
That’s tough, isn’t it?
I’m glad I could hear it.
You could say that, couldn’t you?
Yeah, it’s really tough.
It’s tough that one mistake can lead to death.
Even the juniors couldn’t escape, and the piles of corpses keep accumulating, wahaha!
Sometimes there are situations where you can’t even escape from your makeup debut, wahaha.
No, it’s tough.
Is it better to do the factor rounds in the field after all?
>>7
Are you aiming for 96…?
Then this isn’t the time to be listening in a place like this.
If it’s speed level 1, is it fine with Viv?
>>9
The ideal is Bakushin.
Somehow, the mecha ended up being highly complete, didn’t it?
Windy-chan has already decided on an existing character for the next Rig Hi.
I made the Oguri for now, but making Nishini and Taiki from here is a pain…
Is it best to stack both the escape and the bud together?
>>14
I want a somar.
Both compatibility and aptitude are just terrible…
It’s painful to feel that the flower, which I felt so strongly, now feels very outdated.
The depreciation of the skip is significant.
Does the void space become a straight line again just before?
I thought I would never do this again with such a terrible recommended specification for Rita, yet here I am facing this treatment.
It seems that there are fewer good factors related to flowers than I had expected.
Please sell me report stones this month as well…
Both training and rigging rely on luck.
It’s like a pachislot that doesn’t pay out at all, haha.
It is enjoyable that borrowing Karen-chan clearly elevates the quality a notch.
I’m sorry, it’s really tough.
I realized something serious…
If you borrow Konjou Karen-chan, you can’t borrow Spifal-ko.
So it was easy for the mecha?
>>23
I think the balance between comfort and finish is the most important.
Mecha has fewer irritating points, so it belongs to the easier category.
Lark was relatively empty in terms of training Changmi, but speed is indeed its appeal.
Machines are easy.
After all, there’s hardly any need for improvisation.
The tedious task of carefully feeding cheap meals while paying attention to the numbers on the left in the final stage is really bothersome.
Unlike the worst mecha that can give hope in the late game, if crops don’t come in green at the beginning, it’s game over, wahaha!
Platinum 4 said it’s okay with mechanics, so I believe it, wahaha!
If the race and the break were definitely green, I could have endured it.
Why does Windy-chan have to pray for green on her day off even though she has no stamina?
The mech has a nearly fixed pattern for energy distribution and a predetermined flow for leveling up, making it super easy.
What needs to be done is the work itself, but there’s no need for complexity like this.
It had been a while since I worked in the fields, and it was a festival of updates, so it was somewhat enjoyable.
It is already in the past tense.
It’s not shining enough.
The production is too long.
As expected, can Maile be raised in the next scenario???
>>34
I don’t think they will adjust that considering they are holding the Oka Sho right after the new scenario update.
The early sandwich combo is too off-tempo and I don’t like it…
I really don’t remember about the farm and I don’t want to do it, so I’m growing a Donna that doesn’t have any purpose anymore with a robot in daily tasks…
As expected, I will start working in the fields from tomorrow… I will…
Beyond this hard winter in the field, a spring called Aniva is waiting.
The subordinates are following closely behind.
When a new scenario comes, it’s bothersome and gloomy to have to learn the theories again.
I escaped from the field and am having fun doing laps around the Arc de Triomphe; it’s short and comfortable…
Personally, memorizing new scenarios is just fun for me, so it’s not a burden.
I never imagined that remembering could be this painful…
Doing farming and working on machinery makes the crispness of the machinery stand out.
I want the new scenario to have a good tempo.
The most frustrating pattern is when the first half raises expectations, and then suddenly some farmer loses their motivation.
I want next month to come quickly…
>>44
Do not hold on to the faint hope that the new training will be easy.
>>45
Since they are not developing the next scenario in the current one, it’s possible that they haven’t considered playing like in a field at all.
If you’re not aiming for a 96 butt, then a mech will be fine.
There is a possibility that the machine is better than the new training.
Riguhi just needs to reach Platinum 4.
It’s perfectly fine to do factors and training with a machine.
When I talked about the next scenario, Windy-chan laughed.
>>49
Wahaha
It’s easy to get a UE or something like that.
There is no guarantee that anything is easier than the divine messenger Nario over a machine.
If it’s a big escape 3, just raising the mechanics will be enough.
>>54
Who will be the short-distance runaway number 3?
I feel that the level of completion is due to the fact that the mechanics were able to be thoroughly brushed up while the fields, pressed by the implementation deadline, were looked at from the side.
In other words, the next scenario is…
It’s extremely troublesome to divide by distance.
It would be good to make it selectable at the beginning of a scenario.
If you think about stress, it’s better to have a machine, wahaha!
I cannot surpass my past self.
Windy-chan likes the fields because it’s better than UAF and it’s strong…
Factor cycling can also be done with a mech…?
>>61
Regarding flowers, it’s tough since I have to handle the Tiara route while extending both middle distances and dirt, so Lark is fine.
Other factors can be handled in either the workshop or the field.
>>62
Then let’s do factor farming with mechas.
I don’t want to touch the field except for the main cultivation.
What should I do about the sprint turbo…?
Even if it goes well, it is mentally impossible to be at the same level as when I failed with the machine.
If you want a rank, just stack unnecessary stamina with a mech, wah ha ha!
When I first started the farm, it was much easier and better than UAF.
Even the places where UAF can consult were praised.
I still preferred the fields over the UAF.
>>69
Windy-chan is definitely UAF.
The farm is too influenced by friendship.
I will aim for 1500 power and 1300 guts with the mech.
If it’s around a plate number of 4, this is sufficient.
It’s impossible to farm.