
Isn’t it not that cool…?
Disruptor activation output 80%!
Aren’t you just saying that there’s a camera?
I only need that kind of thing with SD Gundam…
Did you start doing this with SEED?
Aside from Gundam, I guess Giant Robo and Elgaim could be considered the originals.
I like this kind of camera eye.
Excessive personification is a bit…
I think it looks creepy when I look up, and it’s cool when I glare.
Recently… recently?
>>7
Mobile Suit Gundam SEED 2002
>>15
They’re saying something like, “They’re not doing such blatant eye expressions in SEED, so what are they talking about…?”
It’s the thread picture movie (2024)…?
>>17
What?
I thought so, but I’m not sure how it was before the remaster…
>>19
I feel like it was something like thread-like eyes instead of regular pupil shape.
>>15
It was not just ten years.
Was Barbatos a four-eyed being?
Since ancient times.
I like it when you can catch a glimpse of it up close, but the movie G-Self felt a bit scary.
The Mac Knife is too scary, but it was just right in its own way.
If there’s a round camera inside, I can’t help but wonder what these sharp eyes are for.
A round lens protection cover is fine too, right?
>>11
Arrange various things other than a large camera with a composite sensor.
I’ve been seeing expressions like “it ended up in that form” for quite a long time.
The G-Self is something Tomino saw while watching Love Live and was impressed by the eye details, saying that not doing eye detailing on a Mobile Suit that is bigger than a human is just cutting corners!
>>12
It’s amazing that you’re getting inspiration from watching Love Live too…
If there’s a camera lens behind the clear material sensor cover, I can’t help but think this is how it would naturally end up.
Kuwaks seems unusual even with the camera eye, so I’m looking forward to seeing what kind of species it might be.
Since there’s a camera behind a transparent filter, isn’t it strange that it’s not visible?
>>16
It’s a filter that lets light in from the outside but doesn’t allow light from the inside to pass through.
There’s something off about that old man… I wonder why.
Mobile Suit Gundam 00 2007
>>21
Even if SEED didn’t have eyes before the remaster, it’s still unreasonable to say it’s recent.
The eyes of Destiny have been from the time of Seed Destiny, right?
I liked the depiction of the eyes in the G-Self movie version.
If we’re talking about the life-size version, the light for the glowing part would have to go right in the eye, right…
I feel like there was a moment in the OP from the time of the species where there was a cut of the eyes, but I don’t remember it.
If I make it look like an LED with compound eyes, you’ll probably start shouting that it’s a rip-off of Kamen Rider, right?
The Destiny from OP2 was impressive, but looking at it again, it doesn’t feel as much like “eyes!” as it does now.
The TV version of G-Reco is not airing.
I started with the movie version because the big boss was influenced by Love Live.
>>33
No, there are cuts that are also depicted in the TV version.
The GQ Gundam had a feel reminiscent of a compound eye with a honeycomb pattern.
It seems like there is a real-life motif.
>>34
Is it like an image of a Starlink antenna?
I understand that it’s strange for the camera to emit light.
>>35
So, where are you going to light up space from…?
Do I have to put such a big camera on it?
How is it in real life?
>>38
Why do you compare fiction to reality?
>>42
There are some real vehicles that have cameras, right?
When it comes to eyes, the image is usually blue, but that guy is a gym.
The glowing expression of the camera eye of the Love Live characters is quite impressive…
It can’t be helped! Riders, Gundams, and Ultramen from the late ’90s onwards are all recent!
If asked why the shapes of the cameras and sensors inside and the eye-like parts that cover them are different, I can only say it’s because that’s the design we created.
People in that world probably don’t find any interest in machines that prioritize functionality above all else.
King Gainer was influenced by Crayon Shin-chan.
The G-Self from the movie was influenced by Love Live.
The actual main camera is at the topknot! Such things have existed since ancient times.
This raises the mystery of the ones that seem to only have a mono-eye like the Zaku, yet their eyes shine.
>>46
I’m curious if it’s possible to have a camera lens that itself lights up.
If it can be realized, it seems possible to make a special effects hero suit with a wide field of vision (excluding budget considerations).
I get the impression that they started drawing pupils in the camera eye around the time of the G-Reco movie.
Blu Destiny, whether it’s the Gym Head or Gundam Head at the time of PS1G Generation, looks like this.
I remember something like a close-up of the eyes being done in a seed, but I don’t think there were any pupils…
I suddenly thought, but isn’t it scary that there are no windows in MS?
If the camera or monitor breaks, it’s over.
>>50
If you’re only thinking about ground operations, then I guess that’s one way to look at it…
>>50
The state of having both the camera and monitor completely destroyed on the battlefield would normally mean it’s over, regardless of the circumstances.
It’s not a robot, but in the Netflix anime Ultraman, they used glowing eyes as a substitute for pupils to express emotions.
I think it’s easier for people who create anime to have a part that corresponds to the eyes.
If making anime prohibits the shining of robot eyes uniformly, it must be incredibly difficult…
When I think about it, I don’t really understand why it shines…
>>56
How about making it look like it’s shining by controlling the reflection with a dimming filter?
It seems that there was a round camera detail inside the twin eye close-up even during w or x.
The twin eyes probably serve as both a camera and a lamp…
I had the DVD of DESTINY at hand, so I checked episode 1, and the shot of Calamity’s face just before the opening, with the camera eye drawn to look like a pupil, was already there back then.
If you want to convey a mechanical feel, it’s an essential detail.
The idea that flat eyes look robotic is just an image derived from manga and anime.
The red glowing eyes can be used for warnings or intimidation, and I guess the red glowing eyes in BD and similar contexts have that implication too.
>>62
The RX78, shining pink for a moment, is inviting in a seductive way…?
It’s a special camera that can be seen even in a Minovsky dispersion environment, so it’s not surprising that it glows.
Personally, I would like Blue No. 1’s red eyes to be round.
The eyes may just be fine as lighting.
In that way, it can naturally shine.
The size of the camera depends on its use, but if you want optical performance, it will be larger.
The bigger, the better.
Blinking my eyes at the signal?
The lineage of SD Gundam merges with the original.
The expression of eyes has emerged in the real Gundam as well.
That’s fine, isn’t it?
Contact lenses that use the eyes may also be taking advantage of the fact that MS has a humanoid form…
Being a Gundam fan is tough.
Indeed, the mono-eye light of GQuuuuuuX’s Zaku served the purpose of identifying whether it was armed or unarmed.
Let’s generate a small I-field with Minovsky countermeasures and have it shine.
Because most people think it’s cool.
It can’t be helped.
“Don’t draw eyes like in Love Live for the character!” while saying that
I feel that incorporating eyes similar to those in Love Live for the G-Self to express a sense of the unusual is a unique perspective from director Tomino.
In the Reconguista world, there are those whose eyes have become displays, which adds to the mystery.
>>79
Isn’t it the case with the flags of 00 and the enactment?
>>103
It’s a mystery.
>>104
If you start saying it’s a mystery, robot anime is full of mysteries.
Isn’t the mono-eye of GQ’s Zaku supposed to give the feeling of displaying a mono-eye on the screen…? That’s what I’m thinking a bit.
I thought it was an anime-style expression, but from the outside, it really looks like something is coming out—it’s the limiter cut of the Gundam frame.
>>81
It looks like red lights are appearing by supplying electricity to nanoscale machines like sensor elements scattered around the eyes.
By organically expanding the effective range of the sensors, it provides the pilot with the five senses to respond to intense situations such as mobile armor battles.
…I just thought about it.
The camera part being dark gives the impression that the robot is in a powered-off state.
It would be cool if it shines, right? I think that’s good enough.
The original of the character with eyes is Tetsujin 28-go.
One of the joys of discussing the techniques of anime expression is attaching a functional rationale to it.
Both Giant Robo and Magma Ambassador have eyes.
The original giant robot without eyes might be Mazinger Z.
In the final stage, if someone asks why flames are coming out of the camera eye of Barbatos,
What reasoning will you attach?
I like it, so do more.
There are a few spots in Mazinger Zero that have a feeling similar to its eyes, where the light is concentrated.
>>89
Structurally, there has always been a photon beam cannon located at the position of the eye.
It’s not that it becomes transparent, but…
Don’t mix the designs with the ones that have eyes and the ones that show eye-like details when zoomed in…
It doesn’t feel recent at all because it’s not such a rare expression.
>>91
When it comes to Gundam, it’s definitely been around for over 20 years.
It seems that the double O’s eyes didn’t have a setting, but the animation staff started doing it on their own.
The eye size in character illustrations seems to be much larger in area compared to height and face, doesn’t it, director?
I feel like it’s a lineage of hero robots.
At least GaoGaiGar was doing it.
The Elguym mkII had eyes normally, right?
I felt there was an awkwardness with a solid color even when using camera focus in AGE, so I think it’s better to show the mold at least during the moment of the close-up.
>>99
That was originally designed with compound eyes similar to insects.
>>105
I have the Gremecha’s AGE mechanic world and played the Cosmic Drive on PSP, but this is the first time I’ve heard this setting.
Where is the source setting?
I want to read.
I feel like the impression changes too much when viewed from a distance, so I don’t like it very much.
Didn’t Turn A have internal depictions of the camera eye?
Well, if we’re in trouble, it’s fine to say that the Ahab particles are leaking or something, Gundam frame.
As I thought, that’s definitely different over there.
I’ve always wondered what is up with the eyes of the Queen.
It seems that as we age, we only show a rejection response to new things.
The bald man is young!
The flag enact is a small camera above something that looks like a visor.
Isn’t the fact that it looks like an eye shape when light runs across the visor just a mere effect?
I feel like the hero-type drawings were really detailed when it came to the robots, but I have no idea which one started it all…
The pupil robot reminds me of Medarot.
Since Ikuto’s expression comes out, I avoided the twin eyes, and the initial design of Zeek Ax was like it didn’t even have a face, but I couldn’t escape the visual of the main character’s machine.
>>114
The official side always makes sure to set a minimum line, even during the times of ∀.
>>114
I hate to say it, but even if it’s a design that Ikuto is particular about…
The Evas that appeared in Shin Evangelion without faces aren’t popular at all…
>>125
That’s just a role that’s been poorly handled before it even became design…
I’ve just realized that I dislike the fact that it feels partially organic even though it’s completely mechanical.
I don’t want to be friends with people who say the scope on a beam rifle is meaningless.
I love that expression in El-Gaime.
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>>119
So it turns out the non-Mark II version also had eyes…
The Mark II is a type with normal eyes, so it falls outside the scope of this thread’s topic.
>>120
If it’s been around since the time of W, then it’s a 30-year-old expression.
I like the expression of live-action TF and Skotako’s lenses moving like pupils.
The G-Reco’s machine communicates with light signal transmission through the eyes, so having eyes is meaningful, right?
The tearful eyes while hiding among the debris in the Macknife battle were a great depiction, thanks to the expressiveness of the eyes.
When it comes to HM, the image of MK2 is strong, but does almost everyone in MH have eyes?
If I were to draw Devil Gundam now, it would probably look at me with bulging eyes.
I don’t want to be friends with people who think of personification just at the level of camera details.
It’s cool when it becomes transparent upon zooming in, but it’s something different when it’s always visible in 3D.