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[Mobile Suit Gundam SEED] Anonymous! It’s tougher than I thought!

1: Japan Otaku Reviews25/05/24(土)13:07Yeahx1

Utilize the tune and the pilot SA.
It’s a good idea to let your partner use their SP as soon as it’s accumulated.

2: Japan Otaku Reviews25/05/24(土)13:09

It feels like I’m taking more damage compared to the VITA version.
Maybe it’s because the impression from playing after the upper limit was lifted is so strong.

3: Japan Otaku Reviews25/05/24(土)13:10

Since it’s a type of game where the pilot levels up, it’s better to honestly rely on guest characters at the beginning.

4: Japan Otaku Reviews25/05/24(土)13:10

The Strike Freedom is surprisingly difficult to use!

5: Japan Otaku Reviews25/05/24(土)13:11Yeahx1

>>4Predictive shooting… Use predictive shooting…

6: Japan Otaku Reviews25/05/24(土)13:11Yeahx1

I want to strengthen to achieve a high score, but I need a high score to unlock the enhancement limit…
A life hack like a sniper Buppa from Battle Universe, isn’t there?

7: Japan Otaku Reviews25/05/24(土)13:11Yeahx1

>>6Companion aircraft Exus

8: Japan Otaku Reviews25/05/24(土)13:11

How do I dodge the enemy’s attacks…?

12: Japan Otaku Reviews25/05/24(土)13:15

>>8By default, maybe press the direction keys plus the boost button lightly?

9: Japan Otaku Reviews25/05/24(土)13:13

The buildings in the downtown stage are too big!

11: Japan Otaku Reviews25/05/24(土)13:14

>>9And Destroy is so small!

10: Japan Otaku Reviews25/05/24(土)13:14

The Guff’s finger vulcan is surprisingly large, making it look like a continuous energy projectile and it’s intimidating.
I mean, the Gouf is really strong, seriously strong. In long range, it lays down a barrage, and when you get close, it takes you out completely with whip attacks followed by melee combat.

16: Japan Otaku Reviews25/05/24(土)13:16

>>10The effects are overall bigger than in the original version.

13: Japan Otaku Reviews25/05/24(土)13:15

I’m going to shoot a rifle while rapidly pressing the skip button.
Even if you don’t raise the shield, it can still block attacks, so just skip to make the shield face the opponent.
If you’re in trouble, use the red beam; it penetrates the terrain.

21: Japan Otaku Reviews25/05/24(土)13:21

>>13Actually, the mouth beam of the Cerberus Zack on its back is a green beam, but it has a red beam attribute, so it has terrain penetration and a high hit accuracy, making it incredibly strong.

14: Japan Otaku Reviews25/05/24(土)13:15

I wonder if the character illustration on the loading screen is a new illustration.
Did it exist before?

15: Japan Otaku Reviews25/05/24(土)13:16

Even a unreliable soldier like me can support you, Kira.
You dragged me into this Cyclops… I won’t forgive you, Archangel.

17: Japan Otaku Reviews25/05/24(土)13:17

It’s funny that I can die from being riskilled by a Cyclops the moment I redeploy…

18: Japan Otaku Reviews25/05/24(土)13:17

“Stop the rising and the rapid button pressing, named ones!”

19: Japan Otaku Reviews25/05/24(土)13:17

The shoulders of the Abyss are so tough, it feels like they have a shield effect!

20: Japan Otaku Reviews25/05/24(土)13:18

Don’t you think the main game of Ark Angel is too soft if you know its hardness?

23: Japan Otaku Reviews25/05/24(土)13:26

It’s a balance where, after all is said and done, it’s not impossible to get an S rank, but it’s a false peace that clearly doesn’t allow for that.

24: Japan Otaku Reviews25/05/24(土)13:31

Somehow I can get an S on my first try, but at the end it suddenly ramps up the difficulty, doesn’t it?

25: Japan Otaku Reviews25/05/24(土)13:40

I wanted to play by surviving with the mass-produced machines, but it was incredibly tough, so I ended up fleeing to the protagonist’s machine when it appeared.

27: Japan Otaku Reviews25/05/24(土)13:45

>>25Even mass-produced machines can fight if they are trained extremely hard.
As expected, the latest machines that are set to be strong from the beginning are indeed strong!

26: Japan Otaku Reviews25/05/24(土)13:43

I am Blue Cosmos, who cleared the Seed Death Alliance, and I fought through Seed 105 Dagger (Aile) and Seed Death with Dagger L.
The ending was really tough.

28: Japan Otaku Reviews25/05/24(土)13:49

Even though it should be a guaranteed kill if it hits with the Strike Freedom, it still feels like it doesn’t hit… has that not changed?

29: Japan Otaku Reviews25/05/24(土)13:50

We’re also here to destroy Genesis, you know!
I hope Asran and Kagari don’t attack me!

34: Japan Otaku Reviews25/05/24(土)14:11

>>29The protagonist goes to destroy the core of Genesis, kills Aslan Kagari who came to destroy the core of Genesis, and returns after destroying the core of Genesis.

30: Japan Otaku Reviews25/05/24(土)13:51

This game guard is quite important.
I remember that guarding against the enemy’s bullet-spamming SPA improved my defense stats.
Also, dodging involves repeatedly performing small jumps with side boosts.

31: Japan Otaku Reviews25/05/24(土)13:54

Honestly, I feel like it’s stronger to abandon close combat and just strengthen the beam rifle and the “gerobi.”

32: Japan Otaku Reviews25/05/24(土)13:55

I am impressed by the high mobility when equipped with the Jet Striker at Wyndham.

33: Japan Otaku Reviews25/05/24(土)14:10

I thought it was a natural victory! But then the chairman died off-screen and before I knew it, I was out of the loop.

35: Japan Otaku Reviews25/05/24(土)14:14

It’s a game where you can belong freely, but ifs don’t occur.

36: Japan Otaku Reviews25/05/24(土)14:25

I remember when I played on Vita, I used a natural build and stacked damage skills, crushing everything with Noir.

40: Japan Otaku Reviews25/05/24(土)14:26

>>36Ultimately, everyone discards the coordination that uses up one skill slot and runs naturally.

37: Japan Otaku Reviews25/05/24(土)14:25

Is there no additional content from the original work?

41: Japan Otaku Reviews25/05/24(土)14:28

>>37Addition of Astray’s BGM

42: Japan Otaku Reviews25/05/24(土)14:29

>>37Kagari’s voice has changed to the second generation.

38: Japan Otaku Reviews25/05/24(土)14:25

Verde-kun, who will change the world with Bull and Noir… you can just sit down.

39: Japan Otaku Reviews25/05/24(土)14:25

Is it this game where your behavior becomes strange once you become a Boosted Man?

43: Japan Otaku Reviews25/05/24(土)14:30

I have a memory of switching equipment with a clanking sound during a mission in Strike E, it’s nostalgic.

44: Japan Otaku Reviews25/05/24(土)14:31

Also, the effects have become quite extravagant.

45: Japan Otaku Reviews25/05/24(土)14:33

I remember that Deathpulse Noir and Bur Duel were easy to use, but I wonder how it actually was.

46: Japan Otaku Reviews25/05/24(土)14:34

I didn’t notice the guard and got instantly killed by Freedom’s full burst.

47: Japan Otaku Reviews25/05/24(土)14:34

Can I do something like kill Shin and Lunamaria and from today call myself the Freedom Killer?

51: Japan Otaku Reviews25/05/24(土)14:37

>>47I can’t.

48: Japan Otaku Reviews25/05/24(土)14:35

The enhancement of graphics is quite noticeable.
Is it because I’m playing on the Switch that the loading between stages is kind of long?

49: Japan Otaku Reviews25/05/24(土)14:36

It’s troublesome that I can’t face upwards.

50: Japan Otaku Reviews25/05/24(土)14:37

If you’re not careful, the phase shift can come off in an instant, which is troublesome.

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