
The sound collection is certainly a great machine.
It’s a monkey imitation of a flag.
>>2Hey!!!!!!
>>5The sound collection ability seems to be good.
Looking back, even though they should have been mass-produced, only blue and red are active…
By the time multiple aircraft are displayed on one screen, it’s considered outdated.
>>3During the Gundam capture operation, Cola was supposed to have his subordinates with him…
Back then, it didn’t feel like it was too outdated yet…
I have a sense of security that if I gave the flag data to an Italian, they would come up with a design like this.
It seems that the sound collection ability is high…
Lower compatibility of the flag
It seems that the power transmission technology is quite strong and is getting close to beam weapons.
Is it a guy like that?
>>8Gundam Exia: “So I came to crush you.”
To be honest, the flag is just lacking a lot of things that it should have caught up on.
>>9What was lacking?
>>21Mass production system
Regardless of the reality, it feels like Ham and Billy are criticizing, and the main rider, Korasawa, has the impression of being somewhat weak as a comedy relief, regardless of his actual abilities.
I prefer the design of the flag.
The Brave, integrated with this guy and equipped with a GN Drive T, is an incredible fusion.
The Gundam may overshadow them with its super performance, but I think the mass-production models before the GN Drive were doing some pretty amazing things, starting with remote power transmission technology.
>>13It seems like there could be accidents such as remote power delivery or a whole area turning into a microwave during experiments…
Nice European designGood sense.
You are also a Gundam.
I wonder what the MS design in that world would have been like if the old man had stayed without being scouted.
As long as you don’t force it down, the Inact is capable of movements that can make Cola Sour play with the Gundam.
If humanity had been able to independently develop weapons that could be used against GN machines, I think Soleta would have been in a bit of trouble.
If I recreate Episode 1 in G Generation Eternal…
Although it was to balance the game, Exia was considerably damaged while taking multiple hits from the GN Sword, which was not good.
>>19G Generation is always like that.
If anything, I can probably deal damage to Varthe even with Anfu or something like that.
The surface of Brave has quite a sense of enactment.
The GN machine for the game is a bit shabby…
>>23If we fully replicate everything around that area, the nano-laminate paint would block beams and somewhat withstand real bullets, making it a terrible game where the only way to get through is to physically beat it down…
>>25Everyone relies on the old man’s hammer…
Agrissa is quite strong and AEU does have reliable technology in that area.
A spinning shield? I like it.
There was also hover equipment for ground use, right Inact?
The flag tends to get troublesome for the one riding it.
It’s great that the fusion with MA is differentiating it from the Human Revolution Federation.
If it’s recreated in the game, the Graze battle from the first episode of Iron-Blooded Orphans will seriously turn into hell…
Mimicking and following others is indeed a fact, but there are advantages to being a latecomer, so performance-wise, it’s not something to be looked down upon.
supposed to
I liked the face and wings, but they’ve been changed in Brave…
I was impressed that the development team stayed together until Brave.
It’s impressive that you are consciously creating with scalability in mind.
The widespread use of GN machines has turned everything into trash.
So is it quite reckless to have a ham flag that is a super ace-focused, overly customized version of a flag that already seems to have poor productivity?
>>37It’s unreasonable, but since it’s a tuning directly from the professor who is the developer, it’s still somewhat acceptable or makes sense.
By the time of the enactment reveal, retiring most of the Hellions is already a significant advantage, right?
The flag hasn’t seen proper general deployment either.
It’s not that flags were difficult to mass-produce; it’s just that AEU had foresight and was quick to prepare for the distribution system.
Even with flag customs (over-flags), once they are completed, it’s possible to quickly manufacture multiple units to create an ace team.
>>41I received all the know-how! It’s truly connected to the various efficiencies I’ve achieved, and that leads to advantages around here…
>>41Isn’t Professor Eifman dangerous after all?
>>70The group was angry at Trinity for that series of actions.
Regardless of whether Trinity does it or not, I think there was eventually an order given to Setsuna and the others to kill Professor Aifman, which makes me feel somewhat unsettled.
>>74The professor was targeted because he was researching the properties of GN particles, and after distributing the GN Drive, the Union would have an unfair advantage.
For the ambassador (Ribbons) who wants to accelerate integration, it was just an obstacle; it’s not something he particularly intended to target during peacetime…
>>74I think it could have turned out well because Veda is quite receptive to opinions.
It’s a team that would even wait 30 minutes for evacuation when burning a drug field.
Even though Sashes is riding too…
When you line up the main units, I really think the perfection level of the Tieran All-Region Correspondence Type is crazy.
>>43In other words, although it can be said that the advancement was mostly due to luck, Tierlen stands out too much above the rest.
I’m sure there was a mention that when Enact and the all-area Tieren appeared, we had to start the intervention from the pre-intervention CB perspective, right?
>>48There is nothing in particular that is specifically mentioned.
Just to follow up, Enact was developed with the understanding that AEU would operate it as a basic combat unit all across Europe from the very beginning! Thanks to that, preparations for its deployment across the entire region were very quick even before mass production.
The flag was strongly perceived as an extension of its traditional military use, so initially, it was thought of simply as something that would be good if the ace used it, which is one reason why the spread and expansion of its operational base were slow.
I have a feeling that I wanted the Jikaren to start imitating the flag too, and for it to become an ultra-flag world.
>>50I don’t think it’s possible unless there’s a revolution in the firepower of Flag and Enact.
It seems that even with a full-power electromagnetic rifle, it’s uncertain whether it can penetrate Tieren’s armor.
The Tieren had no mobility at all, but seemed to have everything else…
So I added mobility and made it able to fly as well!
Well, there were originally types that could fly, like those that were slow, similar to the ones that bears rode.
If you say that Akihiro used it, it is said to be quite favorable.
>>52In terms of performance, it nearly overwhelmed the Exia aside from sheer force, and the Agrissa even had a makeover, so it has been quite favored.
Unlike the Union that is separated by the sea, the AEU and the Human Reform League are connected by land.
The flag and this are also new advanced aircraft.
I found the characteristics and approaches of each faction in the series interesting, so I would like to see something like an alternate scenario where Gundam doesn’t appear.
The Tieren is strong, and if the Super Soldier isn’t exposed by Sorebi, it should hold up quite well, so is the winner going to be the Human Reform?
When looking over the entire field, even without a jinx, it seems that we would have reached something close to Ahead.
I can strongly feel that kind of ominous premonition about the seriousness of the Human Weapon Development Department.
>>59Stop being serious and fix the seats properly.
>>60That has become decent, hasn’t it?
But if it turns into a full-scale war, it seems like the strategy will be to ignore the Iron Man and focus on destroying the carriers and base facilities.
>>62Ignoring livability, the operation time is…
>>62It makes quite a bit of sense for the attacking side to come in bombing in flight mode while the defending side intercepts in a maneuverable MS mode, doesn’t it?
But if the livability increases and the defeat probability goes up, isn’t that a waste?
I can’t forget that in the old cola sour thread, the demo color was referred to as “Shinbashi color.”
Did the Human Reform League create an MA that corresponds to the sky and space?
>>68The universe can just be Iron Man instead of going out of its way to be MA.
>>68I think one of the second-generation Meister was using a space-use MA.
If it were a match between the beam weapon-equipped Enact vs. the full-area Tierens vs. the Overflag, I feel like the Flag would end up losing.
>>69So, in the roundtable discussion of Gremecha, CB does not come in the IF year.
It was said that Union might create a machine more specialized for MS battles, rather than a non-GN Masurao type.
Isn’t AEU amazing for being the first to successfully commercialize the flag’s monkey imitation?
I felt that the flag could transform as much as a crazy ace.
>>73As expected, it’s Alaskan Joshua…
>>73The stand maneuver itself is amazing, but what’s really impressive about Graham is how he incorporates extremely abrupt braking into his movement.
I thought I had just demonstrated it a little while ago, and now there are already MA combination options…
>>75Isn’t that simply just for the previous model and only compatible?
I think it’s definitely more impressive than a clear flag to have infinite operation near a tower for almost eternity, so why is it rated so low in the story?
>>78Because I got a strange image from the demonstration…
>>78There is a setting that allows the flag to receive solar energy, just in case.
>>78The opening Exia was instantly defeated, and since the GNX was announced just a little over a year after its release, there was almost no opportunity for it to shine.
Rather, where is the part where this spec beats both Flag and Tylen?
>>85The flags are nearly the same, but the Tieren clearly has different characteristics!
>>85Winning or losing doesn’t matter with flags, and the strengths are different from Tieren, right?
Transforming during battle is something that can be done if you try hard enough, at the ace class level.
In reality, Joshua was doing it out of rivalry.
I think what’s amazing about Graham is that he can instinctively incorporate it into his evasions.
>>86An idiot who does it in front of the enemy who is ready.
Does that mean that the pseudo-solar furnace, which runs on battery electricity, can theoretically operate indefinitely near a space elevator like the GN-X and similar ones?
>>87The pseudo-solar reactor requires power to start up, and since the machine operates depending on GN particles, it doesn’t mean that it can function indefinitely just because it has power.
>>90If you only need power to start it, then wouldn’t it become infinite once it starts?
I didn’t think about it much, but is the role of the flag in line with that of attack aircraft to bombers?
Inact has been sold to quite a few places, but there aren’t that many flags.
>>92The era of solar furnaces came before we could establish full-scale production.
If anyone other than Graham did that, it would put too much strain on G and the aircraft.
If it’s good, there’s a chance of aftereffects; if it’s bad, you would be dead.
>>94I think Graham’s movements are incredibly stylish, even though one’s physical condition can be changed in any way.
Like the triangle jump when I suppressed Dynames.
From the perspective of Billy and Graham, who were involved in the flag production, it’s understandable that they would want to make a statement that could be interpreted as lowering something.
>>96In other words, I think it was just evaluated as it was because, despite being a relatively late release, the differences are only minor in terms of quality.
It’s not that Inact’s performance is low, but…
The previous generation machine was the Union following the AEU, right?
It’s nice, isn’t it, when the three major factions are each creating their own machines…
But I don’t really understand real dotank…
>>100It’s similar to the flag, but from a union perspective, it’s a general-purpose machine, so when they decided to create an artillery type, they probably just repurposed it as it was.
Even though I have a head like Sazae-san, seeing the overwhelming performance of the Sarchess machine makes me want a model kit, which is strange.
But when the pseudo-furnace was running out of power, it felt like we were in a situation where we were fleeing and engaging in quite a protracted battle.
I only remember it coming up when the little bear said, “I’m using thrust, so I can’t produce power!” in the movie.
>>104It’s not the power but the particle production capacity that isn’t as good as the original, so it simply runs out of particles.
It’s like the difference in endurance between Claudia and Jan.
>>104It feels like jinxes are usually defeated before they reach their limit.
The bad thing about cola is that I’ve used it while a living person was nearby, and it goes bee-eep!
I had the impression that flags were mass-produced.
In reality, more were made of Inact.
Well, in the end, we were able to finalize the development route and create Brav.
>>111I wanted you to make an enactment face…
What was most lacking in the thread image was probably the old man…
The performance of the pseudo-solar furnace varies completely depending on the time period.
It seems that the Reborns Gundam is just as good as the original.
The main difference between the [T] and the solar furnace is that the TD blanket is absent, although there are some minor differences.
Ian, who seems to know the most about the GN drive, is saying that without this, it will eventually stop.
I honestly think the interpretation that it’s powered by electricity is questionable.
During the Trinity escape, it felt like the particle generation had decreased.
>>114The pseudo-furnace is like a starter for electric ignition, spinning a top, and once the rotation finishes, it feels like the particle production is over.
The particles are created by the pseudo-core itself, and electricity is only used during startup.
>>122Is the slowness with the starter infinite?
>>125It’s basically the same finite thing, just that it doesn’t require large equipment.
Honestly, I want to ride the one among those three the most.
It’s romantic to compile all the good things, and since it’s well-organized, it shows good taste.
When Trinity was running away, there was a line saying, “The particle generation rate has dropped to ◯%.”
Against a pure solar furnace with an infinite source of particle generation.
I think it’s like a simulation where a particle source is created using electricity, but since it’s finite, it keeps shrinking more and more.
It seems that since the initial process requires a large amount of power to create a particle source, supplying power little by little midway wouldn’t be effective.
It has been said for a long time, but I think the closest image to a pseudo-solar furnace is a top with a string that powers it.
I think it’s quite impressive that all the mass-produced machines from the three factions leave such an impression.
>>119One is just a copycat, but it still leaves an impression like Agrissa or something.
>>123Just when you think it’s only Flag and Tierlen who are active
Even though they are not the ace of that faction, they are making an impression by even merging with MA.
>>119It was good that everyone had their moments to shine.
>>119Maybe it was because Season 1 had a development that focused on mass-produced machines rather than one-off units.
It feels like the unified Ahead under a single power is even less impressive…
I wonder if Brave was mass-produced after the movie version.
Wasn’t there a story about the Union having relatively more leeway before the mass production system for the flag was established, allowing them to take the lead in the Brave development?
It might be because I was a virgin.
The phrase “put in the fire” probably means to create something that can be called a source of fire using electricity.
And then that will gradually get smaller over time.
But the mass-produced machine that left the biggest impression on me is the Ahnf.
I love that weird-shaped weapon that looks like a strange axe and dual swords.
>>129I really like the Anthe from the perspective of the infantry in episode 1.
It’s a waste of technology for the mechs from the three nations to be replaced by the GN-type MS in just under two or three years after deployment.
>>130The pseudo-GN machine is not good at long-duration operations, so there is still a role for the older models in reconnaissance or long-term security.
The reason for the old models still having a role after Season 2 is precisely that.
>>130It’s like a GN machine suddenly appearing with technology from over 100 years in the future.
If flags and enactments are the maneuvers of combat aircraft, then Exia and the GN machines are UFOs.
If mass production is possible, anyone would prioritize that.
Cora often gets involved with Tieria and is doing fairly well.
>>134That guy is strong when he has his subordinates with him.
>>140In the Taklamakan, the Cola unit was the first to successfully disable the enemy, and it had reached the stage where they just needed to transport Vache back to headquarters.
Well, everything got ruined because Slone came…
I wonder if a Brave with an Inact face will show up.
Can’t we operate the pseudo-solar furnace with the output of the pseudo-solar furnace?
Since there’s also the matter with Se-chang, Anfu will leave some impression too, right?
What!
There is an amazing game where you can control Anfu and Rialdo and fight yourself!
>>138It’s kind of disappointing that both Assault and Survive were hovers…
Even though it’s relatively early on, the three mass-produced units made such a great performance from the start that it made me feel like, “Wow! Isn’t this a luxurious collaboration?” with their strategy of luring in the joint exercise!
Patrick tries to appeal stylishly but ends up being called a copycat and gets beaten up.
During the development of the new model, the GN Drive provision will become less necessary.
I want to develop a GN machine, but the human resources team is getting ahead of me.
The union team has completed Susanoo.
Finally completed the Brave after joining the Union team.
The development team must have been really frustrated.
>>144Well, I don’t think there was an engineer from that era who wasn’t struggling…
>>147The Human Revolution team Curios was helpful, but Ahead made a mistake and only the technology remains.
The union team Katagiri doesn’t make much progress unless they work.
AEU Team Up
The CB team has a decreasing budget year by year.
>>153It’s tough… but is that better?
>>147I thought I was being forced to deal with an out-of-place artifact, but then an out-of-place artifact rolled into my hands…
This lineage starts from Helion, so the Union is copying it.
It’s impressive that it supports external units like Agrissa.
Isn’t that barrier-like thing for capturing Gundams during the joint military exercises surprisingly amazing…?
>>150I believe it was originally equipment designed for counter-terrorism, meant to neutralize aircraft in urban areas to prevent damage to the surrounding area by causing them to explode.
>>150The barrier of the orbital ring too, but there was no explanation at all about that area, right?
I was making it in front of the flag, but the professor overtook me.
It feels quite real that oil-producing country royals happily buy poorly designed decorations and deploy them for palace security.
The abundance of equipment like the Agrissa and barrier devices is strong due to being compatible with the best-selling successor to Helion.
The Tierens are way too hard.
Just as the Personality Union created Ahead from Tierens, it wouldn’t be surprising if the Union also made something from Flags.
It’s not as refined as Brave.
>>156Masurao and so on.
I’m not very familiar with military matters, but what is the strength of the Human Innovation Alliance?
>>157The Tieren has enough power to overwhelm the Exia if the pilot is skilled.
The union is being crushed by Trinity, which is a development base and a leader.
>>162AEU has also had competent engineers poached before the main story…
In large-scale exercises, regardless of absolute combat, there are already deaths from overwork during the preparation phase…
>>164That colonel who led that operation is really something else.
Although Cola is an ace, they shine more as a leader on-site than as an individual… Moreover, they are a phoenix.
I think the dark blue Enact that Sarshez was riding has the coolest appearance, even though it has fewer appearances.
>>166Navy blue was the most active, wasn’t it?
The impression changes significantly with color and movement.
>>166That was made by PMC for Sarsheus, but in the spin-off, a similar type of Enact was depicted a little in the panels, so it’s probably being mass-produced.
The rifles for both Enact and Flag look nicely weak as the nose, but I understand that all the custom models make that aspect look cool.