
The Impulse Gundam’s silhouette system was put into practical use, but due to its complex system and poor maintainability, it was decided that it would be better to create a versatile machine, resulting in this aircraft!
This machine has a backpack that combines the functionality of the Force Sword Blast with Destiny’s light wings, adding Mirage Colloid propulsion and beam shields to the main body!
A defective machine with a body frame that screams under the burden of equipment biased towards energy weapons due to the silhouette system equipped with numerous functions, requiring three Deutetrion charges for a single sortie!
But I like this!
Yeah
Yeah
Yeah…
Hurry and restock the RG.
>>1It’s getting weird because they won’t sell it to me at all.
>>1In the current situation, we are competing for production slots in the three types of Spec 2 from Muji…
Both Force Impulse models haven’t been re-released at all.
Are you a defective machine again?!
Severe low back pain (structural defect where the core splendor joint screams under the burden of the silhouette system)
The problem is that there is no pilot who can fully utilize its performance beyond charging.
>>6Isn’t Luna Maria looking quite good now?
I remember the boxer brother using this after Destiny in Build Fighters Try.
I remember I assembled spec2 and just attached the silhouette afterward…
Give more opportunities to the blue guy.
Since the model has already been created with seedfreedom, there’s a chance it might appear in zero.
Speaking of which, I wonder if the Unit 4, which is supposed to exist in the setting, has been released yet.
The all-you-can-eat is a delicate matter, as I learned from watching the parfaits at the Union’s place…
>>13But after that, I was able to make a great all-inclusive pack… like Noir and Ootori.
>>13What cannot be done naturally can be done by a coordinator.
Even as a coordinator, it was impossible…
>>33Natural reflected and created Ootori and Noir.
>>39I also reflected and created Destiny.
>>45I’ll give both a perfect score!
>>13Was there a time when it was realized in the union?
I honestly like it more than regular Destiny because it has good overall cohesion.
Since there’s no creativity in just using the striker system, let’s take apart the main body and reassemble it! Right on site! I don’t dislike that kind of greedy attitude characteristic of ZAFT.
What do you think, R?
Isn’t the all-inclusive and impulse conversion system a bad match?
>>17That’s why it was labeled a failure and shifted to the development of Destiny.
I was wondering whether to put it in the movie.
Rather than unknown impulses not appearing on TV dominating.
I think everyone wants to see that Impulse, who was active on TV, going wild without thinking about the battery… the one that was sent off.
>>18I had hopes that Shin would ride this instead of Destiny, but it was the right choice to bring out Destiny…
This wasn’t the completion of Destiny after making this.
>>20That’s right.
A direction that aims to solve everything with a versatile silhouette packed with new technologies, full of dreams and recklessness.
In the first place, it’s not something that should be done with the Impulse Gundam, and it doesn’t have the design capacity for that.
If you want to do that, then use a completely new non-combining type.
It was decided that it would be better to create an ultra-high-end machine belonging to a stage that exceeds the second stage and put it on that.
The silhouette system and deuterium charging are good features, but in the end, unless you specialize the mother ship from scratch, the advantages of the Impulse and Second Series won’t be fully realized…
I don’t dislike the idea of handing over Excalibur just as it is.
Doesn’t it have the same flaws as a perfect strike?
>>27It’s not even a modification of the main body, and it’s basically just a combination of three types, so Perfect Strike is on a better level.
Although it can be considered forceful, the addition of multiple external batteries has succeeded in extending the operating time.
>>27Well, unlike Perfect Strike, this one doesn’t have issues with mobility.
The lack of battery expansion is causing an early energy depletion, and the heavy armament is putting a strain on the Impulse’s transformation mechanism.
>>41…Putting performance aside, isn’t it ultimately worse than the Perfect?
>>69This guy evolved into Destiny.
Since the private company took over the project and developed Destiny Impulse R, it holds more significance in the lineage of MS development than First.
Death Impulse R can actually take over the machine from the silhouette side with striker compatibility.
>>27This is why ignorant naturals are barbaric and troublesome…
The physical silhouette is much heavier than that of the Perst, posing a risk of breaking the delicate combination mechanism and causing an explosion.
There are four machines, but it’s a failure.
This purple one has a lousy pilot…
I hope they make a kit for the blue one too.
I really like the color of Unit 3.
In this case, if you consider that it can be swapped out even if it gets damaged due to the conversion system, it can be used for repair purposes.
The problem is that without a buddy who can use the Deutreon Beam, it’s difficult to continue fighting properly.
Unit 3 is really beautiful, I love it.
Thus, the Destiny Impulse R, which integrates a beam cannon and a beam saber into this long weapon.
>>36By the way, the impulse itself has also been redesigned to be non-combining, ensuring proper rigidity capacity.
Courtney, the engineer who was the test pilot for the Chaos Gundam, also rated the Impulse positively, but harshly criticized the Despulse for completely nullifying all the advantages of the Impulse.
>>38However, if it’s put into actual combat, the problem lies with the silhouette system side, as no one can effectively utilize it except for Shin.
Stop putting everything on!
In reality, seeing how Destiny rampaged in the movie makes me realize that it was indeed right to do so.
>>42First, the power of the core is strong.
Even though I know it’s such a failure, I still end up making multiple ones.
>>48Aren’t all of them prototypes, so we made four and tested each one?
Well, in the end, it has also been put into practical use.
>>48Well, it’s not from scratch.
After this, when making Destiny, saying “Oh! Let’s put a nuclear engine on it!” is just too much of a head coordinator, isn’t it?
>>49Solving the energy problem with a nuclear engine!
Omit the combining mechanism and solve the problem of combining mechanism destruction due to weight!
No trace of the impulse!
>>64In the first place, it’s foolish to spend a lot of money on new development for things that can’t be done with impulse.
Since the development started with the idea of incorporating all previous achievements, it’s fine if it doesn’t resemble anything.
In the world line depicted in the movie, the color hasn’t been decided yet, and I wonder if it was Unit 04 whose pilot is also unknown.
In an age of freedom of species, the battery problem would likely be solved…
>>51The durability of the aircraft is more important than the battery…
>>51That said, the impulse energy was down using the meteor.
It feels like the Meteor is just a simple dumb weapon, but…
>>51In the end, if the main body remains as an impulse, the structural burden on the aircraft is considerable.
>>78If you can’t make the decision to appropriately discard even the chest flyer and leg flyer, it will be tough.
By the way, the first unit of this is stored in the Kaito Collection.
The circumstances under which I obtained it are too sad for Kaito, so just take it as a form of compensation… that’s how it goes.
>>52But all the mobile suits stored in Kaito’s collection storage colony have become unusable…
It’s great that it can accommodate all ranges, but with high mobility comes a significant burden in choosing the right equipment.
In the first place, having to deploy with a core splash due to treaty matters and then combine! At that point, you just have to endure the maintainability being worse than crap, more like diarrhea.
This is not an impulse.
It’s nice, but it’s not good that the Impulse’s PS downgrades every time it uses weapons in G Generation.
Perfect Strike is easy to secure parts for the Ael Sword Launcher, and since the Strike can be used without modifications, I think it’s more user-friendly because it doesn’t require special parts.
The recipients of units 2 and 4 out of the four machines are unknown.
The design for Unit 4 does not even exist.
It’s a waste that they all have the same name as the origin of the Strike Freedom, yet they’re all called Perfect Strike.
It would be nice to make a successor to Destiny with the same name.
Metaphorically, the order may be a bit strange, but knowing that Orb achieved decent results with Parfesuto might have made me think that we could do it too…
>>67Well, as long as I’m out in the battlefield, I’m strong too, so that’s one thing we have in common.
>>67In the first place, during the SEED era, Kira achieved incredible battle results with the Strike, so ZAFT copied that.
Testament was developed to conduct that operational test.
>>97The sense to name a copy machine from the union “Testament.”
>>105Testament
Contract between God (Coordinator) and Man (Filthy Natural)
That’s really ironic, isn’t it?
>>105It’s dangerous to have a prototype nuclear engine on your head, so anyone who rides something like this has way too much courage! Isn’t it a bit resentful of the ZAFT development team to name it Dreadnought?
The impulse is equipped with innovative technology that allows it to return to its mothership on its own.
I recently made this RG, but is it a feature that the upper and lower body don’t stay firmly connected?
>>70The core splendor protrudes on the back, which makes the connection areas concentrated on the front and fragile.
Despa’s burdens are really heavy.
To be off; to come off; to be disconnected; to be out of place.
It seems there was a plan to release it as a movie, but it was abandoned. I wonder if it could be managed reasonably well now.
Kaito has both the Death Impulse and the improved version, Death Impulse R.
If you keep the silhouette and impulse separate, if one of them breaks, you’ll have a backup, right?
Unfortunately, when it breaks on the battlefield, both sides usually explode and scatter.
Unlike Noir and Ootori, it’s a bit of a waste to abandon the transformation function…
I was thinking that, and then I was moved when I could equip additional units in the movie.
>>74Well, the Zeus silhouette doesn’t really feel like a fitting weapon for Shin, so it would be better for Mu-san to use it on Akatsuki.
…When you think about it calmly, isn’t it casually standardized that Akatsuki can equip units for Destiny?
>>99According to the director, the operation at Akatsuki is an irregular usage.
It’s a miracle that it didn’t go into emergency stop from the overcurrent to the aircraft module after firing.
But in the movie, the other Impacts besides Blast aren’t rampaging at all…
Since the impulse itself carries both a shield and a rifle, it can handle any range it is not good at, other than the tactics of pushing its strengths.
Since it is necessary to be able to request the most effective silhouette according to the situation, it cannot be done without that.
The Impulse Gundam Blanche, painted white, is a uniquely named Gundam in the SEED world.
The Impulse was equipped with a Meteor, but is the energy okay?
>>81I wasn’t okay, so when I was going home, my VPS armor was down.
>>81The battery has been improved, so it can be handled for a short period of time, and it can be justified that the Meteor side is equipped with capacitors as well.
>>81While the Impulse S2 is operating as a buddy MS in conjunction with the Destiny S2,
With hyper-deuterion beam power reception, the battery problem can be easily bypassed.
>>81If you focus on using missiles instead of shooting a lot of sabers and beams, you should be able to manage somehow…
Even so, it seems the thruster consumes a lot of energy.
I also have the feeling that I wanted to see it in Freedom.
After using up the three basic silhouettes and swapping them out, I can’t help but wonder if Shin can handle something so unruly…? Yet somehow Luna is managing to fight, and Shin and Luna standing side by side with the same wings must be absolutely cool, right?
The scene of the lovey-dovey Deutreon Charge makes it look like a silly couple in matching outfits.
What happens when there are no ships or MS capable of firing Deutrion beams?
>>84Do you really think that ship can take down that MG?
I did it.
>>84I have no choice but to manage in a way that minimizes exhaustion.
For the time being, it seems you can fight fairly well while swinging around the anti-ship sword as the main weapon, as shown when you’re destroying Kite’s collection.
I’ve already done it with Excalibur in the Ale.
A relationship like Kamen Rider 01 and 02?
Having to recharge three times in one sortie feels like a true defect.
A machine called Destiny Impulse R, which was improved without learning from past failures.
It seems that the power issue will not be resolved.
>>91What are you going to improve if you don’t improve that?
>>102Eliminate the separation and combination mechanism to ensure strength!
Furthermore, by combining the large weapons into two that serve as both beam cannons and beam sabers, the weight is reduced!
>>113It’s fine to just be Destiny now!
>>125The joint is made of PS armor-type material, so it can’t be moved unless it’s a nuclear one, which means it’s not suitable for mass production…
>>125Destiny was completed for ace pilots, so the development of Death Impact R continued with the concept of not relying on aces.
As an approach, there is a buddy system that enhances collaboration between two pilots or accompanies unmanned aircraft-configured vehicles.
>>137……. Huh, is this Black Knight?
>>142The Black Knight’s escort machine is a simple one that only attacks targets locked by the main unit.
The unmanned version of Death Impact R, DI Adaga, is a plan to enable more advanced combat by equipping it with AI trained on manned aircraft.
>>125Destiny has a strong tendency for unconventional weaponry, so there is a demand for more orthodox options.
I won’t really know what it’s useful for, but I’ll put it on anyway! It’s like putting on armor and stuff, you know?
>>125Based on a model that can be released outside of the ultra-latest type in a joint development project with private enterprises.
Moreover, it began with the idea of re-evaluating the development plans that had fallen through after the war using post-war technology and private funding.
We cannot release the development data of Destiny that corresponds to the de facto third stage.
>>102The usability that most coordinators throw in the towel on.
In extreme terms, it’s fine as long as we win before the battery runs out!
The Perfect Strike is a machine with its own shortcomings, but if you think about it, it can be used even as a mass-produced unit, and although it’s a bit forced, the issue of operating time has been resolved.
R is like a machine for making DI adapters.
I think Impulse has the most complete blast.
There are also Meteors equipped with nuclear power on the Meteor side.
Since the Death Impulse R has eliminated the separation mechanism, the strength issues have disappeared, but as a result, it can no longer use the impulse system, increasing the sense of degradation in Destiny.
Seeing the way the original Destiny ramps up in the movie, it makes sense that if it doesn’t use a PS armor frame, the rigidity of the machine wouldn’t be sufficient.
Akatsuki with Zeus runs out of energy with just one shot, so it’s really a one-way ticket.
They are really risking everything to destroy that primary relay station.
>>107It seems like I just survived by reflecting the Requiem, but that one hit rendered me unable to fight…
I wonder why I’m still near the front lines in such a battered state with zero battery…
The IWSP Ootori Noir Striker launcher slot varies, but everyone is equipped with the anti-ship sword in the sword slot, huh?
R is packed with Wolfsbane, so it can be operated by AI in the future.
Is there no boomerang like in Destiny in the thread image?
>>111I have it.
Around the elbow.
>>111It’s on the elbow.
>>111It’s on your elbow.
>>111It’s on the back side of your arm.
>>111On the elbow
In the movie Blast Full Burst, if the battery lasts long enough for VPS to drop after clearing it and swinging the sword to some extent, it seems like aside from mobility, the Destiny Silhouette will become a jack of all trades but master of none… that’s what I thought.
I tried making a full-spec model of the swapable machine variations, but it has issues with structure and the pilot, so it would be better to create a new one…
It’s interesting that both the Alliance and the Zaft are being followed.
The approach differs between a biological CPU and genetic compatibility for the pilot.
Wouldn’t it be better to make another Destiny instead of making this?
>>118The pilot has died.
>>118What came after this is Destiny, isn’t it?
>>118Heine, you see…
Each faction is trying to include everything, but there are performance-related issues as well.
I think there is a problem with the fact that there aren’t many usable pilots; often monsters ravage the battlefield.
Impulse main unit side
MMI-GAU25A 20mm CIWS
M71-AAK Folding Razor Anti-Armor Knife
MA-BAR72 High Energy Beam Rifle
RQM60 Flash Edge Beam Boomerang
Beam Shield
Destiny Silhouette Side
MMI-710 Excalibur Anti-Ship Laser Sword
Telescopic barrel extending beam turret
Everything on it is romantic.
>>130Speaking of romance, even the initial planning phase had a lot of romantic impulses.
While flying above the battlefield with a flyer featuring the six silhouettes of Force, Sword, Blast, Gaia, Chaos, and Abyss.
By appropriately controlling and changing the configuration at the pilot’s discretion, it becomes a versatile machine capable of optimal combat in any situation!
>>155The pilot is doing too much!
>>155There aren’t that many diverse situations in a single battlefield.
The punchline is that there is also no pilot who can always handle such things without any loss.
>>162Shin!
It’s okay to create a destiny if this doesn’t work.
Why are both the swords and the beam cannon merged into one?
>>132Rather, I can’t help but say that it’s about time they became calm enough to realize they don’t need two.
>>132While Excalibur is a sword that embodies lightness, Arondight is a sword that is heavier.
The original weapon concept has been reevaluated.
>>153Rather than being heavy, it’s designed to be compact with a folding mechanism!?
>>159The concept of Arondight is to increase its power and make it undefendable by making it so heavy that if you make a mistake in how you swing it, it could break your arm.
I won’t allow half-hearted shield blocking; this is the strongest sword in the world.
>>180The Strike Freedom that took on something like that is really amazing.
>>180That wasn’t a beam cutter, it was a heavy weapon.
>>180That’s why I perform a white blade draw like this.
The multiple assault striker that First is carrying reaches a dead end in the tech tree at that point.
The IWSP, which was developed in parallel, is evolving into Jet and Noir as the culmination.
>>133The IWSP’s shield gatling was not carried over…
It’s understandable since it’s neither a backpack setup nor a fixed setup for the strike.
But in reality, you don’t need both a sword and a beam cannon, right?
>>135If you use it in an actual battle, you’ll lose it right away and end up empty-handed!
>>135The Brigadier General’s Strike Freedom has two rifles and two sabers, and the Hermit can extend five sabers as hands and feet…
>>145Did they make the Ninja while sipping on vodka?
Isn’t being versatile better than being modified?
If you want to make it a universal unified unit, wouldn’t stopping the silhouette also solve the fragility of the unit?
It’s correct, but it completely denies Impulse-kun…
>>136The concept of function specialization through conversion and that of a universal machine is completely different, right?
>>136But Impulse-kun is treated like a fighter jet…
>>136Because it’s not normal to be merging or supplying batteries on the front lines of the battlefield.
Because other pilots besides Shin keep saying that…
>>166Even Shin isn’t utilizing that deuterium beam power transmission system…
Optimization after putting everything on top isn’t done much, right?
Is it Noir rank?
It’s one thing if everything is installed on a Gundam, but for mechs designed to be reconfigured based on the environment and battlefield conditions, having everything installed kills the concept, doesn’t it?
>>141I created the mecha because the silhouette system was difficult to use when I tried it…
I want to see the scenes featuring Unit 3 animated.
It’s strange that Noir doesn’t have an additional booster.
>>150I understand that it’s not good for the thrust to be insufficient when using the launcher sword, regardless of the cheer.
I can understand the intention behind the renovation to ensure there is enough from the beginning, like with Strike E.
One sword is fine, but wouldn’t it be better to have two beam guns?
>>152Since it has a high-power cannon and a maneuverable beam rifle, I thought having two of them might be good…
>>152I think it would only get in the way if we’re not doing a siege.
Even one beam cannon had considerable firepower.
If you need extra firepower, you can just attach a Meteor or Zeus.
It struck me that both ZZ and V2, being fusion machines, become fragile due to the impulse of separation and fusion, but I realized they ignored the fragility stemming from structural reasons…
>>154V2 properly balances the strength to withstand transformation, combined with the acceleration of the Minofsky Drive.
The second V was something that could not be balanced.
>>154From the very first generation…
>>209Rather, I want to say that the Impulse is resilient to physical stress because it can deploy PS armor!
>>225The armor may be strong, but the internal mechanisms probably don’t use PS materials.
>>230In Destiny, joints are made with PS material as well, and they glow red when you really put in a lot of effort…
>>234It’s as if I’m not trying at all.
>>283Aslan worked hard to hold it down…
>>283But if the orb gets burned there, then Shin might end up committing suicide afterwards… right?
>>234When I improved the specs, it started to glow red.
I wonder if this guy can also create a doppelgänger without being half-asleep.
>>157Absolutely before getting there, it’s all scattered.
>>157This guy is at the joint between the silhouette and the dedicated chest flyer of the core splendor.
Because I have serious concerns about a lack of strength due to severe lower back pain.
If you move like that, it will come apart and break off from your waist on its own.
>>170This is how real decomposition is done!! 1111!!
It seems that almost all of the impulse or second stage aircraft did not have any successors.
Is the third stage a sort of successor model?
>>158Wild Dagger or… a copied knockoff?
>>158I can’t help but feel that only Saber has somehow been passed down to Imoja.
>>158While there may be a concept in place, it seems that they decided to shift towards producing a limited number of fairly strong items rather than creating completely new designs, as evidenced by the fact that only the Freedom, Gyan, and Gelgoog are entirely new models.
>>199I think it was relatively in that direction at the point of fate.
Also, there is a global anti-war sentiment when it comes to seed freedom.
>>208When I see the general plant citizens excited about Orphe’s DP speech, I can’t help but think, really?
In other words, instead of choosing Siegel, choosing Patrick seems to indicate that the general citizens of that world might be more aggressive because they are less familiar with the battlefield.
>>232Even during the Patrick era, targeting Earth in Genesis was stopped by his close aides.
>>232Irene Kanaba, who secured an incredibly favorable ceasefire agreement, is being criticized for being weak.
>>199I have no money.
First and foremost, there’s no money.
The Minerva-class Minerva was created as part of a deployment plan to make up for the total loss and reduction.
There are no combat ships provided for the launch of the compass by the Super Minerva-class Millennium.
There is so little money that instead of being normally deployed, it has been reallocated as a compass-provided weapon.
Having to jump on the development of the next-generation Zaku model called Gelgoog Manus, which must absolutely be created.
“I don’t need a lot, but I have to be prepared for the large Allied mobile armor that appeared in the previous war.”
There is so little money that they had to squeeze in the development plan for the successor to the Gouf Ignited, leading to the creation of the Gyan Sturm.
Wasn’t there something white?