
While there is certainly an intimidating presentation, isn’t the actual firepower not that great…?
More than that, when you think of the BGM associated with the Psycho Gundam, what comes to mind?
I think it’s a fleet battle.
The background music that played during the Jik Ax event gives off the impression of being the theme for the AEU, but what do you think?
>>1I don’t remember the song title, but because of Eutita, the impression I have is from the one that starts with “Dere dere dere dere de de, de de de den.”
Duu-chan flying without destroying buildings or roads with that giant body was surprisingly impressive.
Look at Fou, he’s bumping into things hard!
>>2“Doo is also rubbing at first.”
>>2It’s like Fou is talking as if they just got their driver’s license…
Oh
There are likely people who remember the impressive performance of Destroy.
At least it can be said that Psycho Gundam > Bill > Psycho Gundam GQ.
>>6I watched the anime, but there was no depiction of buildings being hard at all!
A Psycho Gundam in the colony!? It’s not just Kycilia, everyone is going to die! I think the pre-release hype contributed to this feeling of disappointment.
>>7It feels like the viewers have raised the expectations too much on their own.
They never mentioned the Psycho Gundam in the series, and even if they did, the ones from Zieg Axes are not the same as those from the Universal Century.
>>9What kind of heart were we talking about before we got on?
>>9In episode 6, Doo-chan is already saying that he is the heart of the Psycho Gundam…
The firepower is too weak, and that pathetic physique is hard to look at.
According to the depiction, it seems like the Beam Cannon of the Guncannon could easily make a hole in a colony.
>>11They’re saying things like, “Beam weapons, seriously?”
They were thoroughly committed to not using beam weapons indoors.
It’s disappointing that there’s no description when using it.
The beams that go outside the screen disappear, and buildings are treated as indestructible objects.
It was just a flying air purifier.
Doo-chan’s work is so meticulous that it backfired.
Maybe they’re suppressing the power just enough so it doesn’t penetrate properly.
Even if they say they needed to confirm things to ensure that Kycilia was assassinated, if you’re going to be that cautious, then don’t bring out the Psycho Gundam.
>>20Wasn’t it necessary to have the military strength to scatter the guards and military police that were getting in the way?
Cicero was too strong, so it was impossible.
In the first place, the fact that the Psycho climbed up and the aircraft exploded at close range, yet the building remained unharmed, suggests that it’s not that the Psycho’s weaponry is weak, but rather that the building (GQ) is very strong.
The buildings in the colony are reinforced for debris protection just in case…
I think we should consider how dangerous it is to be able to freely fly a huge amount of armor.
>>23Instead of the bulky body that stands out uselessly and the pee beam psycho, wouldn’t it have been better to use a regular MS equipped with those armored bits to precisely target Kshatriya?
>>29Why is it assumed that that armor bit can be mounted on a regular MS?
To put it bluntly, the damage depiction in Gundam changes according to the needs of the story.
Sometimes I get defeated by a single beam strike, and other times I take no damage at all.
Colonies sometimes have holes and sometimes do not.
>>24If we’re talking about convenience, then that should really be the timing for destruction.
The Psycho Gundam only weighs about 400 tons at most, but buildings can weigh around 500,000 tons when they are huge.
If it comes to a fistfight, it’s no surprise which side would win.
If you’re going to assassinate someone, it seems like there’s a proper way to do it, but they prioritized fan service over detailed consistency, right?
Regardless of the content, I don’t dislike that kind of attitude.
Shut up about consistency and reality!!
You got excited watching Psycho Gundam climbing the building, right? It was thrilling, wasn’t it? That’s what anime is all about!
The director’s message was conveyed.
>>28If only I had destroyed it completely to really amp things up…
>>30Even though we went out of our way to call in a Pokémon character designer to create a pop and contemporary approach that makes it easy for kids to get in, we shouldn’t scare them off with massacres and destruction.
>>33There’s no way kids are watching Ueda and the Women’s sister program at this late hour.
>>558Now there is something called streaming.
>>579Netflix is the main one, and the others are super slow.
Right now, there’s a sense of alienation from the topics being discussed in streams, and kids really don’t watch it anymore.
>>33I wonder if today’s children will find it easy to get into.
I don’t think it’s right to bring up things like Basque or Sharia…
Beam thin
As Hideaki Anno, who recommended that song, said, “It’s the image of Super Robot Wars.”
When it comes to Super Robot Wars, I guess this is the song.
Fleet battles also have an image reminiscent of the AEUG.
It’s not uncommon for clan battles to be held within the colony.
Naturally, the colony corporation, as the house, applies beam coating to the inner walls and important facilities.
Without knowing that, they deploy the giant MA with the feeling of destroying an ordinary colony.
Nn aa—! The building is too hard!
If you have the firepower to destroy one colony, you can completely level Hong Kong Island.
But that armor doesn’t seem to take any damage even when hit at quite a speed, so it looks pretty light and weak.
Well, it’s for the sake of the animation quality…
What the heck is it that just flies over here on its own…?
It’s sad that there aren’t many mobile suit battles, Camille.
>>40I’ll make you tilt your head at this mysteriously off-putting song selection that feels a bit off for a tribute!
I came to see the robot, but what is that inner frame that looks like a rubber suit?
I thought everyone would be happy and say, “It looks like Ever!”
To be honest, there’s no right answer for an assassination using MS, so I’m just thinking that was the optimal choice and stopping my thought process.
Even so, it’s weak.
You can say that after you’ve made as much of a fuss as Mk2 did in ZZ.
The Zeke Axis is basically Mk2, right?
The information that the development of the magnet coating is lagging behind the official timeline is properly presented in the Shii Ko chapter.
I thought that the viewers didn’t come to the conclusion that a variable MS without a magcoupler would have significantly reduced performance, which shows that the production side has a high concentration of otaku.
>>44Don’t take your eyes off Kikero’s transformation.
>>44Even if you say that, they released it without considering the development path of something like Hammurabi, so I want it to be active to some extent.
There shouldn’t even be a prototype because there’s no Shirocco to begin with!
Don’t avoid it! You’ll put a hole in the colony!
It doesn’t open as much as I thought…???
Well, even if they’re not psycho, it would still be a disaster if they fought without restraint within the colony.
Doo-chan was properly considerate, but…
>>46The Kikero was shooting beams all over the colony, but it wasn’t that big of a deal…
>>46I’m normally hitting the beam on buildings other than the target.
I thought it would have firepower comparable to the sea of flames in the Cinderella Four episode, not this one.
I thought it was clever how it expressed the intentions of the Basque man to minimize damage by moving while hovering just above the ground without stepping on cars.
>>53I thought, “Oh no, I really caused a huge inconvenience to the civilians in the clan battle by crushing them there,” but it was actually surprising that I didn’t crush anyone.
In a colony, even shooting directly above doesn’t deal damage…
Wow, the pilot of the Mark II is gross! By the time we go home, the city will be pretty much in ruins.
If you fall down on your own in a place unrelated to the protagonist, you are just a mob character.
They all come out and get shot down immediately, so they don’t leave an impression.
>>57The witch left quite a lasting impression.
I thought the Black Twins died somewhat carelessly…
I thought Doo and Geese were important characters, but they died offhandedly, which was very confusing.
>>63It’s a character designed to ultimately die, but before that, they meet the protagonist and become a source of emotional pain.
>>67If you do that, Machu will become Banana Flavor Boy.
What’s with the explosion effects happening inside the colony?
Is it fireworks?
>>60Is it a timed fuse projectile that explodes before hitting the wall?
Can I think of the movable frame as an evolution of magnetic coating?
>>61A mobile suit with a skeleton structure like the current plastic models.
Where’s Kishiria… Is it here?! The Psycho Gundam is crawling up without being able to float up to the roof and destroying the building, showing a considerate heart.
I am the heart of the air purifier…
The lack of toxic gas is more of a problem than the power of Psycho.
Hearing various opinions afterward, I can somewhat understand that if it’s disappointing, it can’t be helped… but my initial, raw impression of “Wow, isn’t this weak?” has stuck with me. It’s a tricky situation.
>>69Rather than that, it feels a bit frustrating that they explain various things with small jokes instead of depicting what should be represented in the main story.
I can understand the reasoning that a prototype of Hammurabi without transformation functionality could be inferior to mobile suits from the One Year War.
Don’t bring that kind of thing.
>>70It seems like it was written that it can be transformed.
It takes time, but…
It probably has something round attached to the beam.
Bind yourself recklessly.
It’s going to be another story about Fatal Fury!
Let’s set aside the fact that Uncle Green was defeated instantly.
A gentle enhanced human who does not interact with the protagonist and does not become a source of emotional wounds.
>>74Mercury also has one side that died on its own, and the other side seems to have been forgotten in an instant.
If we’re going to have enhanced humans, I would have preferred Gaplant over Hambrabi, but I guess it’s intentionally shifted, right?
>>75Did that shift have any meaning?
It feels like everyone would be okay if an explosion happened nearby.
Generally, this kind of thing dominates against mobs, but…
I’m only struggling with the emotional aspects of the new-type ace.
The Psycho Mk2 that Ploozoo was riding overwhelming dominated ZZ throughout.
At least after recovering Kisyyria, that building should be blown away by the explosion of the Psycho Gundam…
I thought about it, but if a building full of VIPs were to be blown away, it would be a diplomatic issue.
>>78I’m glad that the club management guy understands the dangers of the club…
>>78If you’re worried about the numbers, then don’t use the MS, because having the intention to kill someone is already a problem…
>>78Even if there are no other damages, if Kshatriya dies while out, it would be an irreparable diplomatic issue.
The round, bumpy thing next to the beam is often found in games too.
It feels like the performance of the Puru Two’s Psycho 2 has improved because it has been enhanced by Neo Zeon.
What I wanted Dou to do this time was something that Shiko-san had already done in advance.
Well, Shiko-san is also not hurt…
>>85The guidance of a married woman has definitely been received, but since I haven’t been able to utilize it yet, it will become a wound from now on.
What’s important is that it has finally become a significant matter, and for that reason, I want to involve the entire colony in the unfolding events.
By the way, when it comes to causing a big incident in the city, it’s probably Psycho Gundam, but that’s just how it is, I guess.
Viewers must have been looking forward to the recent activities of the Destroy Gundam.
Because, you know… it’s Basque, right?
I thought it was the kind of work where you have a distinctive enemy team every time like Zoids Zero, and they keep winning successfully each time, but with this big upheaval, it will completely hinder clan battles.
>>90I’ve already gotten tired of doing that in the Build series.
I want to deeply contemplate the fact that the Psycho Gundam cannot destroy a single building.
There are two hearts that have cooled down, thinking, “It’s just for the sake of the production anyway…”
It seems like they adjusted the power, but it would have been nice if there had been at least one hole…
>>93If a hole opens up that can’t be plugged with one balloon, then the game is already over.
>>103The moment you take out a size that isn’t normal, that’s the reference point.
The momentary wind speed surpassing Ms. Shiko was anticipated.
Destroy is truly a machine for destroying cities and committing massacre…
When it comes to Basque, he’s a man who pays attention to ensure that ordinary citizens do not get hurt…
The outer wall of the colony was much stronger than I had thought.
The viewers who expected the idiot who brought the Psycho Gundam into the colony might have been the ones with a Titan’s mentality.
It can be said that the viewers who raised the expectations on their own are at fault, but the intensity of the outburst is lacking.
I want you to easily collapse at least one colony.
They probably wanted to keep the damage to the colony at the bare minimum to maintain everyday life.
In the Universal Century, it would have been fine to destroy about three buildings.
If the Gundam Hammer can destroy MS just by spinning around the armor, then it’s quite a powerful weapon, isn’t it?
I was wondering if the slowdown in federal technology development means their giant machines haven’t increased in firepower, but since they’re using reflective bits for armor, I guess I was off base.
Even thinking about it, the Psycho Gundam statue that was mentioned in the pre-event excitement was mixed with Destroy.
The head destroyer had too many viewers.
Hey, hey, the colony is going to get a hole in it (common sense person).
It’s too convenient that after shooting so many beams and firing mega particle cannons, there are no damages to the colony.
Basque man
Psycho Gundam
Colony
It’s no wonder that one would have high expectations!
The modern version of Psycho Gundam gives an impression similar to Destroy, and since it has been further remade in the Reiwa era, the expectations for Destroy have completely become noise.
The Psycho Gundam Mark 2 flew away with just its head after killing a loli.
Everyone seems disappointed, and I thought, “Did everyone really like Psycho Gundam that much?”
Including myself.
Is it true that the damage caused by the smallest pilot of the Psycho Gundam in history?
>>114The Psycho Mark 2 of Pull 2 is overwhelmingly the smallest, so it’s different.
Was the Psyco Gundam that fragile?
I have the image that I wasn’t even fazed by the beam.
First, even though there was Zeknova, it only resulted in a power that was about the same as being considerate towards the colony.
The question is whether the Federation, or specifically Bask, has the available military power to use the Psycho Gundam and the Dou as disposable resources, and considering the possibility of withdrawal, the merits of destroying the colony are quite slim.
But I boldly brought in the Psycho Gundam without pretending it was for the clan battle, without hiding it at all.
It’s a clever strategy to try to evade responsibility by saying that during a clan battle, things accidentally went out of control and turned into a massacre, and coincidentally, Kiryia was among the victims.
>>118If you’re going to do a clan battle, wouldn’t it be better to break through the outer wall and crush the buildings inside?
>>118If it’s obvious that the Federation is involved, it defeats the purpose.
A Neo Zeong larger than Psycho is relatively safe even if it has holes, so it’s quite safe.
I felt like they were even burning people and turning everything into a sea of fire, but it was all just a destroy image in that area.
>>122Because it’s the headquarters of Side 6.
The home base on the side means a home base that governs a population of 1 billion people.
Big and sturdy, of course.
I had a feeling that since this is a pivotal moment in the story, I wanted it to lead to irreversible destruction.
>>124Even without breaking anything, there are all sorts of irreparable things that have happened!
When I think about it, this might have been for the best.
To be honest, it’s just Sharia as a pawn to dispel suspicion from Kishiria in the story, so there’s no point in thinking too deeply about it.
I feel like I was absolutely dominating against MS.
I thought that the psycho was a decoy and that there might be poison gas as well.
If you’re going to focus on the tragic aspects of augmented humans and so on, there was no need for it to be excessively destructive; that isn’t present either, and there’s not much in the way of destruction, so I can’t help but want to say, what is this all about?
I thought that if attacks of battleship main cannon class were flying around, it would make a hole in the colony even without being psycho.
Even the building is still standing.
It’s true that it’s just a matter of the model’s circumstances, but even though Armor Bit gets hit hard, Sodun remains surprisingly intact and very sturdy.
>>132After being burned by the major with a saber, it was reinforced sturdily, right?
The condition is to defeat Hambrabi and Psycho Gundam with minimal damage to the colony, so just like in the main story, it’s best for Kikero Ga to initiate a short-term battle, while GQ and the red Gundam would have caused greater damage if they had countered.
I thought that it might have been easier if Machu Mama had died here.
Isn’t it better to just blast the entire building away with a beam instead of climbing it?
>>136The psycho’s armament doesn’t have that much firepower…
>>136There’s no way to say that after seeing the last diffusion beam without a single power outage in the Kachikachi Building district, so this person is just a non-viewer who is going against the information from the thread.
>>155Well, it’s true that some buildings are hit, but the buildings where Kshyria and the President were are not hit.
>>168It might not be a solid building because there’s an explosion happening behind it, so they could have disabled the hit detection.
>>178The gaps are because it’s shooting beams in a radial pattern.
There was a building in that gap.
>>155It’s strange that MS melts instantly when hit by a beam, but the buildings are just fine!
It’s the Destroy Gundam & Blue Cosmos, not the Psycho Gundam & Titans, right? There were quite a few people who got excited about that depiction.
>>137The image of the Destroyer burning ordinary citizens from a year ago is still fresh in my memory…
What’s with the fact that they released information beforehand saying “those guys are developing poison gas,” and then there’s no poison gas appearing at all?!
>>138I just said it for fan service, so don’t mind it.
>>138The poison gas that appeared in the story must be used without fail.
We are not a group of murderers.
Don’t forget that I wish for peace as soon as possible.
The Pultzu’s Psycho Mark 2 was so strong that it couldn’t be defeated by itself even in ZZ.
Although the battle with Cicero actually took place,
It’s too one-sided and too aggressive.
Honestly, I think everyone is being influenced by the recent performance of Destroy.
I feel like there was a topic about how the person who killed Psycho Gundam is now paired up with Bialar in this work.
If you’re not going to breach the colony, then there’s really no point in engaging in urban warfare.
Destroy erased Berlin from the map, but
Psycho only set certain areas of Hong Kong City ablaze.
In terms of the damage area reported, it shouldn’t be that different from GQ Psycho.
>>149It seems to me that there is already a significant difference between GQ Psycho and me at that point…
I often see people who don’t take into account the technological gap with the official history.
>>151What you wanted was flashy performances and destruction, not logic.
>>151The large number of armored bits and the mysterious internal frame, as well as the relatively stable enhanced humans, all seemed to be far more advanced than the Zeke Axes.
The strength of the building might have increased as a result…
It’s realistic and nice that the main character team is only thinking about escaping.
There’s no way we can win.
>>152Well, the viewers understand that even if they run away, there’s no future ahead.
It’s nice to think of it as just a child’s struggle.
The image of Destroy and the deeds of Bask in the official history…
>>153The power gap with the official history is quite large.
I remembered when Mikero kicked the building in half because it was called “building” too many times.
The captain of the Sodon is giving orders for a suicide attack to ram the hull into the psycho climbing up the building.
I seriously think the official setting makes the building that sturdy.
>>160Anyway, since the mega particle cannon doesn’t work, there’s nothing left but to crash into it.
The beam doesn’t work, and if I hit it, the Psycho Gundam would probably get crushed, so all I could do was climb up and put weight on the building…
It’s so noisy if you want to do something like reality! The beginning is just too much noise, after all.
The Psycho Gundam and the Hamba Rabi were just pitiful clowns who were used to carve their names into history, while the real deal was an assassin hidden away in a building. Please give them some support.
The cradle of humanity, the colony, will never succumb to the attacks of racists.
It seems to be considerably larger than the official Psycho Gundam.
>>169Psycho 40m
Psycho (GQ) 50m
Destroy 38.07m (height at the top of the head)
>>192It’s absolutely a lie!
I’m laughing at the video where Kakurikon silences Bright with his lips without thinking about anything.
Speaking of which, after Nyann and the others crashed, Zak and the others went somewhere, but is it okay to think they got lost?
In official history, even if one colony is destroyed, Jamitov will work hard to cover it up…
If it’s about infiltrating a colony for assassination, I feel like something like the Kampfer might have been more appropriate.
Well, it seems like the part where the protagonist is treated as a terrorist due to some indiscriminate destruction is important.
It’s just that the Psycho Gundam’s output is low!
There is no depiction of the background being destroyed by the barrage of Cicero’s beam (the firepower that completely evaporates Psycho’s arm).
I seriously think the building is just hard.
>>174Isn’t it just that the psycho is fragile?
>>176In reality, all the armor has been stripped away.
>>176Psycho is weaker than a building.
It’s more fragile than a car, so I avoided crushing it with a car because the psycho’s foot would break.
But for now, it’s quite credible, right?
>>189Review it once more.
>>174It also means that he judged it was okay for the uncle to blow up the Psycho Gundam nearby.
If we name the building “Side 6 Super Cool Navy Building,” everything will be resolved.
The sad thing about the Psyco Gundam is that it involves the pilot of the Psyco Gundam and the protagonist, and it is mistaken for a setting where a lot of people die, which is not the case.
– The strategy of building in the Basque region fails completely, just like a pathetic slug.
A true Gunpla fan would have seen through it.
Hey… why did the Psycho pilot die without any connection to the protagonist…
The scene where Machu, who had only been thinking about himself until now, sees his hometown become a sea of fire and stands up against the Psycho Gundam for the sake of his family and friends was intense!
>>181Even if they do this, it would just be a complete rehash of the first episode…