Home » Game » Monster Hunter Wilds » [Monster Hunter Wilds] Regarding the operation of holding the O button for the surprise slash and surprise thrust, as previously announced, there are no changes. “The attack will not come out unless the charge is completed by holding it down.”

[Monster Hunter Wilds] Regarding the operation of holding the O button for the surprise slash and surprise thrust, as previously announced, there are no changes. “The attack will not come out unless the charge is completed by holding it down.”

Japan Otaku Reviews+

For example, trying to simultaneously use the “R stick to move the aim in focused mode + hold ◯ + △ for attack” can make it difficult to position your fingers without using the back buttons or motion controller. The insect glaive can perform simultaneous insect attacks in focused mode, making the advantages of focused mode significant for this weapon type.

*There are also unique operations that are difficult to combine with aiming controls, such as the long press of the hunting insect charge and the airborne ink shot with R1+R2.

1: Japan Otaku Reviews

Additionally, it has become more difficult not only because of the simple actions but also because the operation of the circle button becomes unavailable when charged, leading to an increase in considerations such as “when to start charging.” I don’t think there’s much choice but to use the Surprise Slash, given its high damage and its importance as a follow-up to the Flying Spiral Slash. Including the usage of the Flying Spiral Slash, which consumes all extracts, this game may have turned into a “weapon type with high adaptability but high difficulty when trying to do various things.” On the other hand, this has increased the range of tactics available and made it a weapon type with plenty of room for research.

Personally, I had hoped that the enhanced thrust would return, but there was no change in that regard. I had often used the enhanced thrust for pokes and combo starters, so I think the shift to the movement slash this time is a challenging point due to the changes.

https://vjump.shueisha.co.jp/news/n04_20240212_01/

2: Japan Otaku Reviews

I guess we have no choice but to go like this…

3: Japan Otaku ReviewsYeahx3

The person in charge of game articles at V Jump really loves insect glaives (and is also skilled at using them).

So I guess there are really some thoughts about this this time.

4: Japan Otaku Reviews

Sorry, but this time I’m going to wait and see, even for the master.

I can only use this and the Switch Axe, damn it.

15: Japan Otaku Reviews

>>4

It seems like many people will be taking a wait-and-see approach this time, so I think that’s fine.

I hope the demo will be released before the MR addition.

31: Japan Otaku Reviews

>>4

Since the great sword became a ritual weapon, there are people like me who have wandered for years without finding a weapon that feels right, so I guess we have reached a stage where such people are starting to emerge on a rotating basis.

The game as a whole has become so inflated that the staff’s manpower cannot keep up.

5: Japan Otaku Reviews

Get used to it.

10: Japan Otaku Reviews

>>5

There have been many opinions expressing that the charging part of the surprise attack cut is quite difficult to press.

There were parts that I personally found difficult to push.

We have been discussing and considering whether there is anything we can do.

As you get accustomed to it, the expansion of play through accumulation becomes evident.

Certainly, after weighing the feeling that it does exist against the cost of renovation, I decided to keep it this time.

The writers who came to the media preview tour, who are users of the insect glaive, are…

They were very happy to see that it has become the best insect glaive after being touched.

I hope you can wait for the product version.

13: Japan Otaku ReviewsYeahx3

Yeah

Oh!

Hmm…?

>>10

It seems that there is no Japanese text provided. Please provide the text you would like to have translated.

56: Japan Otaku ReviewsYeahx1

>>10

Say your name.

Don’t fabricate.

66: Japan Otaku ReviewsYeahx1

>>56

Even if it actually exists, from Capcom’s perspective, it seems they prioritize the praise from one writer over the dissatisfaction of tens of thousands of beta testers, doesn’t it?

27: Japan Otaku ReviewsYeahx1

>>5

It was a cursed word.

Carved into the live broadcast.

Memory of the Manipulative Weapon, the Insect Glaive.

By increasing the number of fingers, one can gain the power of insects.

Additionally, it is possible to achieve immense benefits through usage.

In the eternal pain brought about by the feel of wasteland.

The insect stick user was clinging to Fujioka’s words.

6: Japan Otaku Reviews

But theoretically, it’s quite strong…

7: Japan Otaku Reviews

It seems better to use other weapons in Wilds.

8: Japan Otaku Reviews

I’m going to buy a pad with a back button.

It seems I won’t be able to get used to it.

12: Japan Otaku Reviews

>>8

Are there any good pads that can be used on PS5?

20: Japan Otaku Reviews

>>12

When I tried to buy something good, the prices were all pretty much the same, so I decided to just buy the Edge normally.

9: Japan Otaku Reviews

Other weapons are the same, but the Monster Hunter articles in V Jump are really well done.

14: Japan Otaku ReviewsYeahx5

Who said the best insect glaive? Come out!

16: Japan Otaku ReviewsYeahx4

There are too many excuses regarding the charging action.

No, it’s not just a single word…

17: Japan Otaku ReviewsYeahx1

I know it’s not good, but it costs too much, so I won’t fix it!

18: Japan Otaku Reviews

Isn’t it just V Jump in each media?

A serious player who can master all weapons.

21: Japan Otaku Reviews

If it’s really bad when it’s released, adjustments will be made…

Please come in…?

24: Japan Otaku Reviews

>>21

The numerical aspect will likely come in little by little.

It seems that adjustments that change the controls will be postponed until the major DLC.

22: Japan Otaku Reviews

I really thought the move slash was unnecessary.

23: Japan Otaku ReviewsYeahx1

No matter how you think about it, the expansion of play through accumulation is greater than.

I think the narrowing of play due to the difficulty of the controls is stronger.

25: Japan Otaku ReviewsYeahx11

It’s impossible for an ordinary person to say that being a V-Jump writer is difficult…

26: Japan Otaku Reviews

Will having a back button make it easier to use?

28: Japan Otaku Reviews

On the firepower side, it’s not lacking, which ironically makes it seem like they won’t be able to intervene soon…

30: Japan Otaku Reviews

Firepower is...

【Wound Destruction Verification】
– Results of wall training in OBT 2.
– The results vary depending on the monster, situation, and hit location.
– Damage is important because the number of wounds is limited.
– With attribute weapons, damage varies greatly with the number of hits.
– However, ease of hitting and the shortness of motion are also important.

| Weapon | Damage | HITs | Time | Notes |
|————-|——–|——|——–|——————-|
| Great Sword | 134 | 15 | 3’10” | |
| Long Sword | 148 | 5 | 3’80” | 1 gauge recovery |
| | 163 | 5 | 3’80” | (Red gauge focus) |
| Sword & Shield | 135 | 6 | 3’70” | Additional follow-up |
| | 147 | 20 | 5’00” | |
| Dual Blades | | | | ※ No damage change even in Demon Mode |
| Hammer | 115 | 4 | 3’50” | |
| Hunting Horn| 175 | 8 | 5’50” | Self buff stacking |
| | | | | Attack UP/Small |
| | | | | Includes 5 follow-ups |
| Lance | 223 | 9 | 3’20” | |
| Gunlance | 178 | 24 | 6’60” | |
| Switch Axe | 180 | 8 | 5’20” | Axe enhancement recovery |
| Charge Axe | 223 | 20 | 5’50” | Axe enhancement recovery |
| Insect Glaive| 79 | 7 | 3’50” | 3 extract recovery |
| Light Bowgun| 75 | 2 | 3’00” | Special ammo consumed|
| Heavy Bowgun| 102 | 3 | 1’50” | Special ammo consumed|
| Bow | 349 | 27 | 4’80” | (Power shot shell) |

Firepower is…

42: Japan Otaku ReviewsYeahx3

>>30

Isn’t the bow’s firepower insane?

32: Japan Otaku Reviews

Are you saying to press the circle button with my index finger?

33: Japan Otaku Reviews

I want you to bring out cool bugs.

It’s just a reuse of past works all along.

34: Japan Otaku Reviews

>>33

I want a dragon and money.

35: Japan Otaku Reviews

In such cases, it’s better not to mess with everything and just adjust the past ones a little in a positive direction.

They’re going out of their way to make things worse!

36: Japan Otaku Reviews

Is the mysterious excuse recording broadcast the result of pressure from within Capcom, saying this guy is the main culprit?

37: Japan Otaku ReviewsYeahx4

I feel like doing something new! I have a desire for new weapon types to be created.

38: Japan Otaku Reviews

I think it would be pretty good if the controls were decent.

I want the Flying Spiral Slash to fully hit even against shorter opponents.

39: Japan Otaku Reviews

I’m curious about how it differs with a back pad.

But it feels a bit much to buy something new just for the stick.

40: Japan Otaku Reviews

It’s impossible to fix this cost-wise now. I can only think to ask what you all (presumably) have been doing for the past 8 years.

41: Japan Otaku Reviews

You could buy a cheap one with a back support and use it via remote play.

43: Japan Otaku Reviews

Using a keyboard and mouse solves the problem of not having enough fingers, but anyway, the charge attacks are too annoying, so I ended up using a different weapon.

44: Japan Otaku Reviews

Since they are going to release a large DLC anyway, I think I’ll wait and see whether they will fix it there.

45: Japan Otaku Reviews

Once I get used to this operation, it will be harder to play the next Monster Hunter, so I’ll quietly use a different weapon this time.

46: Japan Otaku Reviews

47: Japan Otaku ReviewsYeahx2

I want to see a debate between IGN’s insect glaive and V-Jump’s insect glaive.

48: Japan Otaku Reviews

After considering the possibility of not using the new motion testing, I am very grateful for this comment as someone who uses the same weapon.

49: Japan Otaku Reviews

The bug stick has an unnecessarily high number of moves with trash-like move values.

How did they hunt with bug sticks in the time of the world with no Kyushu Thrust?

50: Japan Otaku Reviews

While other weapons seem promising and I’m looking forward to them, the insect glaive just feels… different.

51: Japan Otaku Reviews

If you hit it, it will fly away, right?

So, I hit, then I fly around, hit again, fly around, and keep hitting and flying around.

53: Japan Otaku Reviews

I really think the comment about getting used to it is ridiculous, but everything else seems fun, so I will use it.

Well, I still want to differentiate between techniques that can be used normally and those that can be performed with ○…

54: Japan Otaku Reviews

If you think something is strange while you’re in the process of making it,

55: Japan Otaku Reviews

I can’t handle the “please endure” kind of thing anymore.

57: Japan Otaku Reviews

Wasn’t all the weapon playtesting left up to AI?

58: Japan Otaku Reviews

Stop resetting the advantages of the previous work every time and fixing it in a complete version.

62: Japan Otaku ReviewsYeahx2

>>58

It would be nice if it were corrected…

59: Japan Otaku Reviews

I liked the feeling of the assault slash itself!

60: Japan Otaku Reviews

For example, I want something to be done about being able to start charging by pressing twice in a row while continuously pressing and rotating the camera.

61: Japan Otaku Reviews

I’ll hold off until I see the modified Lance.

Heavy has changed completely since the days I liked it, and the insect glaive is like this, so the only weapons I can use now are the horn and the lance.

65: Japan Otaku Reviews

>>61

Lance is looking good!

63: Japan Otaku Reviews

It seems quite tough if only positive opinions don’t come out due to the strong trust in the VJ.

64: Japan Otaku Reviews

If you’re making a sequel to 4, then why did you finish the weapon type that symbolizes 4 like this?

67: Japan Otaku Reviews

There are many IGN exclusive projects…?

IGN primarily uses the insect glaive…?

How strange…

68: Japan Otaku Reviews

It’s a phrase that stands out only for the bug stick.

69: Japan Otaku Reviews

It seems that reading everything will make aerial combos interesting.

https://vjump.shueisha.co.jp/news/n04_20240212_01/

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