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[Monster Hunter Wilds] I thought there would be an open beta test, but it was already over…

MONSTER HUNTER WILDS

1: Japan Otaku ReviewsYeahx6

I’m satisfied that I was able to defeat Redau.

2: Japan Otaku ReviewsYeahx16

It’s only about three more weeks.

3: Japan Otaku ReviewsYeahx4

I finally got back in shape, but it’s sad that the next one is on the 14th.

4: Japan Otaku ReviewsYeahx2

See you next week.

5: Japan Otaku Reviews

Somehow, I’ve become able to distinguish between canceling and countering using muscle memory.

6: Japan Otaku Reviews

If I could transfer my current demo save data, I would seriously collect materials…

8: Japan Otaku Reviews

I tried using a keyboard and mouse because I wasn’t comfortable with the usual pad controls, but the special operations are difficult.

9: Japan Otaku Reviews

I was practicing the gun lance and it ended up being over.

10: Japan Otaku Reviews

The dual swords look fun, but I can’t hear anything at all…

16: Japan Otaku Reviews

>>10

Once you get used to it, there aren’t many flaws.

It’s amazing that you can attack from a three-dimensional track.

110: Japan Otaku ReviewsYeahx4

>>10

It has been mentioned several times, but among the ever-complexifying weapons, it has become relatively simple and beginner-friendly.

As long as you pay attention to gauge management, there is really very little to remember.

The charm of just avoiding with ease.

126: Japan Otaku Reviews

>>110

I see.

I’m not quite feeling my main weapon from the last game, so I’m thinking of switching to dual swords.

11: Japan Otaku Reviews

The only thing that might skew the starting point of the final version is probably character creation.

12: Japan Otaku Reviews

I haven’t finished making the handsome guy yet…

19: Japan Otaku Reviews

>>12

Being able to revise infinitely is both a blessing and a curse…

13: Japan Otaku Reviews

When I tried to play Heavy with a keyboard and mouse, it said to press R and F at the same time for guard.

Simultaneously pressing keys on the keyboard, seriously?… I thought.

17: Japan Otaku Reviews

>>13

It’s pointless to play action games with a keyboard and mouse, so you should probably stop!

67: Japan Otaku Reviews

>>13

I think it’s based on the premise of using the mouse’s side button.

I mean, I think it’s impossible to play with a keyboard and mouse as a swordsman without side buttons.

It’s been that way since the time of the world.

15: Japan Otaku Reviews

They said they are considering extending the beta because of the PSN issues, but I wonder what will happen with the other platforms.

23: Japan Otaku Reviews

>>15

It seems like it was possible on Steam, so maybe just for the PS5 crowd?

18: Japan Otaku Reviews

Heavy is fun… Heavy is fun… and then it was over.

20: Japan Otaku Reviews

The insect bow is so much fun! But when I woke up in the morning, I felt a little pain in my right hand.

This is bad.

21: Japan Otaku Reviews

Remove the item use restriction after fast travel in the final version.

22: Japan Otaku ReviewsYeahx1

Albedo, you’re definitely going to transform and become the final boss, right?

53: Japan Otaku Reviews

>>22

There’s a lot of respect, so it seems possible.

24: Japan Otaku Reviews

I have gotten better at operating it, but I feel like I will forget again in three weeks.

25: Japan Otaku Reviews

I feel like I’ve accomplished almost everything I could, although there’s one more time left next week.

26: Japan Otaku ReviewsYeahx2

I ended up dying three times to Reda instead of Albedo…

27: Japan Otaku Reviews

I was thinking I would try changing my character’s eyes today.

I was shocked to find out that I had to wait again, as I completely forgot.

28: Japan Otaku ReviewsYeahx1

I guess all that’s left is the launch trailer.

Was there also an announcement for a title update during the world event?

29: Japan Otaku Reviews

The insect glaive can’t be mastered because I don’t have enough fingers…

30: Japan Otaku ReviewsYeahx2

Grow it… fingers.

31: Japan Otaku Reviews

It’s terrible that it’s abbreviated as “Albedo”… Well, I can’t think of any other good abbreviation either…

44: Japan Otaku Reviews

>>31

Albert?

32: Japan Otaku Reviews

I know it’s better not to fly with the insect glaive, but I end up doing it anyway.

39: Japan Otaku ReviewsYeahx1

>>32

No, it’s better to fly. After this, there will also be a counterattack.

Above all, the buildup becomes extremely easy, so the quick dive attack and spinning moves become really user-friendly.

33: Japan Otaku Reviews

I want to use the diffusive type because the regular type has exceeded satisfaction!

34: Japan Otaku Reviews

The keyboard is easy to aim with, but it can only move in 8 directions and suffering a lot with simultaneous presses.

35: Japan Otaku Reviews

I’ve managed to get a decent grasp on using the sword, bow, and dual swords.

I wanted to try the crossbow too, but maybe next time…

36: Japan Otaku Reviews

When concentrating on weak points during Redau’s Railgun?

It seems like I can get a big download, but the screen is shining brightly.

I finished without knowing where I should aim…

43: Japan Otaku ReviewsYeahx1

>>36

It’s after the railgun.

When I concentrate, my head turns bright red.

54: Japan Otaku Reviews

>>36

After performing a big move, it turns red when in concentration mode, allowing you to attack the wound at that time.

Albedo had something like that too, but it’s a bit difficult to take advantage of him.

37: Japan Otaku Reviews

Didn’t we have it one more time just before the release?

38: Japan Otaku Reviews

I barely managed to defeat the Shaguma Uncle by slapping his butt, not understanding anything at all.

I’m starting to lose confidence about whether someone familiar could easily defeat it on their first try.

40: Japan Otaku Reviews

Should I try other weapons besides melee ones?

It was over.

41: Japan Otaku Reviews

Wasn’t Reda pretty interesting?

59: Japan Otaku Reviews

>>41

Because I can properly understand the signs of an attack.

I think it’s just right for studying how to fight large enemies.

In contrast, it’s a huge mess!

64: Japan Otaku Reviews

>>59

The bear’s skeleton is pretty terrible.

42: Japan Otaku ReviewsYeahx5

Because of the whistle that calls the secret, my budgie and Japanese sparrow go crazy every time, so it’s a hassle.

45: Japan Otaku Reviews

I want to finish making adjustments to the character creation.

When I started in the morning, I realized that my jaw looked longer than when I was creating it…

46: Japan Otaku Reviews

Crossbows are great because aiming and focusing are equal, making it easy to destroy targets.

47: Japan Otaku ReviewsYeahx4

Albedo, just you wait.

I’ll become super strong and kill them all.

48: Japan Otaku Reviews

I managed to defeat Arushubeldo somehow, but it was quite a struggle, and I want to take it down quickly with the serious gear from the full version.

49: Japan Otaku Reviews

I have finally gotten used to the flute.

Managing buffs, placing orbs, and handling stock cancellation is incredibly busy, isn’t it?

74: Japan Otaku Reviews

>>49

Are you not overlooking the just-in-time elements that you press at the right moment?

50: Japan Otaku Reviews

In the end, Alshberd couldn’t win without using rocks.

51: Japan Otaku Reviews

With my skills, I couldn’t defeat Albedo within the time limit using a Switch Axe solo.

I want to believe that various improvements will be made when it becomes the final version.

52: Japan Otaku Reviews

There will be a second one from the 14th!

Also, there’s a survey this time, so make sure to send your requests properly!

60: Japan Otaku Reviews

>>52

Whoa, send me one more extra layer for the cat’s one-point use!

55: Japan Otaku Reviews

In alchemy, the process of creating the Philosopher’s Stone involves going from Nigredo (black) to Albedo (white) and finally to Rubedo (red), so I actually think it is inspired by Alchevaldo.

It’s just that Wakka is a bit of a nuisance.

57: Japan Otaku Reviews

I still can’t decide whether to play on PS5 Pro or RTX 3080…

The 3080 operates more smoothly with β, but will the official version reverse that with Pro Enhance…?

112: Japan Otaku Reviews

>>57

Isn’t β not compatible with pro?

The final product looks significantly different, yeah.

58: Japan Otaku Reviews

Aren’t you going to extend it for the PS that fell?

61: Japan Otaku Reviews

It’s strange, Wakka… it’s a completely unrelated game.

62: Japan Otaku Reviews

I’m doing my best to capture Albedo, but there’s not enough time.

63: Japan Otaku Reviews

It’s hard to shoot the bug stick’s mark ball…

65: Japan Otaku Reviews

I hope the guild members aren’t like Albedo…

66: Japan Otaku Reviews

The actions of the Charge Blade are too heavy and exhausting.

Why does this work emphasize such a sense of weight?

81: Japan Otaku ReviewsYeahx3

>>66

However, the charge axe has already been classified as a strong weapon since the trial version, so it probably won’t receive much adjustment.

68: Japan Otaku Reviews

I still don’t know any of the locations of rocks, vines, or gimmicks at all.

85: Japan Otaku Reviews

>>68

Watching videos and streams of better players was more helpful than searching for it myself.

69: Japan Otaku Reviews

Redou was really as easy to deal with as Rioria.

70: Japan Otaku Reviews

Did the issue with Sekureto-kun being sluggish get included in the items to be fixed in the final version…?

It’s probably the system I will use the most, so the current Sekreto-kun is just too hard to deal with.

71: Japan Otaku Reviews

Is it just me, or is it hard to tell if the Doshaguma came from From?

72: Japan Otaku Reviews

73: Japan Otaku Reviews

The environmental gimmicks are hard to understand, aren’t they?

75: Japan Otaku Reviews

I feel like it’s difficult to tell if I’m in a demon state, a demon enhancement state, or a normal state while using dual swords.

88: Japan Otaku Reviews

>>75

I understand this.

If I try to launch a demon attack, it gets cancelled.

76: Japan Otaku Reviews

I reconfirmed that the improvements announced for the screw rod are probably not enough.

77: Japan Otaku Reviews

I cried because it took so long to defeat Goshaguma due to having no firepower at all.

78: Japan Otaku Reviews

I think dual swords are quite strong in mobility, but it seems a bit tough to deal damage until you get used to it.

Dancing wildly and intricately interspersing with Demon Claw Slashes… Ugh, I got hit!

79: Japan Otaku ReviewsYeahx4

Since we were able to defeat it somehow, all that’s left is to wait for the release.

Since we were able to defeat it somehow, all that's left is to wait for the release.

80: Japan Otaku Reviews

I wonder how cheater measures are in this game.

I hope that if an invalid value comes out, I will be banned from entering.

82: Japan Otaku Reviews

I wonder if the extension will only be for PlayStation.

83: Japan Otaku Reviews

I apologize for the basic question, but is it okay to move the cursor in focus mode to align with the camera’s weaknesses?

84: Japan Otaku ReviewsYeahx4

Sekreto-kun, to give you a hundred steps, your speed is good, but come right away when called.

86: Japan Otaku Reviews

I feel like I somewhat understand the gun’s just guard.

It’s easier to reload while guarding than to just match it with a normal guard.

87: Japan Otaku Reviews

My character and companion keep saying to use the terrain, but I have no idea where or how to do that, so I just ended up finishing without knowing at all.

89: Japan Otaku ReviewsYeahx26

Seriously, don’t mess with me…

90: Japan Otaku ReviewsYeahx4

Seriously.

Don’t mess with me…

91: Japan Otaku Reviews

Secreto-kun is great at picking up down items, but he won’t come if he’s in a bad mood.

Look! Goss is about to die!

92: Japan Otaku ReviewsYeahx1

A cunning bear that pretends to stop attacking only to unleash a big move from there.

93: Japan Otaku Reviews

It seems like the octopus has a name and colors that are reminiscent of nigredo and rubedo, so perhaps a final boss will appear.

100: Japan Otaku Reviews

>>93

I feel that Nigredo is like a sesame seed.

The final boss is probably red…

103: Japan Otaku Reviews

>>93

The Shagaru Magala that has broken its shell is coming.

94: Japan Otaku ReviewsYeahx2

I think the do-shaguma is relatively straightforward, but the fact that it stands on two legs and flips the chabudai is tough.

It’s really tough in a narrow place.

95: Japan Otaku Reviews

I’m going to make a complaint right away.

96: Japan Otaku Reviews

The terrain is taught to you by the Ailu.

As for the vine, it is easy to understand because the vine is on the tree.

97: Japan Otaku Reviews

It feels great when you hit a full burst into a bear’s mouth.

98: Japan Otaku Reviews

I got used to one-handed swords, but I heard that the balance of firepower changes with specific names, so I didn’t play too much and ended it there.

I want to try the product version soon.

99: Japan Otaku Reviews

Is the monster escape issue still not fixed in this test?

I was so unsettled that I was running away to the point of feeling murderous.

101: Japan Otaku Reviews

Isn’t the Hope equipment way too cool for starting gear?

102: Japan Otaku ReviewsYeahx1

Somehow, with the voice added, it feels like the Ailu is being naughty.

104: Japan Otaku ReviewsYeahx6

Let me save multiple character creations!

105: Japan Otaku Reviews

The ivy will create a pitfall no matter when it drops.

106: Japan Otaku ReviewsYeahx1

It’s understandable since I haven’t played much and I’m not used to it, but this is the first time that Monster Hunter controls feel this uncomfortable to me.

107: Japan Otaku Reviews

Honestly, I think it’s correct to have a relatively weak position politically on the internet at the demo version stage, right?

119: Japan Otaku ReviewsYeahx3

>>107

I think it was the right choice to say weak, weak, as a one-handed sword user.

154: Japan Otaku Reviews

>>119

The actual texture aside, the firepower is weak…

108: Japan Otaku Reviews

Could you stop getting lost, Secreto-kun?

109: Japan Otaku Reviews

I couldn’t play with my friends at all because I kept getting kicked out due to errors after joining the multiplayer.

Sorry, Geriyosu… It looks like he can’t make it, so let’s play just the two of us.

111: Japan Otaku Reviews

In the end, I didn’t do Albedo outside of multiplayer, and even in multiplayer, I couldn’t defeat him even once.

I guess I have no choice but to play the rockfall game solo.

113: Japan Otaku Reviews

I can’t help but look forward to wearing the reworked gravity equipment with the current graphics.

“There are also Geryos, so it’s irresistible for those who love fat armor.”

114: Japan Otaku ReviewsYeahx1

I’m used to using the gunlance, so my movements aren’t too clunky.

Still, isn’t the response to sheathing the sword somewhat poor? Are you saying you want to kill me?

I wonder if it’s also because of being in focus mode…

115: Japan Otaku Reviews

Since Sekreto-kun is bad with directions, I have no choice but to take the reins.

116: Japan Otaku Reviews

Great swords and katana are clearly too perfected, so I can’t see a future where they become weaker weapons from here.

124: Japan Otaku ReviewsYeahx1

>>116

If you reduce the motion value, it’s one hit.

128: Japan Otaku Reviews

>>116

Those two are not scheduled for adjustments, so they won’t drop.

164: Japan Otaku Reviews

>>128

No, they said in an interview that they are going to nerf the firepower of the sword.

171: Japan Otaku Reviews

>>164

Wasn’t that canceled?

117: Japan Otaku Reviews

The rock has become my main weapon.

118: Japan Otaku Reviews

Although new attacks for the Gunlance have increased, in the end, I was just stuck doing the full burst sweeping loop.

120: Japan Otaku Reviews

I hope the beta option settings carry over to the final version like this.

There are too many inconvenient points by default.

121: Japan Otaku Reviews

When was the third time again?

127: Japan Otaku Reviews

>>121

Friday

133: Japan Otaku Reviews

>>127

It was quite soon.

122: Japan Otaku ReviewsYeahx1

Dual swords have no attributes, so it’s unavoidable, but at this point, the damage output is just too low…

135: Japan Otaku ReviewsYeahx1

>>122

The Monster Hunter developer has a trauma with dual blades, so I thought they wouldn’t want to make them that strong… but in Sunbreak, they were definitely the strongest weapon by far.

162: Japan Otaku ReviewsYeahx1

>>122

You won’t deal damage unless you constantly use Rampage and Demon Slash.

At the demo stage, it’s one of the weapons with relatively high firepower.

123: Japan Otaku Reviews

Is the bow still strong?

125: Japan Otaku Reviews

The concentrated mode in close proximity is more difficult than I expected.

There are convenient aspects, so you just need to get used to the operation.

129: Japan Otaku Reviews

I wonder if the bug stick will stay like this… I might not be able to keep up.

142: Japan Otaku ReviewsYeahx1

>>129

Once you get used to it, it’s the best, so let’s get used to it together!

130: Japan Otaku Reviews

Dual swords have a coolness reminiscent of wire action.

131: Japan Otaku ReviewsYeahx1

I think it’s fortunate that we managed to optimize it on time.

Regarding balance adjustments, it might be better for your mental well-being to approach it with the mindset that it would be nice if things worked out at the master rank level.

132: Japan Otaku Reviews

The hammer has a nice feeling of violence, and thanks to the sub-weapon, I can bring along cutting weapons, so I wanted to use it again this time without worries.

138: Japan Otaku Reviews

>>132

I wonder which weapon would be the best if we consider only the severing of a tail…

134: Japan Otaku Reviews

Please provide the key config…

136: Japan Otaku ReviewsYeahx3

I can’t figure out the exact timing for playing the flute!

137: Japan Otaku Reviews

The dual swords feel quite sluggish, but I wonder if others feel the same way.

I wonder if I just can’t shake off this crazy feeling and return to my senses…

141: Japan Otaku Reviews

>>137

It’s faster than others…

181: Japan Otaku Reviews

>>137

The clumsiness is because the whole Wiles is like that, and since it’s after Rise, there is quite a gap; especially the sluggishness during demon transformation is tough to deal with.

139: Japan Otaku ReviewsYeahx1

I feel that the dual swords’ finishing move being a bit lacking is a little disappointing.

Let the spiral slash be unleashed.

140: Japan Otaku ReviewsYeahx1

Everyone was saying, “My wound! My wound!” Honestly, I didn’t really like it.

148: Japan Otaku ReviewsYeahx4

>>140

“Rather, it’s a weapon that can be maneuvered adequately without destroying the wounds.”

“The disparity of weapons that cannot demonstrate their true power unless they destroy wounds under a system based on wound destruction is just too severe…”

149: Japan Otaku ReviewsYeahx6

>>140

There’s no advantage in destroying it, and it’s hard to aim for anyway, so please go ahead and break it.

166: Japan Otaku Reviews

>>149

143: Japan Otaku Reviews

I’m still prepared to say that the attack power of the gunlance is being suppressed too much, even when it comes to the explosions, so shut up, idiot, and go die.

144: Japan Otaku Reviews

When in focus mode, I can’t perform normal evasions, which is troublesome.

145: Japan Otaku Reviews

All that’s left is for you to go crazy, and it will be perfect, dual swords.

146: Japan Otaku Reviews

I’m just happy to know that I don’t need to upgrade our PC.

If it stays like it was last time, the PC will crash because the fans were running that much…

147: Japan Otaku Reviews

I felt a bit sluggish in BT1, but this time I didn’t feel any stress, maybe because I got used to the controls.

150: Japan Otaku Reviews

When you think about it, isn’t the focus mode unnecessary for the gunlance?

If you’re full comboing, injuries hardly matter.

158: Japan Otaku Reviews

>>150

The dragon’s direction indicator works, so he is definitely there.

178: Japan Otaku ReviewsYeahx1

>>150

Far from being unnecessary, it’s one of the weapons for maintaining constant focus for a change in direction, right?

151: Japan Otaku Reviews

I want the focus to convey a clearer sense of being concentrated.

183: Japan Otaku Reviews

>>151

“Focus! I’ll make you talk.”

199: Japan Otaku Reviews

>>183

It looks like I’m about to throw a Hadouken.

152: Japan Otaku Reviews

The one-handed sword had mobility and allowed for perfect parries, making it the easiest to use.

153: Japan Otaku Reviews

I thought the homing arrow came from the new generation.

155: Japan Otaku Reviews

By the way, were you standing here?

165: Japan Otaku Reviews

>>155

I saw you standing up.

156: Japan Otaku Reviews

In the end, it was only with Lance that I could defeat Alshberd.

Isn’t the hammer tough?

170: Japan Otaku Reviews

>>156

The firepower is quite low.

157: Japan Otaku ReviewsYeahx3

Overall, it was too late.

It’s good, isn’t it? All hunters with fierce flames, it’s good, isn’t it?

159: Japan Otaku Reviews

This time, after trying various things, I finally felt comfortable with the gunlance.

It’s fun to keep firing barrage attacks and rack up numbers…

160: Japan Otaku Reviews

For now, I collected a large amount of honey.

161: Japan Otaku Reviews

It seems that the increase in stun resistance this time is not too severe, as I was able to stun Arushubeldo four times while carrying a hammer in multiplayer.

163: Japan Otaku Reviews

The sound of the flute’s echoing jewel, somehow a little more.

What’s the point of increasing evasion performance and movement speed within that range?

It disappears in one second when it comes out…

167: Japan Otaku Reviews

Many have had their brains burned by fierce flames.

168: Japan Otaku Reviews

I wonder what will happen to the sword in the end.

In the interview, they mentioned something like it being a subject for adjustment, but in the announcement, there was no mention by name.

172: Japan Otaku Reviews

Guns also benefit from weapon power in artillery! It’s just a matter of how much it will apply…

In the end, it seems there is a possibility of the usual pattern where we can’t keep up with the firepower of other weapons that keeps skyrocketing in the late game.

173: Japan Otaku Reviews

It’s exhausting to avoid when I touch the guard weapon… and now it’s exhausting to get close when I touch the bowgun…

174: Japan Otaku Reviews

I think what you’re doing on the weekend is really putting it to the test.

175: Japan Otaku ReviewsYeahx1

The Switch Axe is good with a motion value of about 1.3 times.

184: Japan Otaku Reviews

>>175

It would be fine with motion values, but I want the motion speed to be increased to 1.3 times.

That behavior is too harsh for a counter hit without guard.

192: Japan Otaku ReviewsYeahx1

>>175

In reality, the full release will increase by 1.3 times.

No, that’s not it…

202: Japan Otaku ReviewsYeahx5

>>192

I don’t want to use it unless it increases by about three times.

176: Japan Otaku Reviews

The hunting horn’s wound attack looks fun.

191: Japan Otaku Reviews

>>176

It’s a mysterious weapon that usually dances to the rhythm.

I can’t believe it’s something that can be handled by humans.

177: Japan Otaku Reviews

The close-range concentration mode might be better if the attack button is moved to R1 or R2.

I’ve already ingrained the default controls of Monster Hunter into my body…

201: Japan Otaku Reviews

>>177

Focus can be selected as either a button hold or an ON/OFF switch option.

179: Japan Otaku ReviewsYeahx1

As long as the movement doesn’t change, even if the stats of the sword drop somewhat, it’s enjoyable and feels good, so there are virtually no issues.

185: Japan Otaku Reviews

>>179

The red blade’s motion is strong, isn’t it?

203: Japan Otaku Reviews

>>185

If it’s too much fun and you get carried away, it’s a good balance since your armor might break before you can do the kabuto-wari.

180: Japan Otaku Reviews

I’m grateful for the photo mode…

182: Japan Otaku ReviewsYeahx3

It’s not just about dual swords, but I feel like the response time for dodging and button pressing is slightly slow.

It’s just that the gap is unusually long…

186: Japan Otaku Reviews

It’s a blue planet, but it’s quite struggling.

It’s completely different from the world.

187: Japan Otaku Reviews

It’s fine since I’m not going to play multiplayer anyway, but isn’t it really tough to compete for multiplayer since Charge Blades can’t fight properly without breaking wounds?

188: Japan Otaku ReviewsYeahx2

If one-handed swords are judged based on their status abnormalities and attributes, I was thinking that if their damage output is raised, it would generally be improved, so there’s a possibility that the final version could be really strong.

189: Japan Otaku Reviews

High-speed transformation, please.

207: Japan Otaku Reviews

>>189

There is.

It’s not about analysis, it’s about being shown in overseas videos.

190: Japan Otaku ReviewsYeahx2

I really hope that one hand won’t just turn into a charged-down slash stick.

It’s not exactly a technique that feels good to hit, so just rubbing that thing endlessly feels really empty.

193: Japan Otaku Reviews

What feels comfortable in my hand is the hammer, but… I have a feeling that I’m being left behind in the game, which seems to be about dealing with stuff like perfect guarding and counters.

195: Japan Otaku ReviewsYeahx3

PS suddenly has concerns about possibly losing network access, so there are no options left but to choose PC.

204: Japan Otaku ReviewsYeahx1

>>195

You can play in advance! And then the PSN dies on the release day of Wilds! It’s really easy to predict that future…

196: Japan Otaku Reviews

I was busy and ended up not touching it at all, but I thought it had quite a bit of performance since I was able to pressure Albedo on my second try even with a super casual greatsword.

The main weapon, the Switch Axe, was an impossible game.

197: Japan Otaku ReviewsYeahx5

I can understand the appeal of a fierce flame, but personally, I don’t want it to be that extreme because I’m seeking something different.

That said, I completely understand the opinion that it’s just too sluggish.

209: Japan Otaku Reviews

>>197

As expected, there should be some improvement by the time I reach MR.

198: Japan Otaku Reviews

The sword and shield should quickly unleash without getting into awkward timing for both the counter and the counter uppercut.

208: Japan Otaku Reviews

>>198

Isn’t the counter quite straightforward?

200: Japan Otaku Reviews

I want to see more things like dodge counterattacks because weapons without guards or counterattacks feel lonely.

205: Japan Otaku Reviews

The fact that the new big move of the sword has super armor is just too amazing, and it made me laugh a little.

206: Japan Otaku Reviews

Is there any benefit to being in constant focus mode?

210: Japan Otaku Reviews

In the end, I couldn’t defeat An’ishuwaruda.

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