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Huh? It’s Lady Shiratoran, right? You can’t be…
Cao Cao’s response
I can’t cover it up after all.
The nameless has come under my command.
The top of chapter 5 of the mission is ???, but what should I do about this?
I’ve completed three routes except for the “if” one.
>>4
Set all the average values to MAX.
>>5
Thank you…
I can’t seem to max out the blue state; do I just have to keep doing spontaneous things over and over?
Give Akurai and Torachi better nicknames!
From the perspective of the opposing forces, it must be really tough to have the Purple Phoenix switch sides.
>>7
It seems tough that everyone’s favorite thread image becomes the enemy, not just in terms of strength.
>>19
When you’re raising your bond, everyone says it’s you they’re up against…
If you don’t attack with a quantity difference like at Red Cliffs, it’s a dangerous area that will come at you too quickly, it’s just so annoying.
I feel like I naturally reached MAX just by doing missions and bond quests, except for Ryūshū, but I wonder if that’s the case.
I hope they release about two more sequels to wrap up the story and then release Empire.
I want to unify the world with myself.
I cleared three routes, and when I defeated the one that came out, I got some kind of cheat accessory.
The attack power boost is quite subtle in this game, so I prefer this one…
I finally caught the red hare.
I have equipped the one for reducing fighting spirit and the White Tiger Fang.
>>14
Without a defense boost, won’t you be worn down quickly?
I’m doing little challenges here and there, but it’s way too satisfying to blast everything away with a belly punch using the crescent blade.
Because I dive in alone, the opponent has more options.
I’m just spinning around Janzhou, but I can finally see a rare 7 at 99.
I wanted to tweak the abilities of the Rare 8 weapons.
Specifically, I want to extend the cutoff and the rebound.
You got a job… somewhere other than here…
>>21
Being a guest of Wang Yun, it’s Cao Cao who is the most clingy, and that’s exactly where you shine.
Being in opposition means that I am disturbing the peace…
I thought the Hōten Geki was the strongest, but surprisingly, it’s fun to challenge yourself with any weapon.
The stick does not know.
>>23
The polearm feels like it was designed with consideration for those who are not good at action games, allowing them to still be able to fight, and I appreciated that and used it to the fullest in Musou.
I can’t help but laugh at the one who spins around with a crescent moon blade on their shoulder.
The stick is just too weak in firepower, but it’s fun to swing around.
The spear is strong with the dragon beam, but it’s quite difficult to use…
>>25
The spear doesn’t seem that difficult to use aside from having weak guidance for △△△ and the hassle of scattering weak enemies if you don’t use martial arts.
I hope the update increases the power of the staff…
When I wield a crescent moon blade or a double-headed spear, I suddenly take on an arrogant stance…
I quite like it when I, being thin, swing the Hōtengeki around.
>>30
The way of swinging during the strike makes me laugh.
Apart from the sword, everything has its own quirks in operation, yet it ultimately returns to the simple combinations of weak and strong, which is impressive about the Kōtenki.
The instructions for operating the stick were too simple and didn’t work.
The spear is stronger than I thought, but isn’t the damage tough in Musou mode?
>>34
Yes, it will be ground down hard.
(While thinking other weapons are strong, I challenge the Heaven’s Breaking Halberd with a time limit…)
Personally, I find the staff and the bokken a bit difficult to use.
At first, the spear was just “uhh,” but once I learned to consistently block and mastered martial arts, it became cheat-level!
The machete can make a living just by committing arson…
The spear doesn’t have much in terms of features, so it’s not very fun to use.
I love the sound of the outer attack peeling off with the dragon beam.
The one who said to defeat Zhang Jiao in Chapter 1 within 7 minutes relied on the strongest Heaven’s Halberd.
When I defeated Lu Bu, I used a sword.
The long knife is strong not only because it can set fires, but also because after making a quick slash sideways, it can release a wave of slashing attacks, allowing it to deal damage even during the judgment period.
Using the bokken to float and then hitting hard feels great, and it’s fun and satisfying to use the martial arts you can unlock at Stance 8 in places with many generals, though I forgot the name.
The fan-tipped spear really can do something if you just keep spamming the ultimate evasion.
>>45
“Red Hare and Lu Bu have managed with this…”
The spear’s strong attack initiation is crap.
The performance of Musou Awakening is incomparable to others.
Since it’s a weapon that’s more than half a long stick being swung around, it seems difficult to differentiate.
We should increase the number of weird weapons.
The evaluation of the spear is significantly lowered due to its appearance rate in training and the uselessness of △△△.
Rank 8 weapons are a bit tough to use regularly at the Musou difficulty since they don’t have extended evasion or deflection.
The spear is not needed either, and it’s useful because you can just hold it down to endure.
But isn’t the charge attack’s power weaker compared to other weapons…?
>>50
Hitting an enemy in a flinch state with a charged triangle from a ◻︎ is really powerful…
>>43
A person who can do a time attack with a staff like Lu Bu has a completely different level of player skill…
I can’t believe we’re playing the same game.
Bokken is often said to be just for fire, but the charged attack is simply strong.
You can quickly capture a base.
You can launch enemies with a spear’s guard strong attack, so you can connect from there.
If the strong guard doesn’t cause a float, it means an attack is coming soon, so you can mentally prepare yourself.
The bokken’s charging timing during strong consecutive strikes is difficult to understand, and I just can’t seem to get it right…
The enemy’s spear thrusts are annoying.
The speed run for defeating Musou Lu Bu has quite improved, but…
No matter how much you cut back, you can’t prevent Guo Jia’s defeat from happening.
>>58
It’s a lifespan reducing point, you know…
>>58
The one with the stick survived, and the one with the bokken was almost uninjured. Amazing…
I created a +99 weapon, but since I can customize its traits, it became stronger than an +8 weapon, allowing me to take down generals easily even at the highest difficulty.
The problem is that it costs an unbelievable amount of money to produce just one.
>>61
Where did you gather the 7 weapons?
>>67
I went around with equipment or weapons that increase weapon drop rates in a place where there are many generals for castle defense and castle assault in the latter half of the mission.
I think there might be a more efficient way to do it.
The charge from the spear’s □ is too short in range and misses a lot.
That said, the upright △ Tame has weak power.
So I was just digging into the ground and dodging while getting hit by debris, shooting beams with dodge △, or using guard △ for area attacks, that’s all I did.
7 weapons + 99 will take a lot of time.
>>63
Before doing it, I should finish all the other content.
I’m still indecisive about whether to specialize in Just Guard for weapon options or in evasion.
I feel like Jasukaga has a more lenient timing, so I want to go with Jasukaga, but I’m finding it tedious to face multiple powerful generals.
I love crescent moon blade punches!!!
Hey, is that something you can only activate if you’re holding the crescent knife?
>>66
I’m using it from the first hit, you know~
>>66
It feels like there might be the protection of the deity Kansei-tei-kun.
The spear has a strong guard, making aerial maneuvers easy, and spear throws are not only fun but also incredibly powerful, making it quite user-friendly.
If you just use a strong 3-hit combo, it’s tough, but if you launch them with a strong guard first, you can manage it pretty well.
The weapons already fly away close to 5000 with just one enhancement from around +40, which is tough.
At that point, the skill level would probably be 101, so it might be better to focus on one weapon type and sell all the others.
After about 12 hours, I finally finished one chapter.
This is longer and more difficult than I expected.
I noticed that someone who can rapidly press the air button before the attack can deal quite a bit of damage.
There seems to be a bug technique where after performing a crescent moon knife punch, if you shoot an arrow, the opponent’s external power completely melts away.
>>73
It breaks around five times normally, so it doesn’t mean much unless it’s against someone like Lu Bu…
>>76
It’s advantageous because it reveals the achievements of those who are far away.
>>76
The enemies in the latter stages of the Musou difficulty are tough, so there are quite a few situations where it can be helpful.
>>73
The mechanism is that normally only the punching part hits the locked general, but if you cancel the action the moment the shockwave occurs, the lock is released and the shockwave hits as well.
If it’s a one-man show, it might be better to specialize in evasion since it leads to repeated martial arts.
The Hōtenkeki has insane performance with its strong rapid hits during its Awakening.
It feels like I’m charging alone with a cavalry against a large army.
>>77
The walking speed is too slow, so I’ll just press triangle for now.
>>83
I guess it means that this is how you should actually move.
It’s nice to blow away the infantry just by walking.
>>77
It’s not a horse, it’s a bulldozer.
I feel good hitting the floating one with a hundred tiger punches in a snake stance…
What will you do about launching the Hōten Spear?
>>79
Using martial arts that consume little energy while spinning around.
>>79
Didn’t it launch when charged with a guard?
I think it’s fine to stay at the current level where people who want to can create weapons, as it would be problematic if we have to pull out rank 7 weapons from rank 8 difficulty.
>>80
There might be something like me vs. the Three Kingdoms in the DLC…
>>86
Is it like the opposite of the Toki-1 acquisition mission?
>>86
It’s nice, isn’t it? Liu Bei, Cao Cao, and Sun Quan striking the Peach Garden pose.
wa
>>91
I remembered the painting of Liu Bei, Xuande, and Cao Cao taking the Oath of the Peach Garden.
>>86
So it’s the Zhang Jiao route after all.
If the crescent moon sword punch activates a 10% chance for zero energy consumption, I would be super happy.
Even if it’s not activated, you can still collect fighting energy by continually using the Six Harmonies Spirit Qi and charging your attacks, which is impressive.
It took about 2 hours, but I finally got the Red Hare…
I can’t remember the names of martial arts…
>>97
Strong ya!
>>97
I only remember Tsuyoshi and Honami…
>>97
Ice Phoenix (Taihei Blizzaga)!
The Hōtengai, when used in a one-on-one duel, makes it so that once you evade the opponent’s first attack, the rest just turns into a flow of movements, which is amusing.
The square-headed halberd is undoubtedly strong, but I feel like it’s not the only one since the short-time crescent moon punch and the versatile spear are also strong.
The enhancement of the Thunder of Rebellion when equipped with the battle energy reduction accessory and during awakening is undeniably strong.
The Sky-Splitting Halberd is deadly when riding against Lu Bu…
>>103
In the battle against Lu Bu, the horse is like the final blow in a moment of madness at the end.
Taiyama Gohaku Palm!!!
>>105
Different Ouyama Gouha Palm!
Yellow Caps Buster!
The combo after lifting with the Houtenkiki just doesn’t feel right.
For now, I’m ◻︎△△ing, but…
>>107
Weak weak weak strong → It’s looping in circles.
If you have excess fighting spirit, spin around → spin around → spin around.
The strongest technique of the Hōten-Geki is powerful, but… it’s powerful, but…
>>108
I am maintaining balance with horse restraint.
>>108
It’s strong but full of gaps, a ridiculously long dance.
Strong but full of openings, calling it a horse because it takes a long time to mount.
🐎 I handle horses roughly, you know.
I realized by starting over from Chapter 1 for the bond with Zhang Jiao.
When coordinating with allied generals and martial arts techniques in the first and second chapters, there are unique graphics, and even with Musou generals, the consumed ki is low. However, as the chapters progress, the ki consumption for cooperative techniques increases.
I like that it’s not just the protagonist, but other warriors are also growing.
Well, the performance when substituted remains unchanged regardless of the chapter…
Is it true that a rank 7 with 99, if its traits are carefully selected, is stronger than an 8?
I was using rank 8 with brain death.
>>113
I think the time when players at rank 7 start to become stronger, without any earnings, overlaps with the time after finishing all routes including if, so there are no problems at all.
>>113
When you’ve mastered the game to the point where you don’t need to worry about dodging or extending your attacks.
Rank 8 has a good feeling of a muscle-brained setup, so there’s no problem!
>>161
To be honest, I think by the time you go that far, there won’t be any stages left to challenge.
Considering the performance of horse summoning, it seems that my beloved horse is almost undeniably the best choice.
When you miss the horse call, you might get stopped by the opponent’s attack, or after it’s over, you might not have depleted their armor completely and you’re on the receiving end of a counterattack, which is the downside of Ryofu’s horse.
The flying horse attack is impressive because it can create shockwaves even using a useless horse.
I feel that the strongest weapon is the crescent blade.
What weapon do you want to use to throw that punch?
When you punch with Guan Yu against a large army, the Musou gauge fills up rapidly!
Sometimes the initial hit-and-run misses can be troublesome, you know, it’s hard to use when we’re supposed to be one with the horse and rider.
>>123
Well, since the last impact is the main body, I’m using it with the mindset that it’s okay even if it falls off.
>>131
At least for the majority, except for a very small number of dangerous ones, if you charge in as a group, most of the external techniques will be stripped away and you won’t have to fear counterattacks, like with the human-horse.
The crescent blade punch has a super wide range, but I prefer the horse that has a circular wide range since it covers the area in front.
Even if I don’t get blown away, it’s surprisingly painful at the “no match” difficulty, especially if I’m being hit right up until I fly away with the horse summon.
It’s great to be invincible while calling a horse!
Can the same characteristic be attached multiple times?
In terms of gauge recovery efficiency, a one-on-one match is more exhausting.
Lü Bu, surrounded by his own soldiers.
When you take off your clothes, you look muscular but seem to have a body covered in scars.
I like that Zekkū can directly kill Tsuyoyumi.
I dislike that Kuuten slips past higher enemies.
Tensha finds it quite enjoyable to line up enemy generals and pull them all together.
The chestnut horse, Akahorse, is installed.
It’s like an easy awakened chaos dance type thing, punch…
Strong
My hands are properly rough like a martial artist’s hands.
I want to get the Meryan from Lu Bu, but which weapon is the easiest?
>>135
I think a sword is good.
If it’s a single enemy, there’s no doubt that the sword is strong.
>>135
I felt at ease with the sword.
It’s also easy to obtain.
>>135
Personally, it’s a spear with an easy-to-use aerial skill.
If there’s a reduction in fighting spirit, I think the Bōten-geki would be fine too.
>>135
I think it’s the most reasonable to bring a level 8 sword from the Yellow Turban Rebellion challenge.
With a sword and a twin halberd, you can generally manage in any situation.
The crescent blade not only gives body blows but also feels amazing with shockwave attacks, I love it so much!
Moreover, initial skills.
>>136
That external skill reduction is amazing and it forcibly keeps distance, so it’s low risk and helpful.
The Blue Dragon Roar should be strong, but the Strong Break Palm is too lawless.
The fact that the fan-shaped spear can release shockwaves when dodging is appreciated, so please add that to all weapon types.
It’s nice that a sword doesn’t have to think about unnecessary things.
If you miss the hit-and-run, swinging the hōtengeki in the air doesn’t connect.
The sword is amazing for being easy to use anyway.
The combination of man and horse is powerful, so if you don’t know when to use it, you’ll easily get crushed.
>>147
It’s funny to hear the hit sound and see the HP bar being ground down while I’m making a “neigh” sound.
The sword has a nostalgic control system that is also friendly to veteran soldiers.
I like one-on-one sword fights the most.
If you base it on airborne launches, then counterattacks aren’t scary either.
There are so many types of halberds that advancing their enhancement stages feels like a martial art that requires a lot of them.
For now, I’m using the one from the green field.
Damage to generals increased by 10%, attack increased by 10%, defense decreased by 5%.
If you equip two or more attack-oriented abilities, you’ll start to feel that it’s stronger than an 8-star weapon at around +30 to +40.
The ability to easily perform counters and parries is a major advantage.
I realized after it was over that the full power of the broadsword was only reached after the consumption of 1 with the accessory that consumes 1.
The sword is very versatile, able to handle both mob clearing and aerial attacks, but the only downside is that the high-cost skills are a bit lacking.
I’ve cleared everything, but aren’t low-rarity weapons sold in shops?
I’m not selling weapons ranked 1 to 3 for Guan Yu, Zhang Fei, and Lu Bu.
That technique is strong precisely because it’s used by the unbeatable Lu Bu.
In the sword series, experienced players can directly use the movements that are ingrained in their bodies.
Launching is easy too.
>>158
The movement from □×n to △ feels like it has shifted to martial arts, doesn’t it?
Could it be that the boss enemy, which must be defeated for victory, is designed not to fall from attacks by ally commanders?
Even though I’ve done it three times, it has never happened that another general defeated the enemy general for the victory conditions and cleared the game.
Next time, I might try leaving the stage boss general with just a little health left.
I still end up going from normal 3 to △ in team battles.
If the sword lands a slash while the dome is in preparation, it should be enough to chip away at it, right?
At the Tiger Gate, Lu Bu is at the bottom of the cliff, the three brothers with high morale are helping, and there are plenty of bases nearby, making it the easiest.
>>166
The area below the cliff is pretty nice, right?
It can be reduced with a simultaneous shot.
>>166
The assassination of Dong Zhuo made things feel a lot calmer all of a sudden… so that’s why it was designed to be taken down there.
The battle with Lu Bu is the most troublesome when I’m on horseback.
Riding a horse and galloping around freely is such a waste of time.
>>167
It’s nice that you can forcibly bring it down with a crescent moon knife punch…
For some reason, I can’t lower it with the Yellow Cap Buster.
>>175
I throw the red rabbit horse…
>>159
Unlike the lower levels, there are escort characters, and you can use items and strategies as well.
Do you have any recommended configurations for accessories?
>>169
I think Genbu Armor and Fighting Spirit -1 are a solid combination.
>>169
It somewhat depends on the stage, but the ones that reduce fighting spirit are almost fixed, and if you are confident in your control, then increase attack; if not, increase defense.
>>169
Fighting spirit -1 and awakening reduced by 15%.
>>159
To the Allied forces who are waiting for me.
>>171
“We’ll attack Dong Zhuo while Guan Yu and the others hold him down!”
(She might defeat him, so just wait a bit…)
Struggling with 10% martial arts and 10% capture attack.
You can take it down with a punch…
I’ve been using various things for training, but I just didn’t know what to do with the staff until the end.
>>178
It’s a blunt answer, but I use general martial arts.
Or use a different weapon…
The subtle misunderstanding is that weapon attack power doesn’t directly translate to damage.
There is a twofold difference between level 8 weapons and unmodified level 7 weapons, but it seems that level 8 weapons have about 40% higher damage.
The reason enhanced Level 7 weapons surpass Level 8 weapons relatively quickly is due to that.
At Toralokuan, even without guards, Lu Bu can easily use his tactics because there are soldiers around him.
>>184
If something goes wrong, I have the luxury to go pick up some meat buns at a nearby fortress.
Please prepare about 10 bases for each stage.
It’s tough to defeat Zhang Liao and Guo in the Dong Zhuo assassination stage!
>>186
Let’s defeat Lu Bu!
>>192
Smart!!
>>194
Is it the Liu Bei army?
I was using a brainless fighter with double attack up.
There is a sense of urgency in how quickly we need to defeat them since our allies will retreat immediately.
It was easier for Lu Bu to take down Dong Zhuo at the beginning rather than rushing in recklessly.
>>189
People doing time attacks are defeating in front of Dong Zhuo.
You could just assassinate them right there!!
If I could only swap the traits on one rank 8 weapon, I’d want to reduce Musou Rambu by 20%.
I can’t escape from the recovery orb…
If your HP is red, it will gradually recover, and even if you die, you can quickly fight again, so I think it’s better to focus on attack rather than defense.
>>195
There are many situations that involve a race against time.
I’m glad that +7 equipment dropped as well.
I don’t really feel the benefits of the attack boost.
Even Wei hasn’t been established, and when I hear it’s called the true Three Kingdoms, I wonder which Three Kingdoms…
>>200
A rough global meaning of the Three Kingdoms.
Can you increase the stock-limited items sold at the tool shop by doing runs?
Lü Bu during the assassination wasn’t serious…
I wanted you to say, “Leave this to me at Hulao Gate, and you take care of Dong Zhuo!” Instead, I wanted you to say, “Let’s defeat Lü Bu together!”