Home » Anime » Gundam » Mobile Suit Gundam Unicorn » [Mobile Suit Gundam Unicorn] This move is a cheat, right?

[Mobile Suit Gundam Unicorn] This move is a cheat, right?

1: Japan Otaku ReviewsYeahx16

Haven’t you ever tried frame avoidance?

Once you get used to it, it’s surprisingly easy.

2: Japan Otaku ReviewsYeahx26

Where are you avoiding this?

3: Japan Otaku Reviews

But… I have to go that far.

4: Japan Otaku Reviews

Is this the witch’s movement?

5: Japan Otaku Reviews

It can be achieved by passing through the part of the pattern from below.

But I’m not bending down.

6: Japan Otaku Reviews

It’s backing up while circling and putting its back against it.

7: Japan Otaku ReviewsYeahx1

It seems to be the type that has no collision detection on the stick part.

8: Japan Otaku ReviewsYeahx2

It seems like it moved from left to right.

Are you circling behind your opponent?

9: Japan Otaku Reviews

I guess moving quickly is understandable since they probably used thrusters.

What was that sudden change in direction and stop?

10: Japan Otaku Reviews

It’s a afterimage.

11: Japan Otaku Reviews

Are you not taking the back but just crouching down?

12: Japan Otaku ReviewsYeahx2

Adding a commentary in the style of Tomi Shinzō will make it more characteristic.

13: Japan Otaku ReviewsYeahx10

Avoiding the previous step frame is a basic technique, right?

14: Japan Otaku ReviewsYeahx4

Isn’t it just that there is invincibility time during the dash?

16: Japan Otaku Reviews

It’s the difference between 1000 cost and 3000 cost.

17: Japan Otaku ReviewsYeahx2

There are pieces trying to pass in front, but there are no pieces overlapping behind the gym, so it seems to be avoiding the rug on the front side.

It boils down to a choice between an MS that can teleport in an instant and take the enemy’s back, to the point where it doesn’t leave a trace.

18: Japan Otaku ReviewsYeahx3

I don’t really understand what kind of movement they were trying to create with this animation error…

Did it turn into a frame dodge, thinking of avoiding the reach?

19: Japan Otaku ReviewsYeahx25

I think it’s not a drawing mistake, but rather a depiction of moving so swiftly that one can barely catch it to avoid it.

You often see it in shonen manga.

Don’t do it in a robot anime.

20: Japan Otaku ReviewsYeahx22

It looks like a game-like invincible dodge, doesn’t it…?

21: Japan Otaku ReviewsYeahx1

It seems to be a description just before swinging down, as if it has entered into one’s pocket.

Too simultaneous…

23: Japan Otaku ReviewsYeahx4

It’s the thing you do when hunting something like an Elder Dragon.

24: Japan Otaku Reviews

The Z-axis in Smash Bros.

25: Japan Otaku ReviewsYeahx1

As expected, there is no judgment based on the pattern…

26: Japan Otaku Reviews

A guy with a terrible hitbox.

27: Japan Otaku Reviews

It’s such a game-brained movement…

28: Japan Otaku Reviews

It’s the Ashura Flash Void, right?

29: Japan Otaku ReviewsYeahx8

No matter how you think about it, I’m dodging with the invincibility time from the previous move.

30: Japan Otaku Reviews

A scene that sparked countless debates.

31: Japan Otaku Reviews

Invincible all over while dashing forward.

You should know at least this much.

32: Japan Otaku Reviews

Not realizing that the thing in front of me was just a afterimage and that the real object had already moved behind…

The federation has also declined in quality.

33: Japan Otaku ReviewsYeahx1

That won’t happen.

34: Japan Otaku Reviews

It’s the step of the dark bon odori.

35: Japan Otaku ReviewsYeahx7

UC is probably not going to be that way because there are quite a few of them…

36: Japan Otaku Reviews

The Mechanism of the Zeon Threat

37: Japan Otaku Reviews

The hitbox is sparse, or the invincibility on the evasive side is remarkable.

38: Japan Otaku Reviews

I like this gym, so I get frustrated with cheat moves.

39: Japan Otaku ReviewsYeahx3

I don’t understand why the Jueg is blocking the beam saber with its policy.

40: Japan Otaku Reviews

If it were a mistake, it would have been corrected in the TV version, but that’s not the case…

42: Japan Otaku Reviews

After this, Mr. Schneider, having completed the regular withdrawal, is doing another job.

43: Japan Otaku Reviews

I don’t understand anything!

44: Japan Otaku Reviews

Heat kunai?

46: Japan Otaku Reviews

I think I’m diving in at an angle, but I don’t have enough frames…

47: Japan Otaku Reviews

Even Master Gundam has a way to slip through in close combat…

48: Japan Otaku Reviews

It looks like it just slipped into the right back corner, but it actually went all the way around behind and came back to the left front of the gym.

49: Japan Otaku Reviews

A video solved by the invincible step theory.

50: Japan Otaku Reviews

Sway

52: Japan Otaku ReviewsYeahx1

Kah!

That’s why those Rugua guys from Zeon are so annoying!

53: Japan Otaku ReviewsYeahx2

It’s cheating!

The official response is always slow.

54: Japan Otaku Reviews

Actually, the person inside is Schneider-kun, a former Federation member.

55: Japan Otaku Reviews

It was just before the attack judgment occurred, right?

56: Japan Otaku Reviews

The picture along the way was lost and slipped through.

The picture along the way was lost and slipped through.

59: Japan Otaku Reviews

The beam part is shorter than I thought…?

60: Japan Otaku Reviews

Although the animator is drawing, there are cases where the director decides to remove a frame to add movement dynamics and completes the footage.

61: Japan Otaku Reviews

At least let the wind that I bent over to slip into lie to me.

62: Japan Otaku Reviews

Please stop using one-frame invincible moves.

63: Japan Otaku Reviews

It’s probably just following the movements drawn by someone who could only think of it this way at the storyboard stage.

64: Japan Otaku Reviews

If you can get behind, you can just attack from behind as it is.

There’s really no need to step forward and stab backward in this pose.

65: Japan Otaku Reviews

It’s definitely an invincible state.

66: Japan Otaku Reviews

The person who makes the storyboard or key frames seems to be familiar with fighting games and action games.

67: Japan Otaku ReviewsYeahx5

It looks like it’s drawn in a way that definitely conveys the feeling of slipping through, including the movements of the frames before and after.

It might be that they’re doing it with the vibe of “having such points to nitpick makes it more appealing nowadays.”

I can’t help but wonder how that is as a way of making anime.

68: Japan Otaku ReviewsYeahx2

Since it wasn’t modified in the terrestrial re-broadcast, this must be the correct version.

69: Japan Otaku ReviewsYeahx4

I understand that it’s a deliberate direction, and I don’t necessarily want to criticize it.

A movement that makes you want to say, “That can’t be right.”

70: Japan Otaku Reviews

Since you’re a ninja, you should have at least invincibility frames, right?

71: Japan Otaku ReviewsYeahx1

Have you never played Gun Online?

It moves like this.

72: Japan Otaku ReviewsYeahx2

I couldn’t make it in time, but I just went ahead and submitted it anyway.

73: Japan Otaku Reviews

If it’s Ifrit, it should be fine to let him do this much.

74: Japan Otaku Reviews

I slipped out before feeling the heat from the beam coating.

75: Japan Otaku Reviews

But if the enemy moved like this in Gundam Operation 2, you’d get angry, right?

I’ve never played Gun Operate, but…

76: Japan Otaku Reviews

Is it not possible to quantize?

If you can’t do even that, it will be tough from here on out.

77: Japan Otaku Reviews

If you can do this, wouldn’t it be better to launch a preemptive attack instead of waiting for the enemy’s attack?

78: Japan Otaku ReviewsYeahx1

If you fold your legs and jump, it seems like you could make it, right?

79: Japan Otaku Reviews

If I had to give a reason, it might be that they used a method that causes a discrepancy between the camera and the actual movement.

To the extent that dummy balloons are effective.

The cockpit footage doesn’t show exactly what it is.

80: Japan Otaku Reviews

It’s a flanking maneuver; I saw it with Charon.

81: Japan Otaku Reviews

I think this guy is Yuji’s disciple, how pathetic…

82: Japan Otaku Reviews

It’s not about frame avoidance in the game.

83: Japan Otaku Reviews

The judgment of the semistr is too flimsy.

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