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[Splatoon] Wow, wow! Did you find a weapon that feels just right for your body?

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Splatoon 3

1: Japan Otaku Reviews25/06/13(Fri)21:48

I’m filling in my skill level for Suminaga.
It’s painful.

2: Japan Otaku Reviews25/06/13(Fri)21:49

Camp cream is strong.
I thought it was a joke, but it’s strong.

3: Japan Otaku Reviews25/06/13(Fri)21:49

I haven’t done it in a while and recently came back.
I was frustrated that I couldn’t use the dental wiper I wanted to try for about 6 hours, but after watching the how-to video, it felt like it instantly became the best fit for my hand.
It’s going against the trend…

4: Japan Otaku Reviews25/06/13(Fri)21:50

I was using Trust Vincent, but I suddenly realized that it’s just shooting Jepa and Ulsho after all.

5: Japan Otaku Reviews25/06/13(Fri)21:51

I think that the Suminaga is way better than the Amefurashi.
The statement that the candy is too low on the bottom is true.

6: Japan Otaku Reviews25/06/13(Fri)21:51

I tried out a few fun ones, but in the end, I went back to Pablo.

7: Japan Otaku Reviews25/06/13(Fri)21:51

Gekko is weak…

8: Japan Otaku Reviews25/06/13(Fri)21:52

“Ah, this is it! Have you found a weapon that suits your body?”The Human Speed 5.7 Examiner feels the most familiar…

9: Japan Otaku Reviews25/06/13(Fri)21:54

I’m using Vincent somewhat, but it feels like I’ll probably use the Hugh one.
Marumi might be a bit tricky, but using the Ultra Shot ends up just leading to movements that accumulate the Ultra Shot anyway.

10: Japan Otaku Reviews25/06/13(Fri)21:54

There weren’t many feelings of weakness, but the impression often turned out to be more ordinary than expected with the new weapon.

11: Japan Otaku Reviews25/06/13(Fri)21:54

The bribery planets are quite entertaining, and I’ve been playing with them for a long time.

12: Japan Otaku Reviews25/06/13(Fri)21:54

The new trilingual speaker is no good.
I tend to rely on the sub-spec with offensive power.

13: Japan Otaku Reviews25/06/13(Fri)21:55

The movement of O-finfins with the shield up and swinging back was too sluggish and wasn’t good.

14: Japan Otaku Reviews25/06/13(Fri)21:56

I’m always shooting Sminaga as a modeler.

19: Japan Otaku Reviews25/06/13(Fri)21:57

>>14It’s comfortable and nice that you can throw away the Suminaga and immediately start painting again.

31: Japan Otaku Reviews25/06/13(Fri)22:03

>>14It’s funny how this is quite strong.
Diverting attention to Suminaga, the squid ninja’s quick attack hits hard.

15: Japan Otaku Reviews25/06/13(Fri)21:57

Isn’t Jekkob strong? But I’m wondering about the 4…

16: Japan Otaku Reviews25/06/13(Fri)21:57

Is Teiou dancing like it’s been boosted by 50% in the tower? It’s mostly Sushi’s fault.

17: Japan Otaku Reviews25/06/13(Fri)21:57

Is it possible that the Dekarain’s Hoko and Asari are just a terrible rule…?

30: Japan Otaku Reviews25/06/13(Fri)22:03

>>17If you protect with a poison bomb and a bucket, it’ll become hard as a rock.

18: Japan Otaku Reviews25/06/13(Fri)21:57

I’m torn between focusing on Ulshor or Shield for the new Finn.
There aren’t enough gears to be indecisive.

20: Japan Otaku Reviews25/06/13(Fri)21:57

Since it’s a short-range meta, I feel like shields could be good, but it seems to suit my style better to go after the opponent’s frontline in combination with poison.
Throwing the shield and then winding up from there is quite slow, after all.

21: Japan Otaku Reviews25/06/13(Fri)21:58

There are a lot of hills and downhill areas, so it’s quite easy to place shields.

22: Japan Otaku Reviews25/06/13(Fri)21:58

Bribing and throwing torpedoes to get kills in a mindless turf war.

23: Japan Otaku Reviews25/06/13(Fri)21:59

I realized that Suminaga, despite its appearance, has a wide and long area of control, making it useful.
It won’t interfere with the main.

24: Japan Otaku Reviews25/06/13(Fri)21:59

Even if the returns are small, it’s easier to gain an advantage with Finfu, right?
The new fin feels a bit more like a gamble.

25: Japan Otaku Reviews25/06/13(Fri)22:00

>>24If I’m going to do this, carbon is fine.
The Ultra Shot didn’t match up, and things like the barrier were good.

26: Japan Otaku Reviews25/06/13(Fri)22:01Yeahx1

I understand that the original two are strong, but with the beauty of being able to place barriers on the front lines, it can create a distinct role.
I mean, it’s really fun.

27: Japan Otaku Reviews25/06/13(Fri)22:02

>>26I only touched it a little, but it’s easy and fun to start shooting from a safe zone while setting up a barrier~

29: Japan Otaku Reviews25/06/13(Fri)22:03

Not being able to paint the ground with a heavy weapon is really stressful.

32: Japan Otaku Reviews25/06/13(Fri)22:03

The squids are flying all over the place.

33: Japan Otaku Reviews25/06/13(Fri)22:04Yeahx1

I’m back, but…
I got tired of it and quit.
I have aged too.

42: Japan Otaku Reviews25/06/13(Fri)22:07Yeahx2

>>33I can’t stop using the bulletin board…

52: Japan Otaku Reviews25/06/13(Fri)22:09

>>42Because it’s not exhausting…

34: Japan Otaku Reviews25/06/13(Fri)22:04

When multiple people throw Quivo, it’s so annoying…

35: Japan Otaku Reviews25/06/13(Fri)22:05

I completely don’t fit in, but I love the new Prime.

36: Japan Otaku Reviews25/06/13(Fri)22:05

After a long time, I played solo turf and ended up against a four-person team; the rest were like toys for everyone…

37: Japan Otaku Reviews25/06/13(Fri)22:06

I wonder why it was Dekaranger that made a comeback.

39: Japan Otaku Reviews25/06/13(Fri)22:06

>>37It’s the 10th anniversary.

43: Japan Otaku Reviews25/06/13(Fri)22:07

>>39Then, whether it’s an oil field or a B bus, it’s fine, right?
Is it oil field hate?

48: Japan Otaku Reviews25/06/13(Fri)22:08

>>43It will definitely become the highlight of 4.

41: Japan Otaku Reviews25/06/13(Fri)22:07

>>37It seems to be something related to the 10th anniversary and the elevated area under Kyoto’s 10th Street.

38: Japan Otaku Reviews25/06/13(Fri)22:06

I love the combination of Prash and Supbo.
It’s been a while since I used it, but this combination really has poor fuel efficiency.

40: Japan Otaku Reviews25/06/13(Fri)22:06

The ease of use and accessibility of the new Prime’s sub subscription is really appreciated for beginners.

44: Japan Otaku Reviews25/06/13(Fri)22:07

Did the number of Bukichi’s badges increase?
Well, I won’t put it on, though.

45: Japan Otaku Reviews25/06/13(Fri)22:08Yeahx2

The problem is that this motivation probably won’t last even a week…
I’ve reconfirmed how terrible the matching is.

54: Japan Otaku Reviews25/06/13(Fri)22:09Yeahx2

>>45Weapons are really fun, but in the end, it’s nice to just pull out the usual kill weapons.

46: Japan Otaku Reviews25/06/13(Fri)22:08

It’s on Decaline Street, No. 10…

47: Japan Otaku Reviews25/06/13(Fri)22:08

It feels like the only things left that resemble a terrible stage are the big line and the oil field.

49: Japan Otaku Reviews25/06/13(Fri)22:08Yeahx1

“Deca means ten.”

56: Japan Otaku Reviews25/06/13(Fri)22:10Yeahx2

>>49Even though there are two in there…!

50: Japan Otaku Reviews25/06/13(Fri)22:08

10th anniversary, huh?
How old are the Shio Colors?

57: Japan Otaku Reviews25/06/13(Fri)22:10Yeahx1

>>50Ignore it.
I will do it.

51: Japan Otaku Reviews25/06/13(Fri)22:08

The Dekaline is just so much fun.

53: Japan Otaku Reviews25/06/13(Fri)22:09

I’ve been doing this since the beginning, but was the Dekaline like this…? I vaguely remember.

55: Japan Otaku Reviews25/06/13(Fri)22:10

I think it has become a weapon of confusion.
The combo of Topikoro + Yoko is strong.

58: Japan Otaku Reviews25/06/13(Fri)22:10

Is an oil field really that good?
I often hear requests for a revival, but…

61: Japan Otaku Reviews25/06/13(Fri)22:11

>>58There is a knight to the south!

64: Japan Otaku Reviews25/06/13(Fri)22:12

>>58The 2’s Mutsugorou is the complete form of a fully superior version, so it’s unnecessary.
It’s famous as a legendary piece of garbage, but it’s not interesting at all.

91: Japan Otaku Reviews25/06/13(Fri)22:21

>>58It’s a map so terrible that it has become unusable in official rules.

99: Japan Otaku Reviews25/06/13(Fri)22:22

>>91Only the area was adopted…

95: Japan Otaku Reviews25/06/13(Fri)22:22Yeahx1

>>58You can move up and down with a crane!

59: Japan Otaku Reviews25/06/13(Fri)22:11

It’s funny that the weapon that was heavily criticized yesterday is being praised as usable today; it really makes me feel the new season.

60: Japan Otaku Reviews25/06/13(Fri)22:11

Those who are dissatisfied with the weapon type matching in X matches
Is it that you’re lowering your frustration with Bukichi Power?

62: Japan Otaku Reviews25/06/13(Fri)22:12

Oil fields are not inherently good or bad.
It’s a memory that can’t be replaced.

63: Japan Otaku Reviews25/06/13(Fri)22:12

Since it’s a squid, it’s my first time with a big line, but isn’t the Hoko route too narrow?

65: Japan Otaku Reviews25/06/13(Fri)22:13

I wonder if they could have Toru appear from the beginning in Trust 4.

66: Japan Otaku Reviews25/06/13(Fri)22:13

I’m bad at hitting Ulusho.
The new cancel feature is even easier to use.
Ink management is not possible.

67: Japan Otaku Reviews25/06/13(Fri)22:13Yeahx1

Ryūgū is probably just a remake of an oil field.

68: Japan Otaku Reviews25/06/13(Fri)22:13

I can’t play 1 anymore, but the Dekaline in 3 feels quite different.
It’s not that it’s been beautified or anything like that.

69: Japan Otaku Reviews25/06/13(Fri)22:14

I don’t know what to do about the initial movement of Dekarainavaba.

70: Japan Otaku Reviews25/06/13(Fri)22:14

The topic fits quite well with bribery.
I didn’t know where to stand, but it’s now much easier.

71: Japan Otaku Reviews25/06/13(Fri)22:14

In the end, it seems I can only use Pablo.

75: Japan Otaku Reviews25/06/13(Fri)22:16

>>71There doesn’t seem to be anyone who can take Pablo’s place.

72: Japan Otaku Reviews25/06/13(Fri)22:14

The drive was a bit tricky in curling.
If only it were a Quibo.

73: Japan Otaku Reviews25/06/13(Fri)22:15

Python can shoot out a ridiculously high amount of prices, but I wonder when the next adjustment will be.
I want to happy trigger up to +10 penalties.

74: Japan Otaku Reviews25/06/13(Fri)22:15

The new bribe compensates for the lack of damage and has an insane SP rotation rate, so it can perform quite well…

77: Japan Otaku Reviews25/06/13(Fri)22:17Yeahx1

>>74You can skillfully knock down with Urucha and side swinging with bribes.

76: Japan Otaku Reviews25/06/13(Fri)22:16

Rather, the matching will happen after everyone has measured their weapon power for a while.

78: Japan Otaku Reviews25/06/13(Fri)22:17

The new Dynamo is incredibly fun, but the increased number of users with burst bombs and long range is tough.
Depending on the composition, I really can’t get any closer for the rest of my life.

79: Japan Otaku Reviews25/06/13(Fri)22:17

It’s fun to throw a lot of curling stones with a mop stick.
The subspecies Hissen is strong and enjoyable.

80: Japan Otaku Reviews25/06/13(Fri)22:17

I feel like the tree was in the way.

81: Japan Otaku Reviews25/06/13(Fri)22:17

The old bath is the most fun, but I heard that just using it exposes you, so I can only go to my territory.

84: Japan Otaku Reviews25/06/13(Fri)22:19Yeahx1

>>81There is no problem at all.
Everyone understands that those who expose the basics are dangerous.
Those who are really hopeless have nothing to do with weapons.

82: Japan Otaku Reviews25/06/13(Fri)22:17

I still don’t know if it’s strong, but the rainbow model somehow feels just right.

83: Japan Otaku Reviews25/06/13(Fri)22:18Yeahx3

There are too many weapons at once, I can’t understand the enemy team’s subs and specials!

85: Japan Otaku Reviews25/06/13(Fri)22:19

I’m quite busy planting beacons with Spus-P and setting up the board, and since I’ve built up my Ultra Shot, I shoot it.

86: Japan Otaku Reviews25/06/13(Fri)22:20Yeahx4

It’s often said to be a typical weapon that doesn’t move forward, but it really isn’t limited to just the Oafro.

98: Japan Otaku Reviews25/06/13(Fri)22:22Yeahx2

>>86No matter how you put it, it’s just that I play poorly.
They may get angry at the moment, but the one who exposes it is the fool.

87: Japan Otaku Reviews25/06/13(Fri)22:20Yeahx1

It seems that the matches have been strange for a while, and with the return of players, things are getting really messy.

88: Japan Otaku Reviews25/06/13(Fri)22:20

Sumiraga is about throwing the opponent into the place they want to stay, but it often comes with weapons that don’t quite move forward, so this new addition feels good.

89: Japan Otaku Reviews25/06/13(Fri)22:21

By the way, the salmon spawning speed in Salmon Run is broken.

94: Japan Otaku Reviews25/06/13(Fri)22:21

>>89I heard that it gets strange when Switch1 is the host.

105: Japan Otaku Reviews25/06/13(Fri)22:23

>>94You won’t understand unless you specify which meaning you mean.

90: Japan Otaku Reviews25/06/13(Fri)22:21

Since I went out of my way to do so, I went to see the weapons.
My wrist starts hurting right away, it’s tough…

92: Japan Otaku Reviews25/06/13(Fri)22:21

I feel that the matchmaking since the update is tough because a lot of overseas players are mixing in ranked battles.
When I think it’s abnormally laggy, there are definitely a large number of those suspicious half-width alphanumeric characters.

106: Japan Otaku Reviews25/06/13(Fri)22:23

>>92Originally, Bankara is a matchmaking system that doesn’t relate to specific regions.

93: Japan Otaku Reviews25/06/13(Fri)22:21

The fun of being able to go unscathed with a shield ambush using the new Offin has become addictive.
It might just be because I’ve been stuck using weapons that are unsuitable for face-to-face combat until now.

96: Japan Otaku Reviews25/06/13(Fri)22:22

I realized that if you make sushi, you can’t go wrong.

97: Japan Otaku Reviews25/06/13(Fri)22:22

People were saying that playing the old Switch versions of the game actually increased the difficulty, and the hardcore fans were pleased about it.

100: Japan Otaku Reviews25/06/13(Fri)22:22

I know I’ve been told this many times, but I still wanted a new weapon for the trap…

104: Japan Otaku Reviews25/06/13(Fri)22:23Yeahx8

>>100(I’ve never heard that before…)

101: Japan Otaku Reviews25/06/13(Fri)22:22

It would be interesting if the performance of 2 was utilized and it turned into a huge swarm of Hikaribae.

102: Japan Otaku Reviews25/06/13(Fri)22:23

I’m a Spuspi user, but I didn’t use Ulusho enough, so I can’t really take advantage of Python.
Switching to Spicola with improved poison brought about decent results in battle.

103: Japan Otaku Reviews25/06/13(Fri)22:23Yeahx3

Roller, you’re annoying, die.

107: Japan Otaku Reviews25/06/13(Fri)22:24

Jett can quickly escape with a Booyah if she’s in trouble after going in, so her survival rate is quite high and she’s easy to use, but I think having a Jetpack on top of that is excessive.

108: Japan Otaku Reviews25/06/13(Fri)22:24

It’s fine to ignore that being weak at the game is a path that beginners go through.
I’ve never seen anyone who says their flow is weak have an XP higher than mine.

109: Japan Otaku Reviews25/06/13(Fri)22:24

The oil field’s fun, wasn’t it?

110: Japan Otaku Reviews25/06/13(Fri)22:25

Even though there are a lot of Teiou, I don’t remember hitting one with a sushi inkling.

111: Japan Otaku Reviews25/06/13(Fri)22:26

The dual hooves have become familiar.

131: Japan Otaku Reviews25/06/13(Fri)22:36

>>111It was said to be a dual resignation…

112: Japan Otaku Reviews25/06/13(Fri)22:26

Ayamode, how should I step forward…

116: Japan Otaku Reviews25/06/13(Fri)22:29

>>112Try to manage somehow with a quick move without forcing yourself to go forward.

113: Japan Otaku Reviews25/06/13(Fri)22:28

The new season, new weapons, and new hardware combined make it all chaotic.

114: Japan Otaku Reviews25/06/13(Fri)22:28Yeahx4

I want to do it on switch2~~~!!!

117: Japan Otaku Reviews25/06/13(Fri)22:29

>>114The pro controller really seems great…

149: Japan Otaku Reviews25/06/13(Fri)22:45

>>117I’m a terrible player stuck in A+, but I don’t get along well with Pro Controller 2.
Because it’s slippery, it feels like it might slip out of my hand while I’m operating the gyro.

115: Japan Otaku Reviews25/06/13(Fri)22:29

First, prepare switch2.

118: Japan Otaku Reviews25/06/13(Fri)22:29

I think the strongest weapon in Decaline is Moplin D.
All the weapon sets are strong.

119: Japan Otaku Reviews25/06/13(Fri)22:29

It feels like I’m getting the upper hand with the mop horns, but I’m so bad at using crabs that it’s about even.

120: Japan Otaku Reviews25/06/13(Fri)22:32

>>119Curling is ridiculously convenient for moving forward.

121: Japan Otaku Reviews25/06/13(Fri)22:33

Line marker madness
96 The nails fit in.

122: Japan Otaku Reviews25/06/13(Fri)22:33

I feel like my nails aren’t as strong as I thought they would be.
So what if I drank a drink, what about this weapon?

125: Japan Otaku Reviews25/06/13(Fri)22:34

>>122When there are no drinks, aim for the main course!
Guess the main dish after drinking!

123: Japan Otaku Reviews25/06/13(Fri)22:34

96 was too accustomed to the sprinkler, so it didn’t fit well.

124: Japan Otaku Reviews25/06/13(Fri)22:34

There are so many moments where I think if I could just do a quick shot now, I would have been able to do it, since the new carbon can’t shoot decoys that well.

126: Japan Otaku Reviews25/06/13(Fri)22:34Yeahx1

I haven’t tried it, but Prime FRZN seems strong.

130: Japan Otaku Reviews25/06/13(Fri)22:36

>>126I don’t know if it’s strong, but it was easy to use.

127: Japan Otaku Reviews25/06/13(Fri)22:34

I feel so accustomed to using a jet with a parasol and a line marker with a traditional Japanese umbrella that it seems like it was all for the sake of light.
I especially think about it when I’m chasing with a line marker.

128: Japan Otaku Reviews25/06/13(Fri)22:35

Ink bombs are flying at me like crazy!

129: Japan Otaku Reviews25/06/13(Fri)22:35

The decoy isn’t very strong, huh…

133: Japan Otaku Reviews25/06/13(Fri)22:38Yeahx5

>>129I know.

139: Japan Otaku Reviews25/06/13(Fri)22:39

>>129If it were stronger, the dual would be in a much more serious situation.

132: Japan Otaku Reviews25/06/13(Fri)22:37

Woke up to the Spuspi beacon.
I want to cultivate…

134: Japan Otaku Reviews25/06/13(Fri)22:38

I hope there won’t be bugs causing performance drops in front of the hard-to-catch clams even in Big Run!

135: Japan Otaku Reviews25/06/13(Fri)22:38

>>134Ah, it’s going to lag.

136: Japan Otaku Reviews25/06/13(Fri)22:39

Using the new carbon, I sometimes realize during matches that it’s not the quick bomb…

137: Japan Otaku Reviews25/06/13(Fri)22:39

The new camp is focused on lockdown and it’s fun.
That’s that, but it’s a toy!

138: Japan Otaku Reviews25/06/13(Fri)22:39

The bow lantern seems quite dangerous when used by a skilled person.

148: Japan Otaku Reviews25/06/13(Fri)22:45

>>138Compared to a normal trust, the number of kills has increased to about 1.5 times, so it seems quite strong in ranked battles.
In the territory battle, I can definitely win with Tracola.

140: Japan Otaku Reviews25/06/13(Fri)22:40

I thought I didn’t really understand Suminaga, but…
I said it was strong because it can erode the front line.
I decided to review it.

141: Japan Otaku Reviews25/06/13(Fri)22:42

I should be strong with the Trust lamp, but I’m not used to using Jeppa and quickly get shot down… How should I use this?

143: Japan Otaku Reviews25/06/13(Fri)22:42

>>141Do not use it in front of Char.
I won’t use it at a distance where it can be shot down…

146: Japan Otaku Reviews25/06/13(Fri)22:44

>>141Hit the first shot for sure, and then just muddle through.

142: Japan Otaku Reviews25/06/13(Fri)22:42

There is nothing better than Solera when it comes to camping.

145: Japan Otaku Reviews25/06/13(Fri)22:43

>>142Urusho is strong, Solera.
Baconing while being cute at Muji is enough.

144: Japan Otaku Reviews25/06/13(Fri)22:43

>Currently, about one person is watching.Not related to Splatoon, but I saw it for the first time.
Is it just me?

147: Japan Otaku Reviews25/06/13(Fri)22:44

Absolutely being new mop cleaned.

150: Japan Otaku Reviews25/06/13(Fri)22:46

The high rotation rate of Ursho with Spi’s painting is really fun.
Even though it’s worth planting beacons with a Dekaline, there are often times when it doesn’t get used even if I stack up on sub power…

151: Japan Otaku Reviews25/06/13(Fri)22:46

Both Hydra and Splat Roller feel just right.
I might not be able to hold any more spinners.

152: Japan Otaku Reviews25/06/13(Fri)22:47

The hydro pressure is really impressive for bringing the sprinkler.

153: Japan Otaku Reviews25/06/13(Fri)22:47

I have the new Pro Controller, but I don’t feel much different because there’s nothing I want to set to the back buttons.

154: Japan Otaku Reviews25/06/13(Fri)22:48

How is Dynamo doing right now?

155: Japan Otaku Reviews25/06/13(Fri)22:49

It is not known that Salmon Run has crashed due to severe frame drops behind the scenes.

156: Japan Otaku Reviews25/06/13(Fri)22:49Yeahx2

>>155Wait tremblingly for tomorrow’s big run.

161: Japan Otaku Reviews25/06/13(Fri)22:51

>>156I’m really looking forward to seeing what happens if the Big Run is held as it is, because it will definitely be crazy.

172: Japan Otaku Reviews25/06/13(Fri)22:54

>>155I did it today, but I didn’t feel anything in particular, so I’m not sure.

157: Japan Otaku Reviews25/06/13(Fri)22:50

I want to do it with Joy-Con separation.

158: Japan Otaku Reviews25/06/13(Fri)22:50

I know it’s strong, so I’ve only touched the fin copper once.

159: Japan Otaku Reviews25/06/13(Fri)22:50

I, a user of Wakaba, tried Sushikou for the first time and when my opponent used a barrier, I charged in with Teiou, feeling lively.
You really hate being treated like this, right? I totally understand because I hate it too!

160: Japan Otaku Reviews25/06/13(Fri)22:50

I can understand if people who have a Switch2 become more comfortable.
Why is the lag in Salmon Run getting worse all of a sudden?

163: Japan Otaku Reviews25/06/13(Fri)22:51

>>160The people from Switch2 became comfortable.
The Switch that couldn’t handle it just died.

162: Japan Otaku Reviews25/06/13(Fri)22:51Yeahx1

Say it a bit more like a “naruou” character.

177: Japan Otaku Reviews25/06/13(Fri)22:57Yeahx1

>>162That’s why you don’t have any friends, because you can only make those kinds of connections.

164: Japan Otaku Reviews25/06/13(Fri)22:52

I really want those people who throw clams into the enemy camp to stop.

165: Japan Otaku Reviews25/06/13(Fri)22:52

I’ve been using the new weapon for a while and haven’t been working, but is it really that crazy…? I guess I should check it out for now.

166: Japan Otaku Reviews25/06/13(Fri)22:52

I haven’t played Salmon Run in a while…

167: Japan Otaku Reviews25/06/13(Fri)22:52Yeahx1

Sushi sparkle feels a bit off in terms of synergy.
I think if I were to hold sushi now, it would be this.

174: Japan Otaku Reviews25/06/13(Fri)22:56

>>167I think Sushikora is strong.

168: Japan Otaku Reviews25/06/13(Fri)22:53

How is Shapuma?

169: Japan Otaku Reviews25/06/13(Fri)22:53

>>168Super fun!
The candy doesn’t come out as much as I thought.

170: Japan Otaku Reviews25/06/13(Fri)22:53

While trying out the new weapon, my teammates are getting wiped out, and I realize, oh right, this is the kind of game it is.

171: Japan Otaku Reviews25/06/13(Fri)22:54

Is something strange happening with your part-time job?

173: Japan Otaku Reviews25/06/13(Fri)22:55

The longer the processing of the big item is delayed, the more it will suffer from processing drop, causing the casual players to have a hellish experience.

175: Japan Otaku Reviews25/06/13(Fri)22:56Yeahx1

That has been the case for a while now.

176: Japan Otaku Reviews25/06/13(Fri)22:56

All sushi is strong, so it’s not just a matter of Kira.

179: Japan Otaku Reviews25/06/13(Fri)22:57

>>176It is indeed towards the direction of the dust.

178: Japan Otaku Reviews25/06/13(Fri)22:57

Sushi Kira has no synergy, but the main is strong, the subs are super strong, and the specs are decent, so for now, it’s strong.

180: Japan Otaku Reviews25/06/13(Fri)22:58

Sushi is too extravagant.

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    Monster Hunter fans should give high ratings post-update to support the game’s future, avoiding low ratings that harm it.

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