
Mobile Suit Z Gundam
It depends on the generation.
I can’t sympathize with the Titans even a little bit at the fundamental level.
>>3
You can feel sympathy.
But you’re trash.
>>4
No, I’m from the era of watching live broadcasts… It personally reminds me of the time when I was really bullied.
In my opinion, it’s a work where the negative outweighs the positive, but the subsequent ZZ is overwhelmingly positive for me.
I am suffering from a dilemma where denying this means denying ZZ as well.
I understand the Titans, but I can’t agree with them.
Character A
Song S
MS A
Story D
Illustration C
It’s like this.
When I actually watched it, it was quite interesting, but I think if I had seen this during my childhood, I would have found it really boring, definitely the lowest level of the series.
I don’t think they’re trying to make you sympathize with the villain…
>>9
There’s a spin-off called AOZ.
There are too many beam attacks and joint locks, so it’s said that the battles are boring, and when I actually look back at them, they really were boring.
>>11
The combat has deteriorated since the first generation, hasn’t it?
When I watched it all the way through as an adult, I was really bothered by how loose the Titans’ facility security is…
At the point where they are using poison gas in the colony, they are just a group of slaughterers.
>>14
In the end, they want to launch a nuclear strike on Jaburo and frame the AEUG and Karaba, doing whatever they please.
The submission section of anime magazines at that time had nothing but criticism.
People who were moved after watching the Gundam trilogy hoped for something similar.
In that case, it feels understandable.
>>15
I sometimes hear that story, but isn’t there really not much of that Gundam feel in Tomino’s robots from after Gundam and before Z?
Is that the story behind it?
>>15
It has been said that the settings are too complicated and difficult to understand.
I think there are parts that have been a source of livelihood for decades because of that.
>>44
There was criticism, but toys and Gunpla sold well to children.
I really love the BGM.
I like it once I’m used to the sound.
It has a signboard-like face, but I can’t help but think that both the combat and the story are not worse than the first one.
>>17
Don’t you think the genre hasn’t changed much since the 1st?
The 1st is a war story that depicts the people in localized battles.
It feels like Z has become a war story that depicts organizations.
>>17
It’s rare for a Tomino TV series to have battles that are not this interesting.
Mr. Tobita is also saying why he’s doing a sequel.
>>18
You said that was something you struggled to say during the audition!
>>27
The result of squeezing it out is really Camille.
There is no organization that is a single color from top to bottom.
There must be a way to save people in the midst of battle (brain response)! Find it!
>>22
There’s no way that’s true! What Captain Anonymous Watro says is much more of an idealistic theory!
I wonder if there’s a lack of material as I encounter Jerid at such a level.
Encountering Gerido in the snowy mountains is no longer a joke.
I was watching while thinking, “This is the BGM I heard in Eutita!” or “This is a line I heard in Eutita!”
>>28
That’s true for the first generation too, right?
Papapapapa papapapa♪
Right after watching it, I think, “Why is this work so popular…?” but after a while, I start to feel, “Well, I can understand why it became popular… maybe? But… no…?”
For some reason, Emma started talking about spiritual things right from the beginning.
I wonder if I got carried away and did something bold.
This time, Char is on our side!? I was really excited about that.
>>31
So unreliable…
But if the Titans and AEUG disappear, the Federation army will become a collection of worthless people.
>>32
As a result, the troublesome task force Rondo Bell was born.
Regarding the combat, Z is also somewhat lackluster.
On the contrary, don’t you think the first one is too amazing…?
>>33
But V Gundam has really interesting battles too.
The battle in Z is really subtle.
Back then, the latest Gundam information would be featured in BonBon.
I will never forget the shock I felt when I first saw the Mark II and the High-Zack.
I had a good experience.
Later, as I pursued it, a feeling of “Why did they make a sequel that made the WB team look pitiful?” swirled within me, but I became engrossed and watched until the end, ultimately wondering, “Why did they create a work where Camille ends up like this?” Yet, I can’t completely deny it; that’s how I feel.
>>37
Well, Camille was saved in the new series…
It seems that the combat focused on realism, but that in turn has created monotony.
While the drama with the enemy has to progress, we cannot ignore the Minovsky particles, so the continuous contact communications, known as a chokehold, were unavoidable.
After all, 50 episodes is too long.
I remember that when I was watching Precure All Stars, people said the battles were like Z Gundam.
There are too many combat scenes that are just shooting without any substance.
I don’t understand why pilots are allowed to go back and forth between factions so easily.
>>45
After all, it’s just an internal conflict within the organization of the Federation.
Quattro is capable and quick with instructions and actions when on-site.
The Hyaku Shiki is an average MS that cannot drop its transformation mechanism.
Removing the Mega Bazooka Launcher due to concerns about the Shirocco’s pressure.
The graphics seem to have evolved compared to the original, but they have become too realistic, resulting in some rather ugly scenes here and there.
Maybe if I had an environment where I could quickly ask someone knowledgeable, things might have been a bit different.
Even when I could watch a lot at once on Abema, it was still tedious.
Mark II is so cool, isn’t it?
I think it is close to the original form of what is considered cool by the majority of Japanese men today.
>>50
I wonder how much homage there was to the missile guard at the end or the beginning, peeking out from the flames…
There has been a gap since Gundam, but there have constantly been robots in Tomino’s works.
I don’t know what the atmosphere was like back then, but as I follow along, it feels somewhat like this.
>>52
In terms of production, it feels more like a sequel to El-Gaime rather than a sequel to the First.
If you’re going to have boring battles for the sake of realism, it would be better to incorporate some essence of super mecha.
This guy has mixed reviews, but ZZ is just too good…
>>54
Isn’t it a failure?
>>58
I want you to look at it properly from the beginning without worrying about others’ opinions.
>>64
Isn’t it a failure after watching all the episodes properly?
The comedic changes, the messiness of the scenario changes after Char’s Counterattack, and the model kit sales.
>>73
Alright, ZZ is cool! That’s how it should be!
>>64
When I reevaluated ZZ from scratch, Beetra’s betrayal was so despicable that I couldn’t stand it…
>>78
Rather, when I reconsider it, I thought that Beecha and Mond actually aren’t doing anything that outrageous… Maybe before that I got too used to characters with crazy behaviors in Z.
>>98
“I’m going to betray you by leaking information because I’m not happy with the treatment! But I’m also not happy with things on my side, so I’ll betray you again! That’s pretty insane.”
The aircrafts are really all of them very cool.
Binge-watching can be exhausting, especially the last part is intense.
Isn’t the near final episode just too crazy?
Out of nowhere, the battle starts, the Titans get blown away by the colony laser, and with overwhelming power, they defeat Shirocco; it’s no wonder people call this a terrible anime.
It felt like Jellid was less of a rival and more like someone who just keeps chasing me around because he’s not dead yet.
I read the story explanation before watching the main series when I was a kid, but honestly, I thought the relationships between the Titans, AEUG, and the Federation were just a hassle.
The other side consists of veterans who survived the war and rookies who can utilize their know-how, and unlike during the war, they can’t just leave behind subordinates who can’t keep up and move forward on their own.
But that suited Captain Quattro, no, Char Aznable.
There are plenty of talking points, but whether it’s interesting is… hmmm… a troublesome anime.
I like ZZ more than Z, but there are many complications like the change in direction (going dark was actually part of the plan) and the disposal of early characters in the final stages…
There could have been a better way to have the new and old illustrations switch back and forth more smoothly.
>>68
If it were now, it would all have been new…
When I watched ZZ, the animation was relatively good, so the MS battles were still decent.
“I’m going to get Rina back—whoa—retreat! Doing it a few times was a bit tough.”
>>69
The repeated withdrawals in the storyline are something I see fairly often in anime these days…
Is it tough to do 50 episodes every year after all?
>>106
It’s unrealistic to advance a story with a four-cour vertical axis that is interesting while also having each individual episode be entertaining!
Payu
Peu
When I was in high school, they were showing the Z movie, so I took that opportunity to watch the first one, Z, and then ZZ.
I remember that I couldn’t process the last two stories at all.
It’s not interesting because it’s just dolls coming out of the ship and shooting at each other.
I want to forget the New Testament, but Bandai won’t let me forget.
There’s no way to do anything more; it seems like the only option is to start everything anew, and it’s just that there was no budget for that, right?
It’s tough, but…
Honestly, I think Z to ZZ was a time when it was more lost than any other Gundam.
I felt a sense of trial and error in every aspect since it was a sequel to the first that changed anime.
Aren’t the battle scenes more impressive before switching to Z?
I really like the new illustrations in the New Testament.
I have the impression that there are many episodes that end like a chaotic mess without any particular progress, as if it’s just a throwaway episode.
In games like Super Robot Wars, Z seems interesting, but when I actually see it, it’s tough.
The opposite is ZZ.
ZZ is cool in battle.
>>86
I’ll do it with Chambara-chan.
I want to see all the beautiful illustrations with a new translation.
I want to see what happens next.
The dramatic performance sounds too good even now…
>>88
Mr. Saegusa really makes great songs, doesn’t he?
Unlike Z, some people say things like “ZZ was good” in a way that’s hard to understand.
I think it’s a sequel that sank with both poor ratings and sales.
>>89
Of course it’s a personal opinion; are you really that stupid?
When I look at Tomino-san’s story, it really feels like it was very tough.
After rejecting the Macross project, it became a huge success elsewhere.
Bandai is coming at us with great anger, saying to turn Gundam into Macross and to release Valkyries.
Due to the rise in oil prices, production costs are increasing from the studio.
Reduce the number of units and make it an airborne battle! Don’t let the mobile suits walk!
Both Z and ZZ were affected by the drawbacks of the postponement of Char’s Counterattack.
>>91
There are some good aspects to extending from the drawing side as well.
I really think that MS, characters, and momentary wind speed are truly wonderful.
The boring episodes and the MS battles outside of crucial moments are terrible.
Looking at it now, I feel a sense of old-fashionedness in everyday clothes…
ZZ wasn’t necessarily more interesting than Z.
>>94
Both are subtle, so it’s only natural to say that the animation in zz is better in terms of combat.
A mysterious person with excessive ZZ praise is bubbling up.
I was watching it and thinking that various aspects, like music and MS design, have become refined in Z.
>>97
The character design is cool, the MS design is cool, the music is cool, and the story development is unexpectedly silly and based on the mood of the moment…
Thanks to the new animation, when I think about the sub-camera of the Asshimar, it really makes me feel that those higher-ups were the reason for the halfway done new animation.
The Gundam Mark II is amazing, isn’t it?
I still feel like that design is the basis even now.
Camille is a complete mess, but
I think it’s amazing that the parents die within just a few episodes after starting.
>>102
It’s amazing how Camille goes through one hardship after another from start to finish.
It’s hard to watch.
It’s hard to say that you can easily watch something that has more than three seasons!
Z was on a large scale, and I couldn’t understand what was happening.
ZZ is operating behind the scenes, but the scale of the story is small, and I didn’t understand why I was being shown this.
I was surprised that there were no occult elements until Char’s Counterattack, and then in Unicorn, they started talking about the spirits of the dead…
>>107
Huh!?
I really understand that making anime is extremely difficult.
I’ll lend my body to everyone!
It’s a relief that it doesn’t end in a mental breakdown, but it has become confusing for recommending it to someone who just wants to take a look.
It’s true that the first one is wonderful, but…
I cannot agree with those who drop Z and lift ZZ…
I could understand it if it were the other way around.
It’s difficult to explain what kind of story it is.
ZZ was relatively putting in effort in battles.
The complexity of what comes out hasn’t really changed.
>>117
The fate of defeated rival organizations is generally the same for Z and ZZ, isn’t it…?
New… New type…
The new translation of Ζ is for overseas expansion.
I want a Z Gundam that I can watch easily.
Could you make a movie trilogy?
The budget is for one movie, but since Tomino succeeded with a re-edited film, he should be able to do it, right?
I heard you said you did it because you were told to.
I don’t know if that will sell overseas…
Despite having 50 episodes, V Gundam has no noticeable dips in pacing and features fighting in almost every episode.
For those who want to see plenty of battle scenes from start to finish, it offers a great sense of value.
You have such a deep connection with Macross.
I didn’t know.
>>123
The large number of variable machines makes me feel the significance of the impact.
I’m going to let you in on that group too!
>>124
I’m not doing this for fun!
Dropping something to pick something else up is something a fool would do…
It was filled with the occult from the start.
Although it should be a Tomino storyboard, I can clearly feel that the battle scenes are lacking.
I don’t know if it’s a biosensor, but there are already barriers up at point Z, aren’t there?
Was it an era where young people had an image of being easily angered?
>>131
It’s an era where a song about running away on a stolen motorcycle is popular.
>>131
Adults also seem to appeal to violence, and there appears to be an image of society as one that acts before it speaks.
I like the new translation of the development because it’s cleaner.
But I prefer the TV version in the latter half…
If we’re talking about the occult, ZZ is the most amazing.
The new type of power is almost a physical phenomenon.
In games like Super Robot Wars and G Generation, they tend to be lumped together, but the amount of screen time for Apolly and Roberto is completely different, isn’t it?
>>134
It’s a shame that Lieutenant Apolly’s departure is coming after he was active in various ways from the mid-point.
The first part of the new translation Z is really wonderful.
The part where Amuro and Char reunite is especially…
The director hated the sponsors to the extent that he complained about them in the main story.
>>137
Investors make unreasonable demands!
>>137
The scene where Henken was standing at the cash register of the burger shop is a testament to the overwhelming presence of sponsors from that era.
I like ZZ, but it was pretty dull until Goton died.
I like Z because Tomino’s style was the most effective.
>>139
I feel that there is clearly frustration stemming from real life embedded in it.
The occult in the First is about psychic waves, but Haman and Kyubey were using psycho power in battles in Z and ZZ…is it all about light?
A work where Camille’s motivation to fight is not well understood.
Somehow, I ended up stealing a Gundam and becoming a wanted person.
ZZ has been increasingly reevaluated lately, but is that the case?
Maybe it’s because Zeta was boring as hell.
It’s quite common for a realistic and hardcore robot story to shift into the occult in the later half… like in Armored Trooper VOTOMS.
I barely remember what I was doing during the period between Jaburo, Hong Kong, Kilimanjaro, and Dakar in space.
Isn’t the first part boring too? The animation is tedious.
It’s crazy to insert a tiger baum when you’re short on episodes despite it being the climax! ZZ
The characters die or fade out and disappear like a conveyor belt, it’s just too careless.
Even now, I still find it hard to understand the changes in the power dynamics after the Axis intervention.
Of course, during the bubble era, you could make things if you had the money, but even when they couldn’t get the money, they kept saying, “Make good things!” which was unreasonable.
>>155
Why is the current work so boring when I’m being funded?
>>158
At least let’s make sure we can use Japanese properly.
>>161
Should I stay silent, cockroach?
Shall I kill you?
>>162
Give it a try, you idiot.
What made me laugh was that even for the job I got off midway, I still watch and check it properly.
Yoshikazu Yasuhiko watched the broadcast of Ζ and saw that Char’s uniform has no sleeves.
I should have at least specified the colors before quitting… that’s what I was saying.
>ID:W7bmyWKM
Nameless Zaku!
Bicha will still have more opportunities, so it’s surprising.
>>159
There was a scene where I was with El in Last Sun, where I nicely convinced an elementary school student who seemed like a Newtype to head into battle.
You, huh…
Roberto had a short active period, but he holds significant meaning as the first named character on the ally side to die in battle.
If the ID had appeared after a few replies, it would have been okay, but it was no good since it was revealed from the beginning.
Even though the beam should have hit the Asshimar, it escaped without being shot down and appears as new in the next story.
Looking back, I’ve been watching Tomino’s anime on Beicha for a long time…
My favorite protagonist of all time is Camille.
It can be said that this is what triggered my love for Gundam.
The director’s dislike for his mother really reflects in his work…
Considering everything, I only find it particularly interesting when I am on the ground.
I thought it suddenly became interesting when I became the wind of Jaburo… at that time.
>>173
Bandai issued a reinforcements order.
At that time, there were Transformers and Macross.
Since it was the era of transformation, let’s make the mobile suit transform as well.
I was told, but it’s unique how it becomes something I don’t quite understand.
It was fun…
Well, there are some filthy IDs out there.
It seems like it’s considered a masterpiece by the public, but isn’t it kind of boring…? The top example is the image in the thread, and the runner-up is X.
I was curious about Camille’s ending, so I was able to finish watching it.
It’s obvious, but the story becomes interesting as it progresses.
>>177
Around the time the colony falls in Dublin, both enemies and allies start to get really serious and it becomes quite interesting.
Char doesn’t do much in combat, but Amuro immediately excels.
I don’t really understand.
I have a good impression of action in Tomino’s works, but when it comes to Z, the first thing that comes to mind is the new translation version.
The setting of Z is relatively well-known at a basic cultural level due to the influence of the game, but when people actually see it, they find it boring, leading to a tendency to criticize it due to that gap.
ZZ is not well reproduced in the game, so everyone doesn’t really know the details, but when you actually look at it, the battles are quite interesting, and the female characters still hold a high standard even now, so it’s enjoyable to watch.
It must be this kind of structure.
I’ve always liked Z the most, so I don’t really care about other opinions anymore…
Z has too many losers! I was able to watch these guys with quite a bit of enjoyment…
ZZ has a lot of trash, but everyone is growing… Puru is cute! I was watching.
>>185
Before seeing it, Pull is cute.
In reality, this pull is pretty lame!
I want to sell more plastic models.
I’ve been told to put MSV in the main story.
Isn’t the influence on the later series greater from this one than from the first?
>>187
I think the public image of Gundam is Z.
>>187
That makes sense.
There are plenty of mobile suits with a lot of designs and settings for things like variable types and psychoframe installation, all meant to be toys.
The storyline is boring, but as a character drama, it was quite interesting.
Harumi Khan is an extremely shameless woman.
Isn’t it usually not interesting where Z is involved with Char?
I think they were aiming for something like a trendy drama.
I don’t think there’s any series where the difference between the interesting parts and the boring parts is this significant.
I remember being surprised by ZZ’s childish words and actions when I first saw him.
I heard that it was very popular among otaku at the time, so I thought it would have a cute vibe.
I was watching, thinking that Beecha and his partner should face some pain soon.
>>197
I thought Mond was a bit pitiful.
I still love mechanical design, and it’s among my top favorites in the series.