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This is Modern Honda.
I think I just wanted to shake my breasts.
>>1
Then, I guess it’s fine…
Put in the crouching command to strengthen the slap here too.
Shake Honda too.
Green armpit hair
I want to be told “zaako♥ zaako♥” while Mai shakes her breasts.
>>6
Despite doing all that, I still can’t get Andy to marry me…
That aside, I distributed comments and titles during the stream as a countermeasure against squatting, but I wonder if this is effective.
>>7
I don’t have it.
When I throw something away, I stretch out before leaving it.
>>9
You piece of shit…
>>16
Even when not discarded, Jamie or Lily during a match can indicate their intentions by stretching, drinking, or saving up energy; it’s quite useful for making the opponent move during a stalemate.
>>7
I think it has no effect because those who provoke will do it whether there is a broadcast or not.
I think there are people who are even more motivated to do it if they’re streaming.
(I wanted to shake my breasts…)
I’m practicing Command Ryu-enbu → One-button Shinbachi → Command SA3, and it’s fun even just with this…
I will also shake my breasts.
I think anyone who seriously tries to provoke others by stretching is a rare species these days.
Rather, it was disconnected by someone who was wearing it during the stream.
If I were a streamer, I might have been told, “You dance and crouch while holding a fan, but what kind of movement is that?”
I’ve had a throwaway game from someone whose name included VTuber, even though it’s a different game.
I thought it was an impersonation, so I went to check the account and laughed when I found out it was the real person.
It’s impressive that you’re managing to do that while being affiliated with an office.
>>15
I wonder if it would become interesting if I recorded it and exposed it.
It seems that those who write stuff like “live streaming” or “@youtube @twitch” are generally trying to prevent disconnection or trolling responses.
And those types of guys are the ones who always disconnect.
Well, even if it’s during a stream, unless you’re a celebrity that stands out by your player name, I think that with around 10 concurrent viewers, you’re considered just an amateur and won’t serve as a deterrent anyway.
I forgot that Mai’s SA3 was a tornado, and after putting in the vacuum, I realized it was a tornado and as a result, it ended up looking like a crouch.
After I ran into someone who said they were streaming during the diamond rank, I actually found the stream and played against them, and they were saying “rank scam, you piece of shit, die.”
By the way, that character over there was the master’s sub-character.
>>21
Did you write a proper comment?
I think it was just that they had commands set up instead of just squats.
Being provoked can make me feel unpleasant, but more than that, it feels thrilling to have such straightforward malice directed at me.
Bending and twerking is more of an FPS culture, so to speak.
In fighting games, it’s often the case that commands are inputted during actual gameplay, leading to crouching and rising actions.
It’s just a loss to get heated over a behavior that could normally happen, thinking it might be a provocation.
I don’t think it’s just crouching and standing since people above the master rank are frequently inputting down commands as a precaution against low attacks and to prepare for aerial defense.
Bowing (greeting)
Bowing (gratitude)
Bending (Stirring)
>>27
Is it a hazard while driving?
>>27
Ah, sorry, I was touching a separate window, it was glitchy.
>>27
You have no choice but to act awkwardly towards the person who waited for you while the controller stopped responding.
The people who were swaying after the stand stretch are being followed.
Everyone is lower MR than me, so I sometimes look and grin.
Well, Honda can’t complain even if he’s being provoked with stretching…
Even when I’m programming the command to give Honda a headbutt or hit him with a powerful attack,
If I have to worry about being thought of as being teased by squats and stretches, then that’s a bit troublesome.
I don’t want to cut corners, but I also don’t want to make anyone feel uncomfortable.
Focusing intensely on an opponent who is fleeing or drinking to excess might also be considered provocation.
>>33
If it doesn’t involve actions that are completely unnecessary to winning the game, it won’t be called taunting.
Can you prepare a leveress?
The “tame character” has downward maintenance and retreat, and naturally, there are many input techniques that lead to high-speed crouching in Street Fighter 6.
There is also a theory that Honda was misunderstood for squatting and waiting all that time.
I understand if it’s an anti-air character.
Even though it’s a downward trend, it’s hard to argue if it’s perceived as provocation to bend down like that… especially Honda.
>>38
Honda is not allowed to be trained on SA either…
>>38
If you weren’t able to keep doing rapid squats on the spot, then it’s just command input.
To convey the intention of the taunt, it might be better to use repeated crouching light punches instead of just ducking.
If you’re training with the rising dragon, it might end up looking like a squat stretch, right?
Bowing (apologizing) is done sometimes.
Sorry, the delivery came, it’s shaky.
Well, Honda might also have the possibility of using a cat’s paw as a countermeasure against flying projectiles.
In the first place, it’s not something you do to provoke a complete stranger who isn’t even a friend…
>>45
Isn’t it strange to provoke a friend?
I’m sorry for standing up when I press down on the stick because it’s not an arcade stick.
Even after the stance, I can say that I was definitely able to perform it with straight SA.
Is there ever a time after using up the SA gauge when you feel like dancing↓↓?
>>49
It’s normal for someone using a dragon uppercut to input the dragon uppercut command.
To intercept after Honda takes off with a rising dragon.
Some people take the clumsiness from SA training as a provocation, and it’s quite bothersome, isn’t it?
I stood still! Wait, was I just at the shoulder shop!? I really hope you can forgive me because I didn’t mean any harm.
First of all, let’s set aside the discussion about Honda not being forgiven.
>>54
Just to say, since it’s sad for Honda users, you don’t need to worry about those who don’t forgive Honda.
In the first place, if we talk about whether characters in Street Fighter 6 are allowed or not, there are hardly any characters that are considered acceptable.
My Mari-chan isn’t teasing; she starts to move abruptly to evoke a sense of history.
It’s not uncommon to forget to bring a shoulder bag.
It’s common to be stuck doing squats for someone who’s drinking while pooping.
People who are particular about cutting or bending have the talent for cutting as well.
In this day and age, those who provoke or disconnect in public matches aren’t managing risks properly, especially with everything being logged.
>>60
What kind of risk is there when you’re not carrying a sign?
I wonder if bending and stretching really matters that much.
Don’t you think it’s pretty stiff?
>>61
I’m getting to the point where I’m wondering whether it’s really being prepared or if it’s just a University of Tokyo style preparation scam.
If we’re talking about how unforgivable it is, isn’t Dhalsim worse?
There aren’t many characters that can consistently be the top pick from Diamond to Master 1600.
>>64
It would be worse if it falls out, right?
The probability that squats are actually a provocation.
The probability of being secretly looked down upon by those who heard you say, “I was provoked by watching the bending and stretching!” is higher.
Because the MR is not high, when I deliberately hit the desired technique on someone who blatantly bends down, they usually can’t execute a technique and get hit directly.
If it’s as stiff as GO1, it might make you feel nauseous…
Just by throwing the piece three times in one round, you quickly get out, huh?
There is no blood or tears.
Just by presenting it in a stiff manner, you can force a choice…
This guy is taunting with squats!! It would be a different story if that were to be believed, though.
>>72
Rather, it is easier to absorb when they think I’m teasing with squats, as they will rush in aiming for the maximum combo.
If they’re not one of the top ranks, just walk forward against a stiff opponent.
When I get too heated, my winning rate really goes down.
Worrying about every little thing really only brings disadvantages.
I hate when I can’t deal with the crouching after ducking during Ravushka’s combo or while stunned, leading to getting hit by a normal combo.
When I wall slam, I rarely fail if I input the shoulder throw, but I’ve failed several times because I forgot to input it, so now I automatically input the shoulder throw as a habit.
I actually think that’s better.
In dance, having 236236 preparations is quite normal…
Would adding @Ustream to the name help prevent taunting and disconnection?
I’m the one trying to do a bullet dodging aerial SA2, moving awkwardly and performing a flying knee kick.
SA normally does it when they see a headbutt.
Shall we go with Livetube?
Shall I just go ahead and expose @Aori?
It might be close to a provocation in the sense that it suggests you only have the option to return it this way anyway.
It’s good to write it on the back.
I’m sorry for trying to drink out of habit after moving from Jamie to Mai…
Let’s intimidate at Bakusai.
A harmful streamer I saw a little while ago was crouching with @FAVGaninpg attached to their name…
When I was playing the main character, I often checked out people with “Twitch” in their names.
I have the impression that many streamers who are only watched by a few people during late-night hours are calm and make you want to support them.
>>89
The guy I saw was just doing middle foot rushes and still called his opponent a one-trick pony while showing his face after losing.
There are misses at any time slot.
>>89
When I went to watch my opponent’s stream after my Street Fighter 6 crashed and I got disconnected from the match,
Today, I said that the communication state isn’t very good, so I might have caused some trouble.
It’s impressive that you can speak while being aware that people are watching.
I dislike it more when Cammy starts moving stiffly after building up three gauge bars than when she taunts.
In this game, it’s better to wait if you have a lead in stamina.
I’m fine with just running out of time like this, you know? The mind is important.
In a situation where the opponent is dazed, it might make sense to use a crouch and thrust technique, but it’s not the case during regular times.
I sometimes see people from clans created by professionals being publicly called out for doing things like this.
There was a time when I panicked and pressed the button while trying to stun someone around the time of Gold, and it turned into an unintentional taunt.
I still feel sorry about it, but do we really need this game’s provocations?
>>95
You seemed quite flustered when thinking about the provocation command, huh?
>>98
In the PS version, the taunt is assigned to the touchpad, which often leads to accidental inputs when pressing throws with the thumb’s base.
It’s true that it disappeared from the initial settings now.
At first, having the appeal button enabled by default was really just a nuisance.
Using up all the time by repeatedly moving up and down in the rematch selection screen is also a tactic.
>>97
The most incomprehensible thing is when someone who is losing does this.
>>97
I think you should stop because it will only end up making your face turn bright red.
>>97
Hurry up and choose, you’re only seen as an idiot.
The time for the menu gacha is bulletin board time.
It would be better to create individual taunt motions like in GGST after all.
It would be even better if there were character-specific interactions.
>>103
GGST has both respect and provocation, but it feels like neither is too sharp.
It doesn’t seem like the place where the Thermis was made.
>>113
I really like Hazama and Terumi, where the throwing skip has become the second provocation.
>>118
Why are you running away?
Don’t run away!
>>122
Come to me, don’t run away, come to me, don’t run away, come to me, don’t run away (rapid AB press)
>>124
Come on! Don’t run away with an aerial backdash! Wasn’t that an aerial dash?
>>127
I have a memory of this happening when I was repeatedly throwing against Ragna in Hazama, but could it have been different…?
I find the delay in the rematch just plain annoying, so if you’re not going to do it, I wish you would just leave quickly.
Hey! I’m going to respond in SA, so don’t rush! Don’t rush! (Counter)
I was feeling a bit odd, but when I ran into the commentator, my spirits lifted a little.
>>106
(So you were ravaged in Kimberly…)
>>109
It might be Lord Demon Kogure.
There are hardly any situations where I can use provocation except for Rashid.
When offensive chat messages come flying in from hubs, it feels like I’ve found a rare character, and I’m happy.
>>110
Your face is all red, it’s cute ❤
People who are openly spilling out something like carbohydrates in chat are scary.
>>117
Aren’t there sometimes people who cling on to a cheater in the hub?
>>125
“Looks like there are few contents again today.”
There are also cases where someone shares their thoughts or commentary after watching a professional match alone.
>>135
It’s the real deal!
>>135
There’s a guy like Freud in AC6…
>>110
Around this time last year, I was provoked into squats by Mondamir, so when I got back at them, I received a message saying, “Someone like you should die! Go sell your software at Geo! If you show me proof of that photo, I’ll forgive you!” I really couldn’t help but laugh when I saw that.
Sometimes when I play casually, I get anxious because the layout of the menus after a ranked match is different and I almost end up inviting strangers to a custom game.
I once forgot that I had played three matches in ranked and ended up inviting someone to a custom match.
After a few seconds of hesitation after entering the custom, I slipped out, sorry!
Just the fact that the opponent is rapidly bending and straightening is suspicious.
Once I get involved with someone who invites me from ranked matches to custom games, they keep repeating the invitation, so I’m never going there again.
It’s all part of the preparation as long as it’s not during a stun.
It’s annoying because they mix up the crouching during a stance and the crouching while moving around.
I don’t think much of ordinary squats, but I actually admire squats that are done too fast.
It’s become established like a strategy because celebrities do it, but if you walk in N-stance, the counterattack works because it’s an invisible face-to-face battle, right?
Well, if you have bullets, you can fire them and check.
I feel lonely because I don’t get any fan messages on Steam.
There was a misunderstanding where I was teased by someone streaming because I have a route using throws to consume frames in JP’s stand combo.
>>129
Wasn’t it the one you put it in twice?
At first glance, it looks really provocative.
I’m watching k4sen, bought it during the sale, imitating Honda, and this game is really fun!
Using Honda is super fun, isn’t it?
I was idle for about 20 seconds, so I thought I’d just mash strong punch to take him down and move on quickly, but I was surprised when he counterattacked.
In the next round, I was just standing there and shooting, and they died without resistance.
What the…
>>134
There was a time when the pad became unresponsive, and I thought I had reconnected it and that it was back to normal, but then it became unresponsive again.
I’m not very good at combos, so sometimes I just do SA3 combos and get disconnected, but does SA3 still crash and cause the game to freeze sometimes?
Thinking that I’m getting irritated because I’m being provoked is a misunderstanding.
I’m irritated because I lost.
If you win, you don’t think much of it.
>>137
I’m happy if I can win against the opponent who provoked me.
Well, the open itself…
When Mai wins, I think, “This guy is a pervert!” as I immediately push my opponent who doesn’t want to rematch.
>>141
I’m just organizing my thoughts in preparation for a rematch, you know?
>>142
It seems like you’re saying something like that, but your right hand looks busy, doesn’t it?
>>143
I see, so that’s the reason why people play fighting games with a one-handed controller…
>>142
Is your thinking coming together?
>>147
I will go with just one breast.
I heard that the guy who was always talking to himself in the hub finally got banned recently.
I’m properly operating the lever, but…
I think the way the dance throws forward makes the side breasts look exaggerated and sexy.
Even when doing judo, I’m easily led by their gaze.
The act of teabagging by rubbing one’s groin against the face of a corpse in FPS is based on this and is genuinely vulgar behavior.
(The act of likening testicles to a tea bag)
The bending and stretching have only been passed down in form.
>>152
I want to be rubbed by Juri-chan too.
>>155
Well then, I need to get beaten up by Juri-chan first and not die.
>>152
Humanity is foolish, so it’s obvious that they must have found the crouch function on their own, regardless of FPS.
>>156
The origin was probably that they saw it being done by overseas players and decided to import it.
Since those guys, they probably don’t know the original source.
>>160
Not like that.
Even if someone grew up without being exposed to the internet, I think they would still manage to discover tricks like crouching taunts in fighting games on their own.
Because humanity is foolish.
It’s the fault of the person who made the game if you can move a little after winning!
I think that Takashi’s victory motion, which looks like sitting in seiza, can be really provocative depending on the location.
I think you learn about squats and stretching not from being taught by anyone, but through doing it or being done to.
High-freedom competitive games often provoke you with a rainbow of taunts, don’t they?
I think I’m playing a Nintendo game.
The only thing other than more than 5 stretches above the Master level is just a command mistake.
>>162
I thought it was Terry’s stage.
If there is a dancing emote, there’s no need to stretch.
>>163
I have it.
>>163
I don’t think there will be any lack of crouching because if you mess around with provocation, you’ll just end up getting hit.
Are you an internet fledgling that believes the first thing you’ve ever seen is the original?
The other day, there was someone in the Hub’s open chat giving unsolicited advice to Ko.
Of course, such a person is not present there.
>>166
A common sight in popular games.
Eat the rice balls because they’re good.
>>169
What is the correct response if Akuma starts sitting down during a match?
Are you wearing cute panties just before finishing?
>>170
Full combo
The crouch spamming has been around since the time of Street Fighter 2 before FPS became popular in Japan…
Is the person doing squats in Japan also trying to shake their breasts?
>>176
As for JP, I’ve entered the trigraph commands, so I think it’s fine to consider it somewhat exempt.
Certainly, if it’s Mai, there’s a possibility of her shaking her breasts…
The unemployed streamer I was watching got exposed on X with a heartfelt message after doing a DJ stand maracas combo.
>>180
It’s not good to expose things in itself, but if you were unaware that it could be used for a combo and something like that happened, it’s understandable to be genuinely upset.
>>181
I understand why you might get angry, but I think the overreaction after being pointed out with “That’s a serious combo” was quite unpleasant to see.
Some people were getting mad about Juri’s backstep after her stand, but you don’t need to worry about it too much.
I honestly think the maracas combo is at a level where it’s understandable to get angry.
The maracas combo is practical in terms of gauge efficiency if you only need a small distance to start with a crouching light kick, and since the timing for the follow-up after the taunt is difficult, if you see someone doing it, you should compliment them.
Too high awareness
Well, there aren’t many people who can respond appropriately when they are angry and someone tells them the right thing.
If there were a throw that reduces DJ by about 2000, I wouldn’t have to use the Stun Maracas.