
Is he really the type who wants to fight like that?
Isn’t it too much of a burden for this guy to liven up the summer’s wilds all by himself?
>>1Do not get involved, Kurusu!
>>1I think those who expect something from this guy haven’t done XX.
I can do it!!!
I’m going to make sure we enjoy a summer with Cruz!!!
I feel like they probably do something since they update it about once a month.
Given Wiles’ performance, there are suspicions that the voting results were also fabricated by AI.
The developers may not know, but users shouldn’t expect that much…
Based on the voting, it’s popular, but the expectations from the management are too high.
Is it possible for this thing to revive without being in water…?
What Wiles needs is not popular monsters, but content.
>>10I would be happier if they added more monsters instead of rolling barrels.
Are you planning to cause another earthquake?
It seems that the Lagia weapons reportedly lack the insect staff, according to rumors.
It’s mostly just a bad vibe that the users are elevating.
>>13That popular ranking wouldn’t line up just because of a bad joke.
>>13The king of the sea is rare and I genuinely like its design…
The Ragiacrux fighting on the ground is not seeking that much.
Mitsuchan, with a similar body structure, was this guy… um… you know…
Did you resolve the issue regarding the ground area?
If we use lightning on that flooded stage, it seems like the attack will cover a huge area.
It’s interesting to see that there are quite a few Lagia haters from the popularity poll.
>>20The ruler of the submerged forest and the wizard of Cross are both crap.
Rare species are cool, but why are they so popular with just appearances in one game and a mobile game?
It’s pressure to resurrect it in the water.
>>23I love 3G the most out of all generations, but that really made me laugh.
>>23The reason why it’s so popular is almost entirely because it’s really cool…
Well, there are rumors that additional dragon protectors will be released besides this one…
>>25New addition of the Guardian Dragon, Ryo-Lewus Subspecies, confirmed!
>>108Stop it, you idiot!
Even if it’s a rare species, how can we get excited about this thing on land?
It’s unnatural for there to be no additional features when the dragon guardian is already so useful.
I think the recent Double Cross has a full-body hitbox and is full of wide-range electric attacks, which makes it pretty unfair. Is it really necessary?
>>28Both Ryo Leus and Teacher Cook say that the movements of the old works are not that reliable.
>>28I thought they would manage to do a bit better, but seeing King Reda’s relentless lightning attacks makes me anxious.
Isn’t it good that you’re genuinely popular thanks to the signboard?
I think it will probably be a shitty monster since the crossover is likely the base this time too.
Well then, shall we fly in the sky?
I’m worried because Mitsune isn’t really an interesting type compared to XX.
I’m not expecting much, but…
You’re probably going to execute a half-hearted dedicated set skill anyway, right?
As for Lagia, it was modified because it was too weak in ground battles.
It was a fun impression to be sneaking in front of the chest and countering.
The wide-range thunder that occurs when you’re far away or the thunder that circles around is even more confusing.
Well, you can just let the pon de move.
>>39When you break your head, a sponge comes out…
>>41I saw it in a Sunbre mod!
A crazy technique called “lightning ball spiral biting.”
Anyway, Uzutuna is stronger.
I just need to dive in with absolute evasion for the magical thunderball, so it didn’t really matter.
I absolutely won’t forgive you for the hit detection starting before the biting motion even begins.
I forgot if it was for the ferocious version, but it was the most annoying when it just kept attacking like it was asking, “How long are you going to keep moving?”
>>44That guy is already a piece of trash who’s been canceling everything from the usual individuals.
Charge canceling biting, it’s charge biting canceling charge biting!
>>54There’s no way you could have fun with a guy like this coming back…
I’m looking forward to the arrangement of the BGM.
>>45It will either become a more subdued version like Mitsune or a great arrangement like Gore…
If the thunderball combines with this game’s terrible map, it really seems like it could be bad.
If you’re wet by the water, your attack goes up, right?
>>48It’s already there!
If we only advance it, the quantity won’t increase, but hey, Capcom?
>>51Where did the term “moving forward” come from…?
I’ll lower the bar and say it’s about the electric version of intense heat…
>>52If you can get reasonably useful skills on four parts, it might make wielding the Zoshiaki weapon easier.
Well, since weapon layering is coming, it won’t be necessary to carry them around anymore…
>>58I won’t say all weapon types, but since its performance is one-of-a-kind, I think there’s still room to carry that weapon.
>>62When calculating damage, there are weapons that become versatile options if they haven’t assembled the finished product of Artia and have motion that easily activates white hot.
>>84It’s like an explosion that doesn’t build resistance.
>>84Even in comparisons of completed products, some weapons, like the Switch Axe, can be considered correct.
If I had to choose, I’d prefer a Chanagaburu for a Wiles vibe.
This guy is good even without underwater combat.
>>55If my feet are submerged, can I hide… I wonder?
Looking at the past armor, it seems that the armor in this game will have a speed boost.
I remember that the ferocious Lagia from XX was extremely strong.
The gap of the rotary sander is too perfect.
>>60There are no gaps, and it’s quite a solid finish, so you can rest assured.
It might actually be safer to hunt with a proper intimidation tactic by letting it discharge freely.
I really hate that after his “It’s my turn forever!” he takes a safe distance and then gives up.
It’s faster to look for what you have rather than what you lack.
It’s a work without awakening, so I can only predict using other skills.
Alternatively, there might be an effect like awakening with a series skill.
It’s popular as a joke, but that doesn’t mean it’s fun to hunt.
>>66When asked if the 3 Series is fun, I would say, well, it’s ordinary…?
Randeeph was fun, but it was a king-like fun, you know?
It seems like the electric wizard skills have powered up even more.
Even so, the ferocious Agna has an unusually high HP and is filled with delays, making it unbearably painful, so what the hell are these guys?
Rather, why is it so popular?
It’s just making light of the earthquake false accusation, and it’s not that it’s a fun monster to fight…
In tri3G, fighting on an isolated island is quite fun.
>>72It’s often said that the impression of the flooded forest battle is bad, due to being narrow and having poor visibility.
Well, seeing people die unexpectedly in the arena with the ferocious Lagia was quite fun.
If I can handle even a crappy monster roughly with a gun or heavy weapon, I guess it’s all good… that’s what I’m thinking.
From World Iceborne to Rise Sunbreak.
There may be a desire for it to appear because it hasn’t shown up even once.
I mean, it was said that there were requests during the voting program.
Well, it’s an iconic monster of the Generation of Trials, so it’s no surprise that it’s popular.
It’s popular, but it’s a bit impossible to revive Wiles with just this one.
>>77“We are also planning to add equipment and reward systems that will allow for more diverse skill builds, so if that comes at the same time as this, it might somehow work out… but the hopes are pretty slim.”
>>81The charm slot for talismans is finally here… even though they’ve been saying it since the pre-release interviews, it’s still not implemented.
I definitely want the content, but I’d like them to improve the UI more than that.
It’s tough to reach the Master Rank like this.
The background music of the isolated island fits perfectly.
>>80Speaking of which, will it take ownership like a Rathalos?
>>92Since it’s a flagship monster, I think it will be brought along.
There’s no way we can do anything with just one monster when the lack of content is the problem, Kulus!!
>>82First of all, this game’s performance is too unstable.
It’s shaking like some fishing village, Kurusu.
I hate it because it causes earthquakes in Moga village.
It makes me laugh that they just have to label it as “popularity for jokes” because they can’t accept that they came in second in the popularity poll.
Thank you for your hard work, Ragianchi.
I think the problem is more fundamentally rooted, rather than just a lack of content or the weakness of the weapons.
>>86It only conveys a vague complaint that I want to express.
>>86I think it’s a pretty fundamental problem that there’s not much point in hunting most of the time in Monster Hunter…
>>86I really don’t want to say it, but…
The lack of changes from Wiles and new elements that connect to the fun is detrimental.
It was fun battling on an island with tri and 3G.
The submerged forest has very poor visibility.
>>89The visibility is also narrow, isn’t it?
I don’t think both the developers and the users really believe that just adding this guy with a danger level of 8 and weapon adjustments will be enough.
Content and weapons are fundamental, what are you talking about?
Braki is coming too.
Japan North America/South America Europe Asia
1st 1st 1st 1st
Fanged Dragon Type Zinogre ??? Gore Magala Sea Dragon Type Lagiacrus Fanged Dragon Type Zinogre
2nd 2nd 2nd 2nd
Sea Dragon Type Lagiacrus Rare Species Sea Dragon Type Lagiacrus Elder Dragon Type Nergigante Elder Dragon Type Nergigante
3rd 3rd 3rd 3rd
Flying Dragon Type Nargacuga Fanged Dragon Type Zinogre ??? Gore Magala Elder Dragon Type Nergigante Wrapped in Wrath
This guy is popular with foreigners.
>>100Don’t take your eyes off of Japan’s second-ranked Rakia.
Once this guy comes, it’ll be over after hunting for 1 or 2 days.
If summer in Japan ends in two days, that’s fine, right?
Is Yu-chan really coming…?
No matter when I see it, the Black Lagia is just too interesting.
Is “Ragia hating person” from the Asian region?
>>105I’m just a nameless person from the bulletin board area.
It’s been the case since before Wiles, but it’s about time to stop releasing excavation weapons that completely surpass production.
>>106No matter how hard you struggle, there are those who are weaker than production, and their existence lacks meaning. I feel that this method itself only shortens the lifespan of the game.
>>112Putting aside the talk about the system, I think it’s quite correct to strengthen the existing production. 🐚🦑
Since we have weapon skills, let’s make the most of them.
>>118The slow expansion is exactly suited for the system of this game.
Isn’t it strange that Japan is ranked 2nd in the world?
Number of monsters = variety of weapons and armor = diversity of builds
So if new monsters are added, it is believed that the feeling of content shortage will be resolved.
Even if a few more are added one or two at a time, it doesn’t mean that I’ll return.
>>111Wait a minute. In the end, even if there are just a lot of weapons and armor, if the skills and slots assigned to them can’t be helped, it won’t contribute at all to the diversity of builds and will just become a mountain of useless items.
Ner Gigante is popular…
The color of the rankings needed to be more vibrant.
It feels like a worst rank.
I mean, it’s good that it’s just a talisman and not end content or anything.
Taking user feedback seriously and starting to dig into things like weapon discovery was the beginning of the end.
I never thought I would end up in this situation after finally being able to come out.
It may be the production side that feels the biggest miscalculation.
If you’re going to release a subspecies, at least make it a normal one and include other monsters too!
If it’s this version of the Rathalos, then I can deal with it by knocking it down, so I might just barely be able to tolerate its subspecies coming.
>>120Well then, let’s go for the subspecies of the dragon, Jihenmoran…
>>126It’s a region where using sand boats isn’t unusual, so wouldn’t it be better to have a wild type instead of a dragon guard?
Due to the drawbacks of switching weapons, skills have been divided between weapons and armor, so there is no diversity.
I really don’t understand how Lagia is always in the top ranks of popularity polls.
Since it’s a sea dragon type, it’s not really the usual dragon physique, so it’s not that cool, and to begin with, it has very few appearances, so it seems there are not many opportunities for people to see it. Where are its votes coming from?
I understand Negi; they fight fairly in close combat.
“Attack aggressively and break the thorns! Didn’t break? Then it’s punishment with a dive. The design is easy to understand.”
I don’t really understand Ragiya.
A popular person refers to someone like Chana Gaburu or Hapuru Bokkabokka.
Well… when I think about it calmly, it’s clear that Wiles was an incomplete product that cut off the story, yet they announced the implementation of Laggiacrus as if it were a major content addition, which was strange…
>>128It is believed that the Monster Hunter team plans not to make a game that is ready for release on the day of launch, as was the case with Rise.
The attitude of “It’s fine with an update.”
Gamut… Where is Gamut!?
>>129There’s no popularity, huh?
>>130!?
>>129You, Berg, cannot cope with complex terrain.
>>129Even if you were to get out, it would be hell on a tiny, narrow ice cliff.
>>129Monster General Election 85th Place: Behemoth Gumut
>>129The accompaniment to the other four heavenly kings.
Isn’t it just that the game lifespan has shortened due to dropping materials too much and having too short of a hunting time?
>>133Unless you complete the weapons and αβ comp, you can gather enough materials by hunting about twice…
Honestly, even if something like Mirabalkan were to come, with the current situation, it probably wouldn’t be operational a week later, so it’s not Ragia’s fault…
Honestly, everyone must be thinking the same thing—aside from the seasons and weak monsters, when it comes to resources and hunting time, Monster Hunter Dos was the best.
>>136There are hardly any experienced players, including those around me, who are still playing the new release.
>>147That’s strange… XX is still going on, isn’t it?
>>136Considering the speed of recent games, I think the hunting time in Wilds is just right.
People who were getting excited about Gamut have already abandoned Monster Hunter and switched to Genshin Impact and Night Rain comedians.
I think it’s better to make predictions with the missing attributes.
There are few ice attribute users after water.
In other words, it’s Giena.
>>143What about me?
>>145Whether or not it will be used is a different matter, but it will probably increase in the thread image!!
>>145Why did they choose such a disappointing sharpness like the Janath subspecies…?
I wonder if the empty roadmap will suddenly become packed.
Tama-chan and the veteran king Redau were also quickly forgotten, and even the topic of Gouki lasted only about two days, right?
To be blunt, it was a mistake to increase stamina using the multi method with W.
>>149I don’t want to reduce the health of the rampaging monster solo, so that method is fine.
If you’re hiding something like that, then it’s not the time to be hiding it anymore.
I faced the Thunder Afflicted King before, and now it’s Thunder again…
No, I don’t need Mamutarot…
Even if it’s somewhat inconvenient, I think it would be more enjoyable to think about combinations if skills were limited to just armor as before.
I don’t need mom.
Give me a guild quest.
>>157Are you crazy!?
>>162It’s crazy, but there’s really only the talisman and the excavation weapon to fill in the currently sparse content…
>>164“Just play mobile games.”
>>164There are still people who say things like this.
>>162Of course, hunters who go crazy over guild quests and charms are the ones who appreciate them.
I want to fight the Lagiacrus in the water, not a magician!
It’s not decided yet that it’s definitely Wyragiar.
Has the other past kings not arrived yet?
>>159The king’s implementation pace is somewhat slow.
At first, there was almost a month in between from Hazak to Teo, but otherwise it was almost monthly.
Ideally, it would be best to have sustainable content coming from both Artia and us.
Even if it’s not as good as shrimp or squid, something like Mama or Mufet would be fine.
Isn’t the lack of endgame content just the usual Monhan until MR is unlocked?
For now, I’d like you to check for yourself how many years have passed since the release of DOS.
>>167Maybe… about 10… no… around 11 years?
>>172Monster Hunter 2 February 16, 2006
It feels narrow when fighting Lagiaxrus in the forest, but my memory of Lagiaxrus’s size is vague.
Developing the game is tough because we have to respond to the complicated request of wanting end content, but not something intense like guild quests.
Artia is definitely not.
What I thought when I saw a comparison of roadmaps is that even if it’s in update format,
Since World, Rise and Wiles have become increasingly sparse.
>>171Wiles definitely thinks the update is too disappointing.
Honestly, I think there’s nothing we can do about the fact that making a simple monster is increasingly taking both time and cost.
There is a possibility that the next work could be even worse.
>>202I don’t care about the excuses from the creators over there…
>>202I’m sure that the excessively detailed map and environmental changes are dragging down the development period.
There are likely quite a few hunters who weren’t born when Dos was released.
The division of attack skills into weapons has narrowed the build options.
The fact that armor enhancement can’t be done casually makes me feel like this equipment is good enough, right?
The reason for hunting monsters is decreasing, isn’t it?
Monster Hunter 2
A PlayStation 2 game released on February 16, 2006.
Isn’t that precisely what you would call exemplary end content, the Guild Quest?
It’s much better than Artia, right?
“Monster Hunter DOS” is an action role-playing game developed and released by Capcom for the PlayStation 2 in 2006.
They say it’s crazy, but compared to that ridiculously boring Artia, Guild Quests are definitely harder, and while complaining about it, I could probably keep playing them.
>>180Isn’t it unnecessary to force yourself to play Monster Hunter?
Stop the torrent from 19 years ago.
I thought an earthquake hit and hurriedly checked the thumbnail, and to find this thread is already a confirmation.
I was in elementary school.
People say guild quests are tough, but they’re no different from hunting Alshubeld now…
>>186There are various reasons to hunt for the sake of appearance!
If you want to enjoy excavation armor, you’ll really need a lot of quests.
Well, the person who criticized Artya got into trouble, but when the criticism video actually came out, I couldn’t help but think that Artya, despite being an end-game content weapon, is not really exciting and has boring performance.
>>187I want to be allowed to do whatever I want just one more time.
Now is exactly the right time for additional boost content to come.
The fact that the gacha elements in Artya are only related to attack, sharpness, and critical hit is disappointing.
Show me hell with slots, skills, melodies, firepower, and even bottles turned into gacha.
I’m curious about the match with Uzutsuna.
Stop comparing it to that and just produce something genuinely interesting.
Is this update really just this one guy and weapon adjustments?
The number of additional monsters in Rise was a bit better.
It was just around the time when I was a student.
Well, it’s been 17 years since P2G, so there isn’t much of a difference anyway.
I want to do something for the first time in a while this weekend, but I wonder what I should start with.
I haven’t even met Tamamitsune.
>>195If you use the weekend, you should be able to finish off Mitsune and create the goal equipment.
>>201Was it a strong permanent radar?
Only those who are abnormal lovers of sea dragons can get excited about Lagia.
Only core users probably know the behind-the-scenes story of the attempt to implement sea dragon species into the world that ended up failing.
>>196If it had been earlier, weapon types without decent Thunder attribute weapons might have been happy not receiving the Redow weapons…
Since I haven’t done XX, I don’t really know what will happen to this guy without underwater combat…