Home » Manga » Dragon Ball » [Dragon Ball] The new MOBA for “Dragon Ball” has been officially titled “Dragon Ball Gekishin Squad.” A network test will be held from June 12.

[Dragon Ball] The new MOBA for “Dragon Ball” has been officially titled “Dragon Ball Gekishin Squad.” A network test will be held from June 12.

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1: Japan Otaku Reviews25/06/06(Fri)14:17

Even though it was a network test last time, it was very rough, so I wonder how they have adjusted it.

2: Japan Otaku Reviews25/06/06(Fri)14:19Yeahx20

To be honest, it seems like it will end in a year.

9: Japan Otaku Reviews25/06/06(Fri)14:26

>>2Thinking it will last a year is overly optimistic.

11: Japan Otaku Reviews25/06/06(Fri)14:26Yeahx4

>>9It should last a year just on the power of the IP.

12: Japan Otaku Reviews25/06/06(Fri)14:27Yeahx3

>>9Even Gun Evolved and Blue Protocol lasted a year.

35: Japan Otaku Reviews25/06/06(Fri)14:39

>>2Even that piece of crap Breakers is going into its third year.

3: Japan Otaku Reviews25/06/06(Fri)14:19

Focusing on defeating the God of Destruction was the right choice.

27: Japan Otaku Reviews25/06/06(Fri)14:37

>>3When we were able to hit with normal attacks, it was said that the attacking side had too much of an advantage by being able to engage in AOE while sweeping in.
It’s essentially turn-based, so I think that level of roughness is fine, don’t you?

5: Japan Otaku Reviews25/06/06(Fri)14:22

Wow, it’s rare for Bandai Namco to incorporate Steam.

55: Japan Otaku Reviews25/06/06(Fri)14:47

>>5Are you ignorant?

56: Japan Otaku Reviews25/06/06(Fri)14:48

>>5From how many years in the past did you come with the time machine?

6: Japan Otaku Reviews25/06/06(Fri)14:23

I was doing it last time, but it’s hard to talk about…
I like that it’s a MOBA with clear offense and defense.

7: Japan Otaku Reviews25/06/06(Fri)14:24

It’s strange that Cooler was there, but Frieza was not.

8: Japan Otaku Reviews25/06/06(Fri)14:25Yeahx3

It’s impossible because they’re being foolish and not learning anything from P2W in MOBAs and Gunvolt.

33: Japan Otaku Reviews25/06/06(Fri)14:39Yeahx1

>>8From what I experienced, the gacha elements were much lighter compared to My Hero Academia and Breakers.
It’s the type that encourages you to keep playing and buy characters.

58: Japan Otaku Reviews25/06/06(Fri)14:48

>>33I feel like there were gacha-exclusive supporters.
By rarity

60: Japan Otaku Reviews25/06/06(Fri)14:49

>>58I have a memory of there being a discussion about whether or not you can pull Hydra…

66: Japan Otaku Reviews25/06/06(Fri)14:52

>>60Even though the effects are the same at the higher rarity, I think it was more like there were other effects besides the ones originally distributed, so it seemed like they were waiting for a gacha or point purchases.

62: Japan Otaku Reviews25/06/06(Fri)14:49Yeahx1

>>58It’s like Satan, right? It had the same effect as the low rarity one.

10: Japan Otaku Reviews25/06/06(Fri)14:26

If we defeat the giant monkey, we might win, so let’s try it out.

14: Japan Otaku Reviews25/06/06(Fri)14:28

>>10
It seems that corrections will be made.

13: Japan Otaku Reviews25/06/06(Fri)14:27Yeahx1

I remember participating in the test, but it seemed like it was mostly matches between bot3 with meat.

15: Japan Otaku Reviews25/06/06(Fri)14:28Yeahx3

>>13As for whether it was fun as a game, it’s that you can hardly enjoy it unless you can form a full party…

40: Japan Otaku Reviews25/06/06(Fri)14:40

>>15The second half had quite a bit of improvement, after all.
Well, it might be because I formed a full party here, but… I didn’t really understand the rules, but at least there were no bots, so I was able to play.

16: Japan Otaku Reviews25/06/06(Fri)14:29

>>13Come to think of it, it was a game where unfairly placed bots just meant that the side with more human players won…

18: Japan Otaku Reviews25/06/06(Fri)14:30

The matching has changed, you know~

21: Japan Otaku Reviews25/06/06(Fri)14:31

It has a title like “Demonic God Frieza.”

22: Japan Otaku Reviews25/06/06(Fri)14:32

I was impressed that the title is quite reminiscent of Dragon Ball.

23: Japan Otaku Reviews25/06/06(Fri)14:32

It must be because it was the initial operation test for the matching issue and the BOT.

24: Japan Otaku Reviews25/06/06(Fri)14:33

The abbreviation will be something like Gekidora, I wonder?

26: Japan Otaku Reviews25/06/06(Fri)14:36Yeahx5

What is this guy saying about the actual alpha test?

28: Japan Otaku Reviews25/06/06(Fri)14:37

I think it’s a problem beyond being pure to officially start as specified without matching with people.

29: Japan Otaku Reviews25/06/06(Fri)14:38Yeahx6

The fact that they are treating the operational test as an initial action speaks for itself.

41: Japan Otaku Reviews25/06/06(Fri)14:41

>>29It was true that it was merely a functionality test.
So when I’m asked for my impressions of the play, it’s hard to say anything…

30: Japan Otaku Reviews25/06/06(Fri)14:38

What happens when you defeat the giant ape?

36: Japan Otaku Reviews25/06/06(Fri)14:39

>>30The two Zeno-sama are going together to bully the God of Destruction, and it will end with overwhelming suppression.

32: Japan Otaku Reviews25/06/06(Fri)14:39

If that’s the case in the network test, I might think about it a little.

39: Japan Otaku Reviews25/06/06(Fri)14:40

I’m a bit uneasy that external generic skills like charge attacks, area buffs, and turret placements are gacha-limited.

43: Japan Otaku Reviews25/06/06(Fri)14:42

>>39I feel like the effect size itself was the same for similar systems in terms of substantial skin.

44: Japan Otaku Reviews25/06/06(Fri)14:42

>>39It seemed like the only difference between that ultra-rare one and the one that tends to show up often was the appearance, so I guess it’s within an acceptable range, but it also feels a bit dubious.

45: Japan Otaku Reviews25/06/06(Fri)14:43

>>39There’s not that much difference, so I guess we’re going to go in that direction, right?
In a MOBA, elements that create differences through microtransactions are disliked.
“Even if you’re free-to-play, it’s one thing if you can catch up with time invested.”

47: Japan Otaku Reviews25/06/06(Fri)14:44

>>45In terms of performance, it feels like there is only a difference in skins, but there might be a different enhancement limit, so I can’t say for sure.

42: Japan Otaku Reviews25/06/06(Fri)14:41Yeahx4

Did they not think even a little that the content would pierce them before writing it?

46: Japan Otaku Reviews25/06/06(Fri)14:43

For now, the one introduced as an additional character, Baby, looks quite fun.
It’s common to parasitize allies, but having a copy of a defeated enemy is quite something.

48: Japan Otaku Reviews25/06/06(Fri)14:44Yeahx3

A baby regulating the freezers that can be arranged… Could this possibly be Breakers?

49: Japan Otaku Reviews25/06/06(Fri)14:45Yeahx2

Isn’t this the one where I only matched with androids?

50: Japan Otaku Reviews25/06/06(Fri)14:45

In other words, there is a theory that the matching system in the network test was originally flawed.
When selecting overseas servers, I was able to match with Japanese players normally.

51: Japan Otaku Reviews25/06/06(Fri)14:45

Sorry, I said it too much in a normal way.
At a realistically achievable level

52: Japan Otaku Reviews25/06/06(Fri)14:45

Whether this is interesting or not, Breakers continues with that population, so I don’t think it will end soon.
Gundam Online and Blue Project were titles of the Banamon series.

53: Japan Otaku Reviews25/06/06(Fri)14:46

>>52It was GunEvo, not GunOn.

54: Japan Otaku Reviews25/06/06(Fri)14:47Yeahx1

Invitations were really inconvenient, but it was good, right!
That’s not good! Why can’t you do something like that?
Wave!

59: Japan Otaku Reviews25/06/06(Fri)14:49

>>54That entrance was really hard to get into and the way I fell was seriously bad… Even though I didn’t know the rules, I feel like I caused some trouble.

57: Japan Otaku Reviews25/06/06(Fri)14:48

It’s rare to have crossplay and cross-save from the beginning.
You have motivation.

61: Japan Otaku Reviews25/06/06(Fri)14:49

The auto skill leveling was garbage, and I should have just written that I wanted to set it up myself.

63: Japan Otaku Reviews25/06/06(Fri)14:50

>>61I wrote it.
Please level up in the order I set in advance.

64: Japan Otaku Reviews25/06/06(Fri)14:50

The test could be described as rough around the edges, but to be honest, it was crap…

72: Japan Otaku Reviews25/06/06(Fri)15:00

>>64For now, since various corrections have been made, as long as the matching is good, it’s okay to forget about the last test, where there weren’t even test-specific gifts until the second half and we couldn’t properly enjoy the play.

65: Japan Otaku Reviews25/06/06(Fri)14:51

I don’t know if it was fixed midway, but I felt like the tank was unusually tough and impossible to kill.

67: Japan Otaku Reviews25/06/06(Fri)14:53

The tank was strong, but actually, Goku and Piccolo, who could be chosen from the beginning as attackers, were weak, and it was before the equipment unlock, so if it were 18 and Trunks, I could have melted them properly.
Isn’t it strange that an assassin can melt a tank?

68: Japan Otaku Reviews25/06/06(Fri)14:54

I have a memory of having a pointless gummy shootout with Vegeta.

69: Japan Otaku Reviews25/06/06(Fri)14:55

It felt more like a bruiser than a tank in terms of performance.

70: Japan Otaku Reviews25/06/06(Fri)14:58

>>69Vegeta was blown away and sucked in, but Zamasu and Cooler were completely fine.
Buu was tanking the most.

71: Japan Otaku Reviews25/06/06(Fri)15:00

I appreciate the turn-based aspect in MOBAs.
I believe there is potential for it to transform if they can somehow improve the matching, billing, and balance.

73: Japan Otaku Reviews25/06/06(Fri)15:01

I remembered being told that there were only artificial humans since I could only match with bots.

74: Japan Otaku Reviews25/06/06(Fri)15:02

It’s incredibly late to say this, but if it’s a complete robot type like Android 16…
Is it called an artificial human if it still retains enough of its original form to become pregnant, and it’s just a “little modified human”?

76: Japan Otaku Reviews25/06/06(Fri)15:04

>>74Trunks: “A cute girl type…”

75: Japan Otaku Reviews25/06/06(Fri)15:02

The giant ape is strong, but when it’s a full party against a full party, the differences become pronounced, so while the losing side’s giant ape is doing its best to defeat the enemy, the attackers can destroy the tower and end the game, so I feel like it wasn’t that bad to erase it.
Well, the attack on towers has become a special action, so they’re probably planning to change various things, but I’m concerned about the narrowness of the tactics.

77: Japan Otaku Reviews25/06/06(Fri)15:06

I thought this was just a test and that it would be left unresolved, but it’s still here…

78: Japan Otaku Reviews25/06/06(Fri)15:06

There wasn’t much worth in the existence of the attacker.

81: Japan Otaku Reviews25/06/06(Fri)15:10

>>78Goku is too weak until he can finally unleash a thick Kamehameha, and it’s bad that Piccolo is handling the DPS but has no damage output at all.

79: Japan Otaku Reviews25/06/06(Fri)15:06

It was a game where the one with more meat wins, as I never hit full full even once, so I don’t understand what they mean by balance.

80: Japan Otaku Reviews25/06/06(Fri)15:08

It was fun to fire a thick Kamehameha with Goku.

82: Japan Otaku Reviews25/06/06(Fri)15:19

Did Mr. Piccolo manage to catch the enemy trying to escape?

83: Japan Otaku Reviews25/06/06(Fri)15:19

I wonder what has been the most popular thing in Dragon Ball lately.

85: Japan Otaku Reviews25/06/06(Fri)15:22

>>83Kakarot

84: Japan Otaku Reviews25/06/06(Fri)15:22

I wonder if the compatible hardware hasn’t increased.

87: Japan Otaku Reviews25/06/06(Fri)15:23

>>84■Target Platform

App Store, Google Play, PlayStation®5/4, Nintendo Switch™, Steam®

86: Japan Otaku Reviews25/06/06(Fri)15:22

I only remember to destroy something or other!

88: Japan Otaku Reviews25/06/06(Fri)15:23

Wasn’t there CS last time?

89: Japan Otaku Reviews25/06/06(Fri)15:25

Rather than just weakening the tanks, I’d like to see other areas improved.

99: Japan Otaku Reviews25/06/06(Fri)15:55

>>89To be honest, it’s not even at a level to discuss balance, so I think it would be better not to nerf tanks any further.
If you’re going to nerf tanks, you also have to nerf assassins.

90: Japan Otaku Reviews25/06/06(Fri)15:27

What is with the lack of motivation for promotion…?
Even the Breakers were putting in a bit more effort.

91: Japan Otaku Reviews25/06/06(Fri)15:30

It’s funny that the chief producer is the producer of Legends, which had a really bad reputation.
It seems like it’s going to be an amazing money-collecting game.

92: Japan Otaku Reviews25/06/06(Fri)15:30

If you have the skills, then do it.
I’m a specialist in Blitz No Chireona.

93: Japan Otaku Reviews25/06/06(Fri)15:33

>>92Piccolo was fishing with his arm stretched out.

97: Japan Otaku Reviews25/06/06(Fri)15:54

>>93Wasn’t Piccolo supposed to move?

98: Japan Otaku Reviews25/06/06(Fri)15:55

>>97Huh? Is that how it was?
Well, I’m sorry for saying something random.

94: Japan Otaku Reviews25/06/06(Fri)15:34

The Breakers seem to be continuing to survive for some reason.
I wonder why this side also continues to live in a frame.

95: Japan Otaku Reviews25/06/06(Fri)15:49

Toshi, who was in Legends, has become the producer of that new game.

96: Japan Otaku Reviews25/06/06(Fri)15:53

It looks more interesting than Breakers.

100: Japan Otaku Reviews25/06/06(Fri)15:57

It’s not exactly a hook, but it’s like Vegeta’s technique that creates explosions at a designated point and continuously attracts towards the center.
That’s quite reckless when you level it up.

101: Japan Otaku Reviews25/06/06(Fri)16:03Yeahx1

I will think about it after playing, so let me know again when it gets closer to Thursday.

102: Japan Otaku Reviews25/06/06(Fri)16:05

I’m curious about what the random rules are like.
Due to the lack of JG and the King of All, the range of strategies inevitably becomes narrower, so I hope it expands there.

103: Japan Otaku Reviews25/06/06(Fri)16:13

This was my first time experiencing a MOBA, but I didn’t quite understand the appeal.

104: Japan Otaku Reviews25/06/06(Fri)16:14

Since it didn’t become a 4-on-4 with meat, it’s too difficult to talk about impressions or anything like that.

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