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Personally, I feel that the TV show is too directly connected to the movie version, which makes the impact of the movie feel diminished.
It’s not often that Akito is talked about anywhere, not just here.
It seems there’s a lot of talk about the movie version, or rather, about Black Sarena…
I hate Akahori’s illustrations.
>>4
?
I realized that the majority of the story was used in Super Robot Wars when I first saw it on Animax last year.
The TV version has a tempo that’s too modern and it’s hard to handle.
Are you saying that the manga version is getting attention?
The Mamiya version is a rare work where you can see the not-so-cute Ruriruri.
Yamada was in the key visual…
I feel like it’s mostly about the theatrical version, not just here.
But I like talks about debugging Omoi-kane, mahjong games, and the Bozon cannon.
Since it started being publicly available for free on video and streaming sites, it has become relatively talked about, but before that there was mostly just the theatrical version.
People who know the TV version may also isolate themselves in their respective communities.
It’s a problem that the novel version, which is a continuation of the TV series, is difficult to obtain.
>>13
Is it from A to B?
>>14
That gives off quite an impression of having stock, doesn’t it?
When asked what I remember from the story, I can only recall the part where Yamada dies and the stick insect and EstebaX.
Can you continue it on the Dreamcast version?
>>17
It’s about the remaining survivors who are doing well and crushing the Crimson Group, so it’s not really related to the main story.
All I know is that Yurika will return as captain and that Ruriruri is deeply attached to Akito on the inside.
>>17
I really liked the flowing ROSE BUD.
I got a bit pissed off because I read it straight from the TV version from A to B.
After that, I watched the movie version and became confused again.
Well, it’s been talked about quite a bit, hasn’t it?
In the final episode, it’s great how I love Gekikanger and the convenient plot developments are nice too… that’s the appeal.
But then, after this, there’s that movie… and it makes me feel something I can’t quite describe, which is really terrible.
TV was like, “Huh? Is this the end?”
There were many cute girls, but…
For some reason, the one that resonated with me the most was Houmei-san.
The story brings in fairly heavy topics like collapsing Mars colonies.
Aren’t all the stories fundamentally heavy or dark?
It’s tough connecting to the movie version.
It’s painful that the story after the planned movie adaptation has been left unresolved.
It’s a matter of convenience, but it’s almost a miracle that none of the main characters of Nadesico survived on the front lines.
>>27
The bridge crew is in this together, and there are two pilot vacancies…
Speaking of things that cannot be obtained, it’s the version of the mini-novels or game books that were serialized in some newspaper.
In the game book, you can kiss Ruriruri on the deck.
Deck…??
>>29
There is a small deck at the back of the ship for landing and other activities related to the spa.
There are some mini books that are hopeless in terms of reprints and collections, and there’s nothing to be done about it…
Nadesico is designed by Kia Asamiya.
No, the anime is directed by Keiji Gotoh.
An impression that is often talked about as a side note to Super Robot Wars.
It feels nice that Akito and Ruriruri’s voice actors are a couple, right?
In “Ojarumaru,” they are also siblings.
I heard the movie version is bad, so I haven’t touched it and only watched the TV version.
Should I take a look?
>>37
It’s not a bad ending.
If you don’t want to ruin the feelings of the TV version, there’s also the choice not to watch it.
Well, it has a tough worldview from the beginning.
I think it’s ultimately based on the TV version, but there’s nothing to talk about.
It can also be said that there are particularly no points to criticize.
The movie version is more of a bad thing.
Huh, is this where it ends?
I want to see a sequel where Ruriruri chases Akito.
>>42
Fans thought it was Nadesico: The Mission for Dreamcast, you know.
Akito briefly appears in the opening, but he doesn’t show up in the actual game…
It seems that someone named “Nameless” doesn’t know about the Saturn version.
I was a little moved because I was saved a bit in Super Robot Wars.
I’m glad I was able to play blank of 3 years at that time.
It’s the best character game for me.
The theatrical version is ROSE BUD.
If you don’t play the Saturn version, you won’t understand the quite considered SF research.
There are also in-depth character explorations that come out of nowhere, so playing it is essential.
>>49
That’s almost game original, or rather…
Isn’t it an element necessary for understanding anime?
>>52
The settings change depending on the route.
Using that as a basis for understanding the character is a bit off.
I was surprised to find that Magnolia had joined in without me realizing it after binge-watching the free TV version at the beginning of last year and then watching the movie.
Rather, TV is becoming a topic of conversation every time it airs.
The movie has nothing to talk about.
TV feels kind of raw, doesn’t it?
For most of the crew, Gai and Munetake are just unknown people who died, and since Shiratori-san’s death, there are no longer any turning points for peace negotiations.
I want to spend time on things like the beauty pageant and Ruri-chan’s past, but in the second half, it feels rushed to finish everything.
I watched it during the recent all-at-once broadcast, and I think Yurika is a bright and devoted character who doesn’t have conflicts with other heroines, making her a great heroine.
I think in the end, it was a conclusion where they forcibly ended the war by sending the calculation unit to the edge of the universe, eliminating the reason for conflict.
In the last minute or so, while playing a good song, I fold up the tatami mats with Ruriruri’s narration, so I can understand it, but I still feel a bit let down.
The most surprising thing was Ines suddenly becoming the heroine.