
There is no person named Noda here.
Is it that you don’t need the approaching shadow?
>>2What are you trying to achieve by accelerating at the end of the front straight when you’re entering the final corner and heading into the final stages?
It’s rude of Windy-chan not to use honorifics.
>>4Please tell me about the strong Uma Musume for the next Chanmi, Noda.
The intense, stunning factor will get completely beaten in the junior end-of-year short distance race.
Should I enter another race?
It feels like comparing whether the Umamusume is strong by running and observing.
Noda is currently away from his seat.
Is it okay with Full Power Dad, me, and Kuribe?
I’m hesitant because it seems more doable than I thought.
But I also want a wedding llama!
As expected, it’s before the new scenario, so I can only go to one, and I’m troubled.
Derby Orfe was not necessarily the strongest after all.
Chase Comparison-chan is the strongest, wahaha!
“When he’s done, my dad definitely looks seriously strong.”
Do you have the luxury to put in the Power Buen?
>>12There is none.
>>12It must be tough, but people who bring out their dads seem to do it with determination.
I am going around the Takarazuka factor.
We will go with the Demuro meeting.
Formation, which Donna, Orfe, or Kuriayabe-san?
Does having an advantageous chase mean it’s better to take it raw than to be strategic?
>>18I think it’s because of someone.
For example, if we assume to bring out a child with a final straight characteristic, it would likely be focused on the mid-game and be shrewd.
It would be nice if I could reach Platinum 4 in LOH, so I can compromise.
Chanmi is challenging, which makes it rewarding.
I don’t even know how popular the running style is, so I’m troubled about how to inherit the closing speed…
>>20I think a mid-game surge would be good.
In any case, it’s about coming out ahead and comparing speeds before the final push.
Since it is advantageous for a chasing style to be based on a sprint finish and tends to stabilize, it makes chasing easier.
Line up three of your favorite characters, wahaha!
>>22Well, if it’s 2400, to be honest, that still gives me a chance to win.
Reiri’s white self-discipline is weak, but the white instinctual release is quite strong despite being white.
If you’re going to do it, you have to firm up at the front, or it’ll be tight.
“The final straight is long, so it’s necessary to take the lead, just like in the Autumn Festival.”
However, in terms of pursuing, it’s essential to have Speed Sister, and then weigh Amour Ai and Still against each other.
I think it would be fine to replace Donna with the delightful three chasers of Orpheus Libération.
I don’t need any factors for the preliminary use either.
I think even with something like a pocket, it’s still possible to fight normally in the derby.
Donna is insurance for when it becomes more forward.
Smart Tact is quite strong, so its sprinting ability is also pretty good.
>>32It’s quite tough without either a level 2 intelligence or your own checkmate.
In other words, I still only have my own checkmate with Tsujigiri Yaeno.
This time, it’s not possible to miss the checkmate, so Tact is on a break.
>>34There is also the option of a Speed 3 L.
Either way, Stage 1 is tough…
Are you taking the chairman out and putting in a tactician?
Is checkmate like using a spiel?
>>35It’s better to just use the chairman than to go that far.
I think if I don’t have the guts, I’ll probably feel like throwing up a lot while finishing in Style 1.
All you have to do is make Chairman Tact have Intelligence 2.
“Increase your intelligence to definitely bring out Seirios.”
>>39I can’t do it because I don’t have the guts.
>>39It’s a conclusion where the inability to max out the guts in St. 1 leads to a drop in evaluation and low popularity.
>>39You can nicely build up your stamina with a Stamina 1, right?
If you abandon your determination and throw away the strongest rivalry, it becomes counterproductive.
Pokke believes that it’s possible to form a Still Eltact team because they have the charge spirit on their own.
I optimistically think that the disadvantage in the number of skills due to pulling out the eyes can be managed, wahaha.
I pulled a love, wahaha!
I’m unsure whether to put it out or not.
>>45Since I pulled Windy-chan from the ceiling, I might as well use her.
The performance that seems capable of fighting normally is impressive.
Does it require a willpower of over 1200, huh?
>>46Raising the stamina to 1200 in Stage 1 is quite tough unless the adjustment is strong enough.
Looking at the ranking of Guhee makes me feel numb.
Is there a support card with tenacity for chasing?
>>47It’s the dormitory leader.
Is a toughness of 1200 not enough?
Isn’t it fine for the hibana to be at the Takarazuka Chanmi in July?
Is it okay to just bring out the bride’s Sweeping?
While it’s true that stamina battles are not as crucial for longer distances, there can still be a noticeable speed difference between 1200 and 1600 meters.
Having low tenacity brings no benefits, so Star 2 is extremely stable.
I feel like Orpheus will eventually become a speed 3…
So, does that mean that the early runners are at a disadvantage because they become sparse in the latter stages?
>>53In the end, the winning strategy is to chase and compare.
Gorillas will become the ideal.
When it’s a gorilla, someone will come up from behind…
If you want to raise your grit, honestly, the only way is to use Dan Ts at the studio.
What should I do if I don’t have Speedrija or Stadantz support cards?
>>57If Speed Rija is not around, then do your best with the factor farming, and it’s also a good idea to use Speed Still to make sure you can pick up the finishing skills from the factors.
You should honestly rent Dan츠.
Isn’t a standard like that just a default shakadantsu?
You can also pick up mid-range skills.
>>61If you’re ahead, you receive Singular talent from Ai, so it’s Dantz Earth.
It’s a line where I’m wondering whether to take it or not, like the raging fire of Shaka in a dash.
Psychologically, I have a resistance to only having a rear-running style as an ace.
I was thinking of using Love’s, but digging for the supply factors is too bothersome.
Rumma is full of loves.
Orpheus and the gorillas are both being eliminated.
I can’t create a UB with Donna…
Is it impossible with the legend of Ice-Til Shaka, the chairman of Earth…?
Is love that strong?
>>67I’m doing the same kind of thing on my own, but I pick up more wins with Lovu.
Since it’s a hundred thousand of our own, Loves can easily handle the final care.
I had a thought while arranging Stashaka, Dantz, and Earth.
Blue
It was Lov-chan on the ceiling, so I can’t roll the gacha until the scenario update.
As expected, racecourses where all running styles have decent acceleration are chaotic and interesting.
Which of Shaka’s gold skills is better?
Aren’t the Rummas just training to see if they become strong?
It’s Speed 2, Stamina 2, Intelligence 1.
The weakness of the gorilla is becoming the strongest in the environment of gorillas.
The ultimate gorilla showdown cannot be avoided.
Hasn’t the increase of strong front-runners made the race advantageous for Winter Ayabe in terms of development?
>>77The number of wins I feel is about equal to mine.
Huh? Was it correct to hit the love ceiling?
The chubby middle school is the best~ I drew it with a small penis.
>>78The skills I have are incredibly strong.
However, the acceleration is external, but this time there is a means to add acceleration.
As long as you can take care of the acceleration at mid-range, Loves is really strong.
There’s no one who hasn’t drawn, right?
It’s a stone… Wahaha!
I’m going with Orphe PocketLoves.
Luvs doesn’t seem very middle school in terms of looks, voice, or mentality…
For now, the prototype No. 1 Orpheus was completed and managed to reach a stamina of 1200 in Stage 1, but could it be that I was quite lucky with this…?
>>83In Legends, helpers and embodiments also shine, and it’s fairly doable.
Taking all the money skills will be tough unless you’re really sharp with your SP.
Ignoring Stashaka’s gold skill and relying solely on training performance is also an option.
They recover excessively.
How about stacking power factors on characters with speed correction and having 1 speed, 2 stamina, and 2 wisdom?
>>87As a premise, the Spisapo has some of the highest training performance among all support cards and is the main battlefield for earning SP.
If you throw it away there, it echoes quite a bit.
Loves is a midfielder who pushes forward?
If that’s not the case, relying on Seirios seems pretty tough…
>>88Since I have a lot of midfielders on my own, I’m playing in a way that builds up momentum in the latter stages.
The rank restrictions are also lenient, so it’s just the usual final care from here on.
There are many ways to add acceleration externally for mid-distance 2400, so various characters have a chance.
It’s quite silly that I’m lining up with Pocket despite not specializing and earning my own money.
In love, there are almost no ranking conditions, so in the current rear environment of the Oaks, it has even more specialized performance than Pokke.
If it’s Love’s, then pick up 100,000 fools and the event selection as recommended.
Skill points are really heavy, so it’s good to use books…
Is Windy-chan someone who puts on a Seirios? Windy-chan doesn’t put it on because she’s not confident she can rank highly.
>>95I think there’s no such thing as having too much of the fastest acceleration.
>>95I can stack directly better than Seirios.
Of course it’s important to compare speeds, but it’s also crucial to accelerate for 500 meters from the hill.
Are you going to teach it to give a check?
>>98Isn’t that a given?
It’s also compatible with scenario evolution.
>>98Read the activation conditions well, wahaha.
The true mid-range type belongs to the Messiah.
🦍 Overtake and sink due to the skill being ineffective.
By the way, what exactly is love?
>>100I know Windy-chan! I heard about it in Undertale!
>>103Level Of ViolencE!
Is water not good? I want to make it my ace according to my instructions.
>>101It’s 400 meters long.
I want love, but it takes a considerable amount of determination to go all in at this timing…
>>106The June implementation was called “Dantsu,” and if Chrono arrives with this, Windy-chan will die instantly.
>>124Chrono is probably more like Shuka.
Mile and Love were each in their respective crown periods.
Both of the bride events can run middle distance, but what do you think?
>>107Please come again tomorrow, wahaha!
>>107I think that Zario is somehow ahead and that the main event will be in Takarazuka.
By the way, which scenario evolution skill is everyone choosing?
Water Flap is doing pretty well right now, but since its unique position isn’t strong, it seems likely it will be pushed out of the top ranks as the environment becomes more competitive.
What is love like in Takarazuka?
>>114The external acceleration is the drawback…
Takarazuka cannot survive without accelerating its own resources.
>>114There’s no acceleration.
>>114There’s nothing I can do without acceleration.
The Takarazuka Kinen effectively prohibits external acceleration, allowing only those with specialized evolution acceleration to step onto the battlefield.
>>114Overall, Takarazuka struggles with acceleration, revealing Love’s weaknesses.
>>114The addition of acceleration is tough.
Over here, it will become like a gorilla or Orpheus.
I think the abs on the Oguri figure are sexy.
I think that the app has squishy abs, someone should do something about it, Cygames.
Isn’t it better to go for another flash if it’s 2400?
Seirios will die if matched against someone better than himself, and it’s too much of a gamble.
I thought it was over yesterday, so I barely reached Platinum 4.
>>123Windi-chan returned 5 tickets to nothing and couldn’t reach Platinum 4, wahaha.
The prototype Orpheus couldn’t win at all against St. Light, wahaha.
Can this guy really be overtaken in the final push?
Since the mid-range acceleration for the late stage hasn’t been implemented, there is currently no hope.
I think Takarazuka is more of a bride sweep than I am.
Since there are no debuffs, it seems like the life hack of evil that is the effective debuff of the big runaway Ainess 🦍 might be coming.
>>129?
To be honest, isn’t there only about a mile where the push is still alive?
>>131It would be great to go see the June Chanmi’s Lumima, wahaha!
What’s with the guy who said that at 2400, the water flush is a weak autumn-specific machine?
It’s just normally strong.
>>132Upon reviewing it again, it only mentioned strong points about Tokyo.
I heard the love was strong, so I hurriedly pulled it.
I was surprised because I didn’t realize the gacha period ended tomorrow.
If you can use acceleration, Love’s is incredible.
That is where we distinguish.
Takarazuka is a course that leans heavily toward the worst, except for self-acceleration…
I happened to check the LOH rankings and saw that the first place competitor has only dropped a total of 10 points.
Are you playing a different game?
>>139This time, even with Windy-chan in advance 3, there were just a little over a thousand, so it was due to luck that there were no losses this time.
Is Still sharp-minded? Is it instinct?
>>141It is said that running style cannot be defined.
Huh? Is today the end of LOH?
The Oaks is strong with Mizufura Orfevre, Ayabe-san.