
Everyone in Abemujika isn’t earning enough trust points to come along to the island…
Help U-chan’s Corner
>>2
This guy just keeps saying “Trust me!”
>>33
In fact, if we don’t let Yahata gain some successful experiences from the comeback live, it will be troublesome because while they are confined preparing for studying abroad in Switzerland, there won’t be any phone events happening…
Avoiding the mask removal at Yutenji just for the true ending is a real source of stress~
>>3
If I avoid it, I’ll be happy, but it’s a direct path to a bad ending.
There are too many events for Mutsumi and Hatsuka, and managing the schedule is really difficult.
The Mortis Dojo after the bad ending is always interesting, isn’t it?
>>6
Straining too hard is not good for your health!
But Shoko-chan has many routes that can’t be advanced without pushing herself to the breaking point, so take it easy while pushing yourself!
It’s strange that the difficulty of the Mutsumi route, which should be close to mutual feelings by default, is so tough.
>>7
Whether Hoshika enters her “Mutsubuchi Kill Mode” or not is mostly a matter of luck, and that’s tough.
>>10
The time until it is revealed whether it is a delusion or reality after the killing is nerve-wracking, isn’t it…
>>7
Isn’t it difficult to make progress because we have feelings for each other from the very beginning…?
The Hachiman event has nothing to do with the ending flag, so it’s nice and easy.
>>9
The Hachiman route felt more like nursing care than romance…
The main anime is definitely taking the most difficult route.
>>16
The existence of Kurata is essential as a prerequisite…
>>16
I aim for a happy ending through the eye of a needle~
Personally, I wouldn’t mind abandoning my deadbeat dad and continuing with my life.
I thought it was Mutsu, but it was Mortis.
Just one mistake and everything goes to waste; there are too many cases like that, I’ve completely gone bald~
If you treat Hatsuhana as Hatsune, it’s strange that it ends with confinement and humiliation.
Mortis route… Is there no Mortis route?
Could it be that the mascot doesn’t have the route implemented…?
The Hoka route has messy route branching instead of needing to increase favorability…
>>24
ED.19 “Under the Starry Sky”
>>24
Even if you make it this far, depending on flag management, you could end up straight at the drowning end, so it’s just too much to handle!!
It seems that the Mortis fusion flag has been accumulating for quite some time now.
It seems that it also relates to the number of times I’ve talked with Yutenji-san.
I’m at my wit’s end!
The Yutenji route can simultaneously satisfy the flags for both the AveMujica world expansion ending and the Toyokawa Group president ending, so it’s helpful for multiple playthroughs~
As expected, the classic Tō route is the best!
I definitely think it would be interesting if a yuri game featuring Shouko as the protagonist were to be released.
I wonder if they could do something like a protagonist Hinari from 4/1 in Garupa…
If Akane and Akane-san are going to the aquarium, then this is the ocean.
>>35
Tou is a sub-heroine, so there is no route for her.
>>30
After all, the classic light route is the best!
The Aine route can be accessed from either the Abemujika continuation route or the dissolution route, which makes it convenient and nice.
The initial route has become annoyingly easy to collect unnecessary flags…
>>32
It’s when no one enters the route!
I love you… Hatsuka… and the epilogue ends here!
>>38
In the final cut where the highlight fades from Hatsuka’s eyes upon hearing these words, I can’t help but think that I would have been killed right after that.
Running desperately in the rain, I find that the rain becomes an important element and takes on a quite positive meaning in this anime.
>>36
“Don’t go alone, you idiot!! I have a feeling something will happen.”
>>39
Shut up!!! I don’t know!!!
Hatsune, I’m on my way~~~!!!!
The Hoshika route is a simple world for just the two of us, but I can’t shake off the scent of a merry bad ending…
I don’t truly feel saved…
I will definitely save you~
Isn’t it too difficult to reach the true ending without breaking up the band first!?
The Yutenji route has a lot of ambition-fulfilling elements, and it’s nice that it refreshes your mood.
However, aiming to balance it with mutual survival makes it quite difficult, which is a bit of a flaw.
>>44
Most of the story seems to revolve around Mortis overcoming his trauma.
Although they are common gag characters, the route is a depressing mental game!
Hatsuka doesn’t have a setting where her real name is Hatsune outside of the individual route; she seems like just a girl who loves Saki-chan and might turn out to be a lesbian.
>>45
Aside from becoming a stage gimmick that regularly comes to kill the heroine, that’s about it.
I’m going to abandon that damn old man for the sake of the CRYCHIC survival route!
If all I had to do was be with Hoshika, it would be easy to just cohabit after the band falls apart.
In the case of going to America instead of Switzerland, what is the swallow that crashed into the cliff?
>>50
Mr. Toyokawa had a short life, didn’t he?
Is Hoshika perhaps the type of heroine like Matou Sakura?
>>51
It’s generally correct to push for the truth and then provide salvation based on that.
>>51
It’s Hiskoh.
Mutsumi is basically a formula if you combine a third personality and a murder impulse.
>>51
It certainly resembles the competitive vibe towards sisters.
Today, I will run the Tomoris route!
The tension of the lamp has skyrocketed, and on top of that, the mask came off immediately, causing the emotions of the mob lesbians to go completely haywire!!
I want to conquer mygo…
The route to save Hatsuka… Hatsune? is quite difficult…
But I will save you~
After finishing Mutsuki’s story, we started talking about Hanaka at lightning speed, and someone said, “It’s those adaptations from gal games that combine multiple routes into one.”
>>59
In fact, the Mutsuki route ended in episode 7, and from episode 8 onwards, it suddenly became related to Hoshika.
>>59
In other words, there’s a part where Hoshina’s convoluted explanation draws lines to help explain Mutsuki’s story, which makes it feel even more like I’m starting to play through the true route that barely branches off from Mutsuki’s route.
Bitter one.
It seems that this time resulted in a somewhat undesirable outcome.
Let’s see…
It seems that Hatsuka-san has some kind of secret.
If I could talk to her relatives, I might be able to find out something.
I’m sure it will be okay next time.
Please trust me.
Well then…
>>60
Hachiman is a source of healing after the end, isn’t he…
After clearing everyone, the title screen changes and the route appears, that’s Hatsune for you.
The story begins from Hatsune’s perspective.
>>61
In that case, the initial Hoshika route (first playthrough) seems like it will end normally with a cohabitation life and a brief hint of unease at the end.
>>65
I… am so happy to watch the stars with Saki-chan… I love you, Saki-chan.
Me too… Hatsuka – end1 Ordinary Happiness
If Hoshka doesn’t become Hatsu-ne, she won’t be saved, so if the story ends with her as Hoshka, it turns into a bad ending, and that’s a hassle!
The initial Hana route is more about her ups and downs than herself.
I can’t manage the flag that indicates the start of the Toyokawa family’s troublesome situation at all~
>>66
I’m aiming for Wimbledon!
What’s up with the ending called “Ave Mujica” being a bad ending…?
My route won’t be unlocked unless I conquer Natsuki.
After taking off the mask, I successfully made all of Ave Mujica’s activities a success without any mistakes~~~~!
Why is it considered a bad end…?
>>70
The Hachiman route has nothing to do with the true end flag at all.
It’s also a small volume, so it’s one you can ignore.
The Hatsune route probably requires the cooperation of a certain awful father.
It’s frustrating, but living a part-time job life for over six months is the plan.
It’s probably the prologue until the breakup.
It’s not that much of a divergence.
>>77
After forming, we will do our best to boost Yutenji’s favorability and prevent the mask from being removed.
In the end, when I accidentally got my face revealed, my head exploded!
>>77
Even if you choose to avoid episode 1, you’ll definitely end up having to take off the mask during the identity leak event for Mutsumi.
It’s frustrating that the flag for the Yutenji route is opened.
What exactly is the true end here…?
>>78
The route currently being aired in the anime.
>>82
Mutsuki and Hatsune Miku are my wings…!! That’s what it means.
>>78
I will hug everyone after solving all of their problems!
>>78
We won’t know until the week after next…
For the time being, it is certain that the Hatsune route is the true one.
Once I choose a single path, I may be unable to see anything else, which might make me a protagonist in a choice-based ADV game…
Is the Mutsumi route just the Mutsumi-chan route, Mortis route, Motsumi route, and Wakaba Mutsumi route?
There are too many to manage.
>>81
There is also a complete Mu route from personality death, you know.
It’s a popular route because you can quickly defeat strong enemies and important figures from other routes.
If I advanced on the Yūtenji route without setting all the necessary flags, Yūtenji turned into a crappy girl who has a relationship with me while her heart is directed towards Mutsumi…
>>84
It’s probably because there’s no contradiction in the love-like affection and love-hate emotions that the writer passed it, but it’s way too much NTR…
>>70
It seemed like the Yutenji route had more volume.
In the Yahata route, it is revealed through past recollections why she did such a thing.
It felt like a conclusion where I would be the one providing care.
It’s tough that I have to completely ignore Hatsuka to reach the true ending…
>>88
It’s a trap that if you don’t respond coldly despite Hoshika being kind, you can’t reach the true ending, right~…
It seems that fans of the “Nyamu” route are complaining that Yutenji-san looks towards Mutsumi in the true end…
Actually, this Motsumi event is unnecessary for the Mutsumi route~
This event is important because if we don’t disband Musica at this point, the True flags for everyone else won’t open.
In episode 11, it seemed like I was going to drown, and in episode 12, I rescue Hatsuka and perform artificial respiration (kill kiss) on her.
Is there… no route for the sub-character… Aine? Is this the Ayanofuji in this game?
>>97
Please buy the protagonist mygo of the lamp…
I also have my own route~
Please buy the previous work…
If we can balance the coexistence of the Mutsuh route and Mutsuh Mortis, Mortis will stick together with Soyoko…
When I think about Mutsumi being embraced by Soyo, I feel like I’m going crazy with jealousy.
The Wakaba Mutsuki descent route has Abemusica becoming the world’s number one band on its own without me having to do anything.
I didn’t understand what was what.
Why do I need to re-clear the previous heroines to see the true ending…?
I’ve never seen an event where Hoshika and Aine meet secretly…
In the previous work, that Soyoru route was so popular that there were a lot of additional scenarios added during the console port.
>>105
It seems that if the true ending is on Tomo’s route, I might get scolded for putting it on the same level in the sequel…
The path to the astronomy club room is gentle on the heart without any stress.
It feels like I’m just stuck in between the two.
I’m glad that Mana’s route has been added in the fan disk.
Did Saki-chan die again? It’s not good for your health to get involved with someone so quickly!
Take a closer look at the other person!
>>109
Is this a type of game where you die…?
>>109
I end up treating Mutsumi harshly just to hear Mortis’s insults.
The Seto Inland Sea around autumn is better than the Sea of Japan, but if you go in at night, you’ll end up with hypothermia and heading to the next world in just a few minutes.
To go down the Mutsu route, I have to avoid the early Mortis flag options, but in the end, if I don’t summon Mortis until the very end, I end up with a bad ending. What’s going on…?
Looking back, Yutenji was the type that actually ended up tying themselves up and confirming the route if you left them alone, which was quite a hassle.
I didn’t realize until now, but I accidentally entered the route during the early exploratory play and smoothly reached the happy ending.
The fan disk features Shin Uika, Mana-chan, and Murtis.
There is also an append disc for the if scenario after the Swiss route~
This heroine is quite multinational, isn’t she…?
MyGo!!!!!! Is the END implementation not done yet!?
>>119
I’m sorry, that’s a different version.
Ah, I just want to escape to MyGO!!!!!! Route!
What does it mean that all the route-like choices are being completely rejected and crushed~~!!!!
The Yutenji route has a strong fanbase, but when you see Nyamuchi’s arrow pointed at Mutsumi, there are also voices suggesting that it might have been unnecessary, making it a peculiar route.
If you enter the Hatsune route and can’t discern the differences between Hatsune and Hachika through the past recollections, in the present part, Hatsune will stab me along with that old bastard, resulting in a bad ending.
Mortis has safely disappeared, and Mutsuki has come back; this is the ending!
There’s something that bothers me, but I suppose it’s fine…
I want to seriously play the romance adventure game Avemusica.
Nyamu nyamu nyamu♪ I got stabbed by Hoshika-chan again, nyamu~♪
Hoshika-chan, you’re all lies! To stab someone just because you want to be with Shoko-chan!
Even if I start living together with Hatsuka, I won’t fix the route, so it’s necessary to go through it once, meow~
The smell of Ann is coming… I’ve decided to no longer involve myself with Japanese people…
The route of mutual coexistence allows me to see various expressions of mutuality, and it’s quite enjoyable~
I really like the co-dependent route where I get my heart broken by Mutsumi’s inherent terror and lick wounds with Minami-san~
It’s a crappy game that starts with the mother’s funeral scene.
>>130
No matter what, Mother will die…
Thinking that the Umizuru route is peaceful is quite naive, isn’t it?
It’s a route with a high mortality rate featuring 30 pairs of separated women.
>>131
The death rate of all routes other than Hatsune is high just by having Hatsune, so it’s a margin of error.
It’s a game where you continue to choose options that seem bad to raise the true flag, so the difficulty is high.
I made it to just before the branch of the Mutsuki ending and saved, but since I don’t have enough Hatsune points, I have to start over.
>>132
Oh no, Mortis can’t play guitar, so we broke up.
This is a bad ending, isn’t it…
…Huh? The conversation isn’t over, is it?
It’s a game that’s just like that…
>>132
It looks like the large river from the year before last.
Mortis disappears in the true end, so the Mortis route-only events are held regularly, huh…
These days, such a high-difficulty dating sim won’t become popular.
Is the implementation of the Hatsune and Hatsuka sister combo route still not done?
👉Go to the auditorium with Mutsu.
Take a break in the infirmary.
>>139
Please stop temporarily adding BAD branches to the common part…
It’s one thing to die a lot in a bad ending, but even in the game’s clear ending, I die too much…
>>141
Well, even if I survive safely, genetically I’m short-lived, so it’s all just a margin of error!
>>153
It seems that the reason for her short life, despite her grandmother living until 50 or 60, is more of a fateful thing rather than related to illness or genetics.
>>141
Illness! Poisoning! A mysterious priest! There are various reasons for my cause of death…
>>141
It seems that the number of sticky notes received from the lamp suggests the length of one’s life.
After choosing the option to burn the sticky note, it’s all just in the heart’s end and things like that.
>>141
But losing all these memories leads to regressing to infancy!
I liked the ending where I became a member of the new astronomy club and got to be a lost fan!
Since Mutsuki isn’t next to me, it’s a do-over…
Being a young lady really relies on the path of rising together while throwing it away, doesn’t it, Yutenji-san…?
>>143
If you think you’re mostly correct and choose only the options that seem cool, you’ll automatically stray into this route.
Isn’t it often the case that after the second week, you think, “Is this really how Yutenji-san was?!”
To enter True, continue choosing options that are clearly bad moves.
It’s quite common to have to push it to the very brink of dissolution to get all the pus out, isn’t it?
I didn’t expect to disband…
The Toyokawa family edition is very challenging when it comes to managing the repulsion of the sent assassin impostors~
But if you scout a shoeless ninja with a flower girl, it will soften up.
Be careful, because if you confirm either Yahata-san’s route or Tachiki, the guest heroine from the previous work, before the revival of Musica, the route heroine will be killed by Hatsune during the virgin trio gathering event.
The rhythm game that came with this bonus is quite interesting.
Which route should I take to get happily lost?
>>148
It’s an option not to form Musica after finishing the Lost Child arc.
Is it a bug that when Mutsumi malfunctions, I also malfunction?
To prevent the occurrence of 16.8 billion events for the CRYCHIC route, it has become a completely different game.
The Maho Hana route is genuinely a precious romance that almost makes me cry.
The heroine has individual status in addition to popularity, everyone.
Credit points
Acting level
Personality strength
It’s the level of affection.
If I go to true ED without proper stress management, I will die shortly after due to a short lifespan.
After seeing Morfonica-senpai’s wonderful live performance, I was able to get up…
I’m going to start my own band!
I will join Morphonica!
>>161
After going down the lower route, I couldn’t handle Kurata-senpai’s behavior and ended up causing discord within the band, leading to a bad outcome…
>>157
If my mother were alive, all my problems would really be solved…
Well, I think they get killed in the main story.
The protagonist also has a mental level, and when it reaches 0, they die.
>>163
I would like you to do something about how I have started to refuse to take the recovery item called the lamp’s sticky note on my own.
>>168
Even the most important recovery items receiving reversed damage depending on the timing is certainly a bug.
Just because I went to Egypt to fight the British vampires…!
>>171
The priest who supposedly was ANON’s best friend is a tough opponent…
While progressing through the Hatsuhana route, it seems that Yutenji was cheating on Mutsu and Minami-san…
It’s not my place to say, but you have a lot of courage…
>>172
I can’t say this myself, but Mutsuki often gets NTR’d while following other routes, and it’s destroying my brain. 🤯
The only route where I’m really experiencing a romantic relationship is with Mahoka, and something feels off about that~
I’m getting emotional seeing the stars again.
After the breakup, I realized that I continued to choose to do nothing at all.
I am… completely addicted to bands…
>>176
If you don’t do anything, your mental level decreases, so it’s better to always stay busy.
When the pink sticky notes started to increase, the atmosphere changed somehow…
I feel like the members’ gazes are becoming sensual…
>>177
It has become a pachinko, so it should also be an R18 game!
It’s a “crazy bandman” strategy game, so I hope it becomes dynamic when it’s adapted into an anime.
I would like it to be that all of my sexual desire is replaced by the desire of a bug-catching boy.
Is it really okay for a gal game to have an ending where I die and my personality is born within Mutsumi??
>>179
From the perspective of Kogado Studio’s yuri games, it easily comes out as a line.
Correct answer rate 1%
We’re allocating too many development resources to Kurata-senpai’s fantasy visual expression, which should be just a mob!
“Just like in the classical era, you all follow me! I will take responsibility!”
What is it about choosing options that generally leads to the story progressing and going to the ending?