
It’s you—no further thoughts come to mind for the final boss.
The BGM and QTE performance are good.
Because of the mishandling of the situation, it ended up being criticized harshly by the officials later on.
He was just a minor figure even during the Restoration.
An example of how creating a scenario solely based on the live feeling is not good.
Anyway, there’s simply little description.
I only have the impression that Kurosawa couldn’t fight and was made the final boss because of that.
I think Kido-chan has fewer.
I understand that you want to do things like Tsune-chan, but I’ve never seen a man like Aizawa being understood as if he lacks status.
The QTE and BGM are the only things that everyone praises.
I think it would have been accepted if there had been proper foreshadowing and conflict added in.
>>9I understand that laying down foreshadowing is difficult because it loses its unexpectedness and surprise.
Even so, this guy had absolutely nothing.
Well, aside from the thread image, the final boss lineup for 5 includes Brother Kanai and Baba-chan.
There are quite a few disappointing aspects.
The interesting parts of 5 are probably the taxi, the matagi, and the home runs by Shinada.
>>11Riding a big motorcycle and going wild must be fun for Saejima.
I remember feeling really excited about the way the Kiryu chapter started.
I remember that during the big brawl at the pier, Kiryu-chan started saying something strange, and I was like, “Huh?”
The difference in treatment between Mine and others during the Restoration is like light and shadow.
The carp that appears in Kiryu-chan’s super special move in 8 might not be Nishiyama’s, but this one instead.
I don’t dislike this guy, but there are too few descriptions.
I don’t even know why I’m here.
I like that the boss’s presentation is elaborate.
That guy said I killed him and buried him, but he’s living normally and is in the underground fighting arena.
After fighting with Saejima, I said I wouldn’t give up and would look for my big brother, and then I disappeared somewhere.
When I reappeared, I was like the final boss, Kiryu-san… something like that, I guess.
I feel like at 45, it was a scenario aimed at surprising everyone with a twist, without any foreshadowing.
It ended like a revival of a new generation of yakuza, but I feel like it was overshadowed by Shidou both in timing and popularity.
What the hell, Morinaga finally made a reappearance and became a good character, only to get killed off? Seriously.
>>23In this game, the ones you don’t want to die end up dying…
>>23In terms of development order, I think Hana-wa was originally meant to die in 8, and then there was an expansion in the side story of 7.
Are you the person who preferred Somiya as the final boss?
I think so too.
>>25That son over there still trapped in the past in Onomichi feels like he can just eat shit, and I like that.
I like the contrasting feeling of how this guy’s father crushes the legendary, colorful fantasy yakuza for pathetic reasons.
I couldn’t help but think, “So what if the thread image is my son?”
What was the point of the director being casually killed off, despite being more suggestive than this guy?
The one that even the people inside were wondering why it was here.
>>28I wonder why this guy himself is here in the first place.
Hanawa had a good character as Kiryu’s new partner, but there’s also the fact that Kiryu’s story ends in 8.
Aizawa is a character that was made to be the final boss, not one that was created as such; he ended up being forced into that role because the story was thought up on the fly.
It was cool up to the point where I was looking for my brother and fighting in the underground arena…
That’s why it feels even more frustrating how it ended up like this.
There are too many parts that make no sense unless you create a director’s cut version.
On the contrary, adding more scenes seems like it could become ridiculous.
Kamurocho is caught up in a conspiracy! The truth gradually comes to light, and in the end, who is the mastermind behind it all!
It’s a work that does suspense like that, so it’s unavoidable, but they kept hiding the final boss and focusing on surprises while consistently making the issue of weak connections.
The trope of the mastermind being the final boss probably makes it difficult to build excitement in a game from the start.
I think it would have been better if the black curtain and the final boss were separate like in 1 and 2, and the last battle was done in the Scryed style.
>>35I wanted to have a serious battle with Watase after everything was over.
The inheritance of dreams can also become merely an imposition, and I have been depicting this negative aspect all along.
The imagery of a man who couldn’t become the top of the Yakuza imposing his dreams onto his son…
When I properly understand the scenario and look at it, I surprisingly find that it makes sense and is well-structured.
It’s hard to get excited because the position is definitely lower.
Somehow, before I knew it, I became the boss.
It feels like the thread image was just floating around, and I happened to catch a chance at the right timing.
I don’t really remember much except for the part where Haruka and Kiryu get caught up in the local Yakuza’s dissolution drama from the taxi.
Let’s have a fight on the rooftop to lure out the mastermind! I thought, “That’s fine, but what do we do after that…!?”
It turned out to be more unplanned than I thought, and there were serious injuries, so it became a terrible situation.
>>41It’s strange that Saejima and Kiryu are relatively mobile despite being hit in the shoulders and abdomen.
It’s the same with Mine, but after the conclusion is almost reached, facing a lower-ranked final boss.
It often happens that Kiryu-chan takes charge of the aftermath, but it doesn’t really get exciting, does it…?
However, there are also examples like Shishido, who has succeeded perfectly at this.
According to the radio at the time, it started without considering the ending, only thinking about having multiple protagonists and featuring various cities nationwide, resulting in a patchwork effect like a relay novel.
Before the fight, I noticed Kiryu-chan’s serious injury, so if I had shown some manliness by stabbing myself in the side a bit, maybe it would have made a difference…
>>44Kiryu-chan is getting hurt in the stomach, so I wonder where the equality is, but I still remain calm.
In 7, the scenario and the game-like bosses were well separated, and while there are various opinions about the scenario in 8, the final bosses are quite straightforward and easy to understand.
In the flow of things, it seems like he’s the only one left who could be the final boss, and I thought it would be a bit shocking if that were the case while I was playing.
>>48However, Shishido is like this in the story too, but if we consider the person inside as well, there couldn’t have been a better ending to the yakuza than this.
The ending, after playing together grandly and going through fights, is incredibly impactful.
If anything, just playing normally without considering 4 and 5 as the final bosses is enough.
The problems that are too complicated to understand are quite terrible.
While carefully doing the substory, I keep wondering who this character is.
The feeling that the Hiroshima Yakuza were having their way with us at 6, well, the Tojo Clan is really done for, isn’t it?
I think if the “son of the mastermind” had established a solid flag beforehand, he could have become a good boss afterwards.
It’s the fault of the one who progressed without deciding on the final boss.
President Park was killed because Okabe tried to snatch the letter in order to find Mashima’s whereabouts.
For some reason, the old man in the thread suddenly showed up at the end with Mr. Majima, completely unrelated to the letter.
Actually, it’s crazy for Kido to think that even with the strong setting, Saejima could come to the final boss role!
>>54There are mountains of gold, and if we can defeat the annoying ones here, there’s a chance… I understand that each enemy side is trying to do that, but among Kiryu, Saejima, Akiyama, and Tanimura, two of them are overpowered.
>>54I like the Kido-chan battle because it’s designed to show that even though there is an overwhelming difference in power in the QTE, it feels like you’re still fighting back.
It’s a bit funny that the setting of Majima and President Park being married was never picked up again afterward.
>>55I wonder what that feeling was, like it wasn’t really needed even among the five works…
I don’t really dislike the fact that a self-centered, annoying woman like President Park seems to kind of like my brother.
There are times when it gets really rough, but I think it was right to establish a system where multiple people share their opinions on the script around episode 7.
The Pirate King was a fairly reasonable boss.
I didn’t expect everyone in that organization to die.
I like parts like when Shinada and Sho Aikawa show up, and when the yakuza come rushing in at the end with Akiyama.
It ends up like this because it was there in the first place…
If I did well, I could have become a character like Ryuji, who tries to rise through his own ability, shaking off his father’s influence.
It was unacceptable to further worsen the treatment by making the character a trash character in the restoration.
>>59Isn’t it good like this! If someone asks whether there was no overindulgence, well, yeah…
It’s not that they aren’t the final boss type, but the character shouldn’t have been so despicable…
In chapter 5, despite the overwhelming explanations that reveal the truth at the end, it’s not good that the surrounding details of the thread image are left untouched until the very last moment.
Kido-chan is ranked the strongest in the rankings.
“I was overwhelmed, but even though I was quite injured, I was able to hold my own against Saejima to some extent.”
I remember being ranked for such passive reasons.
>>61It’s a phenomenon that often occurs in battle manga strength rankings…
I want to get revenge on the last battle of 5 at Shishido! No, I want this guy to be realized and take shape…
>>64The chance of a comeback for Morinaga is appearing… but it’s dead…
>>64Because it’s more exciting if Taiyuu Motomiya is the final boss, right?
>>64There is no demand for Aizawa.
>>77Looking at it this far, it seems that while being treated like Shishido might be a big deal, there is generally a demand for things like follows…
I wanted to have a battle between Kiryu, Watase, and Saejima as part of the plan to draw out the mastermind in the fight, but I guess they couldn’t come up with a good reason for it…
Especially around chapters 5 to 6, I want to say, “I understand the intention of the scenes you want to create, but please think about the pacing a bit more.”
The final boss BGM of 5 might be my favorite in the series.
But from the perspective of a bright melody, maybe…
“Those who want to make their dreams come true collide over an unyielding line.”
I feel like they were probably imagining a positive vibe…
The person playing Majima in 6 was in a message video, but since he really doesn’t have any scenes, his comments seemed to reflect that he was at a loss for words.
Raymond isn’t as flamboyant a boss as Shishido, but it’s fine if this is the enemy we should defeat at the end of this story.
The song is cool.
Because many dream girls are being destroyed and nothing is mentioned about it.
Can we say it was a virtual marriage even now?
President Park has a portrayal that stands out as really bad no matter how you look at it, but then there’s the mysterious follow-up that comes in like a quota, saying “That person was like this in the past…” How am I supposed to react to that!
His own story is thin, after all.
Isn’t it us who needs the director’s cut version?
I think it still has a high level of fun as a game, so it’s hard to evaluate.
Well, it’s better than the cards of Shinada and Baba-chan.
>>82When the backstage is preached about, even the players end up with faces like Baba-chan.
It would be better to release the DC version at the end of 5 and the beginning of 6 and make various changes.
Kiryu-chan throwing familiar executives into prison in the final chapter and physically excluding them from the story is just too tyrannical…
I think it’s fine to include Mine and Someya in the recent “I Was Living” series.
Both the game parts 5 and 0 were equally interesting and hard to compare.
It has a lot of stamina, but the motion is weak in the image.
The character and drama of Shinada itself are really good, which makes the later developments feel somewhat disappointing.
The crime of the thread picture is that he killed Morinaga’s brother (he didn’t kill him) and beat up the direct boss of the Tojo clan, so is he about to be released soon?
>>90Depending on whether the boss is dead or not.
In the first place, it wouldn’t be strange to end up in a den since I was abandoned at the enemy’s base.
I had decided to take my time online and get my revenge on Kiryu-chan, but…
In the main story, Kiryu-chan can’t move due to cancer, and Aizawa himself doesn’t know when he’ll be able to leave; it’s going to be a life in prison…
>>91Did Aizawa really do something that bad?!
I was just turned into a portable shrine without my consent and ended up fighting with Kiryu-chan at the end…
>>100It depends on how serious the crime is for all the direct lineage bosses who were lynched at the Tojo Clan headquarters.
As of 5 o’clock, it’s the person who killed Morinaga, but it has been decided that they did not kill Morinaga.
>>100In the online sequel, since I am caught on suspicion of murder and assault, it will take at least 10 years.
I thought that after his death, there would be a follow-up saying something like “President Park is someone who takes risks but has enthusiasm!”
It was because I was hated by T-SET and even though I excluded Kiryu, I was still connected with the Yakuza behind the scenes.
Is this person created as a character to be liked? That’s my question.
>>92For some reason, Akiyama is being praised as if he were a good person.
I understand that saying “don’t play the victim because killing is killing” makes sense, but when it comes to work, being told “that’s what it means to be a pro” made me sympathize with the criminal side quite a bit.
The large movements have low power, so the Toradori Kyoku quickly comes in and melts away in no time.
Poor Baba-chan, getting beaten up by three people…
>>94Later, I will be reincarnated and also get beaten up by Majima.
The discussion about sign stealing being bad and the subsequent expulsion from the baseball world has been talked about extensively.
This is a sacred place for stealing signs! It’s like a sermon.
Well, even as just words, I didn’t really understand.
There’s no way there’s any popularity in Baba, right? (laughs) says Yokoyama, dissing Baba-chan’s inner self.
>>98Don’t get carried away, you guy with hair like Hikaru no Go…
>>98Baba-chan is just bald because he’s in prison, but he has good looks and is a tall handsome guy. Since he’s Saejima’s little brother, I think he has plenty of elements to become popular…
Since the two subordinates who are a bit familiar from Majima’s series entered with a regular-looking face.
I think it would be fine for Kido and Baba-chan to join Saejima as subordinates.
I wonder how Kido’s charges look… Is it impossible? After all, he doesn’t even have a gang, but Saejima…
>>99Since Kido-chan only embezzled 100 billion from Akiyama, the prison sentence might not be that long.
I don’t know how long the prison term for the gang is, but…
The deceased Terada was surrounded by yes-men, which gave him a bad reputation → In reality, he was acting as a supporter of the Jin-gwon faction.
It would be nice if reasons like that made sense to me.
Why did you set it up like that?
Wasn’t Kido acting on all of Daigo’s instructions?
I don’t really remember much anymore.
With low stamina and weak movements, it’s Toki-chan…
>>104I was able to fight again in the side story, but I was still too weak…
Rather, I feel like the topic often comes up with “Why is it you!”
So when they say whether this guy’s own story is being told, it’s not being told.
The worse the script, the more a director’s cut should be made, but the dilemma is that those with a poor script often do not benefit from ports or remakes.
“Thematically, ‘My dream is to surpass Kiryu! It doesn’t matter if my father is setting the stage for me to impose his dreams on me!'”
I wonder if that’s what they wanted to do, but there really isn’t enough description in the middle.
>>111While I was working hard to achieve my dream, my dad suddenly said he would give me all his resources, and I achieved my dream.
As a result, all the necessary processes for my dreams were blown away, and because what I was doing became uncertain, I think that’s why I ended up saying, “I don’t really understand it myself.”
Well, I felt like it was more about searching for a dream that I could grab for myself rather than one given by someone else… and then I challenged Kiryu and got beaten up, or something like that.
>>125That’s why I think Kiryu-chan is properly encouraging Aizawa with “Come on, rise up.”
“Why is it you?! Including that part, it’s this guy’s character…”
Well, I don’t dislike that kind of final boss position…
The scale of the Shina edition is just right, seriously.
In the end, the ultimate boss battle in the series of 7 side stories will be against Mine.
There were also many unnecessary additions in DC 0, so adding extra scenarios would just increase the excess.
During this period, the production pace was crazy, and the story ended up being like that, which they admitted, but indeed, looking at the release pace during this time, it was too abnormal.
>>117It was right around the time of the earthquake during development, so that had an impact as well.
It’s fun to play with various characters, but I feel like having multiple protagonists should be limited to two… that’s what I thought while playing 0.
The four of them will become more bland individually in order to maintain consistency in the final chapter…
The four of them have consistency, and the players might think, “What was this guy’s story again?”
There will be a reading of the synopsis before it starts, you know.
Takeo has been training his body, but due to his position, he probably never had the opportunity to fight…
Honestly, I think adding anything to the zero scenario would be unnecessary.
There is too much room for addition around 5…
I wonder if Tanimura will appear again.
>>123(Call rejection)
>>123The original person has recently returned to the entertainment industry, so it wouldn’t be bad to bring them back.
There may not be much popularity, but the prison guard Saito appears all the time.
>>127It’s not just the old security guard at the judge’s hospital.
Why is this guy relatively strong?
I feel like Morinaga and I made a pretty good team, and it might have been nice if we had teamed up for the finale as well.
>>129In other words, both Morinaga and Aizawa are pretty great characters, yet the official source doesn’t know how to utilize them at all…
The way Tsuneyoshi becomes the final boss is good, but his actions, like taking hostages, give off a petty vibe.
The Tojo Clan, which can be destroyed by just this one guy.
I saw it being called a failed relay novel and couldn’t… laugh…
What is it that Aizawa and Morinaga are saying to each other, “I killed that guy”?
Hisaoki has no complaints about being the final boss, but it makes you think whether such a character can really be a final boss, so it’s worse than Aizawa.
>>134After thinking about it in various ways, I’ve decided that this is probably like the final enemy in Fist of the North Star.
Well, I can’t stand the fact that my favorite actor is modeling for such a guy…
Isn’t this one of the reasons why the headquarters was messed up and ended up being taken over by Sugai in 6…?
It would have been great if Kurosawa had been the final boss, right?
It’s a structure of “men who protect dreams vs men without a future.”
The last battle makes you think, “Wait, there’s no battle here when I get on this?”
It has a strong sense of incompleteness as a game in other areas as well.
I love how it’s so ridiculous that four people who like to fight gather on the rooftop to hold a tournament.
>>139The summoning ritual seems like it could exist in a myth!
Even if I lower it by 6 now, the rating of 5 still crawls the ground… no, it remains a performance that gouges the ground.
I don’t agree at all with the fact that he’s the final boss, but I actually don’t dislike him at all; in fact, I quite like him because he has guts.
Even so, I got even more pissed off because I’m being treated like “Everyone hates Aizawa, right? Please let this guy from Kiryu say we don’t need him, so we can feel better!” in Ishin.
>>141I love the Restoration, but I’m really not convinced about that part.
>>141I feel like Ryuu’s handling of situations when things go wrong has been unexpectedly poor, or rather, hasn’t been good at all.
It’s like either treating it awkwardly and ignoring it or pretending to care…
>>141I remembered Raiden from Metal Gear.
It’s fine for Tsuneo to be the final boss, but having Tsuneo as the final boss in Kiryu Kazuma’s last story is not acceptable.
Well, in the end, the final enemy was updated, but…
>>142Thank you, Shishido.
Katsuou, you know… it’s not the usual flashy place but a dirty cave, which is fitting for the end of a Yakuza life, but I still wished for a bit more dignity from the opponent…
Koharu is probably doing it on purpose, but he looks like an average person.
(Kiryu-chan is sleeping the whole time while Saejima and others are having a strategy meeting.)
I really like the depiction of the consecutive battles that feel like a gorilla match, just like the final showdown looks! Power!
I like the scene where Tsuneo actually understood all the Chinese.
>>153Personally, I think both the thread image and Tsunemaru are really good characters.
It just makes me go “hmm” in terms of the game’s story and excitement.
Both Haruka and Aizawa are dissatisfied because the script had insufficient descriptions and took a strange direction.
I don’t want to hate the character.
Kiryuu-chan’s own story is not just at a point two but could be said to end at one, and on top of that, talking about the fate of the yakuza is… It’s somewhat inevitable that she becomes a more ambiguous final boss as a result, you know…
Even if they suddenly create an atmosphere as if they’ve taken over the headquarters of the Tojo Clan after causing a ruckus.
Is that how the system works?
I feel that all the consequences of creating an exciting story without thinking came in at the end.
>>159Well, I don’t think Aizawa himself thought it would be a knotty problem there.
I was waiting for Kiryu-chan, wasn’t I?
“I like that even those without ‘glamour’ or connections can rise up through their own strength, Aizawa.”
The description leading up to that…
>>160In the end, Shishido taught me that having glamour makes a story much better…
>>160Isn’t it basically a connection since it’s been all set up for you?
I don’t understand what meaning there is in causing a ruckus at headquarters.
>>167It was precisely because of connections that I wanted to demonstrate my true ability by taking down the Tojo Clan and Kiryu-chan with my own fists.
>>167Isn’t that more about climbing up through your own strength rather than connections?
>>167Aizawa himself really hates his dad, but you also got in through connections, right? Kiryu-chan said that too.
From Aizawa’s perspective, it’s a question of why Daigo’s connections are accepted while mine are not.
If that’s the case, if I can properly defeat you here, you’ll acknowledge me, right? That’s what I’m saying.
(…Why is Kiryu-san bleeding from his abdomen…?)
It’s not just that having class is important, but even so, there is a complete lack of class.
Well, even if we hold back like that, there’s nothing we can do, but I think the last thought was that if we take down the legendary yakuza Kiryu-chan, it would add some glory, Aizawa.
I really like Morinaga and Aizawa.
That’s why there are some aspects of 5 that feel a bit subtle.
I’m most curious about Watase, but I wonder what Katsu-chan is up to now.
I wonder if they are one of the few groups in society with a status who are able to reintegrate into society properly.
As the Restoration progressed, it felt like the charm was lost without Katsunori-san, and I couldn’t help but think that this Takeichi isn’t very impressive; it’s indeed sad, but there’s nothing to be done about status…
>>168The only cast change in the Restoration Extreme that feels right is Katsuragi to Sera.
Aizawa tried to gain fame through his abilities and by defeating Kiryu-chan, in contrast to Shishido, who already had charisma from the beginning.
I think the latter could be exciting depending on how it’s portrayed…
I think the president is really like a yakuza for basically kicking Kiryu-chan out and then telling Haruka, “If you quit, I’ll stop the financial support.”
I thought you were the final boss! But I didn’t say to treat you like crap in the Restoration, you know.
>>172Since they are fundamentally a different person, it is only natural.
Even so, that was definitely not a fitting end for Aizawa, was it…
Aizawa wasn’t the kind of character that suited that kind of thing.
In terms of the somewhat disappointing final boss connections, I’ve seen people say that the final boss in the 8 side story is also quite disappointing.
But personally, I really like the Pirate King as the final boss of the 8th extra chapter to an extent that I can’t express more.
While appearing to be a muscle-bound power type, they are actually a cunning cerebral type who can outsmart the Queen, steal everything, and treat treasures not as an end goal but as a means to rise up, even if only temporarily.
Yet, they feel like a boss that should be defeated, including the fact that they are far from the image of a pirate that Noah admires.
If you beat Kiryu Kazuma by taking down the Tojo Clan headquarters, even someone who had nothing up to that point will gain some prestige… that’s the mentality.
Why did the first half succeed?
>>175Aizawa is just seen as the final boss in that context, but he’s actually strong and has a lot of guts—Saijima acknowledges that much.
There are a lot of scenes in 5 that I partially really like.
Given the circumstances, it can’t be helped, but I think Kiryu-chan looked kind of uncool in 5.
Watase was too cool, so the gap was incredible.
It’s a bit unfair to compare it to the latest machines, but I think they could have made Aizawa’s face look a bit cooler.
If you’re that confident, then go ahead and take over the inheritance.
Well, isn’t it that not just Aizawa, but the Restoration movement itself has quite a few characters that don’t really fit?
Including the extreme.
Katsuhiro effectively controls the Tojo Clan, the Yangmei Alliance, and the Saiwang Association, and he holds weaknesses of the Japanese government, so in terms of position, he is indeed one of the strongest in the history of the series.
>>184Have you forgotten the one filled with light who almost ruled over the Tojo Clan, Omi, Tokyo, and even the Japanese political world?
What was needed was the achievement of taking control of the Tojo Clan headquarters all by oneself.
The connection itself already exists as the real child of the seventh generation of Oumi.
At that point, you can sit at the top of the Omi alliance in the Kanto region.
It seems that there is a need to make money.
It’s troublesome when there’s a vibe that being good at fighting is a good thing.
>>187Kiryu-chan can do both, but she’s not suited for being the president.
Aizawa’s argument is, “It’s ridiculous that I’m at the top because of connections… But if that’s the case, isn’t Daigo-san the same? If Daigo-san’s connections are acceptable, then it’s also acceptable for me to be at the top because of connections, right? You don’t agree? Then you should have just stayed at the top all this time.”
>>188I’m in trouble.
I can’t really argue back.
>>188I understand that in the end, I have to win with my abilities rather than through connections, so I actually like Aizawa.
Hey… why don’t you crawl up at 8…?
I see… So the last Aizawa was a story as it was told, that’s quite well done.
What is this development during the play… Huh? If I beat up the old man executive with force, can I complete the takeover!?
I ended up feeling cold and finishing things off with thoughts like that.
>>190It can’t be helped.
I wonder how many people can properly understand it at first glance…
It’s explained enough that it feels like that, but it’s rough.
Additionally, it also harbors contradictions and strange aspects, making it even more so.
>>190I can’t help it, because I can’t even get the conversation there in the first place.
Looking back later, I think, “Ah, Aizawa is doing his best in his own way…”
The story of 5 is still something I’m not really sure about.
I like Katsu-chan’s way of speaking and atmosphere, but I wonder if they could make a comeback by some kind of mistake…