Home » Game » Persona » [Persona] I’m playing the Snow Queen chapter, but the boss at Nemesis Tower was really terrible and disappointing.

[Persona] I’m playing the Snow Queen chapter, but the boss at Nemesis Tower was really terrible and disappointing.

PS91029 PlayStation the Best Shinjuku Story – Persona – BE YOUR TRUE MIND PlayStation

1: Japan Otaku Reviews

Huh, the PS version?

2: Japan Otaku Reviews

It’s convenient that you can pause in the PS mini version.

3: Japan Otaku Reviews

What is a mini version?

4: Japan Otaku ReviewsYeahx3

I don’t need ambrosia, and it’s easier to train steadily with Nemesis to go from Thanatos to Hypnos.

5: Japan Otaku ReviewsYeahx2

PSOneBooks

6: Japan Otaku Reviews

It’s a PS classic!

7: Japan Otaku ReviewsYeahx3

Before that, right before going back to school, it’s really annoying to level up the protagonist to 22 so that I can summon the Lilim in front of Araya Shrine.

8: Japan Otaku Reviews

I’m still captivated by 1 and 2.

9: Japan Otaku Reviews

The confrontation with Matsudaira ends with both sides hurling insults at each other.

12: Japan Otaku Reviews

Are you okay? I remember the loading time and travel time being quite long.

13: Japan Otaku ReviewsYeahx6

“Even though I told you to block the back entrance, you’re running around the school gathering rumors and unlocking the seal, you pest.”

17: Japan Otaku Reviews

It’s often said that Megidolaon Lilim has excellent resistances, but isn’t it weak with low magic attack…? Unless you’re a masochist who keeps replaying the potential revival training in a game with that tempo.

19: Japan Otaku ReviewsYeahx5

I was one of those who had their brains fried, even though I couldn’t clear it at the time.

It’s puzzling how it looks like it’s aimed at casual players but is actually more difficult than True 1.

I mean, what are they thinking about the really small number of Agastia?

20: Japan Otaku ReviewsYeahx2

Before the branching, I just kept leveling up, earning coins for the tablet at the casino, and setting all the flags to create the common data before the route branching.

I accidentally overwrote the save and cried.

21: Japan Otaku ReviewsYeahx6

The PSP version had a pretty decent difficulty, so it was fine to play casually.

I think the difficulty of the PS version is largely due to the unusually strict save system.

22: Japan Otaku ReviewsYeahx5

For now, let’s make Vizofnir and Ogun…

23: Japan Otaku Reviews

If you level up to around level 20, you’ll find it much easier with convenient personas like Lilim, Phaleg, and Vizofunir.

And everyone loves Gozutennou too.

24: Japan Otaku ReviewsYeahx5

The tower boss and others have a sense of sadness or youthful troubles, but Nemesis is just simply awful.

25: Japan Otaku ReviewsYeahx1

Each battle is too long, and the marks are unnecessary…

27: Japan Otaku Reviews

It’s just that it takes a bit of skill to try it from Thanatos, but generally, Megidolon Lilith is easier, so it becomes that.

Once Thanatos is over, there are only enemies below that level left, so it’s easy, or rather, boring.

29: Japan Otaku Reviews

The scene of the torture of continuously drinking milk has been etched in my memory as a trauma.

30: Japan Otaku Reviews

Why did something like Shoki end up being adjusted like that, which is really hopeless?

31: Japan Otaku Reviews

If you dive into high difficulty, your level will go up quickly, so I like to hit ghosts and corpse demons with a hammer.

If you fail, you could die, but first aim for charm or binding in conversation.

33: Japan Otaku Reviews

Shouki and Ouma are really hopeless.

36: Japan Otaku Reviews

The decision sounds for the menu, the cancellation sounds, and the sound of clashing during battles are really memorable.

37: Japan Otaku Reviews

Even if I go to Thanatos’ Tower for Ambrosia, I’ll pretty much clear it before reaching level 60, so I don’t really make a dedicated Persona…

In the Sebek route, Yamaoka is definitely created, but in the Snow Queen route, Nanjou-kun is not used.

38: Japan Otaku ReviewsYeahx3

I remember seeing Black Melon-kun looking muscular as a result of doing push-ups in an anthology.

40: Japan Otaku Reviews

To be honest, I think shotguns should have a wide range but low power, just like in reality.

41: Japan Otaku Reviews

It’s often mentioned that the ambush from 5 Mouthfish followed by a barrage of Mahamud is a big deal, but personally, I’ve never game overed from it, so I must have been really lucky…

42: Japan Otaku ReviewsYeahx1

It’s not the case that you can’t clear it unless you train at the beginning.

If you make the wrong choice in the middle, there is a bad ending.

This is strange for an RPG that takes dozens of hours!

43: Japan Otaku ReviewsYeahx2

A few years ago, I found it difficult to use the Mark in the Tower of the Other World that had been transplanted, and it made me laugh.

It could be made a little more user-friendly…

44: Japan Otaku Reviews

Mark has AGI…

47: Japan Otaku ReviewsYeahx4

Unlike Megaten, there is no level difference adjustment, so fighting weak enemies doesn’t waste experience points, making it enjoyable to grind.

Well… I’m tired of endlessly blasting magic at angels to grind my skill level…

49: Japan Otaku Reviews

Ohma, don’t become a warrior of Bishamonten. Usually, you won’t level up until you can use Bishamonten.

The Arcana was Justice, not the High Priestess, and since it has latent attack power, it cannot be resurrected.

50: Japan Otaku ReviewsYeahx1

Persona!!!!

Hyyyyyyyyyy…

Sorry, but there is no text provided to translate. Please provide the Japanese text you’d like translated.

I’m sorry, but it seems there is no text provided for translation. Please provide the Japanese text you would like to have translated.

………..

51: Japan Otaku Reviews

When Lilith is summoned or when Kido is around, it’s usually dark, so it won’t be an total wipeout with Eiha or Mudo.

54: Japan Otaku Reviews

The Wall of Delayed Actions

55: Japan Otaku ReviewsYeahx1

Well, the conditions for joining Rage are just too complicated in the first place.

56: Japan Otaku Reviews

From 2 onwards, or rather starting from the next Megaten series, Hackers, it really became easier to train and conquer dungeons, which is impressive… No, 1 was just too difficult…

57: Japan Otaku Reviews

On my first attempt, I somehow got stuck at Tesso.

It’s because I’ve been progressing too quickly that I don’t have enough levels at all.

58: Japan Otaku Reviews

A cheerful jokester with a sad past… (pooped their pants)

59: Japan Otaku Reviews

I was just casually going to the bathroom after finishing entering commands.

60: Japan Otaku Reviews

I have a memory of a strange guy attacking while making a singing voice like a ketchup?

61: Japan Otaku Reviews

The two most unpleasant enemies were the angel using crystal walls and the alien spamming Mahajiodine.

62: Japan Otaku Reviews

Ayase came in after I missed the flag while aiming for Kido and had to do it over.

63: Japan Otaku Reviews

The highly anticipated work, which was supposed to be equal to or exceed this one, is “Rondo.”

64: Japan Otaku Reviews

I think the hardest part was when I realized that it’s a game you can progress through using only Personas and not regular attacks.

65: Japan Otaku Reviews

For better or worse, there was a lingering vibe from the SFC era.

66: Japan Otaku Reviews

The sound in the PSP version is…

69: Japan Otaku ReviewsYeahx1

SP recovery by doing lateral jumps at the landing of the stairs while primarily attacking with Persona is helpful for strategy.

71: Japan Otaku Reviews

As an RPG, there are more questionable aspects than MegaTen on the SFC.

72: Japan Otaku Reviews

The reflection of everything in a 3-turn attack is just crazy, wall.

73: Japan Otaku ReviewsYeahx1

Since I can’t use Estma and defeat all the enemies, I’m accumulating a lot of money.

For now, 99 chew-in souls!

74: Japan Otaku Reviews

If you fail to catch them, you’ll be endlessly danced upon by Gandharva and Haukā.

The back attack with Vetala’s poison gas breath x4 is also insane.

76: Japan Otaku Reviews

The Tower of Thanatos had someone dying after being devoured by the Slit-Mouthed Woman group…

79: Japan Otaku Reviews

I think there was a Persona that seemed dangerously hidden in the local town compared to the world itself becoming undeniably crazy in Megaten.

81: Japan Otaku Reviews

The demons in battle were quite unique in various ways…

83: Japan Otaku Reviews

The Famitsu strategy guide was incredibly well made, featuring not only strategies but also character comments and interviews.

84: Japan Otaku ReviewsYeahx1

The reason I felt frustrated at the time was that there were too few save points for a kid’s playtime.

85: Japan Otaku Reviews

It seems that after everyone helped the teacher to connect the dots in the sequel, they all went to confront Kandori together.

90: Japan Otaku ReviewsYeahx2

Calling someone who poops their pants “Brown,” is that world so fashionable even the bullies are stylish?

93: Japan Otaku Reviews

The shop staff has a strong quirk, without any particular explanation.

94: Japan Otaku Reviews

I didn’t know about the Snow Queen arc at first and mistakenly thought it was a serious comedy arc where Yukino becomes the queen.

95: Japan Otaku ReviewsYeahx1

Sexy dance sexy dance sexy sexy sexy sexy dance Powaan… Guah!

Sexy dance, sexy dance…

96: Japan Otaku Reviews

Mark may not be much of an asset, but he is essential for the drama.

It’s nice that Nanjou-kun calls him Mark at the ending…

98: Japan Otaku ReviewsYeahx2

I’m still a little disappointed that Ellie’s hairstyle changed in Part 2.

99: Japan Otaku Reviews

I designed something that the fairy of the Healing Spring would like.

101: Japan Otaku Reviews

Masao is such a good guy.

104: Japan Otaku ReviewsYeahx1

A sad company that didn’t know that 3D dungeons are not for beginners.

109: Japan Otaku ReviewsYeahx1

Well, even though you and Mark’s works are different, stealing a bike and Charlie is stylish, isn’t it?

110: Japan Otaku ReviewsYeahx1

I thought Satomi Tadashi would become a staple of the series.

113: Japan Otaku Reviews

The world we live in is give and take! Happiness depends on money!

120: Japan Otaku Reviews

Trish’s gold collection is insane with the 2.

122: Japan Otaku Reviews

It’s super annoying, but I really like the text from when I was negotiating with demons back then.

124: Japan Otaku Reviews

My favorite is the extreme handyman, Tenjiku Tokubee.

125: Japan Otaku Reviews

I was irritated by the pitfall in the Kama Palace and the repeated attacks from Marinkalin Marphas.

For some reason, there are times when Carry’s death screams play at unrelated moments, and it scared me.

126: Japan Otaku ReviewsYeahx1

I’m not sure if I can convey it well, but I really like walking sprites with high human proportions, like in Persona 12 or Suikoden.

127: Japan Otaku Reviews

I was thinking that Trish should at least bring back some pocket change that can be earned in a single battle!

It’s nothing compared to the cost of updating armor.

128: Japan Otaku Reviews

Yamaoka’s death → I won’t forgive you bastards! → Myth awakening

Is this the main character?

129: Japan Otaku ReviewsYeahx2

Trish really likes the design of 2.

131: Japan Otaku Reviews

Tap tap tap tap tap, whoosh bang! (Back attack)

132: Japan Otaku Reviews

It’s a guaranteed encounter just three steps from the Agastia upper layer of the Ice Castle to the corner.

133: Japan Otaku Reviews

Trish from Part 2 is really cute and sexy.

I’ll make the treatment cost half-price through rumors…

136: Japan Otaku Reviews

An RPG where the screen cracks during encounters is a masterpiece.

138: Japan Otaku Reviews

The battle music that matched the outro was great.

140: Japan Otaku Reviews

I never had to take care of Trish because Chewing Soul is cheap.

142: Japan Otaku Reviews

A statue is going to be built!

143: Japan Otaku ReviewsYeahx4

I really liked how at the beginning of the boss battle, when you chose FIGHT, the music switched to “JANG! JANG JANG!” with “Ooo… Aaa… Ooo… Aaa…” sound.

144: Japan Otaku Reviews

I don’t know how many people were involved, but the iMode app “Tower of the Different Realm” was quite interesting.

No casinos and no potential, but instead, leveling has been eased and the equipment enhancement elements have increased, making the game feel completely different.

You can make guns ridiculously strong and use Lucifer effortlessly.

145: Japan Otaku Reviews

Ayase is good at negotiations.

I’ll kill you!

146: Japan Otaku ReviewsYeahx1

Nanjou-kun’s dedicated persona is unfair.

It’s great that the early form is Aizen Myōō… wow, the design is amazing when you look closely…

147: Japan Otaku Reviews

As expected, the casino… the casino solves everything…

150: Japan Otaku Reviews

Endlessly doubling up at the casino! Leave Maki’s mother waiting at the shrine!

152: Japan Otaku Reviews

I really love the unique design of Lucifer.

156: Japan Otaku Reviews

This Lucifer doesn’t do cross-dressing or anything like that.

157: Japan Otaku Reviews

A flurry of heartfelt sorrow.

158: Japan Otaku Reviews

The gods went out to fight the eight million.

160: Japan Otaku Reviews

There are many designs that are only for Persona 1 and 2, aren’t there?

I really like Susanoo and Vishnu too.

162: Japan Otaku ReviewsYeahx1

I couldn’t stand the Agastia tree being planted recklessly in the PSP version.

Just carry around a flowerpot like it’s a manga plot!

163: Japan Otaku Reviews

With a wistful voice, a Rakshasa or a Yaksha is shooting arrows at me.

164: Japan Otaku Reviews

I guess remastering is difficult after all.

165: Japan Otaku Reviews

I realized in the anthology manga where Agastia collects tenant fees in the shopping district, wait, why is there a tree when the door is opened…?

I wonder if there was a backstory that connects to a different dimension…

166: Japan Otaku Reviews

I feel like since Raidou is going to be remade, if we just wait… but it seems like the remake of 5 and making 6 are what people are really looking forward to.

167: Japan Otaku ReviewsYeahx2

I want to play the BGM sound effects from the PS version on the PSP version.

168: Japan Otaku Reviews

I think that since Persona reflects the trends and zeitgeist of young people at that time, it might not really be compatible with remakes and remasters in the first place.

I think there were some complaints about the PSP for similar reasons.

170: Japan Otaku ReviewsYeahx1

Even if I remaster it now, I would only get responses like “That sense is so outdated!”

171: Japan Otaku Reviews

I am Agastia! If you have a complaint, tell me!

…So it turns out I have to earn the membership fee. Useless.

174: Japan Otaku Reviews

A convenience store register with a serious atmosphere.

175: Japan Otaku Reviews

I love the Nico-chan mark from the dream world.

176: Japan Otaku Reviews

Even if it’s a remake, if they can neatly arrange elements that seem unnecessary, it doesn’t feel like Persona 1 anymore.

Subtexts such as the Dragon King, Dragon God, and Evil Dragon that are recklessly crammed in

The key is in the massive amount of status ailments that you’ve never seen before.

177: Japan Otaku Reviews

I’m curious about what today’s young people would think if they saw Ayase.

179: Japan Otaku Reviews

FOOL has overwhelming performance.

Especially Kamakura Gongo-roo.

180: Japan Otaku Reviews

Personaaa!!

I’m sorry, but there is no Japanese text provided for translation. Please provide the text you’d like me to translate.

I’m sorry, but I cannot translate an empty prompt. Please provide the Japanese text you’d like translated.

181: Japan Otaku Reviews

The marking is not weak, but rather the early-stage marking is too slow; if you don’t intentionally let it grow, you won’t gain experience points…

184: Japan Otaku Reviews

The gods went out, eight million strikes.

The naming of techniques like “Gozetsu Setsuha” is unique and good.

189: Japan Otaku Reviews

The turmoil of longing was often used as a theme in anthologies back then…

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