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[Pokémon Trading Card Game Pocket] The performance of Green is trash…!

Support Trainer’s Green: During the next opponent’s turn, all of your Pokémon will receive damage from your opponent’s Pokémon’s attacks reduced by 10. You can only use one Support card during your turn.

1: Japan Otaku ReviewsYeahx48

There are good and bad things to say, old man…

3: Japan Otaku ReviewsYeahx13

>>1

If only there was a draw…

27: Japan Otaku Reviews

>>1

Well, can I say it, old man…

2: Japan Otaku ReviewsYeahx6

With that effect activation method, it’s not worth it unless you can reduce about 40 damage.

4: Japan Otaku ReviewsYeahx13

A card for combat tricks that you can look at anytime.

5: Japan Otaku ReviewsYeahx1

Activate it with a free chain.

6: Japan Otaku ReviewsYeahx10

Reduce damage from sources other than techniques as well.

7: Japan Otaku Reviews

Why is it that only we are spoken of negatively when we should have the same value as Sakaki?

11: Japan Otaku ReviewsYeahx24

>>7

It’s only natural that something invisible with a strength of +10 is stronger than something visible with a strength of -10.

13: Japan Otaku Reviews

>>7

That’s because you need to read what the other person is doing and adjust accordingly…

14: Japan Otaku ReviewsYeahx12

>>7

Sakaki has the possibility to decide the match.

This is not happening.

17: Japan Otaku ReviewsYeahx14

>>7

It was likened to the phenomenon that lightning and healing ointment are not of equal value.

23: Japan Otaku ReviewsYeahx13

>>17

It’s a pretty easy-to-understand analogy, but only card gamers will get it!

219: Japan Otaku Reviews

>>23

Is it possible to not be a card gamer while doing this…?

55: Japan Otaku Reviews

>>17

Anrico: “I understand!”

8: Japan Otaku Reviews

If used, it will permanently reduce damage by 10.

9: Japan Otaku Reviews

Weakest support

10: Japan Otaku Reviews

It also reduces damage taken from traits.

12: Japan Otaku Reviews

It can create a confusing endurance effect when paired with a cloak, but its limited use is trash…!

15: Japan Otaku ReviewsYeahx1

The attacking side can concentrate their forces wherever they like, but

I remember the argument that the defense has to protect everything overall.

16: Japan Otaku Reviews

I’ve never seen it being used.

19: Japan Otaku ReviewsYeahx3

>>16

I met you once.

So…? That was my only impression.

18: Japan Otaku Reviews

Anyone who doesn’t take care of their Pokémon is no good…

20: Japan Otaku Reviews

I have never seen a Grunt from Team Galactic being used even once.

21: Japan Otaku Reviews

Rather, if you get hit by Sakaki, the value decreases even more due to being nullified.

22: Japan Otaku Reviews

I think it’s okay to lower it to -20 even from now.

25: Japan Otaku Reviews

In the Celebi environment, I included one card to prevent Mewtwo’s 150 damage one-hit knockouts.

Now? A cape is fine.

26: Japan Otaku ReviewsYeahx6

I think the current trainer card is the weakest.

28: Japan Otaku ReviewsYeahx6

Even if you can activate it during your opponent’s turn, I still don’t think a reduction of about 10 is enough to include it.

29: Japan Otaku Reviews

Become a big green.

30: Japan Otaku Reviews

I haven’t really done much with digital cards, so I’m not sure, but aren’t there any buffs or nerfs?

35: Japan Otaku Reviews

>>30

It won’t make money, so I guess they’re going to release a new green.

31: Japan Otaku Reviews

Isn’t it good enough to have half the effectiveness of the old man since I’m the old man’s grandson?

If it was a 1-draw, it would have been used.

32: Japan Otaku ReviewsYeahx1

There are also some that don’t have a frame for 20 sheets.

33: Japan Otaku Reviews

Well, wait, the upper adjustment is coming.

I wonder if there will be enough space even if it’s there…

34: Japan Otaku Reviews

I hit with a Kamonegi for 40, but it got reduced to 30… and that’s how it ended.

I just died normally after getting poked one more time in the next turn.

36: Japan Otaku ReviewsYeahx1

I think there will definitely not be any buffs because it’s a game where anything you release sells, and you can just create a superior version of a card with the same name.

37: Japan Otaku Reviews

Let’s learn from Hikari, who works as an assistant at the Nanakamado family’s house.

38: Japan Otaku Reviews

“Not adopted even at -20.”

39: Japan Otaku Reviews

Do it recklessly, around -50.

41: Japan Otaku ReviewsYeahx1

>>39

Focusing on Pidgeot, Nassy, and Blastoise was the right choice.

52: Japan Otaku Reviews

>>41

Well, if it’s a non-ex Nassy, I’ll forgive it…

43: Japan Otaku Reviews

>>39

Since we’re using a trainer slot, it might as well have been something like this.

40: Japan Otaku Reviews

There is still some possibility in a frikas environment, but it’s becoming impossible to prevent because of Palkia…

42: Japan Otaku ReviewsYeahx6

There was a level of demand for Pidgeot and Nassy support.

44: Japan Otaku Reviews

Both Gutsy and Darkrai are no good.

The only thing that can be prevented is a snowstorm.

45: Japan Otaku Reviews

Once you put on the cape, it gives a permanent effect increase of +20, so even Sakaki can’t handle it, which makes it valuable.

The 10% reduction can only be effective in very limited situations, and it has no effect against Sakaki, plus it only lasts for one turn, so that’s tough.

46: Japan Otaku ReviewsYeahx2

Pokémon cards also receive upward adjustments for cards with the same name from a few years ago, even in paper format…

54: Japan Otaku Reviews

>>46

It’s famous for things like adhesive bandages.

47: Japan Otaku Reviews

I have included it as a countermeasure against Mew with Charizard, just in case.

48: Japan Otaku Reviews

If I can activate it during the opponent’s turn and it reduces by 20, would I use it?

49: Japan Otaku Reviews

Is this the appearance of the Kanto Champion?

Please follow the example of the Hoenn Champion.

50: Japan Otaku Reviews

It will definitely become tougher if you put on a cloak instead of following the trainer’s instructions.

51: Japan Otaku Reviews

An attack like Sakaki’s has surprise attack potential.

If it’s a bad cut, it’s okay to add a little more volume.

53: Japan Otaku Reviews

I’m using two copies…!

It’s fun to withstand a lot with just Regirock!

I can’t let you play as Dusknoir very often!

I feel like I often just trash it directly from the deck since I can usually endure without using it.

56: Japan Otaku Reviews

It’s effective for the whole, but…

61: Japan Otaku Reviews

>>56

I think it would have been used if there had been a way to disable Sawamurā with a 30% reduction…

57: Japan Otaku Reviews

If I put a cape on HP140, I would want to use it as a counter against Sakaki.

Maybe it’s actually better to have multiple lightweight attackers rather than seeking robustness.

58: Japan Otaku ReviewsYeahx5

At least I have to exceed 20 in the cape; otherwise, it doesn’t even make sense to talk about it…

68: Japan Otaku ReviewsYeahx5

>>58

I was thinking that just using a healing potion before the cape arrives would be good enough.

59: Japan Otaku Reviews

The arrival of the cape has really rendered it useless.

60: Japan Otaku Reviews

It seems that the sadness of losing despite using this is greater than the joy of preventing a loss by using it.

62: Japan Otaku Reviews

If it were -30, Gyarados would have been included as a counter for Sawamurā.

63: Japan Otaku Reviews

All that’s left are the disadvantages of the trainer card…

64: Japan Otaku Reviews

It can completely block Mikaruge, but Mikaruge isn’t trending right now.

80: Japan Otaku ReviewsYeahx1

>>64

That’s fine with Shaymin too.

65: Japan Otaku Reviews

I would have used it if it were merchandise.

66: Japan Otaku Reviews

If all damage was -20, then I would have considered it.

67: Japan Otaku Reviews

When Red comes, I’ll go all out (different version)…

69: Japan Otaku Reviews

If it lasts, would it be used?

72: Japan Otaku ReviewsYeahx7

>>69

It would have been essential if it were permanent.

77: Japan Otaku Reviews

>>69

Well, in that case, it’s strong.

70: Japan Otaku Reviews

Would it have been strong if everyone healed 10 times?

71: Japan Otaku ReviewsYeahx1

>>70

Shaymin is fine, right?

73: Japan Otaku Reviews

Upon closer examination, isn’t this ability to negate damage from attacks this turn pretty good?

79: Japan Otaku ReviewsYeahx4

>>73

I feel like that is something too crazy.

74: Japan Otaku Reviews

It would have been usable if it had been around -30, at least in the battle arena.

75: Japan Otaku Reviews

The most shining moment was the Mewtwo ex mirror match in front of the cape.

76: Japan Otaku Reviews

It’s a Trainer Card, but it’s a headwind since the cape is an item that can be easily used.

78: Japan Otaku ReviewsYeahx5

The effect of protecting Pokémon doesn’t feel very Green-like in terms of flavor.

87: Japan Otaku Reviews

>>78

It looks like it was paired with Sakaki through the connection of the same Tokiwa Gym.

It’s natural to feel that it’s different from the character…

81: Japan Otaku Reviews

It’s weak enough to be appealed for even in permanence.

I don’t think it was at a level where I would definitely get in.

82: Japan Otaku Reviews

Before long, there will probably be another card with Green’s 〇〇…

88: Japan Otaku Reviews

>>82

It is probably my grandfather who will enter.

83: Japan Otaku ReviewsYeahx5

I won’t say it’s permanent, but I wish it could last until you take damage just once…

84: Japan Otaku Reviews

I think it’s good to use both.

Isn’t it strange that a reversal of performance is happening between goods (tools) with no usage limits and trainers with usage limits?

85: Japan Otaku Reviews

I like this.

86: Japan Otaku Reviews

I only have two SR cards for Green.

I want you to convert it.

147: Japan Otaku Reviews

>>86

The text “🤣” does not require translation as it is an emoji representing laughter.

89: Japan Otaku Reviews

Since we can’t use other support, it’s fine if the damage is halved next turn.

90: Japan Otaku ReviewsYeahx1

With this method, it really needs to reduce by at least 30.

Well then, you can roughly block one enemy attack in the early game.

91: Japan Otaku Reviews

Because this cape is really big, you know?

92: Japan Otaku Reviews

At least -20 would be fine.

93: Japan Otaku Reviews

It’s not very green, you know.

It would be better for us to switch Pokémon with each other.

94: Japan Otaku Reviews

I think it would be reasonable to consider that everyone reduces all damage except for status effects by 20.

It probably won’t stack two on anything.

95: Japan Otaku ReviewsYeahx2

Become a big green.

96: Japan Otaku Reviews

Ointment for Healing in the Reiwa Era

124: Japan Otaku Reviews

>>96

As expected, the ointment is still better.

97: Japan Otaku Reviews

I want a big sakaki too.

98: Japan Otaku Reviews

The small sakaki is cute.

99: Japan Otaku Reviews

The weakest trainer is the Misty that I use.

100: Japan Otaku Reviews

Is this guy taking part of the technique?

105: Japan Otaku Reviews

>>100

It seems like, by giving instructions, the Pokémon are gaining the will to endure damage.

101: Japan Otaku Reviews

If the cloak had just been an ordinary cloak, it would have been worth 10 points.

102: Japan Otaku Reviews

I hadn’t seen it at all before the cloak arrived, but now there’s really no reason to adopt it.

I wish they had just boosted the numbers specifically for Pokémon.

103: Japan Otaku Reviews

A card that can’t be included in a single deck with a lot of Trainer cards.

104: Japan Otaku Reviews

Even though I should have understood the difference in damage perception between Erika and Sakaki.

The next bullet makes this performance downright pitiful.

106: Japan Otaku Reviews

I want at least damage cut for the back.

108: Japan Otaku Reviews

Is it true that Nassy and Pidgeot will not take damage in the next turn?

109: Japan Otaku Reviews

If anything, Sakaki can still be included normally depending on the deck…

110: Japan Otaku Reviews

What was your impression when the person who posted the thread appeared?

118: Japan Otaku ReviewsYeahx2

>>110

I don’t use it in battles, but it’s cool and I really like the character, so I was very happy.

122: Japan Otaku ReviewsYeahx2

>>118

Well, I’m happy about it normally since I probably won’t use it if I get an AR…

111: Japan Otaku ReviewsYeahx2

If we’re talking about flavor reproduction, what is Kasumi even doing…

112: Japan Otaku ReviewsYeahx5

What’s weak is the support.

113: Japan Otaku ReviewsYeahx3

Even in the old Pokémon card era, Plus Power was +10 and Defender was -20, and it was considered equivalent since it could also reduce self-damage, right?

114: Japan Otaku Reviews

I should have known that Sakaki 10 was overwhelmingly more supported than Kizugusuri 20.

Even in passive recruitment, there were moments when it was sidelined by medicine.

Why did this person release it like this?

115: Japan Otaku Reviews

There is nothing that surpasses band-aids and cloaks.

116: Japan Otaku Reviews

I’m ignoring ASR even though it’s coming to Getchare.

117: Japan Otaku Reviews

Yes… I will reduce all damage to -100…

119: Japan Otaku Reviews

I wonder if I could change this smug expression into points…

120: Japan Otaku Reviews

It seems like the decision was made to go with the environmentally friendly option of 10, after continuing the meeting on whether to choose 20 or 10.

121: Japan Otaku Reviews

I think it’s fine to completely negate damage and effects to the bench after reducing the battle area by 20.

Even so, I don’t think it seems likely that they will enter as a strong candidate in the current situation where communication, Manto, Met, Hikari, Akagi, Natsume, and occasionally Mars are competing for slots.

123: Japan Otaku Reviews

I feel like a lot of people really use mats, even though this one isn’t used here.

125: Japan Otaku Reviews

My trainer is AR Katsura, huh… I thought.

It’s fun when a match is decided with that bald person’s smile.

129: Japan Otaku Reviews

>>125

It’s clearly the key to the deck, so there’s no way to compare.

It still has potential for the future.

126: Japan Otaku Reviews

Can’t it become a permanent effect even from now?

127: Japan Otaku Reviews

I was using it to dodge lethal in mirror matches, but since I put on the cloak, it has completely lost its purpose.

I can’t believe this has happened in just one month.

128: Japan Otaku Reviews

Darkrai is trending, and -10 is alive… not applicable.

131: Japan Otaku Reviews

>>128

Here, the healing ointment is normally included as an option for countermeasures…

It can also be used as a measure against Akagi.

130: Japan Otaku Reviews

With a 10 damage reduction, it’s already difficult to use effectively because it requires pinpointing specific hypothetical opponents against the health of your deck’s Pokémon, so if a cloak comes, it’s just not needed anymore.

132: Japan Otaku Reviews

If it were damage reduction for all types, I could still use it, but it’s only for skill damage…

133: Japan Otaku ReviewsYeahx2

There are many moments when I still find myself wanting Sakaki, no matter what.

134: Japan Otaku Reviews

It can be used as a Mimikyu meta!

136: Japan Otaku Reviews

>>134

I don’t even see it!

135: Japan Otaku Reviews

Although there is an advantage in that it can somewhat reduce attacks on the bench, since it’s a trainer, I would want it to be around -20.

140: Japan Otaku Reviews

>>135

It’s still tough unless you can nullify Sawamurā with a 30% reduction.

137: Japan Otaku Reviews

I have it but I’m not using it.

138: Japan Otaku Reviews

When they said the weakest supporter, it’s the one who worries about the Galaxy Gang.

141: Japan Otaku Reviews

>>138

The Galactic Gang can be used for compression purposes, at least to some extent.

143: Japan Otaku ReviewsYeahx6

>>138

The Galactic Gang has potential for growth in the future.

This one is already gone.

145: Japan Otaku ReviewsYeahx1

>>138

The Galaxy Team might still have some use in the future.

139: Japan Otaku Reviews

If you use this guy as a tool and equip it, it should be fine to have a damage of -10 all the time.

142: Japan Otaku Reviews

Isn’t Shaymin more capable as a Mikkaege meta?

144: Japan Otaku Reviews

The Galactics have potential for growth, but the thread picture…

146: Japan Otaku Reviews

I think it’s finally a choice with a 30% reduction.

148: Japan Otaku Reviews

Since it adds to your hand, you can draw and use it to compress 2 cards, Team Galactic.

153: Japan Otaku ReviewsYeahx2

>>148

The Galactic Gang quickly pulls up all the seed Pokémon with a Poké Ball, and there’s a type called Pokémon Communication.

149: Japan Otaku ReviewsYeahx3

Well, you see… the idea behind reducing damage by 10 is basically to ensure that you can just barely survive attacks from Pokémon like Mewtwo, considering specific situations, right?

If you’re going to use Sakaki, it shouldn’t result in a net 0 and death; at the very least, it should reduce damage by 20, assuming Sakaki is involved.

150: Japan Otaku Reviews

Though Okido is excellent, this guy…

151: Japan Otaku Reviews

Sakaki doesn’t have any space to enter anymore, but he was strong in the past…

152: Japan Otaku Reviews

>>151

There’s no space, but I’m still strong.

154: Japan Otaku Reviews

Let’s change it to draw 2 cards from the deck, as taught by the old man.

155: Japan Otaku Reviews

Yodame 10 is not to be taken lightly.

156: Japan Otaku Reviews

If it had been in the genes, I could have understood it, but it turned out to be an additional pack.

157: Japan Otaku Reviews

Please reduce the traits and various other things.

158: Japan Otaku Reviews

There are factions that use the Galaxy Team in combination with PokéDoll as the third and fourth Monster Balls for deck compression.

159: Japan Otaku ReviewsYeahx3

Sakaki still can’t let his guard down, as Airamudo can sometimes start with a 60 point attack and destroy everything.

160: Japan Otaku Reviews

The card name “Instant Cloak” might be strong… or something like that.

161: Japan Otaku Reviews

If the world were such that environmental meta could rotate, Sakaki would have used it.

164: Japan Otaku ReviewsYeahx5

>>161

Well, Green was not used even though Sakaki was there…

162: Japan Otaku Reviews

If I could, I would still want to include Sakaki now.

163: Japan Otaku Reviews

The cloak is too strong, or rather, the equipment is too strong.

165: Japan Otaku Reviews

I exchanged this guy’s AR for points because Leaf and the investigator had AR.

166: Japan Otaku Reviews

If it’s merchandise, I might want to be included in the empty slots.

If defenders come out with the same effect, I won’t be able to stand it.

178: Japan Otaku Reviews

>>166

On the contrary, I want to use Plus Power in conjunction with Sakaki.

167: Japan Otaku Reviews

If it was a card that could defend against a turn 1 Sawamurā by decreasing the attack on the bench by 30.

It might have become popular as a companion to Gyarados.

168: Japan Otaku ReviewsYeahx1

A delicate situation where controlling 10 points does not arise.

169: Japan Otaku Reviews

It’s strange that when I’m organizing it, I feel that 20 is too few, but when the match begins, it feels like I have too many unnecessary ones.

170: Japan Otaku ReviewsYeahx1

The decks that currently include Sakaki have specific operational purposes, so it’s really painful to see them being used often.

171: Japan Otaku Reviews

When there are opponents like Mewtwo or virtual enemies, it was normally included in the deck…

It’s fine with a cape now.

172: Japan Otaku Reviews

If there’s space, I’d still like to include Sakaki’s card.

180: Japan Otaku Reviews

>>172

I would rather prioritize Natsume, so it’s a bit uncertain if the use isn’t decided.

174: Japan Otaku Reviews

Cloaks are always powerful, no matter when you use them.

Not only escaping lethal damage, but the intermediate evolution with HP 80 becoming 100 also puts pressure on.

A use that is utterly impossible for green.

175: Japan Otaku ReviewsYeahx3

As long as Sakaki exists, there’s no point in adjusting to withstand 10 damage from a regular attack, because if you’re not in a situation where you can withstand 10 damage from a regular attack, you can’t feel secure using it, which is a problem.

176: Japan Otaku Reviews

If it’s limited to one turn, at least make it 20.

177: Japan Otaku Reviews

With the tool meta coming, I think balance can be achieved.

185: Japan Otaku Reviews

>>177

The easy-to-understand meta cards are currently adjusted to be somewhat weak, so there is little hope.

179: Japan Otaku Reviews

Please allow me to use it at any point during my opponent’s turn, but only if I didn’t use a Trainer on my previous turn.

181: Japan Otaku Reviews

If it’s 3 turns, then -10 is okay…

182: Japan Otaku Reviews

Since it’s -10, it can’t be protected from Darkrai or Greninja.

195: Japan Otaku ReviewsYeahx1

>>182

Shark skin and rough textures too…

I wish all damage sources would be -10 until the next turn.

183: Japan Otaku Reviews

What if you always have 10 HP left after taking the next opponent’s attack?

186: Japan Otaku Reviews

>>183

Darkrai and Gekko are trending.

187: Japan Otaku ReviewsYeahx3

>>183

Two are definitely necessary.

194: Japan Otaku Reviews

>>187

The era of the Gigas deck is about to begin…!

188: Japan Otaku ReviewsYeahx2

>>183

Suddenly incredibly strong.

191: Japan Otaku Reviews

>>183

It doesn’t seem to be green.

It looks like a fighting gym leader or one of the Elite Four.

184: Japan Otaku Reviews

If all of my Pokémon listed above have damage from the first move reduced by 10, there might be a demand for Gyarados.

189: Japan Otaku Reviews

Even now, Sakaki still hits normally, so I’m in favor of using it…

Of course, it will be a formation thought out with the imagined enemy in mind.

190: Japan Otaku ReviewsYeahx3

When this guy came out, it wasn’t bad to use him to raise the demand for the opponent’s Mewtwo (Mew) 150 and Celebi when using Mewtwo.

You say it’s meaningless with Sakaki, but if the opponent doesn’t have Sakaki, it means it can still work.

Now that the meta has ended, a nearly superior variant called “Mant” has come out, so it’s just fallen out of favor.

198: Japan Otaku ReviewsYeahx2

>>190

When I have a pin prick green in my hand and my opponent doesn’t have a Sakaki, it’s limited to that situation, and even though I can’t see my opponent’s Sakaki, they can decide to play their Sakaki after seeing whether I’ve used my green or not. That’s just really weak…

192: Japan Otaku Reviews

If you only include one corresponding seed from the Galactic Team and assemble it with only the Pokémon you want to bring out, then…

It’s used in a narrow combo to definitely pull the desired Pokémon in the Galactic Team communication.

193: Japan Otaku Reviews

I can’t see my opponent’s hand, so even if I use it, I can’t really tell if it hit or not.

201: Japan Otaku Reviews

>>193

It’s not a card that can be effective in a situation where you can’t understand the board.

196: Japan Otaku Reviews

It can be said that it symbolizes how the damage calculation and assumptions have become a different game since the introduction of tools.

197: Japan Otaku Reviews

The tools are a bit too strong.

Just a little plain for lamb only.

207: Japan Otaku Reviews

>>197

If the EX that spreads status ailments becomes popular, it’ll be troublesome to have to reluctantly include it, so please stay inconspicuous.

199: Japan Otaku Reviews

If it had come out at the same time as Sakaki in the first wave, it would have felt like… well, you know.

200: Japan Otaku Reviews

It’s honestly at a level where it’s strange if it doesn’t receive a buff, considering that it’s weak even without a comparison target and gets hit by a double punch of the comparison target’s cape.

202: Japan Otaku Reviews

Would I use it if it’s around -40?

205: Japan Otaku Reviews

>>202

I think I’ll use it in a Regirock deck.

210: Japan Otaku Reviews

>>202

Then I’ll use it.

Even in the early game, it’s possible to roughly crush each other in a one-turn brawl between the frontliners, not just in the reading phase at the end.

203: Japan Otaku Reviews

If the tool had come out first, it might have had different performance…

204: Japan Otaku Reviews

Even Sakaki is not often adopted outside of aggro types.

206: Japan Otaku Reviews

Regardless of whether it’s actually usable or not, if it was born as a card to counter Sakaki, then it really can’t reduce by 20…

If you’re at zero, you might as well die.

208: Japan Otaku Reviews

Even if you’re going to use it on Mewtwo, it’s pretty questionable to assume the opponent has a Mew team.

209: Japan Otaku Reviews

I wanted them to do their best for the individual rank, not everyone – at least 40th place.

211: Japan Otaku ReviewsYeahx2

I haven’t really used lamb much, but I don’t want to play in an environment where lamb is essential, so I’m okay with the current situation.

212: Japan Otaku ReviewsYeahx1

Sakaki is still strong if the virtual enemy is clearly established.

213: Japan Otaku Reviews

Since it’s DCG, the performance of that card is terrible…! Please feel free to buff it.

216: Japan Otaku Reviews

>>213

If they keep releasing new cards at this pace, they won’t get a power-up, will they?

214: Japan Otaku Reviews

I had been taking about -30 damage until my next turn.

215: Japan Otaku ReviewsYeahx1

The fruit of the lamb will be wasted if you can’t predict or if you’re not a psychic.

217: Japan Otaku Reviews

If you stack the duplicated greens, let’s enhance them to -20-30.

218: Japan Otaku ReviewsYeahx3

It’s just that due to the constraints of the framework, it can no longer be put in carelessly, but Sakaki is still strong as usual.

220: Japan Otaku Reviews

If there were a 20 damage reduction for all types of damage, it would be godlike in the current environment.

221: Japan Otaku Reviews

When it becomes -20, it nullifies Greninja’s sniping.

222: Japan Otaku ReviewsYeahx2

Depending on the opponent’s deck, it could end up being below green, and there’s no room for it, right, Ram?

223: Japan Otaku Reviews

Speaking of which, it’s a rare situation in this game that despite being a Darkrai environment, sleep isn’t popular among Pokémon.

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