Home » Game » Fighting game » Fatal Fury » [Fatal Fury] Why does Terry Bogard ask if I’m okay and then unleash a Buster Wolf at me?

[Fatal Fury] Why does Terry Bogard ask if I’m okay and then unleash a Buster Wolf at me?

1: Japan Otaku Reviews

If I say it’s not okay, will they stop?

2: Japan Otaku Reviews

Even if I try to say it, I’m already being hit at the stage where it’s not okay…

3: Japan Otaku Reviews

Are you okay?

Someone who talks big but throws out a super move as a taunt.

4: Japan Otaku ReviewsYeahx4

It seems to have a nuance of asking, “Are you prepared?”

8: Japan Otaku Reviews

>>4

“Are you ready?” has the same meaning as that.

5: Japan Otaku ReviewsYeahx16

5: Japan Otaku Reviews

6: Japan Otaku ReviewsYeahx13

I thought it might be better to have a logo for the work, and this is the result.

FATAL FURY Legend of the Hungry Wolf City of the Wolves

I thought it might be better to have a logo for the work, and this is the result.

7: Japan Otaku Reviews

Are you ready? I wonder if that would work properly.

9: Japan Otaku ReviewsYeahx2

From now on, you’re declaring to show off a big move, so you’re still being kind.

10: Japan Otaku ReviewsYeahx2

Too eye-catching in the thumbnail.

11: Japan Otaku Reviews

If you don’t take it knowing it’s coming, you might end up dead, because that’s how the Buster Wolf is.

That cheer is out of compassion.

12: Japan Otaku Reviews

Don’t use techniques that can kill you if you take them wrong in a martial arts tournament.

There are a lot of guys using techniques with high intent to kill…

13: Japan Otaku Reviews

This motion is strange only for Ganatchi, but it’s just the motion; Cristiano Ronaldo can do weirder things, right?

14: Japan Otaku Reviews

Martial arts are really useful.

15: Japan Otaku ReviewsYeahx2

Will you forgive me? (Thank you)

16: Japan Otaku Reviews

Mr. Big has a normally important position.

In the arcade, there’s suddenly an old man that makes you laugh, and it won’t be implemented until next year.

17: Japan Otaku ReviewsYeahx7

It seemed like the response was lukewarm during the location test, but it’s great that it appears to be well-received after its release.

18: Japan Otaku Reviews

It’s quite enjoyable to play around with it even though I don’t understand the details yet.

But if I seriously put in the effort and end up being beaten by this guy, I think I’ll get really fired up.

20: Japan Otaku Reviews

I think the ones who reached enlightenment in this work are the guys who are pushing Geese.

It feels like I’m living in a nightmare or in KOF.

21: Japan Otaku ReviewsYeahx1

It’s the fighting game industry that’s to blame for being doubted for continuing to come back to life even after the fall of Real Bout.

22: Japan Otaku Reviews

I bought it, but it feels like people were complaining about this visual, right?

29: Japan Otaku ReviewsYeahx1

>>22

I heard people saying that it’s another real person following Cristiano Ronaldo, rather than just a visual representation.

23: Japan Otaku Reviews

Anti-air won’t come out!

24: Japan Otaku Reviews

Characters like Vega and Heihachi are bad.

38: Japan Otaku Reviews

>>24

Vega kind of dies in 5, and in 6, he’s like a completely different person…

26: Japan Otaku Reviews

Even in the Reiwa era, the railing of the G Tower is fragile…

27: Japan Otaku Reviews

I wonder if they are properly maintaining the rooftop garden of Geest Tower.

28: Japan Otaku Reviews

When their name first came up, wasn’t the reaction mostly “Who is this person?”

When you get to know it, you might think, “Well, this one’s not so bad…”

30: Japan Otaku Reviews

I didn’t ask for much, I just wanted you to appear riding in on shoes.

31: Japan Otaku Reviews

I haven’t seen any impressions of Billy, but I wonder how it is.

36: Japan Otaku Reviews

>>31

It does seem strong, but since it definitely has a judgment attached to the three-section staff, it might be tough going forward.

It may not be tight.

33: Japan Otaku Reviews

It's too sad that you can only eat three meals.

I apologize. As someone responsible for the dojo, Marco feels ashamed of having committed an inexcusable blunder. He soaked his pillow with tears for three days and nights, and could hardly eat more than three meals a day.

It’s too sad that you can only eat three meals.

37: Japan Otaku Reviews

For a while, it seems I can only play by pretending to throw while overheating.

39: Japan Otaku Reviews

Billy is quite strong… My griffon can’t get close.

40: Japan Otaku Reviews

Billy’s firepower is crazy.

41: Japan Otaku Reviews

Billy has often been a strong character in both the main series and KOF…

43: Japan Otaku Reviews

>>41

The original has a strong impression, but don’t you think KOF often has more ambiguous aspects?

48: Japan Otaku Reviews

>>43

2002 and 2003 and 14 were strong, but overall it may have indeed been somewhat lacking, I’m sorry.

45: Japan Otaku Reviews

>>41

Garou: Mark of the Wolves, KOF 2002, and 2003 were strong, but I feel like the others aren’t that great.

The recent 15 has been weak for a long time.

42: Japan Otaku Reviews

The Gryphon Mask was robbed of the children’s justice finishing move…

44: Japan Otaku Reviews

I only used Preach in Beta, but how is it?

46: Japan Otaku Reviews

Billy is extremely polarizing, sometimes being in the strongest class and other times in the weakest class.

53: Japan Otaku Reviews

At this rate, isn’t it a power geyser (geyser) instead of a power gazer (observer)?

“Come on, give me a break!”

55: Japan Otaku ReviewsYeahx2

I’m curious from now on how much Andy is differentiated from Hokutomaru.

57: Japan Otaku Reviews

Andy, it should be completed enough to be playable, right?

Don’t wait for summer, come quickly.

59: Japan Otaku ReviewsYeahx10

When playing, the gauge and color scheme still make my eyes go funny, to be honest, it’s the same as always.

I wonder if I’ll get used to this… I hope they’ll eventually fix things like turning orange when my stamina decreases.

60: Japan Otaku Reviews

There was someone winning a lot with Hokutomaru, but I can’t tell if Hokutomaru is strong or if the player is strong.

67: Japan Otaku ReviewsYeahx1

>>60

Both.

Except for Hokutomaru and Shoryu, it smells really bad!

63: Japan Otaku Reviews

Is the matching going well?

64: Japan Otaku Reviews

I wonder if people will gather around the image of the old woman getting hit in the PV.

68: Japan Otaku ReviewsYeahx1

>>64

Over there, the original Ganatch group is gathering…

69: Japan Otaku Reviews

>>64

I can’t tell what game it is anymore!

65: Japan Otaku Reviews

I wonder if Axel Hawk will appear in the Reiwa era.

66: Japan Otaku Reviews

Billy was quite capable in any of the RBs.

71: Japan Otaku Reviews

>>66

I remember that Muji Reaba was something that was being done.

The line attack was too strong, and the guard cancel with Crimson was really scary.

74: Japan Otaku Reviews

>>66

Small JC

72: Japan Otaku ReviewsYeahx1

I only remember Billy being strong in KOF ’02 without any enhancements.

73: Japan Otaku Reviews

I laughed because there were already regular threads about Ganatch before CotW.

75: Japan Otaku Reviews

Let’s dance!

76: Japan Otaku ReviewsYeahx1

>>75

Bang!

79: Japan Otaku Reviews

Is there something with the throwing performance being really long?

80: Japan Otaku Reviews

Like this!!

81: Japan Otaku Reviews

I had forgotten because other things were too impactful, but come to think of it, the sign for Kyokugenryu was stolen…

82: Japan Otaku Reviews

The matching is perfect.

Rumuma is

83: Japan Otaku Reviews

I don’t really need it, but if I win, I’ll give back the sign, haha.

I don’t really need it, but…

87: Japan Otaku ReviewsYeahx2

>>83

What is this bald guy!

84: Japan Otaku Reviews

The matching is smooth, and for now, the anxiety from the beta phase has disappeared.

It doesn’t feel as immediate as Street Fighter 6, but so far I’m not having trouble with opponents.

85: Japan Otaku Reviews

I can’t find any information about Jenny…

88: Japan Otaku Reviews

>>85

It’s better to search for information during β.

It’s time to discover characters that weren’t in beta now.

86: Japan Otaku Reviews

Garnache is difficult!

I’m not used to canceling the magical step at all.

89: Japan Otaku Reviews

At that time, I thought Marco was uncool, but now he looks cool after a full circle.

90: Japan Otaku ReviewsYeahx1

You don’t hear it often, but Ryo’s movements after Marco came out are quite inherited from Marco, aren’t they?

91: Japan Otaku Reviews

I’m not very familiar with SNK, but is Marco-san someone who came from the King of Fighters?

93: Japan Otaku ReviewsYeahx1

>>91

Ryo’s direct disciple

102: Japan Otaku Reviews

>>93

I’m the ultimate serious contender who won’t be swayed by BBQ; my demeanor is different.

94: Japan Otaku Reviews

>>91

As a setting, because there is a connection to the world of Fatal Fury, the characters from Fatal Fury appeared in the new generation MOW.

92: Japan Otaku Reviews

What kind of mob uses something like this Moon Slasher?

95: Japan Otaku Reviews

I haven’t played Fatal Fury until now, but I’m quite motivated to buy it because of Ganatchi and Kurirona, so I’ll buy it when I get my paycheck.

101: Japan Otaku Reviews

>>95

Well, first is getting a job.

105: Japan Otaku Reviews

>>101

You understood well.

96: Japan Otaku Reviews

I finished Hotaru’s EOST, but it’s like a heroine!

97: Japan Otaku Reviews

Is the background of Takuma’s stage in Fatal Fury 2 based on something, Marco?

98: Japan Otaku Reviews

It’s a character from the extreme style of the Garou world, Marco.

99: Japan Otaku Reviews

It’s quite rare to see a fighting game where no matter where you look, it’s filled with someone’s disciple or descendant.

104: Japan Otaku Reviews

>>99

Hehe, Street Fighter 6.

108: Japan Otaku ReviewsYeahx3

>>104

You don’t really understand either character’s settings at all, do you?

116: Japan Otaku ReviewsYeahx2

>>108

I feel like there are quite a few names like Lily, Kimberly, and AKI.

Jamie is also influenced by Yunyan, even though he’s not a direct disciple.

123: Japan Otaku ReviewsYeahx1

>>116

Compared to this side, which is full of disciples and descendants, there are definitely fewer here…

106: Japan Otaku Reviews

>>99

It’s strange that someone wouldn’t retire even after ten years!

100: Japan Otaku Reviews

So far, Tropical is the best among all SNK games in history.

103: Japan Otaku Reviews

I don’t really understand, but Marco is popular among foreigners.

107: Japan Otaku Reviews

Just being a black karate user gives Marco a strong presence.

The techniques used are also incredibly orthodox and extreme.

109: Japan Otaku Reviews

I had the idea to focus on Donphan’s Taekwondo + Electric, but somehow it feels a bit cramped…

Even when I try to watch the replay of the rankings, the character stops during the replay and I can’t watch it properly.

110: Japan Otaku ReviewsYeahx1

I feel like Marco has a kind of coolness that I don’t really understand.

The heavy feeling when landing an attack might be something nice.

111: Japan Otaku Reviews

In English-speaking fighting game communities, there is a high ratio of Black players.

112: Japan Otaku ReviewsYeahx1

Isn’t the volume of the mini voice drama on EOST amazing?

113: Japan Otaku Reviews

Isn’t the volume of the conversation collection you get as a reward for clearing EOST amazing? I thought EOST would indeed be without voice, but I was surprised to see it start talking over here.

114: Japan Otaku Reviews

Marco is cool regardless of being Black or a foreigner.

115: Japan Otaku Reviews

You can keep pressing it from before the point without having to push it at the right braking timing!

I didn’t know.

117: Japan Otaku ReviewsYeahx1

Marco’s skills look painful and the hit sound feels good.

118: Japan Otaku Reviews

This time, Michael Max and Axel Hawk have come from Mickey’s gym…

119: Japan Otaku Reviews

I like that Marco himself is well-built, and his movements are bigger than those of the other members of the Extreme Style.

120: Japan Otaku ReviewsYeahx2

The bonus voice talk for EOST should be announced immediately to all female SNK fans.

121: Japan Otaku Reviews

Marco’s combo is really cool, isn’t it?

The movement is also brisk.

122: Japan Otaku ReviewsYeahx10

The opening SPG has started, and when the dash and jump are layered, I really can’t react.

I wonder if things will fundamentally change around here.

124: Japan Otaku Reviews

The performance of the Just Because mentality of the Tiger Radiant Fist.

135: Japan Otaku Reviews

>>124

In fact, the first generation has high damage from projectile-type attacks just because of the Just mechanic.

125: Japan Otaku Reviews

I think the beat of Ganatch’s land has FE attached to it, so it should be effective against feints, but does it really work for feints? I’m not succeeding at all.

126: Japan Otaku Reviews

I think an opening SPG would be good, but if I make a mistake in my movement, it’ll vanish in an instant.

127: Japan Otaku Reviews

After doing the tutorial, practicing in training mode, and testing my skills in arcade mode, I’m losing a lot and feeling like I might break.

131: Japan Otaku Reviews

>>127

CPU Level 3 is ridiculously strong.

128: Japan Otaku Reviews

I think the second half of SPG is better, but since everyone is doing the first half, I’m going to do that too!

138: Japan Otaku Reviews

>>128

In the first half, it definitely has benefits, but if you bring it to the middle or later half, there are times when it can’t be used at all with high combos…

I’ve been told that since the time of MOW.

141: Japan Otaku Reviews

>>138

If it’s now, the combo isn’t overcooked yet and there’s less risk of getting knocked out, so I’m going to go for the middle!

129: Japan Otaku Reviews

Marco was impressive with his D color.

Marco was impressive with his D color.

133: Japan Otaku Reviews

>>129

I thought it was an amazing afro, but it was something else.

130: Japan Otaku Reviews

I came up with a new coupling!

It’s Rock Terry!

137: Japan Otaku Reviews

>>130

Huh? It’s Terry Lock…

You don’t mean to say…

132: Japan Otaku ReviewsYeahx5

It’s so pathetic that they are trying so hard to guess that this is a negative campaign and throwing in “Yeah” ten times.

134: Japan Otaku Reviews

Don’t return to the Heisei era when it comes to CPU strength.

136: Japan Otaku Reviews

By the way, why do gaming effects scatter when he moves?

169: Japan Otaku Reviews

>>136

It must be a music beat effect.

It’s more natural to create a tornado with an uppercut without any special training in ki.

139: Japan Otaku Reviews

Rock has a total submissive feel.

140: Japan Otaku Reviews

It’s probably better to have a strong start, but turning the tables when you’re cornered feels pretty good too.

142: Japan Otaku Reviews

Somehow, I find it harder to deal with people who set SPG in the middle of the game.

143: Japan Otaku Reviews

After simmering, I wonder if it’s either the front or the middle, something like that, SPG.

144: Japan Otaku Reviews

For some reason, I feel that Jenny and Hotaru are cuter than during the test…

145: Japan Otaku Reviews

TOP was stable at the beginning, but that’s after it got refined.

146: Japan Otaku Reviews

Cristiano Ronaldo Set Play Video

147: Japan Otaku Reviews

It’s amusing how Terry’s hat-wearing skin has no cancel routes; it’s such a mysterious case.

A game where character differences are based on skins.

151: Japan Otaku Reviews

>>147

Is there really such a thing!?

152: Japan Otaku Reviews

>>151

For some reason, whether the REV version of Burn Wave can be canceled depends on the skin.

Seriously mysterious bug.

155: Japan Otaku ReviewsYeahx1

>>151

I feel like there was something similar in KOF15 where Terry’s costume changes affected his performance.

As expected, an immediate correction was made.

148: Japan Otaku Reviews

I’m feeling a bit nostalgic remembering the P4U’s awakening skip that prevents entering SPG.

149: Japan Otaku Reviews

There were some people placed in the latter half in the previous work as well.

I’m Kevin Kine, but…

150: Japan Otaku Reviews

I want to ask, how do you perform Cain’s weak kick → strong Schwarz Lance in the combo trial?

I don’t have time to waste!!

153: Japan Otaku Reviews

I want to believe that the performance difference caused by skins is definitely a bug.

154: Japan Otaku Reviews

During MOW, I had it in the middle, but I became TOP in the middle of the combo, stopped for a moment, and caused a combo miss.

156: Japan Otaku Reviews

Wasn’t there a Terry’s costume bug in KOF15 as well?

157: Japan Otaku Reviews

I got dizzy on the train stage because I lost to Terry in the arcade… It’s the first time I’ve ever gotten dizzy from a fighting game…

158: Japan Otaku ReviewsYeahx2

Why do you ask if it’s okay? There’s no way it’s okay.

159: Japan Otaku ReviewsYeahx2

This is good!

160: Japan Otaku Reviews

Terry and Rock were the same character for the arcade final boss, but…

I had a hard time when I faced my opponent in rock.

161: Japan Otaku Reviews

Aren’t you being a bit too much of a troublemaker, Box-kun?

Although the old Cain faction was tumultuous,

162: Japan Otaku Reviews

I was watching Super Hisshu, but there’s a 100% Deadly Rave.

163: Japan Otaku Reviews

It’s interesting, but there are quite a few areas where the adjustments are lacking! It’s fine since it’s early, though.

164: Japan Otaku Reviews

I wonder if the arcade boss from Rock Terry and the EOST boss from Terry will be implemented eventually.

It felt like the Akebosu had a bit of a sense of just swapping the neck.

167: Japan Otaku Reviews

>>164

I think they will come since they are even in the ending and not just a mob character.

No, don’t suddenly show that in the character introduction section at the ending; it scares me.

165: Japan Otaku Reviews

I was surprised at how substantial the single-player mode was, especially the amount of voice acting—it’s really impressive.

166: Japan Otaku Reviews

Basically, Grant and Box are in the wrong.

168: Japan Otaku Reviews

Recently, I thought there was a fighting game character that looked like Ganatch from Sweden in the thumbnail, and it turned out to actually be Ganatch, which was disappointing.

171: Japan Otaku Reviews

>>168

Surprisingly, it’s Duck King’s friend, and there’s also a proper story behind it!

172: Japan Otaku ReviewsYeahx3

>>168

What’s wrong with that? He’s a character from Fatal Fury who also has a side of being a fighter, right?

170: Japan Otaku Reviews

Rather, everyone probably thought they were definitely there, right?

175: Japan Otaku Reviews

>>170

I thought it would come, but…

173: Japan Otaku ReviewsYeahx1

The difference in performance due to skins is kind of cute, isn’t it?

Old SNK games had performance differences between 1P and 2P.

183: Japan Otaku ReviewsYeahx2

>>173

It’s Reiwa now.

174: Japan Otaku Reviews

When he hits, I can hear the beat.

176: Japan Otaku Reviews

Hotaru’s victory line is quite good.

Especially against Donphan.

177: Japan Otaku Reviews

It’s really funny when people say Ronaldo has short legs, so stop it.

193: Japan Otaku Reviews

>>177

I heard in another thread that having shorter legs is an advantage in soccer…

The movements in soccer aren’t like those in taekwondo.

202: Japan Otaku Reviews

>>193

Unless you do a diving clear from a dash, it’s okay to be short…

178: Japan Otaku Reviews

Akebosu was somewhat within the realm of expectation, but the outfit was too unexpected.

179: Japan Otaku Reviews

Well, the nightmare is back with that character… Just let it go already.

180: Japan Otaku ReviewsYeahx1

They’ve even made 3D models of Grant and Duck King, that’s amazing! You should join in Season 2!

184: Japan Otaku Reviews

>>180

I’m sorry, but Mr. Turner really didn’t work out.

185: Japan Otaku Reviews

>>180

From what I can see in the box’s ending, Gran probably just fell asleep as is…

187: Japan Otaku Reviews

>>185

Nightmare Grant!

192: Japan Otaku Reviews

>>185

Come on! Lealin Knights!!

181: Japan Otaku Reviews

Is it a pseudonym?

Is “Dad” really your real name?

182: Japan Otaku Reviews

The sitting pose of Akebos when taking a round is too mischievous and not good.

Don’t go out of your way to make a chair!

194: Japan Otaku ReviewsYeahx2

>>182

It’s cute in a way that even though they’re lounging around, they look like a child being boastful and it doesn’t quite suit them.

186: Japan Otaku Reviews

The character disparity in 1P2P has been carefully adjusted so that it doesn’t affect the matches, but it’s still something that modern fighting games can’t fully fix.

It’s in Street Fighter 6 and Guilty Gear too.

188: Japan Otaku Reviews

Goodbye to the rock-sleeve picture…

195: Japan Otaku ReviewsYeahx2

>>188

What are you talking about?

Mr. Ganatchi has had the face of a hungry wolf since long ago, right?

197: Japan Otaku ReviewsYeahx1

>>188

I thought that the colors blended in with the Macedonian background, making visibility poor, after the Ganache lock.

201: Japan Otaku Reviews

Yuma Uchida is playing a bad role in a fighting game again…

>>197

When you say that, I guess it’s because with blonde hair and a red jacket, it has quite a Macedonia color vibe… Rock.

189: Japan Otaku Reviews

If you keep saying “It was like this in the past, so it’s fine,” it creates distortions like Sol’s 5k or Ken’s throw…

190: Japan Otaku Reviews

I think Cain has become too soft, so I think it’s fine if he flips out and falls into darkness with Grant’s revival.

191: Japan Otaku Reviews

There are a few people who are confident about their DLC approval, but they know it will be on hold for over a year, which is tough.

196: Japan Otaku Reviews

Akebosu’s overall good personality is hard to hide.

I cannot become the lord of darkness.

198: Japan Otaku Reviews

While doing the tutorial, the tutorial for the 2-line battle started and it was no good.

199: Japan Otaku Reviews

The design of CotW doesn’t look good in the thread images, huh… Should I use art from the old works…?

The world-famous DJ who appeared in that place.

203: Japan Otaku Reviews

>>199

I think Cristiano Ronaldo’s 🤔 this also has good visibility.

200: Japan Otaku ReviewsYeahx1

Let’s set aside the almost-dead uncle; Duck is a popular character, so it should come, right?

204: Japan Otaku Reviews

I thought you were just saying it was thin.

When we finally met face-to-face, it was such a bummer! It really didn’t go well.

You’re focusing too much on appearances!

205: Japan Otaku Reviews

“My outfit is so uncool!”

206: Japan Otaku Reviews

I couldn’t help but laugh at Terry’s ending in Akebos.

Transforming even the clothes is just weird!

208: Japan Otaku Reviews

>>206

It’s the same boss even in rock!

210: Japan Otaku Reviews

>>208

Hotaru and Puricha are the same!

207: Japan Otaku Reviews

I was wondering why I’m fighting on the train in Op’s Lock Terry, but I’m satisfied that it was properly collected.

209: Japan Otaku Reviews

I think it’s ridiculously uncool, but it’s definitely the kind of final boss that will make you laugh.

211: Japan Otaku Reviews

I think it would have looked better if it was worn properly without being undone.

Well, the fact that it’s uncool might be a deliberate choice for the story.

212: Japan Otaku Reviews

I quietly like the Buster Wolf in this installment.

The effect is simple, but the zoom and sense of speed fit perfectly.

213: Japan Otaku Reviews

In other words, that black history is known by everyone…

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