Home » Game » Uma Musume: Pretty Derby » [Uma Musume: Pretty Derby] Help me, Nameless Zuna!

[Uma Musume: Pretty Derby] Help me, Nameless Zuna!


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Japan Otaku Reviews25/05/21(水)12:06+

Aichan is coming to kill me!
Is the failure rate around 10%? I keep failing the training; is this how it usually is?

1: Japan Otaku Reviews25/05/21(水)12:11Yeahx33

>助けて名無しづなさん!It’s just that the hint level of the gold skill changes…
Those who fail just have bad luck! Oh well, practice is important!

43: Japan Otaku Reviews25/05/21(水)13:19

The probability of rolling a 1 with a die is 16%.
If you roll the dice, you’ll probably get at least a 1, right?

2: Japan Otaku Reviews25/05/21(水)12:12

A Pokémon Trainer said that 90% accuracy means missing when it really counts.

3: Japan Otaku Reviews25/05/21(水)12:12

If you don’t have speed and skill, you’ll just lose normally.

4: Japan Otaku Reviews25/05/21(水)12:13

Believe that 10% will hit.

5: Japan Otaku Reviews25/05/21(水)12:20

Well, you know…
Since autumn of the senior year, I have failed consecutively about three times, and Dasuka’s training has become garbage.
Sad

6: Japan Otaku Reviews25/05/21(水)12:23

10% is about 20%.

7: Japan Otaku Reviews25/05/21(水)12:24

10% is 10%, right!?

8: Japan Otaku Reviews25/05/21(水)12:25Yeahx9

20% is about 80%.

9: Japan Otaku Reviews25/05/21(水)12:26

Even with a 1% margin, it’s easy to fail, and the failure rate is inflated internally.

10: Japan Otaku Reviews25/05/21(水)12:26

Single-digit percentage is 10%.

11: Japan Otaku Reviews25/05/21(水)12:28Yeahx15

That’s why individual story creek development is gruesome.
I’ll show you just how terrifying a constant 2% failure guarantee can be!

12: Japan Otaku Reviews25/05/21(水)12:28

30% is a sure hit.

13: Japan Otaku Reviews25/05/21(水)12:29

The next round, after failing multiple times at an amusingly low probability, follows the rule of swinging upward in compensation.

14: Japan Otaku Reviews25/05/21(水)12:31

Even when it’s only 50%, there are times when it succeeds…

15: Japan Otaku Reviews25/05/21(水)12:34Yeahx2

It was a failure even with a 3% chance.

16: Japan Otaku Reviews25/05/21(水)12:35

I wonder where the line is drawn for when the probability is too high to continue.

17: Japan Otaku Reviews25/05/21(水)12:36Yeahx2

>>16It depends on the person… normally I go up to 15, and when it’s really good, I can go up to about 35.
>失敗!

18: Japan Otaku Reviews25/05/21(水)12:38Yeahx1

Even if the failure rate at the very end of December for seniors is 50, I’ll take the leap.
You can’t say that the development was successful unless you surpass this.

19: Japan Otaku Reviews25/05/21(水)12:38

There are 5 people and 3 are shining, so it’s 20%, but let’s go!
Failure!

20: Japan Otaku Reviews25/05/21(水)12:40

If it exceeds 5%, I won’t step on it.

21: Japan Otaku Reviews25/05/21(水)12:41

When you exceed 10% of your perceived ability, the training sessions start to improve significantly.
Of course, if you step on it, you’ll die.

22: Japan Otaku Reviews25/05/21(水)12:41

Indeed, when my motivation dropped three times in a row, I felt a surge of anger towards the level designer of Uma Musume.

23: Japan Otaku Reviews25/05/21(水)12:42

The training camp is tough because it requires us to push through everything, even the risks involved at the end of the senior stage, and it’s essential that our motivation never decreases despite this demand for performance.

24: Japan Otaku Reviews25/05/21(水)12:43Yeahx2

So you are telling us to go ahead and fail with a one-digit failure rate in training without any means to do so!

25: Japan Otaku Reviews25/05/21(水)12:49

>>24Sue is taking a glance.

26: Japan Otaku Reviews25/05/21(水)12:49

I think the motivation drop event has occurred since I saw you going out.

31: Japan Otaku Reviews25/05/21(水)12:53Yeahx1

>>26You’re aware that the reason it feels good up to this point is because it’s a prepayment for the uncompleted parts of the support card, right?

27: Japan Otaku Reviews25/05/21(水)12:51

If I fail at 3%, I feel like there’s no way to get this many gacha pulls, right, Cygames!!

28: Japan Otaku Reviews25/05/21(水)12:52Yeahx5

Rather, the failure rate of Uma Musume feels quite in line with what is stated.
When things are going well and I make a mistake, I feel like, “Whaaat?!!!” But I guess I just don’t remember that I’ve faced a few percent failure rate multiple times in other opportunities…

34: Japan Otaku Reviews25/05/21(水)12:57

>>28I’ve done 60 defaulters before.
I don’t remember succeeding since then.

29: Japan Otaku Reviews25/05/21(水)12:53

In Power Pro, I’m scared when there’s a 15% failure rate.
In Uma Musume, the disadvantages of failure (though this scenario is significant) are generally few, so I’ll go all in.

To be more specific, if the failure rate exceeds 25 percent, it can lead to a major failure that results in a debuff that ends the training, so if it’s over 25, it’s better to avoid going for it unless it’s a really good practice.

30: Japan Otaku Reviews25/05/21(水)12:53

I’m scared that the scenario of Love’s might break the alarm.

32: Japan Otaku Reviews25/05/21(水)12:55

It’s indirectly saying that unless you are good at practicing at level 25, your stamina will be below 30, so you should recover.
But it’s blue, so it’s okay to step on it.
Ah, no reckless behavior is allowed!

33: Japan Otaku Reviews25/05/21(水)12:55

In auto training, you end up with debuffs that make you go “ho ho ho ho ho ohhh” which is quite frustrating.

35: Japan Otaku Reviews25/05/21(水)12:57

I haven’t met up lately because I’ve been raising Righi.

36: Japan Otaku Reviews25/05/21(水)12:58

I’ll go up to 40.
It’s worth a try up to 60.

37: Japan Otaku Reviews25/05/21(水)12:59

Maybe up to 20…

38: Japan Otaku Reviews25/05/21(水)13:01

A 10% failure rate means you roll a 10-sided die once and get a 1 on the first try, right?
Why does it hit so often?!

39: Japan Otaku Reviews25/05/21(水)13:05

I wonder if I can succeed in the 90% range with a failure rate in the single digits that is equivalent to the probability of making a mistake…

40: Japan Otaku Reviews25/05/21(水)13:13Yeahx4

The failure in practice is my responsibility as the trainer who chose the command.
But you’re no good for a recovery of 30.

46: Japan Otaku Reviews25/05/21(水)13:24

>>40When it comes to being paid back for 70 recovery, it usually ends up being a maximum of 57 recovery.
It doesn’t add up.

41: Japan Otaku Reviews25/05/21(水)13:16

Once you fail in practice, you develop a tendency to fail, making it easier to fail even at low percentages, of course, reset.

44: Japan Otaku Reviews25/05/21(水)13:20Yeahx1

>>41Surprisingly, as long as you don’t cause any reckless incidents, the chances of being bad at practice are quite low if you choose the upper options.
Even so, since it’s possible to recover now during the summer vacation outings, there are quite a few recovery plans available.
However, in unreasonable cases, you’re basically checkmated the moment you draw!

50: Japan Otaku Reviews25/05/21(水)13:37

>>44It’s a story about aluminum foil that’s not bad at practicing.
Although I failed as it seems above, even with a strong recovery effort, I still mostly end up failing and giving up.

42: Japan Otaku Reviews25/05/21(水)13:18Yeahx2

Right after failing a trade in the low single digits, about five people gathered together and we can still recover!
It’s nice to give up after a series of failures, but it’s not good.

45: Japan Otaku Reviews25/05/21(水)13:22

Once you fail, one training session is wasted, and especially before the summer camp, the plan gets messed up, so generally, it’s immediate reset.

47: Japan Otaku Reviews25/05/21(水)13:28

I think the strong impression left by past failures is the reason, but I also believe that once the failure rate exceeds 10%, it’s equivalent to a 100% failure rate (with injuries at 2%).

48: Japan Otaku Reviews25/05/21(水)13:34

The first time I experienced a failure rate other than 0% was during Suzuka’s training, where I failed at 1%.
I see… Suzuka-san is probably more prone to failure than the numbers suggest…
I ended up understanding it in a Super Robot Wars kind of way.

49: Japan Otaku Reviews25/05/21(水)13:36

Failure rate 40%… All support characters gather for the same training… We can do this!

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