
I apologize for being late, we will resume from the Timoris battle.
For reference, here are Timoris’s stats.
HP MP Attack Power Magic Power Defense Power Speed
874 562 496 4 581 987
It’s hard to see because the spacing when I’m typing on my smartphone doesn’t match the spacing when I post it.
This is the status of each member as a reference table.
Hero Tomori 377,344,439,413,391,773
Monk Soyo 750,327,632,298,533,342
Traveling performer Anon 646,674,621,67,729,426
Thief Lana 718,206,366,725,442,571
Wizard Taki 699,717,201,633,580,629
This is Timoris’s special move.
It consumes one-fifth of the MP and deals the following damage to all members of the hero party.
dice1d300=
149 (149)
You’re excellent at your job, Umirin.
It’s 149 damage. The heroes’ HP will be as follows.
Tomori: 228 Soyo: 601 Anon: 497 Raana: 569 Taki: 550
It’s a magical attack. By the way, the damage and MP consumption are the same.
dice1d633=
425 (425)
I looked at the logs from during the day, but aren’t magic attacks crazy?
Taki-chan, you really use a lot of MP every time.
If the MP is lower than the magic power, the maximum number on the dice will become the MP.
The power of the magic attack is this.
dice1d206=
2 (2)
Hiccup
weak
Because I’m a thief…
The remaining two have high attack power.
After subtracting 58, which is 1/10 of Timoris’s defense, from Anon’s attack power of 621, I will roll the dice.
dice1d563=
507 (507)
I’m dead…
The magic of those with high magical power and MP deals high damage.
If one of them is rotten, magic with poor power will be unleashed…
So strong…
It’s not fully open, but it’s a full swing with 90% out.
Aine-chan is definitely a muscle-brain…
By the way, even if you defeat Timoris, he doesn’t become an ally.
The next highest scoring after Aine-chan’s attack is Rikki’s magic…
Amoris? Why won’t you scatter for me?
This is a battle with the Demon King Oblivionis. My status is as follows:
HP MP Attack Power Magic Power Defense Power Speed
479 553 592 627 566 446
It has become like an RTA (Real-Time Attack).
A bug in the lion’s body…!
This is bad; it’s a cancellation development!
The only real flag is that Mortis fell at the beginning.
It’s neutrality instead of a companion die, right?
It works on the Demon King too…
Shou-chan is… the enemy…!
Tomori… You are, after all, on the other side of the crossroads, aren’t you…?
MP>Because it’s magic power, the maximum value of the dice refers to MP.
dice1d344=
322 (322)
I feel like I’m going to die, Demon King!
Aren’t you in a pinch anymore?
It’s got some good stuff in it…!
The dice rolls during the attack are consistently high.
The Demon King’s army’s paper armor is too flimsy…
Stray cats are too fickle.
They’re obviously holding back…
This is bad, I’m going to die!
I forgot to mention in the previous thread, but since I’m the Demon King, having second and third forms is completely acceptable.
>>48
This is not a god that can still stand up after being struck by a lost soul.
I will roll the dice after subtracting 56, which is 1/10 of the defense value, from the attack power of 621.
I’m going to die from this.
dice1d565=
134 (134)
Safe!
I’m barely holding on…!
As expected, they managed to stop the Demon King’s one-turn kill.
Is this state of Heal really mercy?
Magical power > MP, so as usual.
dice1d327=
119 (119)
It’s Soyou the Dangerous!
The god who suddenly refused to fight because of Amouris, unable to act and dying after getting ambushed…
Soyo was reading the air to guide the stray cat, wasn’t she?
It’s a friendly greeting from the Demon King.
dice1d5=
2 (2)
People become unable to act.
Creepy dog…
In fact, if you can’t act consecutively, it’s almost a dead action; take a turn to rest.
Aine-chan has that kind of side to her, doesn’t she?
Wow, it’s a real Nyamuchi!
Anon is captivated!
You guys really like defense, huh?
I’m being taken lightly…
A party that either defends or attacks with ridiculous firepower.
It’s too much like a turtle strategy…
Soyo has a high level of murderous intent, doesn’t she?
I will subtract 46 from 632.
dice1d586=
80 (80)
Damn Delay Demon…!
Over here, we have a hindered action with a mockery…
Are you playing?
dice1d5=
2 (2)
A person will be in a state of rest.
The one-turn action restriction used by solo bosses is simply a waste of action, isn’t it?
Magic power > MP, you know.
dice1d344=
82 (82)
The action inhibition tactic is surprisingly effective, isn’t it?!
Only not acting multiple times is a kindness.
Thieving cat…!
Idiot!
Haa… Aine-chan, you can be like that sometimes, can’t you?
It seems that only those who hesitate at crucial moments are around…
Mud fight!
What is this worthless boss?
Stop it already.
dice1d5=
3 (3)
People will be in a state of rest.
The entertaining play is excessive.
It’s a rather naughty and indecent way of fighting, isn’t it?
It is 201-47.
dice1d154=
15 (15)
How many turns will it take to reach a conclusion…?
Because I’m a wizard…
So you’re being considerate because it’s Nyamuchi, huh?
They probably don’t want to fight anymore, these guys.
This is fixed random numbers, isn’t it…?
Weakened you, it would be fine if you fell.
dice1d5=
1 (1)
People will be in a state of rest.
Why do you always do things that I dislike?
It’s a magical attack. The damage is here.
dice1d262=
210 (210)
Nyanmu’s delay… only the thread of Shou is effective…
Well done, Anon!
I will deal the following damage.
dice1d1513=
484 (484)
You’re suddenly stabbing me, aren’t you?
dice1d327=
200 (200)
It deals damage.
The battle log is just terrible, and they’re probably endlessly going through something like event conversations.
Nyamu isn’t doing anything at all!!
We haven’t dealt even 1 point of damage to this Demon King…
Please stop, I’m already at my limit with the MP.
dice1d52=
51 (51)
These guys really love defense, don’t they…
Suresho is… being harassed…
It continues for a long time…
The damage taken is increased by 50%, so shouldn’t it be a bit lower?
It’s 621-47.
dice1d574=
500 (500)
After all, that girl is… all muscles…
The finisher is Soy, isn’t it!
I will subtract 47 from 632.
dice1d585=
498 (498)
Has this one blow finally brought an end to the mud fight where both sides have been keeping watch on each other?
It’s an overkill!
“Minami-chan…!!”
Nya’s body is making a sound as it crumbles away…
Tomori and the others won, didn’t they…
The demon king who has only caused delays.
I took it down in one go with two consecutive perfect hits…
High status completely wasted, continued to delay, became weak, and died.
As expected, the demon lord who bears the name of love did not want to hurt even if the opponent was a hero.
Amoris, the sad woman…
>>144
That absorbed Shoko…
I was totally ready to turn my back, so it’s fine.
In a sense, a recreation of the original work…
Of all times,
God does not throw dice anymore.
I emerged from the cage that remained after Nyamu’s body crumbled away.
With this, everything ends, and the reconciliation between the Demon King and the Hero’s party… it’s a long and magnificent tale of parting, isn’t it…
Oh? What’s wrong, Soyo… making that face?
“Why did I have to kill Mortis-chan?!”
>>151
What happened between me and the boss who suddenly attacked?
There was a retro game that became famous for being like “Actually, it was a scary story if you go all the way to the end.”
It’s no good for a human who has fallen to the demon king to wish for happiness or truth…
I find it hilarious that the cat demon king died from involuntarily getting the yips after continuously greeting people.
Actually, it turns out that the final boss was holding out in order to avoid a tragedy.
Bad End No. 1: “Soyo the Dangerous.”
I had also created several endings before making the thread.
If the thread ends with Mortis alive, the bad ending option will disappear.
It’s regrettable that the thread’s bad luck with dice has affected both the Umitaki ending and the Tomasaki ending that you prepared.
Is this entire 75 posts about the Amoris battle…?
>>159
It was indeed a fierce battle… but it wasn’t.