Home » Game » Shin Megami Tensei » [Shin Megami Tensei] It’s way too different from a battle game… amazing…

[Shin Megami Tensei] It’s way too different from a battle game… amazing…

Japan Otaku Reviews+

1: Japan Otaku ReviewsYeahx9

It’s a shame that after all this, there is nothing in terms of the storyline, including the addition of side quests.

4: Japan Otaku ReviewsYeahx4

>>1

There is another request.

6: Japan Otaku Reviews

>>4

“Has it increased?!”

I’m happy.

2: Japan Otaku Reviews

I’m a bit stressed by the attacks from unseen places, so I’d appreciate it if you could move the camera a bit farther away.

3: Japan Otaku ReviewsYeahx4

It seems like it has more impact than the Super Power Era, but Gouto-nyan is so noisy!

5: Japan Otaku Reviews

Can you bring multiple of the same demon?

Is this your first time outside of Devil-chil?

7: Japan Otaku Reviews

I just did 5R recently, so Sojiro is really guiding me a lot!

That’s how it is, and since I like Gouto, it’s a double treat for me.

8: Japan Otaku ReviewsYeahx4

Anyway, if the combat gets better and the other elements aren’t too bad, it looks like the overall game will improve quite a bit. I’m looking forward to it!

149: Japan Otaku Reviews

>>8

It seemed like a rather short work, simply put…?

9: Japan Otaku ReviewsYeahx9

This is more of a thorough remake than a remaster.

10: Japan Otaku ReviewsYeahx4

I wish they would also release King Abaddon in this format.

11: Japan Otaku Reviews

It seems like it won’t take much time to clear, but I have a feeling that the post-clear content will have a lot of volume.

18: Japan Otaku Reviews

>>11

If you’re talking about the caption “relatively short for an Atlas RPG” in the video…

I think the comparison is to works in a calendar format.

12: Japan Otaku Reviews

Well, I want them to really dive into the gameplay elements.

13: Japan Otaku Reviews

It’s fine to turn Eldappari into the final boss without holding back.

14: Japan Otaku Reviews

The sense of cutting seems better in the original.

A little too smooth.

15: Japan Otaku Reviews

Super strength doesn’t have any branching in LNC, right?

17: Japan Otaku Reviews

>>15

It’s not that kind of story when it comes to Raidou or Devil Summoner.

19: Japan Otaku Reviews

>>17

I have a memory that there was a really subtle branching with King Abaddon.

16: Japan Otaku Reviews

Huh, is this voice really Gouto Sojiro’s!?

I don’t understand, man.

20: Japan Otaku Reviews

Wasn’t there a route where King Abaddon changes character when he dies…?

22: Japan Otaku ReviewsYeahx5

>>20

It felt like it was a matter of which sibling would die.

21: Japan Otaku Reviews

What was Sugita’s Ride?

27: Japan Otaku ReviewsYeahx1

>>21

It’s been quite a while since we got to know each other from the drama CD.

I’ve been involved with Soul Hackers’ remake and occasionally guesting as Raido, so it’s been about 20 years now… ?

23: Japan Otaku ReviewsYeahx1

It means that a route where both die can be added.

24: Japan Otaku Reviews

The difficulty of combat has increased.

25: Japan Otaku Reviews

The development of the scenario in Abaddon King doesn’t change much, but the unlocking of allies should vary quite a bit depending on the alignment.

26: Japan Otaku Reviews

It’s a stance that feels less dramatic than something like a fair-weather friend or an honest person.

31: Japan Otaku Reviews

>>26

I was vague about the name of the route, but since Metatron and Lucifer appear depending on the route, it basically turns into something like Law or Chaos.

28: Japan Otaku Reviews

It’s from another media, but the article about the preview experience was really vague about the original combat, which was no good.

29: Japan Otaku Reviews

At that time, I didn’t know the rules of Mahjong and was at the mercy of Narumi, but now it’s different!

30: Japan Otaku Reviews

The Devil Summoner series has a lot of passionate fans.

If we make something poorly, it could lead to a real riot.

32: Japan Otaku ReviewsYeahx24

>>30

It’s not like it’s a series that has stable quality to begin with, so it’s not really…

134: Japan Otaku Reviews

>>32

To be honest, even the original Devil Summoner wasn’t particularly well-made as a game.

35: Japan Otaku ReviewsYeahx9

>>30

Did you forget about the existence of SH2?

33: Japan Otaku ReviewsYeahx15

Speaking of something poorly done, the original Super Robot Wars is lacking in atmosphere…

34: Japan Otaku Reviews

I want them to stop dying in battle when I control a partner demon alone.

36: Japan Otaku ReviewsYeahx1

The game balance was incredibly bad even in the first Devil Summoner, and places like the downtown area were hellish.

Still, I think the reason I accepted it was because the worldview and atmosphere were good, so the supernatural strength that grasped that should be fine.

37: Japan Otaku ReviewsYeahx21

What can a Devil Summoner fan riot do?

47: Japan Otaku ReviewsYeahx2

>>37

I don’t have much energy because there are no aunts or uncles around…

38: Japan Otaku Reviews

Doing Abaddon King makes it really clear why the Summoner series didn’t include alignments; you can definitely feel how it just doesn’t fit.

43: Japan Otaku Reviews

>>38

This is not something to be done in modern fantasy, or rather, in Taisho fantasy.

Well, the King Abaddon is quite active in the local customs village as well.

45: Japan Otaku ReviewsYeahx10

>>43

Especially the Rideou series is the grand adventure of the 14th Kuzuha Rideou who protects the Imperial Capital!!!

Because that’s why it tastes good, there are naturally some aspects where if you put an alignment into a character with such a clear role… it kind of feels unnecessary, right?

79: Japan Otaku ReviewsYeahx4

>>38

Being heavily LAW or heavily CHAOS makes one feel intensely like a social misfit…

Those things can only exist in a post-apocalyptic wasteland.

39: Japan Otaku Reviews

Isn’t combat just going to be about shooting beams anyway?

40: Japan Otaku Reviews

Putting aside the combat, I saw some reactions at the time expressing confusion because it suddenly connects to Megaten 2.

41: Japan Otaku Reviews

The superpower character world view is nice, but the system is so bad that it’s been clearly mentioned even in the videos released by the official source…

42: Japan Otaku Reviews

The Akara Samana Corridor will take care of everything.

44: Japan Otaku ReviewsYeahx3

I’m looking forward to seeing how the Super Power Super God War turns out.

46: Japan Otaku ReviewsYeahx6

The guardians of the imperial capital belonging to Yatagarasu are full-fledged system heroes, so there’s neither C nor N on their side.

That’s exactly right, and it has been said since its release that there is always an added sense of foreignness to King Abaddon.

50: Japan Otaku Reviews

>>46

It seems that those who are making it also realized, “No, this really doesn’t fit…”

It became a subtly ambiguous expression, referring to opportunists and honest people.

48: Japan Otaku ReviewsYeahx1

It seems like we could collaborate, right Raido?

It seems like we could collaborate, right Raido?

0 combo spirit x 1.00 LV 15 242 93

61: Japan Otaku ReviewsYeahx6

>>48

When Atlas was bought, I was endlessly told to do Raido with an engine like that.

69: Japan Otaku Reviews

>>61

Before that, I had dreams of seeing something like Shin III Maniacs and wondered if there was a chance Raido would move in DMC…

49: Japan Otaku Reviews

It’s too different from the other game… This is practically a remake after all.

How much effort are you putting in?

51: Japan Otaku Reviews

What’s going on with this gun?!

It’s shooting rapidly…

53: Japan Otaku Reviews

>>51

I wonder what the magazine is like.

52: Japan Otaku Reviews

In the first place, the protagonist is a hero by nature, so there is no need for route branching.

Is this alignment really necessary? That’s what you think, right, King Abaddon?

54: Japan Otaku Reviews

The rapid-fire itself has been around since the PS2 era, but this cylinder is definitely a joke…

55: Japan Otaku Reviews

It’s nice that there’s also demon dialogue as a bonus.

56: Japan Otaku Reviews

Wasn’t Raidou jumping in the old work…?

63: Japan Otaku Reviews

>>56

I have a frustrating memory of not being able to overcome an obstacle in Abaddon King, which was clearly surmountable, until the very end.

57: Japan Otaku Reviews

Jump is a new element.

58: Japan Otaku Reviews

I have a memory of King Abaddon always firing extremely thick lasers.

59: Japan Otaku Reviews

However, seeing this remake battle, I can’t help but reaffirm that the original was really sluggish…

60: Japan Otaku Reviews

Raito himself belongs to Yatagarasu, so that doesn’t change, and the alignment is somewhat incompatible.

62: Japan Otaku Reviews

The original super strength battle can only be described as rough.

Even the summoning of 2 bodies and evasion motions are added with King Abaddon.

64: Japan Otaku Reviews

Chouri was originally software made for the PSP, so it has been changed for the PS2, so please excuse the volume and controls…

66: Japan Otaku ReviewsYeahx6

>>64

It’s strange to expect users to consider the circumstances of the software manufacturer.

I don’t think there are still people who are thinking about criticizing the PS2 version at this point.

67: Japan Otaku Reviews

>>64

Thinking back, they worked hard until the PS2 era, but after that, they were said to be a manufacturer suitable for developing handheld titles for a while.

65: Japan Otaku Reviews

I would be happy if they removed the boss that acts like a barrier for stalling time, called the Shikimi Wall.

68: Japan Otaku ReviewsYeahx2

I think the reason they released this video is to show that they fixed the aspect that fans wanted improved the most! I’m even more excited now…

70: Japan Otaku ReviewsYeahx2

I would be really happy if the new Rideou sells like crazy and comes out around the time of the Dragon Engine.

71: Japan Otaku ReviewsYeahx3

If this remaster, or rather, this practical remake hits the mark…

I want to try a new Rideou game running around the capital using Sega’s know-how and technology.

73: Japan Otaku ReviewsYeahx2

>>71

Like Raido

72: Japan Otaku ReviewsYeahx1

With the know-how from this action, the future Atlas games will have a much broader range.

74: Japan Otaku ReviewsYeahx8

I really hope this ride sells well…

I think it’s too wasteful to let this series die like this.

77: Japan Otaku Reviews

>>74

That’s true, but if you say that, then all Megaten games are like that, so it’s hard to make a choice…

I think it has a format that makes it easy to rebuild into the latest and popular systems, so I have high hopes in that regard.

75: Japan Otaku Reviews

I made a reservation, so I’m counting on you, Sega, for Abaddon King next year.

Next, I’m counting on you for the new work.

76: Japan Otaku Reviews

It seems like next year would be unreasonable, but if it sells well, we could release it. I got that feeling from the Spotlight video, and my motivation should be increasing.

https://www.youtube.com/live/sb4BbG9M_9I?si=J90XKqgKFKAAB9Yv&t=1320

78: Japan Otaku Reviews

King Abaddon can’t check the mood of Uncle Trigger unless he leans toward chaos.

80: Japan Otaku ReviewsYeahx1

I like Abaddon except for the gloomy atmosphere of the scenario.

81: Japan Otaku Reviews

In the Super Power Brigade, do the Four Knights attack you just for wandering around the map?

82: Japan Otaku Reviews

>>81

That is only King Abaddon.

83: Japan Otaku Reviews

>>81

That one is from the end of Abaddon, so it doesn’t exist anymore.

84: Japan Otaku Reviews

King Abaddon just wants everyone to go to paradise!

85: Japan Otaku Reviews

Oh, this was an action!

I somehow thought it was a command RPG.

86: Japan Otaku Reviews

Is it something like a middle ground between a remaster and a remake?

159: Japan Otaku Reviews

>>86

I want a new word to express this.

176: Japan Otaku Reviews

>>159

I feel like it used to be called an arranged transplant a while ago.

87: Japan Otaku Reviews

The reason I changed the title is that it was so heavily modified that keeping the old title felt like it would disregard the previous work… I thought it was kind of deep love.

88: Japan Otaku ReviewsYeahx2

Not only in Megaten, but there aren’t many games in the genre of Taisho-era supernatural drama either.

I want them to release a map that is as elaborate as the term “King Abaddon” suggests.

89: Japan Otaku Reviews

There have been various things, but Mr. Yamanoi is still here making it for us…

90: Japan Otaku Reviews

I wonder if I can enjoy this series even if I don’t know it? I got really into P5, but I haven’t played anything else.

93: Japan Otaku Reviews

>>90

Of course, if you’ve played the previous titles, you’ll smile at the little references, but basically, it’s an unusual entry in the series, so starting with Raidou is perfectly fine.

97: Japan Otaku Reviews

>>90

It’s similar to Devil Summoner 0, but it has almost nothing to do with the main Devil Summoner series, so there’s no problem.

150: Japan Otaku Reviews

>>97

Forget the individual elements; the question is, are they really connected historically?

152: Japan Otaku Reviews

>>150

When talking about that, I wonder if the worlds of Shin III and Raidou are loosely connected?

98: Japan Otaku Reviews

>>90

It’s not the same calendar format as the P series, so it’s different in that regard, but that’s why it’s fun to progress quickly.

I definitely want you to give it a try.

91: Japan Otaku Reviews

Wait a minute, even King Abaddon wasn’t this busy!

If the enemies gather, it seems like there will be a chance to use the Maha-type that was not very useful before.

92: Japan Otaku Reviews

I learned how to play mahjong with this when I was in middle school.

I was embarrassed in real life.

94: Japan Otaku Reviews

I thought the character Raido from Soul Hackers really only had a moment of appearance!

95: Japan Otaku Reviews

It’s not as much as P3→P3R, but…

P4→It’s changed quite a bit more than P4G.

96: Japan Otaku Reviews

Can I also play mahjong in the remake?

99: Japan Otaku Reviews

I think it would be better to try something like Megaten VV rather than suddenly getting into Raido.

Raito has quite a few quirks.

100: Japan Otaku Reviews

The field has become wider, hasn’t it?

101: Japan Otaku Reviews

While combat evolution is a good thing, the main storyline is quite engaging, but I think exploration (errands) is rather tedious.

102: Japan Otaku Reviews

I’m glad! I can look forward to the release without any worries!

Thank you!

103: Japan Otaku Reviews

There probably wasn’t even enough volume to feel sluggish.

105: Japan Otaku Reviews

>>103

The volume is casually said to be easy, imagining a modern Atlas game.

113: Japan Otaku Reviews

>>105

It’s like in Persona 5 where the school part and social interaction are completely omitted, and it feels like it’s only the Phantom Thieves part.

104: Japan Otaku Reviews

Although various improvements have been made, it’s still a game from 20 years ago, so I think it will appeal to a certain audience. However, if you watched the promotional video and are interested in the atmosphere and characters, I believe it’s worth buying.

106: Japan Otaku Reviews

Ugh, this is it.

107: Japan Otaku Reviews

I have only played Abaton, so I’m looking forward to it.

108: Japan Otaku ReviewsYeahx5

I want to do something like Rideou quite a bit.

109: Japan Otaku Reviews

I remember that I could clear the main story in about 30 hours, super power.

It seems that there are quite a few side quests added, as it was said that the original didn’t have leaving the main story aside for demon raising and other requests.

110: Japan Otaku Reviews

>>109

In that case, if you’re planning to take a bit of a detour, it might be good to expect around 40 to 50 hours.

It’s simple and good.

111: Japan Otaku ReviewsYeahx1

But still, the action feels cheap.

117: Japan Otaku Reviews

>>111

It had too many changes to be called a remaster, but it was a delicate balance that made it a bit too strict to be called a remake.

112: Japan Otaku ReviewsYeahx1

I’m looking forward to seeing Raido call out the name of his companion, like Taabo Grandma, during the summoning.

114: Japan Otaku Reviews

I had Capcom create the action part for me.

I want to have the feeling of firing wildly with two revolvers.

“Let’s sell it with the catchphrase ‘There’s a man who can make even demons cry.'”

120: Japan Otaku Reviews

>>114

I’m going to become a maniac…

115: Japan Otaku Reviews

I thought Raido was a staff dub.

Now you are properly a voice actor.

138: Japan Otaku Reviews

>>115

Aren’t you doing the Shin 3 Remaster?

116: Japan Otaku Reviews

Well, I hope Dante will come to play somewhere in the series again…

118: Japan Otaku Reviews

The sluggish Raidou performs a stylish action…

119: Japan Otaku Reviews

Since he was the kind of guy who would hit someone on the head with a bottle from the start, there’s not much incongruity even when he performs a heat action.

121: Japan Otaku Reviews

It might be a bit different to confront a warship with a sword and a pistol.

124: Japan Otaku ReviewsYeahx10

>>121

I think that’s something you shouldn’t change.

122: Japan Otaku Reviews

In Atlas games, conversations with townspeople that change as the story progresses are quite common.

This time there will be a direct visit to the site, so collection will become more convenient.

123: Japan Otaku Reviews

It’s a proper action game…

125: Japan Otaku Reviews

When it comes to Raido, it should always be two slashes followed by a guard.

128: Japan Otaku Reviews

>>125

Kuzuha’s strongest sword technique

137: Japan Otaku Reviews

>>128

I feel like that’s only necessary for the Kayachin battle or the super Kuzuha mode.

It’s quite lukewarm, isn’t it?

126: Japan Otaku Reviews

Is the camera in the town fixed?

127: Japan Otaku Reviews

It seems that there used to be a super Kuzuha mode, but this time it looks like you can choose the difficulty from the start, so maybe it’s been discontinued?

130: Japan Otaku Reviews

>>127

There it is!

129: Japan Otaku Reviews

It’s a one-time only full-nude battle in the bath, just using fists this time, but I can do the “Shura Rotation Kick” like King Abaddon.

131: Japan Otaku Reviews

It feels like the title change and focus on abroad are really dependent on how well it will be received overseas.

132: Japan Otaku Reviews

【Boogie Woogie】

133: Japan Otaku Reviews

President of the Katawitch Watch Student Council

135: Japan Otaku Reviews

I’m currently playing as King Abaddon and in the process of clearing the last dungeon.

What can I say… it’s so verbose!

It’s like an RPG from a long time ago.

136: Japan Otaku Reviews

The exploration part was too tedious, saying it needed a devil of ◯◯.

But this time there’s both full maps and fast travel, so it will probably be quite easy.

141: Japan Otaku Reviews

>>136

Is that a troublesome factor?

I think they’re utilizing the system.

143: Japan Otaku ReviewsYeahx6

>>141

When I saw it on the surface, it seemed interesting, but in the end, when I played it…

Should I go back to the save point and re-summon?

I remember having no choice but to continue stockpiling those with gimmicks even if they were outside the suitable level.

144: Japan Otaku ReviewsYeahx1

>>141

It was extremely troublesome.

139: Japan Otaku Reviews

This time, since firing and cooling can be automatically swapped with your allies without needing to resummon them, the tempo seems to be good.

140: Japan Otaku Reviews

Before becoming Sugita, Raidou used voice actors, but he only makes cheers and groaning sounds.

142: Japan Otaku Reviews

I wonder if events with my allies will happen.

Specifically, motion bow…

145: Japan Otaku Reviews

For now, can’t we just prepare one unit for each clan?

153: Japan Otaku Reviews

>>145

In collection-style games, having limited inventory slots tends to be problematic, so there’s a lot of trial and error happening in Pokémon regarding that.

146: Japan Otaku Reviews

The number of tubes is increasing, so I can place excess demons and simultaneously hold multiple demons, and the demons needed for the gimmick will come out on their own.

147: Japan Otaku Reviews

Well, that’s why it’s necessary to maintain a certain balance of species among your allies, and I think this is a point where opinions can vary quite a bit.

Well, I feel like I could have managed to recruit someone around there even if there wasn’t anyone that quite matched.

148: Japan Otaku Reviews

From halfway through, I had a high-class flower devil always at hand, as I got entangled with zombies in Tsukudo.

It has already been revealed that such things do not happen in the remaster.

151: Japan Otaku ReviewsYeahx1

Although there is an increase in volume due to a separate request, it probably isn’t enough to cover the volume just with that, and even with an increase, there likely wouldn’t be that much volume.

Well, that’s 6000 yen, so…

154: Japan Otaku ReviewsYeahx2

Well, nowadays, it would be fine to do a new game based on Atlas standards after remastering Abaddon King, ha ha ha.

155: Japan Otaku Reviews

My Obo-loguru is coming back.

156: Japan Otaku Reviews

One of the hidden bosses of King Abaddon is King Asura.

It seems that it has already been added at the time of the super power remaster.

Can I also expect something from Masakado?

157: Japan Otaku Reviews

It seems that they have also made quite a few revisions to the visuals.

158: Japan Otaku Reviews

I just found out.

Was it Yusuke or Raido?

160: Japan Otaku ReviewsYeahx2

The first entries of both Devil Summoner and Persona have terrible balance.

This was balanced, but the combat part was terrible.

There is too much disparity in the special skills of my allies.

161: Japan Otaku Reviews

Due to the lack of variety in tone, I liked the older female demon who mercilessly turned into an aunt.

163: Japan Otaku Reviews

>>161

It’s nice, isn’t it, Auntie Kyubey?

162: Japan Otaku Reviews

If it’s a story about a route where a nuclear bomb won’t fall on Tokyo, you can go wherever you like in the Akalana Corridor.

164: Japan Otaku Reviews

Stocking the demons from each department is a detective’s hobby.

165: Japan Otaku ReviewsYeahx1

I don’t ask for much, just please make it into an anime…

167: Japan Otaku Reviews

If you want anime of a certain quality or higher in the current anime industry.

If you don’t catch a production company, it’ll be impossible, probably since over three years ago.

168: Japan Otaku Reviews

Please request manga, novels, and new games as well…

170: Japan Otaku Reviews

White team… since we were making character graphics for the PS2 version, can you do something good with the anime…?

171: Japan Otaku Reviews

I also like manga, so I wonder if there are any side quests related to Marabito.

172: Japan Otaku Reviews

>>171

Isn’t that kind of like Abaddon and difficult?

173: Japan Otaku Reviews

The new work following the anime adaptation of Marebito has a perfect lineup.

174: Japan Otaku ReviewsYeahx1

I want to walk around the Imperial Capital soon…

175: Japan Otaku Reviews

I noticed in the footage, but this time the battle BGM for the separate request is “Battle – Naomi.”

177: Japan Otaku Reviews

It’s practically a remake since they haven’t touched the scenario or design, but they’re completely redoing the materials.

178: Japan Otaku Reviews

Is modeling a reuse of the true V?

I wonder if this will increase the development speed.

180: Japan Otaku Reviews

>>178

For some reason, Fenrir is being redesigned not in V but in the True 1 style, so I don’t understand.

179: Japan Otaku Reviews

There’s high expectations for King Abaddon… The battles seem really fast-paced and fun.

181: Japan Otaku Reviews

Didn’t the angel have a different appearance from both Persona and VV?

182: Japan Otaku Reviews

I would be happy if you could raise the heroine’s heroine level a little more…

186: Japan Otaku Reviews

>>182

Although Kaya-chan is technically a captive heroine, she is also a rival character, which makes things complicated.

183: Japan Otaku Reviews

Fenrir is not from True 5, but rather from when he appeared as Abaddon King, and Beelzebub also has the toilet shape of Abaddon King type.

184: Japan Otaku Reviews

I don’t recognize any of that; it all belongs to the design from the time of King Abaddon. That Alkeny, for example, only exists with King Abaddon.

185: Japan Otaku Reviews

When King Abaddon appears, the high pixie will be modeled anew.

187: Japan Otaku ReviewsYeahx1

It’s funny how Kaya-chan immediately starts causing a ruckus right when it seems like she’s about to join a detective agency.

188: Japan Otaku Reviews

Even without considering the content, Nakaya-chan doesn’t feel like a heroine from Raido.

189: Japan Otaku ReviewsYeahx1

Belphegor and the like have been deliberately redesigned in a Taisho-style design.

Azure Power Type Nataku, Technique Type Belphegor, Crimson Lotus Type Asura King, Purple Mist Type Ophanim, Thunderquake Type Kybele, Ice Water Type Mermaid, Ice Water Type Papyrus Sagu, External Law Type Alkeny, External Law Type Thanatos Akyun.

Belphegor and the like have been deliberately redesigned in a Taisho-style design.

190: Japan Otaku Reviews

Due to being in that state throughout the work, there’s no chance to interact with her, Ms. Kaya.

191: Japan Otaku Reviews

I was overwhelmed while laughing at the storm of inside jokes towards the end.

The story is quite easy to understand since it unfolds in a way that shows where our family went after riding.

192: Japan Otaku Reviews

At that time, it was strange that the model of Natataishi already existed in P3, yet they deliberately introduced the model of the true 1 Nataku.

The skeleton is an ogre, but…

193: Japan Otaku Reviews

Is it correct to understand that Raido is a game like P5S?

194: Japan Otaku Reviews

Rido does not resemble other Atlus games…

195: Japan Otaku ReviewsYeahx2

Raido is Raido.

196: Japan Otaku Reviews

Compared to P5S, it’s not quite refined yet…

197: Japan Otaku Reviews

The ingredients of Raido can only be obtained from Raido.

  • Related Posts

    [Super Mario] The babies are cute…

    The blog discusses a mix of playful and controversial topics in gaming and cosplay, highlighting personal preferences and humor.

    Read more

    [Uma Musume: Pretty Derby] Good morning…

    Japan Otaku Reviews discusses gaming experiences, frustrations, and daily life, blending humor and community engagement.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Super Mario] The babies are cute…

    • April 19, 2025
    [Super Mario] The babies are cute…

    [Uma Musume: Pretty Derby] Good morning…

    • April 19, 2025
    [Uma Musume: Pretty Derby] Good morning…

    [Persona] What new elements are you expecting from the remake?

    • April 19, 2025
    [Persona] What new elements are you expecting from the remake?

    [Love Live!] I wonder when the collaboration with the ice cream shop will be.

    • April 19, 2025
    [Love Live!] I wonder when the collaboration with the ice cream shop will be.

    [Gag Manga Biyori] Masuda Kousuke is drawing JoJo?

    • April 19, 2025
    [Gag Manga Biyori] Masuda Kousuke is drawing JoJo?

    [Uma Musume: Pretty Derby] When you list the specs of Uma Musume as a species, it’s a little scary, isn’t it?

    • April 19, 2025
    [Uma Musume: Pretty Derby] When you list the specs of Uma Musume as a species, it’s a little scary, isn’t it?