a lot of first-time deaths in Fire Emblem: Blazing Blade.

164: Japan Otaku Reviews

You can use the Flaybomb.

166: Japan Otaku Reviews

>>164

I have to conserve energy until Mr. Veda’s stage…

165: Japan Otaku Reviews

I will forgive you since you’re no longer taking immediate action for reinforcements…

167: Japan Otaku Reviews

Many advanced classes turn the characters that were raised with great effort into a farce.

The finishing blow was dealt by that old man named Athos who was on the verge of dying.

168: Japan Otaku ReviewsYeahx1

>>167

It’s a kind of relief measure with a relatively small number of characters, so some of it is unavoidable.

169: Japan Otaku Reviews

>>167

At most it’s just a pant, so it shouldn’t be much.

Even if it’s Harken, I feel like it would be okay to go with that if Vakkun is there.

170: Japan Otaku Reviews

In Sacred Stones, there are relatively few rescue characters that join in the latter half.

I think it’s also not necessary from a system perspective, but strong characters will be introduced early on.

173: Japan Otaku Reviews

>>170

In Sacred Magic, there are no characters so weak that they can’t hold a role, after all.

176: Japan Otaku Reviews

>>173

It’s often said that Renack, being a thief, can manage somehow, but Sirene is the most precarious.

171: Japan Otaku Reviews

In a video about teasing Mr. Fergus, it was mentioned that if you bring a character to the top left corner of the map, you can replicate the same phenomenon as the Flay Bomb bug, and I wasn’t aware of that.

172: Japan Otaku Reviews

Athos is a rescue character to prevent checkmate, so it’s just Pantheon who’s unusual, right?

174: Japan Otaku Reviews

It’s not that I’m weak, but the effort to raise Muscolos isn’t worth it, so it would be nice if they were a bit stronger…

175: Japan Otaku ReviewsYeahx1

The status of Pant isn’t as strong as Gaitz or Harken.

The competitive sorcerer units are both somewhat lacking, so the evaluation ends up being high.

185: Japan Otaku Reviews

>>175

Hawken aside, the Boost Guys are putting up a good fight, aren’t they, Pant-sama?

177: Japan Otaku ReviewsYeahx2

The pant is based on the staff A.

178: Japan Otaku Reviews

I think it’s Shireene when I say there’s nothing to be done about the holy magic.

I wonder why they made it so weak… It’s not like the Tra Attack is so strong that they don’t want people to use it easily.

179: Japan Otaku Reviews

I wonder if the advanced membership was adjusted because the seal was just too much.

183: Japan Otaku ReviewsYeahx1

>>179

In fact, more than half of the advanced seals can actually be done pretty well even on hard difficulty.

192: Japan Otaku Reviews

>>179

The upper class of Burning Fire may not be overall stronger than the upper class, but its magic defense can be higher than that of the upper class.

I think it’s quite good that in the early stages, there are many mixed placements of physical and magical units, which makes it a strong point.

Reserve was also solid in defense.

180: Japan Otaku Reviews

Both Sirene and Yuno are reliable as transporters under advanced restrictions.

181: Japan Otaku Reviews

I’ve never really thought of using TrAAta because I don’t think it’s strong.

I wonder if it’s something you really want to use seriously.

186: Japan Otaku Reviews

>>181

The three original members are all strong, so I can’t forget the flavor from that time.

182: Japan Otaku Reviews

Vanessa is also quite difficult to use.

There’s a job called Wyvern that can compensate for my low strength, so I’m managing somehow.

Silene is fixed on Falcon, after all…

184: Japan Otaku Reviews

It’s a bit problematic that once you use up the stone, you can’t replenish the myrrh either…

187: Japan Otaku Reviews

Flying is enough with just Turner and Cougar.

188: Japan Otaku Reviews

The seal battle is reliable.

189: Japan Otaku Reviews

While we can’t surpass those who have worked their way up, ideally we want someone strong enough to make an impact when utilized.

Since the ease of leveling up weapons is quite different between “Sealing” and “Raging Fire,” it can be hard to make comparisons.

I wanted some kind of bonus for having a staff S rank.

190: Japan Otaku Reviews

The original Tri-Attack, or rather the three sisters, are seriously strong and practical.

The new Dark Dragon and the new Emblem’s Sajimajibarts were quite practical.

191: Japan Otaku Reviews

Salef has a quite refined performance.

193: Japan Otaku Reviews

The seal may not be the final status, but for the first few maps after joining, it’s somewhat reliable.

194: Japan Otaku Reviews

Even though the weapon leveling has improved, it’s still tough, isn’t it, Fire of Wrath?

It’s not as much as sealing or Tranana, but…

195: Japan Otaku Reviews

Renato has interesting stats because he can survive the final boss’s attack with certainty at the starting value.

You can still manage to get double weapon experience by defeating enemies, so even if you force it, it kind of works out.

196: Japan Otaku Reviews

Gaits makes an impact just by being a Bow B Warrior.

In practice, whether they use it or not, there are quite a few rivals for both axe infantry and archer infantry, so it doesn’t get much use.

197: Japan Otaku Reviews

>>196

It feels like there might be a chance for me to step in when those guys around there struggle to grow.

198: Japan Otaku Reviews

There are times when all the applicable characters are strong.

Isn’t it almost non-existent to intentionally gather them and use a Trattack?

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    [Gakuen Idolmaster] Here’s a little sharing!

    • February 22, 2025
    [Gakuen Idolmaster] Here’s a little sharing!

    [Pokémon] If the Four Heavenly Kings level up in the order of Shiba → Kikuko → Kanna → Wataru, I feel like there wouldn’t have been any complaints.

    • February 22, 2025

    [Toriko] If I became Toriko, I would want to punch a nail into someone walking around that area.

    • February 22, 2025
    [Toriko] If I became Toriko, I would want to punch a nail into someone walking around that area.

    [Mobile Suit Gundam] You’re lying about being 18…

    • February 21, 2025
    [Mobile Suit Gundam] You’re lying about being 18…

    [BanG Dream!] A…Are you okay? Should I… massage your breasts…?

    • February 21, 2025
    [BanG Dream!] A…Are you okay? Should I… massage your breasts…?

    [The official English title is Garou: Mark of the Wolves.] There are many people locking themselves in ranked matches, so it hasn’t been mentioned much, but I feel like the room match UI is incredibly terrible.

    • February 21, 2025
    [The official English title is Garou: Mark of the Wolves.] There are many people locking themselves in ranked matches, so it hasn’t been mentioned much, but I feel like the room match UI is incredibly terrible.