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[ELDEN RING] A good older brother known as the pursuer.

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Tracker Wylder is a well-rounded character whose various abilities grow in balanced ways and excels in handling all types of melee weapons.

2: Japan Otaku Reviews25/06/12(Thu)02:36Yeahx6

Big brother, pursue even without the great sword.

3: Japan Otaku Reviews25/06/12(Thu)02:38

Performance with no parts to discard.

4: Japan Otaku Reviews25/06/12(Thu)02:39

An older brother who has mobility like SEKIRO all to himself.

5: Japan Otaku Reviews25/06/12(Thu)02:39

The arts enchantment is so strong that it should be the basic standard…

6: Japan Otaku Reviews25/06/12(Thu)02:40

I don’t know the range of the pile bunker, big brother.

7: Japan Otaku Reviews25/06/12(Thu)02:43

Delicious.
Pita bread is delicious.

8: Japan Otaku Reviews25/06/12(Thu)02:44Yeahx4

“It’s of higher quality than the muscle, and while everything else is average, it still secures endurance.”
If you think about it, isn’t this guy’s basic level unusually high?

9: Japan Otaku Reviews25/06/12(Thu)02:45

Big brother, get out of the way! I’m escaping from that guy!

10: Japan Otaku Reviews25/06/12(Thu)02:59

High status with abilities, skills, arts, and appearance all at a high level.

11: Japan Otaku Reviews25/06/12(Thu)03:00

From now on, this guy can be my ship.

12: Japan Otaku Reviews25/06/12(Thu)03:03

It has the fastest movement speed among all characters due to its unique strengths.

13: Japan Otaku Reviews25/06/12(Thu)03:09Yeahx1

I saw a list of weapon damage for each character, but there are way too many weapon types where the brother is at the top.

14: Japan Otaku Reviews25/06/12(Thu)03:10

Isn’t this enough on its own?

15: Japan Otaku Reviews25/06/12(Thu)03:18Yeahx4

Big brother’s wire movement is way too comfortable.

16: Japan Otaku Reviews25/06/12(Thu)03:22Yeahx4

Too cool.
I want a movable figure.

17: Japan Otaku Reviews25/06/12(Thu)03:24Yeahx1

I’m the one who keeps using a high-speed approach with a twin sword technique and leaping, all with wires.

26: Japan Otaku Reviews25/06/12(Thu)03:52

>>17Jumping with a wire jump is too much fun!

18: Japan Otaku Reviews25/06/12(Thu)03:25Yeahx2

It says you can use it for anything, but the great sword’s hook follow-up is just too convenient.

19: Japan Otaku Reviews25/06/12(Thu)03:25Yeahx1

This guy is fun, strong, and the artifacts are completed quickly, so it’s really good.

20: Japan Otaku Reviews25/06/12(Thu)03:27Yeahx17

Well, it’s fun because the other characters are attractive enough that everyone doesn’t just want to be a pursuer.

21: Japan Otaku Reviews25/06/12(Thu)03:37

When I was playing in the wild, I was impressed by how the advanced players moved quickly with wires even when there were no enemies around.

22: Japan Otaku Reviews25/06/12(Thu)03:37Yeahx3

I think it’s strange that the additional attack from the great sword’s relic effect is treated as a skill up to the additional attack part, so it doesn’t consume stamina.

23: Japan Otaku Reviews25/06/12(Thu)03:43

“Advanced knight avatar, please come.”

24: Japan Otaku Reviews25/06/12(Thu)03:48

Give me the runaway knight.

25: Japan Otaku Reviews25/06/12(Thu)03:52

An older brother who can move in mid-air with a pile bunker during a wire jump cancel.

40: Japan Otaku Reviews25/06/12(Thu)06:19

>>25Isn’t there just one person mixing in an AC in a dark fantasy world?

27: Japan Otaku Reviews25/06/12(Thu)03:53

Since the initial equipment has a parry, it’s perfect against Suuzutama as well.

28: Japan Otaku Reviews25/06/12(Thu)04:08

>>27Moreover, small shield parry.

30: Japan Otaku Reviews25/06/12(Thu)04:30

>>27Seeing my brother quickly discard the initial shield makes me go, “Ah…”

35: Japan Otaku Reviews25/06/12(Thu)05:54Yeahx6

>>30Since they are letting you use it, be grateful and accept it.

52: Japan Otaku Reviews25/06/12(Thu)06:38Yeahx12

>>30I’m not good at parrying…

29: Japan Otaku Reviews25/06/12(Thu)04:15

Move aside! I am the tracker, big brother, and king!

31: Japan Otaku Reviews25/06/12(Thu)05:04

At first, I was told to use it and thought it wasn’t that strong… but after trying various things, I realized it was actually strong… that’s the type of big brother I have.

38: Japan Otaku Reviews25/06/12(Thu)06:14

>>31I feel like From often creates weapons in the early stages that are actually very easy to use and strong in that sense.

32: Japan Otaku Reviews25/06/12(Thu)05:05

When you’re using it, if you come to Crucible Fortress, I get really excited and keep parrying.
Well, I feel like it’s quicker to take them out while jumping, so I probably come off as annoying to those around me.
But I’ll take it.

33: Japan Otaku Reviews25/06/12(Thu)05:10Yeahx4

It will either be a dual-wielding sword or a gun shield.

34: Japan Otaku Reviews25/06/12(Thu)05:47

It’s so comfortable to get close without using stamina!

36: Japan Otaku Reviews25/06/12(Thu)06:06

I used the backflip parry with this big brother for the first time, and the parry is really easy to pull off… Was it like this in the past games too?

37: Japan Otaku Reviews25/06/12(Thu)06:10Yeahx6

I’m not good at buckler timing, so if I pick up another shield, I’ll use that one, but is there any other advantage to using the starting shield?
If there isn’t anything, then it’s fine to go with what you’re good at, right?

39: Japan Otaku Reviews25/06/12(Thu)06:15

It should be that the activation doesn’t change between data-based backstab parries, regular parries, or other skill parries, but only the duration varies…
Backlar parry and paid types have a long duration and come with various bonuses.

41: Japan Otaku Reviews25/06/12(Thu)06:22

The pile is a weapon from the prestigious Soul series, right?

42: Japan Otaku Reviews25/06/12(Thu)06:22Yeahx1

The motion and timing of the charged pile and non-charged pile are the same as AC6’s pile, right…? I don’t know about the hitbox though.

43: Japan Otaku Reviews25/06/12(Thu)06:25Yeahx8

The backlar parry is easy to use, but
I don’t want to parry against the bell ball in this game in the first place.
I’d rather not deal with the bell ball hunting itself.
Even if my allies charge straight into the hunt for the bell balls, I’ll stand my ground and escape…

44: Japan Otaku Reviews25/06/12(Thu)06:30

I’m putting in Arts burn for some reason, but I wonder if this is strong.

49: Japan Otaku Reviews25/06/12(Thu)06:38

>>44It seems that you can revive three deaths with a charge pile and a spread fire.

51: Japan Otaku Reviews25/06/12(Thu)06:38

>>44If you can get a critical hit with the pile, I think it’s worth it to apply continuous damage even during the motion.

45: Japan Otaku Reviews25/06/12(Thu)06:31

As long as you’re close together during the bell hunting, it’s fine.

46: Japan Otaku Reviews25/06/12(Thu)06:32

It’s amazing how it connects to other actions while flying with the wire.
You can turn at a right angle while dodging left and right while flying at high speed.

47: Japan Otaku Reviews25/06/12(Thu)06:32Yeahx1

I’ve been cursed with the fun of this guy, and now I can’t use any other characters…

48: Japan Otaku Reviews25/06/12(Thu)06:33

I thought about trying the next tracker, so I played with it solo and found it strong and cool.
Anyway, it’s cool.

50: Japan Otaku Reviews25/06/12(Thu)06:38

He’s strong, stress-free, and bakes bread, so I’ve been relying on my big brother all this time.

53: Japan Otaku Reviews25/06/12(Thu)06:41

Aside from the wire, what was that jump afterwards?

54: Japan Otaku Reviews25/06/12(Thu)06:42Yeahx1

Don’t face your opponent directly when hunting for Suzu Tama.
I think the basic rule is to ignore it wherever you see it.
I think it would be more stable to go and defeat other strong opponents nearby while dealing with that guy.

55: Japan Otaku Reviews25/06/12(Thu)06:44

I’m not parrying because it’s a waste of time in this game.
If anything, I’m throwing away the starting equipment’s small shield at the beginning.

63: Japan Otaku Reviews25/06/12(Thu)07:30

>>55It’s hard to adopt a waiting strategy except for the last boss of each day.

56: Japan Otaku Reviews25/06/12(Thu)06:53

Does a charged pile guarantee a critical hit down?

58: Japan Otaku Reviews25/06/12(Thu)07:02

>>56That’s impossible.

57: Japan Otaku Reviews25/06/12(Thu)07:01

The second candidate for parry, the crucible, has low fatal damage, so it’s much faster to just jump than to parry.

59: Japan Otaku Reviews25/06/12(Thu)07:10Yeahx1

Overall, it’s above average, but it gives the impression that maintaining stable hate and damage as a frontline is quite difficult.
The great sword grasshopper doesn’t deal as much damage as I expected.

60: Japan Otaku Reviews25/06/12(Thu)07:15

When used normally, it makes you a jack of all trades but master of none, but when skilled people use it, it becomes versatile and useful. Right, big brother?

61: Japan Otaku Reviews25/06/12(Thu)07:17

As long as the HP is high and other stats are decent, that’s all that matters.
Having low HP is clearly a disadvantage.
Even if HP is high, the weapon motion of Hiri is a bit weak.

65: Japan Otaku Reviews25/06/12(Thu)07:33

>>61I feel like I don’t really care much about the boss.
In low-level battles, the whirlwind is too lawless.
It’s hard to see, but…

97: Japan Otaku Reviews25/06/12(Thu)08:16

>>65Until I find a good weapon, it’s better to carry a shield and hit, as it’s more compact and has higher firepower, making me feel like a rogue.

112: Japan Otaku Reviews25/06/12(Thu)08:25

>>97Even if you pick up a good weapon, sometimes the charge bash is stronger because the large shield is so powerful…

62: Japan Otaku Reviews25/06/12(Thu)07:24

I feel that English is easier to understand.

64: Japan Otaku Reviews25/06/12(Thu)07:32

It’s better to parry because you can reduce damage with the bell.
I hate seeing someone die every time it buzzes.

67: Japan Otaku Reviews25/06/12(Thu)07:34Yeahx3

>>64I’m trapped under the shield…

66: Japan Otaku Reviews25/06/12(Thu)07:34

Parries are done not for the sake of firepower, but for the purpose of safely restraining attacks.

72: Japan Otaku Reviews25/06/12(Thu)07:42

>>66It’s interesting that being able to attack even when in a critical state makes having a longer unique critical motion slightly advantageous.

68: Japan Otaku Reviews25/06/12(Thu)07:35

The charge shot is simply too strong.

69: Japan Otaku Reviews25/06/12(Thu)07:38

When the whirlwind lasts for a long time, it gradually gathers in the center, giving a feeling of fishing.

70: Japan Otaku Reviews25/06/12(Thu)07:40Yeahx3

Abilities, skills, and arts are all strong.
Dedicated relics are also strong.
The story is good.

71: Japan Otaku Reviews25/06/12(Thu)07:42Yeahx1

It’s amazing to be a genuine all-rounder without becoming a jack of all trades in this type of game.

73: Japan Otaku Reviews25/06/12(Thu)07:44

I reminisced and remembered that he was a good older brother who cared for his younger sister.
I’m curious about what happens after that.

80: Japan Otaku Reviews25/06/12(Thu)07:56

>>73You may have been released from the curse of sharing a round table and fate, but if you find out the king is still alive, it seems you’ll continue to wander at night, sister.

74: Japan Otaku Reviews25/06/12(Thu)07:44

Once you can use the wire twice, it’s super comfortable to quickly raise something around a 1 gauge.

75: Japan Otaku Reviews25/06/12(Thu)07:46

Recently, I’ve been using the charged pile for emergency evasion when I can’t stop the boss’s big moves.
Being invincible during motion is amazing.

95: Japan Otaku Reviews25/06/12(Thu)08:14

>>75It’s too great that big moves can definitely be stopped.

76: Japan Otaku Reviews25/06/12(Thu)07:48

I feel like it’s rare for an all-rounder to really be an all-rounder.

77: Japan Otaku Reviews25/06/12(Thu)07:49

If it’s my sister’s wish, then I’ll become the new king of the night, my stylish older brother.

79: Japan Otaku Reviews25/06/12(Thu)07:55Yeahx6

>>77I didn’t ask for that…

114: Japan Otaku Reviews25/06/12(Thu)08:26

>>79The wish of the iron eyes that comes true on the side.

78: Japan Otaku Reviews25/06/12(Thu)07:54

The downside is that the specialty dish is suffering from reputation damage due to that meme.

81: Japan Otaku Reviews25/06/12(Thu)07:58

The setting is too much like the protagonist.

82: Japan Otaku Reviews25/06/12(Thu)07:58

It’s impressive that you don’t need to use stamina to engage the enemy, brother.

83: Japan Otaku Reviews25/06/12(Thu)08:00

This is a versatile type with high mobility and the ability to use almost all weapons.

84: Japan Otaku Reviews25/06/12(Thu)08:01Yeahx2

What should really be taught to beginners is not the strongest character rankings or overpowered weapon information, but the types and details of map icons and how to cancel skills into a high jump.
Having a means to catch up from behind, even when stuck in absolute motion, gives a sense of mental ease.

85: Japan Otaku Reviews25/06/12(Thu)08:02Yeahx1

The flavor text of the Tracker’s Greatsword is nice, isn’t it…
The flavor text of the Tracker's Greatsword is nice, isn’t it…

86: Japan Otaku Reviews25/06/12(Thu)08:02

In the morning, it’s big brother’s pita bread.

87: Japan Otaku Reviews25/06/12(Thu)08:03Yeahx1

Can the pita bread scene be seen in Lady’s reminiscence?

88: Japan Otaku Reviews25/06/12(Thu)08:06

You can burn it yourself, and you can chase it as much as you want, so it’s sad for Caligo.

89: Japan Otaku Reviews25/06/12(Thu)08:07

What’s up with ladies getting lured by the scent and stealing a bite of bread?

90: Japan Otaku Reviews25/06/12(Thu)08:07

>>89Younger sister

91: Japan Otaku Reviews25/06/12(Thu)08:08

Sweet and salty
Delicious

92: Japan Otaku Reviews25/06/12(Thu)08:09

I thought my big brother made pita bread for me, and then that ending.

93: Japan Otaku Reviews25/06/12(Thu)08:11

I finally released the lady, and it turned out to be you!?

94: Japan Otaku Reviews25/06/12(Thu)08:12

The initial weapon’s combat skill is also strong.

96: Japan Otaku Reviews25/06/12(Thu)08:15

I laughed when I heard that the pile motion is the same as in AC6.
It’s really a super from battle, isn’t it?

98: Japan Otaku Reviews25/06/12(Thu)08:16

On the first day, I thought the wire wasn’t damaged, so it was weak…
I never expected it to be this strong.

99: Japan Otaku Reviews25/06/12(Thu)08:17

This round table is great because everyone gets along well and it has outstanding performance.
Look, there’s nothing but trash from the main story in the round table.

107: Japan Otaku Reviews25/06/12(Thu)08:23

>>99Hugh… Rodelica… old woman… it’s over…

100: Japan Otaku Reviews25/06/12(Thu)08:18

When the main content is a slaughter triathlon, agility is the ultimate justice.
Even so, unless other aspects are significantly lacking, that’s definitely strong.

101: Japan Otaku Reviews25/06/12(Thu)08:19Yeahx1

The main story is that Gideon is bad.

109: Japan Otaku Reviews25/06/12(Thu)08:24

>>101Fiar is also to blame.

119: Japan Otaku Reviews25/06/12(Thu)08:28

>>109Eating shit is bad too.

102: Japan Otaku Reviews25/06/12(Thu)08:20

If you give a speed character both stamina and firepower, then… you know.

103: Japan Otaku Reviews25/06/12(Thu)08:20Yeahx1

But somehow the thread images I use are different from what other people use.
While others are fighting so elegantly,

104: Japan Otaku Reviews25/06/12(Thu)08:21

The presence of Flamberge in the anchor subtly enhances its strength.

105: Japan Otaku Reviews25/06/12(Thu)08:21

Crucible-kun, you’re an easy target for parries, so come out more!

106: Japan Otaku Reviews25/06/12(Thu)08:23

The tutorial Margit was a combo of the Tracker and the Lady.

108: Japan Otaku Reviews25/06/12(Thu)08:23

The skill Flame Slash has such a long movement distance that sometimes it doesn’t hit well, which is funny.

110: Japan Otaku Reviews25/06/12(Thu)08:24

If you can lower the gauge by one, it’s quite comfortable to trigger it from a distance with two skills.

111: Japan Otaku Reviews25/06/12(Thu)08:24

You know…
If you both realized you’re siblings, then confess it properly!
Why do we both try to sacrifice ourselves for each other while remaining silent?

113: Japan Otaku Reviews25/06/12(Thu)08:25

It’s wonderful that all skill arts and abilities are thoroughly strong without exception.

115: Japan Otaku Reviews25/06/12(Thu)08:26

Even AC4 had a perfect close relationship.
It shouldn’t be a problem on this side either.

116: Japan Otaku Reviews25/06/12(Thu)08:26

I wonder if the hermit is a good person…?

121: Japan Otaku Reviews25/06/12(Thu)08:31Yeahx2

>>116Just trying to take responsibility for what I’ve done and clean up after myself is quite an improvement, right?
If the thread image or the avenger girl is in trouble, they will lend a hand.

129: Japan Otaku Reviews25/06/12(Thu)08:36

>>121Is it really a good thing to teach that a new king of the night is about to be born…?

124: Japan Otaku Reviews25/06/12(Thu)08:33

>>116I didn’t really understand the reminiscence, but is one reason the Night King became so strong because of Kajiriya?
Or is the Night King itself the evolved form of the carpenter?

117: Japan Otaku Reviews25/06/12(Thu)08:27

The thread images used by skilled people are really reliable and make me fall in love.

118: Japan Otaku Reviews25/06/12(Thu)08:28

The main table couldn’t be fully conquered during its golden age when all the members were present and motivated, leading to a situation of slow decline.
Gideon may not be very suitable as a leader, but he is competent.

120: Japan Otaku Reviews25/06/12(Thu)08:29

Using the avenger, this guy becomes surprisingly strong.
Called to the beach.

122: Japan Otaku Reviews25/06/12(Thu)08:31

Can the charged pile added with the actual fire down revive allies with 3 gauges down?

123: Japan Otaku Reviews25/06/12(Thu)08:32

A servant of a person with smooth hands, when they were alive.
Roderika after regaining her sanity.
Old woman
Gideon’s Daughter After Overcoming Confusion
Vike from when he was motivated.
Mr. Tragos
Fia’s self-proclaimed dad
Nathan
…Look! There are nice people like this over at the round table too!!

125: Japan Otaku Reviews25/06/12(Thu)08:35

The main storyline’s round table is falling apart due to lack of teamwork, and they are being defeated one by one…
I wonder if they were cooperating like in a night rain during the golden period.

126: Japan Otaku Reviews25/06/12(Thu)08:35

A friendly round table isn’t a round table!

127: Japan Otaku Reviews25/06/12(Thu)08:35

Even the non-stacking piles can stop the boss’s big moves, so it’s impressive that they can be used strategically to conserve gauge.

128: Japan Otaku Reviews25/06/12(Thu)08:35

When we get along too well, it becomes lonely when it ends.

130: Japan Otaku Reviews25/06/12(Thu)08:38

I’ve become so attached to the character that I like them too much to change their appearance.

131: Japan Otaku Reviews25/06/12(Thu)08:38

The Volcano Museum is relatively close, right?

136: Japan Otaku Reviews25/06/12(Thu)08:40

>>131Basically, it’s a gathering of motivated comrades over there.

137: Japan Otaku Reviews25/06/12(Thu)08:40

>>131Both the person in charge, Tanis, and the leader, Bernard, are working.
The person in charge over here is Gideon, the leader with two fingers.

138: Japan Otaku Reviews25/06/12(Thu)08:42

>>137

142: Japan Otaku Reviews25/06/12(Thu)08:45

>>138I was doing my best in an environment where my broken two fingers and my mom were abandoned by a great will.
Grandma Enya will stay with me until the end.

132: Japan Otaku Reviews25/06/12(Thu)08:39

The hermit is Light, but definitely not Law.
If asked, I’ll lend my wisdom as it is, but I don’t make judgments; I think that’s the right witch move.

133: Japan Otaku Reviews25/06/12(Thu)08:39Yeahx1

I don’t use parries.
Because I am bad at it.

134: Japan Otaku Reviews25/06/12(Thu)08:40

It’s true that even if they’re ruffians, having high vitality alone makes them strong.
Well, the Guardian is a bit lacking in firepower and it’s tough.

135: Japan Otaku Reviews25/06/12(Thu)08:40

It has the face of a basic all-rounder character, but I think its movements are quite sharp.

139: Japan Otaku Reviews25/06/12(Thu)08:43

When reminiscing, it feels like the big-breasted girl is half the mastermind, even though my brother is the protagonist, right?

140: Japan Otaku Reviews25/06/12(Thu)08:43

When you can use techniques to speed up your rotation for canceling big moves without holding back on your arts, you can appear to be an advanced player.

141: Japan Otaku Reviews25/06/12(Thu)08:43

The reason I was able to defeat the final boss is that the handsome guardian woke me up with their arts, so having one around gives me a sense of security.

143: Japan Otaku Reviews25/06/12(Thu)08:45

I think everyone should become closer.
This is Mikera.

147: Japan Otaku Reviews25/06/12(Thu)08:47

>>143I understand.
By the way, you think so too, right?

148: Japan Otaku Reviews25/06/12(Thu)08:47

>>143People who can’t get along with themselves are pitiful…

144: Japan Otaku Reviews25/06/12(Thu)08:45

The firepower is relatively low, but no matter how much we move or who the hate is directed at, we can consistently keep attacking, so I like it because it has high practical value.
I think Arts is undoubtedly the strongest; the farm is too fast.

145: Japan Otaku Reviews25/06/12(Thu)08:45

Two comrades fell at 3 gauges, and it was incredible to finish the final boss with a pile just when its health was almost gone.

146: Japan Otaku Reviews25/06/12(Thu)08:46

Honestly, isn’t the level just enough to make a living with just wire?

150: Japan Otaku Reviews25/06/12(Thu)08:47Yeahx2

I recently started, but when I used the Iron Eye Arts to revive two teammates at the same time in the Night King battle, I felt like I contributed a lot!!! My self-esteem skyrocketed.

159: Japan Otaku Reviews25/06/12(Thu)08:51

>>150When you do that, it fills me with gratitude, so please do it more.

151: Japan Otaku Reviews25/06/12(Thu)08:49

The follow-up slash is super homing and fun.

162: Japan Otaku Reviews25/06/12(Thu)08:53

>>151Gurun
Gruun
Group
Ska!

152: Japan Otaku Reviews25/06/12(Thu)08:49

A sturdy melee class needs to chase after the mobile boss, but chasing depletes their stamina.
I thought that long-distance jobs where you don’t have to chase would be advantageous, but since you have to always be ready to evade, you really can’t hit as much as you say.
Ah, if only melee classes could move swiftly without using stamina.

153: Japan Otaku Reviews25/06/12(Thu)08:49

The arts performance of Avenger-chan with either Hiri or ally enhancement is superior.
The tracker is simple and easy to use, but

154: Japan Otaku Reviews25/06/12(Thu)08:49

Even if you become the king of the night, nothing will be resolved…

156: Japan Otaku Reviews25/06/12(Thu)08:50

>>154At least I can prolong my sister’s life…

155: Japan Otaku Reviews25/06/12(Thu)08:49

The wire chase is strong, but the wire jump attack can close the distance incredibly well, so big weapon compatibility is also something the older brother possesses.
Having an intelligence level of C adds a nice flavor to it.

157: Japan Otaku Reviews25/06/12(Thu)08:50

Reviving my comrades while piling it on the Night King is the most fun!

158: Japan Otaku Reviews25/06/12(Thu)08:51

I’m starting to want the early frost more and more.
Increasing arts is not as clear and fast as defeating enemies or attacking them, so I want to use area attacks to quickly switch to high-rotation arts upon encountering enemies.

160: Japan Otaku Reviews25/06/12(Thu)08:52

When I use the Briger after using the Tracker, I can’t move at all and it’s a problem.
In the boss battle, just dash up close and jump slash, and your stamina will be zero!

161: Japan Otaku Reviews25/06/12(Thu)08:52

The atmosphere of the Round Table is bad because of that old man named Gideon in the main story.

163: Japan Otaku Reviews25/06/12(Thu)08:55

A person who gives slightly sweet and salty pita bread.

164: Japan Otaku Reviews25/06/12(Thu)08:55

There are no better relics than the ones you can get from the journal…

165: Japan Otaku Reviews25/06/12(Thu)08:55

I’m sorry for thinking that I was just a jack of all trades until the relics were gathered…

166: Japan Otaku Reviews25/06/12(Thu)08:56

Parry can only be used against humanoid opponents.
Because it is easy to understand.

167: Japan Otaku Reviews25/06/12(Thu)08:57

What is skill cancel big jump…?

168: Japan Otaku Reviews25/06/12(Thu)08:57

Does the pile burning also drastically decrease the revival gauge?

169: Japan Otaku Reviews25/06/12(Thu)08:58

Even if memories come to an end, there’s still that lone rogue participating in a jump manga tournament…

170: Japan Otaku Reviews25/06/12(Thu)08:59

This guy is a pursuer.
Fast-moving gorilla
That guy is a rogue.
A gorilla that does not move quickly.

172: Japan Otaku Reviews25/06/12(Thu)08:59

>>170I am the iron eye.
A gorilla seeking conflict.

171: Japan Otaku Reviews25/06/12(Thu)08:59

The wire for reviving is so convenient; I can quickly revive someone from afar if they are downed just once.

173: Japan Otaku Reviews25/06/12(Thu)09:00

Is this country only inhabited by gorillas?

174: Japan Otaku Reviews25/06/12(Thu)09:01

Above all, this character is great because you can enjoy it with drops.

175: Japan Otaku Reviews25/06/12(Thu)09:04

Hiiiii, fashionable! The impression of the pita sandwich made with stylish pita pants has improved thanks to my brother.

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    Monster Hunter fans should give high ratings post-update to support the game’s future, avoiding low ratings that harm it.

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