
Top secret Refurbishment Project MSM-07N Federation Survey Service The Federation’s renovation plan was initiated with some small-scale modifications. This point was revealed during the upgrade process in order to address the issues. The implementation of this was made easier by exposing the problems at that point. The project’s feasibility was examined based on the extent of its challenges. Through careful handling, the concerns regarding its operation were managed effectively. The structural components and design efforts were meticulously planned, taking into consideration the contrasting elements involved. While adjustments were made to ensure compatibility, weaknesses in the design were acknowledged and rectified. The repair process was monitored closely to avoid significant setbacks. Moreover, it was important to adapt to changes in the operational environment. The main challenges arose from balancing various components during the integration phase. The redevelopment phase necessitated a thorough understanding of the project’s dynamics. Plans were revised to increase efficiency and meet the project’s timeline. Despite some setbacks, the team remained focused and committed to achieving the goals set for the renovation. Continuous assessment was vital to ensure that all areas of the project aligned with the strategic objectives.
Since it’s an MS, it would have been nice to have it equipped with an external launcher capable of firing torpedoes.
The spin-off that seriously tackles a strange design has a unique flavor.
It’s cool, so I added it, but when I think about it seriously, it’s useless—it’s impressive how you turned that into a comic.
Do we even need an opening and closing mechanism?
It was a weakness that wouldn’t have been exposed against MS, just in case.
Mr. Renpou, please put more effort into the swimming club…
>>5
I’ve retaken Odessa, so I’ll move the main battlefield to space now…
>>11
If left alone, the Zeon submarine fleet will dry up… I like the symbiotic relationship that develops.
>>13
Quickly handle the garbage in the ocean and move on to cleaning the beach!
Without a robot with gimmicks, the program’s impact will be weak.
I thought while reading that having too many gimmicks makes it fragile, especially in the episode about the development of Ramzugok.
It turns out that even being this far from a humanoid form doesn’t mean it becomes a MA.
>>7
It’s almost humanoid, even without a neck.
If it’s within range to attack the ship with a claw.
Just shoot some kind of firearm already…
“The Ramsgock, which has been improved because it’s weak due to its opening and closing function!”
In the end, I’m left wondering what you learned, you idiot, since you’re attaching movable parts to the blade.
>>9
In the end, it’s like, what did you learn from putting a movable part on the blade, you idiot?
That is shortened when piercing the ship’s bottom or hard parts, and it is extended for use in ground combat against MS when melee reach is needed, so it has learned to adapt.
>>74
Don’t underestimate the Ramesgo! The claw moves back and forth, so it comes out properly!!
>>52
That movable part became a vulnerability, and that’s what caused the problem with the Z’Gok, right?!!
Strengthening the claws! Zeon has chosen what is known as body part training in karate!
Based on the thread image, the Z’gok E’s claws haven’t changed much.
No way… The majority of the Earth is covered by water…
>>14
It was meaningful because I was able to almost completely cut off the sea route in the early stages, leaving the supply via sea dead.
The significant difference in volume allowed for operations to be feasible even with the inefficient method of abandoning all sea routes and relying on air transport.
If we hadn’t secured the sea, they would have used maritime routes and delivered larger quantities much sooner…
Furthermore, a heat lamp has been added to the top of the head!
MSM-07N HeatRam is equipped here with a “large focus on flow shield”. First, it was inspired by MS battles, discarding the idea of claws. Furthermore, the head is designed with wood fire and explosives being used; the shock had a fixed installation for the firing tube. This ram is heat type. Its arms can be detached, capable of Mega Beamcannon. Maintenance and simplification of manufacturing tests have been developed. The joint features a Claw that should utilize and release hot avenues. This is a multi-purpose kit for ClawShield Locking Joint Federation Survey Service.
>>15
However…
No, shoot the arm-mounted megajoule cannon.
>>16
The beam in the water is weak…
>>16
That’s not something you use underwater…
Maybe it would be better to separate the arms and firearms like Gog.
I think Grablore is quite strong, but…
>>18
I thought Amuro was crazy for trying this on his first encounter with the Sanboul version of Grabro.
My favorite MS is Gundam Vargarg, but I wonder what they would say about it if it appeared in this manga.
>>19
MS can use a cloaking system, and for the big ones, there shouldn’t be any problem with the Mega Sonic Cannon, right?
>>24
Vasargo originally has a powerful anti-ship gun for land use against MS, so it doesn’t seem likely to encounter unexpected issues like the ones shown in the image.
If you notice that the Zaku is attacking with a weapon…
A claw shield focused on durability (with a retractable function for the claw, despite previous attempts).
The top part of the lamb (and the root is still a movable part without any remorse).
If you can stick it on, you can hit unilaterally, so you need melee combat weapons…
If you turn it into a heat claw and melt it a bit, won’t it come out?
>>26
The base of the claw becomes warped = the claw becomes unusable.
Don’t we not need a crew?
It might be good to specialize in ping-pong shooting like Aggai.
It’s not like there’s any other choice; nobody has ever fought on the battlefield where no one can use guided weapons with humanoid robots.
If you can stab with a claw, then anything like missiles or torpedoes will hit.
>>30
At that distance, it seems like the torpedo would also damage my own aircraft…
The story about shooting beams underwater was featured in the manga version of Igloo.
And as a result of many years of serious effort, Ze-Zur was completed.
>>32
It’s a complete model as an amphibious vehicle, but the underwater equipment is just tossed aside on land, and the cost is surprisingly high for its purpose…
>>39
It’s questionable whether it was really better than designing from scratch.
Missiles and torpedoes are consumables, so if they can be avoided, that’s even better…
>>35
If you lose an arm with a mega particle cannon, isn’t that defeating the purpose?
I think Zeon is creating a bit too many eccentric things…
>>37
If we had concentrated more on the development of the Gelgoog without expanding too much, the outcome might have been different.
Vasarge may look goofy, but it’s actually a high-balance machine.
Looking back, Char was lucky to be able to fight with Jim.
In the Zaku Axis world, the swimming club itself may have been developed, but I wonder if all the line Gundams and mass-produced Gundam series were diverted to it.
There are probably some members of the swim team considering the season, right?
Wasn’t that beam just shot normally underwater?
Was it a different work?
In the Federation, are there only the Aqua Gym and underwater Gundams for underwater MS?
>>43
For now, the F90M is way ahead.
Since it’s a conversion of a general-purpose machine, whether it can be called an underwater mobile suit is a matter of debate.
It’s a world where transforming MS can battle normally, so if possible, you’d want to make it move…
The federation lost its motivation at sea and was hardly useful…
Why do you equip gear that’s meant for combat?
>>49
I heard that the Federation is making MS too…
I’ll ship everything by air… It’s done! It’s strange that the Federation can manage it.
I really love how space-noids, who don’t know the real land or sea, were so fired up about needing amphibious mobile suits and developed a ton of them!
>>51
The Federation saying, “Since the One Year War is over, it’s a bit iffy to develop new underwater units, so we’ll use the Z’gok…” is interesting too.
>>63
Since we couldn’t capture enough Z’Goks, wasn’t the main force the underwater Zaku or the Zaku Mariner?
Even if there’s a system that can drastically increase production in a short time with advanced technology, the lack of time for trial and error makes it convincing that things become unconventional.
I’ve been beating up battleships in MS and sinking them to some extent.
It’s like hitting a hard wall with one punch, so it’s scary, isn’t it?
The variety of the Zeon swim team’s activities.
Ah, you can really tell that Zeon is seriously messing up their strategy during this period.
I can’t help but think that the Federation is clever for managing to deal with the Jim Gundam Ball.
>>58
In the end, mass-producing excellent machines is the safest bet… well, the Ball aside.
The Earth is 70-80% ocean, right? Then we need aquatic MS!!
An idea that comes from a colony.
The ocean is crazy! The Earth is mostly ocean, it’s definitely crazy!!
There’s an MS here!!
Zeon should have made flying MS (Mobile Suit).
They probably had the motivation because they had a flight test model.
The more high-performing the swimming club is, the more I feel like resources were allocated there.
The high transport capacity of Midia is a bit crazy.
The amphibious MS did not make any progress at all after the One Year War.
>>66
Well, to be frank, there are no important bases in the sea.
Both Zeon and the Federation
The Zeon swimming club has an unnecessarily rich variety!
Why is it that while amphibious aircraft are rolling out, Zaku are starting to swim too…?
>>68
After testing with the Zaku, I made an amphibious mobile suit…
If anything, operations below the atmosphere often rely heavily on output.
There are remnants in the sea, so we need military supplies, please? Is this being used as a joke?
It should be made into a detachable claw with a butt iron ball mechanism.
Because they are the ones who have turned Jaburo into a whole base.
Surely there must be a huge ocean base somewhere…
The last large-scale battle that considered sea control on Earth was during the First Neo Zeon War, after all…
In the meantime, the battles ultimately resulted in a civil war within the Federation after the 1st, so it’s fine for both sides to use what’s available.
Can a mega particle cannon be used underwater?
>>75
Almost useless.
>>75
Aegil appears, forcefully shooting a beam underwater in an igloo.
It’s great when you try to dominate the sea and starve the enemy, but end up losing air superiority and getting starved yourself.
I think the fact that the claw doesn’t come off is an unnecessary supplementary setting.
With the technology level capable of making finger-mounted machine guns and heat sabers, are we really struggling with such a simple mechanism at this point?
>>78
The federation not initiating any underwater battles was an unexpected result…
>>78
Isn’t the required technique different between holding an object and hitting a hard armor?
In that case, the Federation’s amphibious aircraft are probably just the Aqua Gym and Gundiver.
>>80
The only ones truly made for underwater use are the Zaku Mariner after it incorporated elements from the Zeonic system.
After that, it can be compatible if replaced with an F90, but there are only a very small number of people.
What kind of manga is it?
>>81
Mobile Suit Gundam: Beautiful Beast R
>>92
Are you a master of consideration?
The remnants of the Zeon, which are being fed by the Federation under the pretense of also defending the sea.
Can sonar be disabled by minced powder… I think it’s probably not possible though.
>>85
No way.
Even on land, hovercrafts are using sonar.
There won’t be any battles with opponents that would lead to a struggle for maritime supremacy.
Even if shipping is alive and related to strategy, it seems impossible to maintain a sea blockade in a mineral powder environment.
The underwater Gundam has a specially designed rifle for shooting beams underwater.
Why are you so stubborn about wanting to do a ram attack…?
Why are you abandoning the mother sea…?
Earthlings, I don’t really understand…
If you set it up that way, the Zeon swimming club’s development department will end up looking foolish.
>>98
It’s not just the swimming club; the strategy of Zeon in the One Year War was foolish.
The expectation was that the Federation would also take the battle at sea seriously.
I moved through the sky without any motivation at all.
Amphibious MS are meant for landing operations, so it would be better if they didn’t engage in anti-ship attacks.
Just keep it to shooting missiles.
By the way, why do the Zions have so many swimming clubs even though they are aliens?
>>102
Because they are aliens, when considering strategies, I thought that since most of the Earth is ocean, this would be the main battlefield!
>>107
The main battlefield is on land, but I thought there might be a need to cross the sea when the drop pod lands.
>>102
Since I don’t know the sea, I created various patterns!
I didn’t think they wouldn’t engage in underwater combat on a planet that’s mostly ocean.
Even though both the iron nail and the claw shield have moving parts, it’s clear that the former seems more fragile.
From what I’ve seen of the depiction of being shot down by the gunperry’s missiles, I don’t think there’s much need to create an underwater MS.
>>106
Miharu has been defeated…
>>106
In MS, there are limits to the speed underwater, and if a depth charge hits, it’s dangerous, so we can’t just directly attack. Instead, we’ll scatter depth charges from anti-submarine patrol aircraft, which is precisely the case.
When you think about it, the strategic importance of the sky is actually higher than that of the sea.
If we can move the aircraft, we can also conduct anti-submarine warfare.
Swim over in an MS and punch! If possible, wouldn’t it be better to fire torpedoes instead…?
Well, I think it’s more about the difference in perception of the sea between Earth and space colonies, rather than whether I was foolish or not.
You might think everything gets resolved at the sea.
No one lives in the sea on Earth, you know…
Because it’s a continent… there is a sky on the continent.
Well, since it was airlifted, that was meaningless.
If the sea isn’t dominated, then we can use the sea, but in the end, it’s impossible to take both.
The federation also made several types of amphibious vehicles as part of its engagement, but I realized something.
Don’t confront the Zeon swimming team head-on.
First of all, the Zaku is equipped with manipulators that have the delicacy to hold objects and the rigidity to support a weight of 50 tons.
Spaceship of the Universal Century is as soft as konjac…
I thought we’d be dealing with more mobile suits and versatile weapons, but since the Federation wasn’t as lively as I expected, it became necessary to face off against ships… so that’s how it goes.
In reality, the restrictions that make shipping impossible are substantial…
For those who pay taxes on water and air, the idea that if the sea is no good, you can just fly, is not something they can think of…
I think they’ll come to get the super important water back…
The longing for the sea that does not exist in the space colony may have clouded judgment.
In the first place, the original requirement for amphibious capabilities to handle both underwater invasion and MS combat after landing is just too greedy!
This story is also connected to that part.
Even if all transportation is done by air, as long as maritime transport was the main method until then, the fact that important bases are located at the shoreline doesn’t change, so the importance of MS for landing operations remains largely the same…
>>127
Because a great tsunami occurred due to someone’s fault, the important coastal base was devastated immediately after the outbreak of war…
The strength of the MS’s claws has already been proven by Char…
>>128
Even if that guy proves it…
>>128
It’s really amazing to smash through the gym head-on without using heat or beams.
>>138
If you can’t maneuver like Char, you have to charge straight at the beam-wielding Gym, which is a bit too much of a problem.
If you focus on the sea and land, you’ll be at the mercy of attacks from the air with mobility…
It’s impossible to cover land, sea, and air all at once.
>>130
Wasn’t it a mistake to pick a fight with a planet that has a national power disparity of more than ten times?
>>134
Well, the federal response to the outbreak of war was pretty pathetic as well.
>>130
After all, we should attack with MS in the sky too…
The claws on the Z’Gok E were not improved.
It has become clear that the federation does not conduct maritime transportation as much as expected.
I think it’s a result of defining the role of the claw strictly for anti-MS combat.
In the comic image, Aggai’s movements were cute every time.
>>133
And then it showed the dignity of the infiltrating MS.
Using claws for anti-ship purposes is an operation outside of specifications, so it’s no surprise that issues arise.
“Are you serious about dealing with a crab monster like this? What a fool!”
Don Escargot has launched! It has been proven to be correct in terms of resources.
>>136
Well, the mothership Himalaya sinks easily…
There are many air transportation options like Fat Uncle, Luggen, and Dodai.
Which MS has the craziest concept from the very beginning…
“Are you talking about the GP-02 that charged in and fired nuclear weapons and came back alive?”
>>143
I think it’s questionable to just shoot missiles by making holes in a battleship’s armor with a beam axe and then die right afterward, like with the Pezbatara.
>>143
It depends on the definition of being crazy, but I think Gem can rank high in the bad rankings even considering its low performance.
>>143
All of the MSIglow guys.
>>158
They’re definitely incapable of proper operation, but since the actual machines exist, the concept is basically to use them as disposable tools on the battlefield while collecting data, and then just discard them afterward…
Zaku Marine
Aggai
Gogg
Z’gok
Zokku
Grabro
I prepared this much in the initial response.
I won’t lose the battle at sea, Federation!
>>144
This was developed simultaneously with the amphibious MS, so they were really putting in a lot of effort.
The specs are at a level where, if you’re too motivated, you could travel around the Earth on a single charge.
You don’t have to seriously associate with the swimming club, right?
The reason I was able to come to such a conclusion is fundamentally due to the original disparity in national strength, so it’s quite tough at its core.
The sea blockade strategy itself isn’t strange… it’s Midea that’s strange.
It seems that the moving part of the Iron Nail couldn’t be made strong because it’s close to a mega particle cannon.
If it’s a separately installed claw shield, it should probably clear it.
>>149
I won’t say it.
Since we’re going to conquer Jaburo, digging a hole with a drill or tilling the ground with a giant mega particle cannon is too much of a convoluted approach to achieve a single strategic objective!
Even though MS has a stronger worldview.
It’s interesting how there are air combat forces that turn things upside down from time to time.
Because it wasn’t taken seriously.
There is an army that has landed on a base with a general twice.
Zeon likes claws and whips, doesn’t it…
>>157
Successful experiences can be detrimental.
Zock and Gogg look too similar in concept, don’t they?
What kind of differentiation were you envisioning?
>>159
Do they really look that similar?
The Gog doesn’t have the firepower like the Zock, nor the hover, nor the jumping power that is several times that of the Zaku, does it?
If Zokku is made to play the front line, they might easily die and it doesn’t seem like they can withstand a hammer…
>>159
Zock has twice the generator output of Gog.
Despite being a Mobile Suit from the One Year War, it possesses an absurd output that rivals the Sazabi.
I enjoy and find it interesting to come up with various reasons like this.
MS originally punches with its delicate five-fingered hands and seems unfazed, so I think this level of claw won’t warp, right?
>>160
The mass difference between an MS and a battleship is…
>>165
The strong desire to not spend money comes across.
Even after abandoning the suppressed sea routes, things turned out surprisingly well.
If we hadn’t suppressed them, we would have been able to make resupply much easier, so it’s not meaningless.
If you ask which is harder, hitting the armor of an MS or piercing the hull of a ship, it would probably be the latter in terms of thickness.
What suffered a tragic fate after being pierced by a claw was Rosenzul… that was also because the cable was held by a Kshatriya.
Why don’t we realize that we can’t compete against the enemy battleships before putting them into actual combat?
>>174
The virtual enemy of the claw is the MS, as stated in the thread image!
>>174
In the first place, the combat claws were designed for anti-MS use, not anti-ship equipment!
The Federation didn’t engage in close-quarters combat with underwater mobile suits, so I had no choice but to take on anti-ship duties.
>>174
The assumption was that the Federation would also deploy a lot of underwater mobile suits…
A claw is for civil engineering work.
I’ve heard that it’s not for combat, but I’m not sure.
70% of the Earth is ocean!
In other words, if you conquer the sea, it’s the same as conquering the Earth!
Hurry up the development of the underwater MS!
If the base of the claw of this size gets damaged, the hand of a Gundam holding a weapon would be in shambles in no time.
>>177
Hitting the thick part of the hull is a completely different level of shock compared to a Gundam that can cut it with a beam.
>>177
The durability is completely different between using it for stabbing and just as a regular finger part.
The difference between a drill and a rod.
>>177
The Gundam’s hand won’t fit into a warship.
Were they able to create amphibious MS, and even MA?
Isn’t it obvious that the Ramsgock’s claw shield is a copy of the Zimmad’s famous machine, the Dwad’s shield pick?
>>179
The absence of a shield pick on the EMS-04 means that depending on when the Ramses Gok was made, there’s a possibility that the Zuda could be a copy.
The underwater robot claws are already ingrained, but are they from Gundam?
>>180
I think it’s from crab and shrimp…
The swim team is overly exaggerated, isn’t it…
If it were according to the thumbnail specs, it would be at a level where it could easily dominate.
>>183
Isn’t Zokk a bit too overpowered?
I thought it had learned its lesson with the claws, but it turned out to be a fist for bare-handed fighting, said Zogok.
I think the developers have finally gone crazy.
Isn’t there inherently a problem with the demand to go from water to land and fight immediately?
>>186
The developers worked hard and created Z’Gok!
The main battlefield has shifted to space!
You’re unable to avoid being pierced by the claw, huh? Show me the determination to shoot a mega particle cannon inside!
The underwater robot also has a strong image of extending arms.
It’s probably because of the Zeon swimming club and Getter 3.
If it’s against an MS, I can launch a Gundarium-made Ground Gun Head!
Isn’t the punch power of the Aggai really high?
I think the abundance of accordion arms probably comes from Getter 3.
I wonder where the claw is from…
It’s not a derogatory term, but the swimming club has a particularly strong color of Zeon aliens in the sense of Showa robot anime.
Claws are no good…
In other words, launch the cutter!
I completed the Zogok!
Just wait and see, Earth Federation Army! You’re all going to be annihilated!