
Here is the extracted text: “` MAIN MEMBER SSR SSR SSR Balance Type Special Type Recovery Type LV80 Cosmos LV80 Horus LV150 Funf “`
The one that is the most stable is light, and these three are strange.
If these three are together, we can go straight for the solo strategy for the multi-dimensional boss.
Furthermore, you can also step up directly to Lucifer Zero solo.
>>1Are you serious?
Let’s try a little challenge…
>>2I haven’t been able to update the information because I’ve gotten used to the movements of the sword master.
If you’re doing a solo in Tengen, it seems that using the thread image plus Mariachi reduces accidents, so it would be good to look into it.
>>3Should I look into whether mariachi is good?
Thank you for everything.
>>1To be honest, when it comes to soloing Light, I think soloing Rush is easier than soloing the Upper Realm.
The challenge against Lushi Zero with these three people has surprisingly few improvisational elements.
The biggest enemy of the Heaven’s Sole in the Hunfu axis is time, so practice repeatedly in the trial.
The recent buff to the funfu has made it quicker, but it’s still a world where there’s only about a minute to spare.
Mariachi is suited for operations that continuously break the solo AV prediction and the ultimate prediction, so in random multiplayer, you can just casually spam the ultimate without even using Fatal three times and it will still end.
I was also practicing soloing Tengen multi with the formation from the thread, but I fell off during the DPS check at 15% remaining.
It seems that having a Dragon Ball rebuild would definitely be better.
>>7I think the severity of the 15% damage output is one of the few weaknesses of Light Solo.
Even if you have the Dragon Pon and the End 250 ready, if you draw too many 40-hit premonitions toward the end, it tends to become a close call.
It’s better to stack limits and clears as much as possible.
If I make an Oripon or draw a second Ephes, I’ll go to multiplayer…
What weapon would it be with a mariachi?
>>11As expected, it’s not a uniguitar.
Since I’m not using any secret techniques, it doesn’t really matter, but Rinnea with three hands should be usable without taking up space.
Since there’s already one, another unique koto or Cosmos koto would be good.
Considering the lack of damage after 15% of the celestial origin, soloing Luci really is easier, right? Light.
Mariachi might be easier in that sense because it has an increased capacity for equipping +1 limit weapons compared to swordsmen.
Thanks to the almost unnecessary updates for the 3rd ability of Funfu, managing brain resources has become easier…
>>17No matter how hard I try, I forget in a moment, so I arranged 4 coins in front of me and managed them by flipping them over in order…
I’m at level 150, so I can also go with this setup.
I think I’ll give it a try.
If it’s in the light, you can really solo while reading manga, you know…
Once everyone has received it, there’s no need for updates anymore…
>>21While frequently switching between OFF and ON for the ultimate skill in the Ten-Gen Water and Soil Zone and the Magna Sword Mode of Luci Zero.
It was really tough to be on edge waiting for the effect of the third ability to wear off.
If you are going to be a TA more than 15 times, you need to update.
>>22Almost
Hey!
I was doing it at Yamato because I was scared.
Is it better to have mariachi or something like that…?
>>23Just to be clear, this is about solo play.
If you’ve done TA 15 times, I feel like the time limit would be worse than an update.
Is the solo in Tengen really that much easier now?
The time has come to finally take action…
>>28Maybe with that feeling, I think you won’t be able to finish it off and will end up being wiped out.
I was relying on Siete, but I’ll work hard on fun-fu transcendence to go with Light…
In a multi-dimensional game, if I make a mistake, it’s not that I will be completely wiped out myself, but…
I heard that the other players are getting wiped out, and I’m too scared to go…
The swordsman + thread image composition allows for easy full chain spamming.
Just by doing a full chain, it’s too unreasonable to have the performance to trigger 6 to 7 ultimate skills, over 22 hits, 3 dispels, and more than 10 debuffs while giving the middle finger to most warnings.
Are you no longer going to use Kuri Zoi-chan?
>>33The weapon remained.
>>33While firepower and speed might be better with Krizoi, once you’ve experienced the sense of security with Funfu, there’s no going back…
>>37It has power, but maintaining balance is a hassle in a crit build.
It feels like it’s stabilizing, but it’s a battle against time.
Can I solo Luci in Magna?
>>34I think if you search, you’ll find videos, but you can do it.
Is light in the brown age now…?
I hadn’t touched Luci Zero at all, but I guess I’ll give it a try…
I wish a free Rushi Zero would come like Tengen…
It’s a relationship that seems like mutual compatibility.
I wonder why they don’t remove the waiting time.
Do you really need recovery performance for the Funfu ring?
>>43I don’t want you to worry because I’m not in a state where I’m about to die from such a tight recovery.
>>43I would be happy to have it, but I wouldn’t be too troubled without it.
What I want most of all is the limit increase for the secret technique.
Personally, I want a weak point for Funfu to succeed.
I started practicing solo in Ten Monument, but I got to 40 and with less than 10 minutes left, I realized it was completely hopeless.
In multiplayer solo, you need to have enough momentum to set up Ability Rail while Relo is in a skill cooldown.
The light is too easy, and there are almost no rooms to enter in multiplayer.
First, fill it in.
>>49It seems that the room owner generally takes in the wind or light.
Is that Tamamo Cross?
>>49So if you can form a party, wouldn’t it be safer and more secure to either become the host or use your initiative to set up a room rather than going solo?
Like a gale and thunder.
What is it?
Even the seasoned achievement report is too tight for the Tengoku solo.
>>54Well, since we need three people, it’s impossible to try…
>>57I don’t have a lot of time, but it’s not like I’m doing something difficult.
If you try multiple times, you can generally do it.
>>57Someone who thinks it’s impossible before even trying won’t be able to do it, right?
It would be much easier if the 5-minute waiting period for the Tengen solo was eliminated.
Still, I joined Agnis in my heart.
I apologize for my amateur thinking, but couldn’t the time limit for high-difficulty multiplayer be set to one hour?
Since it’s a battle against time, practicing in trials can easily help gain confidence up to about 10%.
Time is not enough.
Without a dragon potion, is it really possible to clear this with just a 10% difference? This is the composition of the thread image.
>>61I entrust everything to the black kirin.
Can I make it to the end with Ephes 1?
For now, it’s possible to manage without a Dragon Punch or special techniques (with full effort), so all that’s left is to practice.
Why don’t you train your darkness and become popular in the Tengen room?
>>63I was able to clear the free mode a few times in the darkness, but it really isn’t stable…
I made a solo Dragon Pon (a setup without Dragon Pon), so I just have to get used to the action patterns in the trial.
Since the re-dial of Funf 3 shortened the time, it’s fine, right?
How about making your debut in the heavens with darkness, fire, or earth and becoming super popular?
It seems that Kuri has a higher suitability for Luci Zero than Fünf, but just how crazy is that…
Is it possible for the beginning to be both dark and light?
>>71The troublesome weakness will be taken care of by Funfu.
>>74I never expected Funf to be strengthened this much…
If I can succeed once out of three times, co-op multiplayer would be more efficient, but on unlucky days, it falls below that, making it tough.
I challenged the solo for all attributes, but when it comes to the damage in the 15% zone, Light was the most difficult.
Other attributes generally end without seeing the final turn.
It’s subtlety tough that I have to final some unused Ten Ten to get to 150 Fuhun.
I mean, leveling up feels tedious, so what should I do?
>>75I raised it all at once during the sandbox period.
>>75Leveling up is so quick that it feels like a moment…
>>78It’s definitely easier compared to others, but it’s not that easy…!
>>81Isn’t it quite brief? There are hardly any people to raise, and we’re entering mass production for LB class 999.
>>75I’ll give it my all when the sandbox comes.
I might as well use the extra gold radio.
>>75Although it’s already over, the 150HELL of the war chronicle was quite efficient.
I feel like Crizo is faster, but Funf’s recovery power is amazing and makes it easy.
If we defeat it three times in 30 minutes, doing it solo might actually be better.
>>80Considering room searching and waiting for other attributes, I don’t think I can do it twice in 30 minutes.
The waiting time for the Tenjin cooperative battle was ridiculously long until people arrived, but I wonder what it’s like now.
I think besides Funfu, Crizoi swimsuit Seruel and Yuni-chan are candidates, but Funfu is the most stable.
Gold radio and Kasunata.
Also, pack in those who want to earn experience points for doing pro.
When I switch from the funfu formation to another formation, it feels like I’m about to die…! This reminds me that this is supposed to be a high difficulty level.
To make it 150, is the final 100 the other 10 heavens?
Is it the next one, 110?
>>90Final 100
The darkness can handle most premonitions unrelated to the ultimate technique in Fedibalelobeva, so it’s actually quite easy.
This year’s Valentine was worth paying for.
Light can clear most content with full auto except for the 40% Gobro summon in Frikue Tengen, right?
Well, everyone will end up doing the Ten Celestials anyway, so all I can say is to do it when you can.
Since the arrival of the Tengen Free, I’ve done multi-solo 30 times with the thread graphics, but the 15% push is almost a fixed move.
Right now, depending on the artifact, things can be a bit easier, and it’s really enjoyable that the buffs for Funfu came through in the battle records.
Swimsuit Shiva Staff, huh?
It’s easy to get MVP with a thread image, so that’s helpful.
The rest is just the prediction of hit counts, but will Light also receive the attack blade?
When I started the wind with plenty of time, I couldn’t return to the light.
The operation is easy, but it’s quite tough being pressed for time.
I’m quite anxious about the time and the ending, you know, Hikaru.
Since it’s a way to level up, it’s based on the premise that you can defeat Vybukahamelis at high speed in an instant…
My friend has become able to solo Tengen in the thread’s image.
Sharing a little bit every day…
Next time, I’ll treat you to something delicious.
Isn’t it necessary to have a fake sister or a tough girl behind the three people in the thread image?
>>103If it’s the mariachi axis, neither of them has to be there.
>>103It is ideal, but not absolutely necessary.
>>103The fake sister’s job during the Glazy Ultimate is to increase the hit count by 1 and distribute the gauge.
If you understand the moves for when they’re not present through videos or other means, you can cover for them.
Since the main focus of the Kan Woman is TA support, it’s fine if she’s not included as long as you adjust the TA at the time of formation.
Anyway, it’s like a time attack where getting used to it and saving time are key, so it was quite enjoyable to use up the daily trial limit of 8 attempts until I could win.
Mariachi is amazing.
Ah… I forgot to do last week’s solo Tengen…
You shouldn’t think about how many days you need to continue for 30 minutes a day to create a dragon pon.
Not having to reapply the 3rd ability has significantly shortened the time.
It’s interesting that Malacatch was considered iffy, yet it’s evaluated as a high-difficulty solo.
>>110The high demand for FC means that even though there are amazing buffs available, it’s just that I can’t keep up with the speed in multiplayer…
>>110It looks like it’s definitely for V2, that guy.
Graj doesn’t use his ultimate, so Narmaya is unnecessary.
Since the TA buff can be distributed and maintained by Funfu for everyone, it feels like a fastiva is unnecessary in the Mariachi composition.
Can Mariachi use the ultimate loop?
>>1161ABY consumes gauge at the start of the attack, so it’s impossible, of course.
Maria, give me the hero weapon quickly.
I can only play the solo version with the Tengen style, but I wonder if the light version is easier.
Maracachi
It’s a win.
The number of secret techniques will be handled somehow by Cosmos and Horus.
Isn’t it unfair that Cosmos Horus can use his ultimate skill twice?
Both Shiraoji and Ioioba have job weapons, and their job characteristics are evident, but…
If we were to come again next time, it would be the combination of Sumahi/Boogie/Maria…
>>123It’s not surprising if a really absurd guy shows up.
>>123A boss who suddenly goes into a spin while in Smahi mode, starts wearing a suit in Boogie mode, and becomes a Mexican in Mariachi mode, like some kind of stance change.
>>123I feel like a group of three would work well too.
>>131In other words, it’s Lowain…
Cosmos with an ultimate dispel! Fünf with an ultimate dispel!
Here comes the Japanese yakuza…
There are already experts in gun exploration, you know.
While shaking a maraca, I become an assassin with a guitar that has turned into a gun in Kabuki style.
Conversely, in a Luci solo where you’re literally just using your Ultimate repeatedly except for TA requests, it’s definitely better to use a swordsman, as they are strong in high difficulty situations, specifically against Tianwen solo.
The fusion of sumo and Mexican is quite difficult.
It’s weird that just using the ultimate skill allows you to rack up hits, ability damage, and debuffs… Apologize to other attributes.
>>133If I can consistently earn a reasonable amount, I’m fine, but as soon as it requires 30 or 40, I get really stuck!
Isn’t it easier to earn hits with an attribute that doesn’t require using special moves?
Even so, until the failed product came out, I was the one panting and sighing over every single warning release…
The failure is really amazing, you know.
I really pushed it up a notch.
>>138Since its debut, it’s been consistently amazing, which is quietly crazy.
As expected, the hype was intense for such a failure.
Strong and cute failed creation.
At that time, it was a level where I solved the dissatisfaction with the light by myself, so it was a failed product.
As inflation increases, Cosmos is getting more and more problematic.
I couldn’t believe that this guy would be able to pass through with just a 2 million premonition…
Is it faster to use damage abilities instead of casually using abilities at a good timing in Rushi Zero or Tengen?
Or should I just quickly press the attack button and unleash the ultimate move?
>>144In most cases, using the secret technique is usually faster.
I feel like it’s faster not to use abilities that you don’t need to use at a high difficulty.
For example, “danchou” is a good example.