
Axes and magic are strong too.
I finally managed to completely unlock all the SAGA EMECI secrets.
After about three rounds in the solo stage with the Rolo Cats, it turns into a chaos disaster, and it’s just hilarious.
I have met the conditions for the teacher’s release, but I can’t pay 500,000 G!
I thought about it, and when I reached out to Sammy, I ended up getting several tens of millions of G in just 10 minutes…
This guy is a bit dangerous.
As expected, I’ll refrain from buying testicles for other characters with this money.
I unlocked all the achievements before advancing the Emecollab.
The agricultural cooperative is too interesting.
Sammy can exceed 1 billion in a single run with no balls and a full set of Arcana…
Saga weapons are often weak and difficult in the early stages.
Saga characters can become strong characters because their unique skills are incredibly powerful.
If you have a weapon that can recover, you can fully heal during the solo performance and immediately use the solo performance, allowing for a loop to occur.
When you freeze an Arcana in a pinch, it freezes during the solo performance, and blue ♡ falls apart, causing the status to inflate rapidly.
Sometimes I die without activating my solo performance, but I wonder if that just means I took too much damage at once.
Once activated, it won’t reactivate until it’s fully healed.
I might be blown away from the solo line above by self-destruction.
It’s hard to tell when the HP is full, so sometimes I misjudge it.
If you accumulate too many gold balls, actions other than money-making become meaningless.
I can’t tell if I’m saving money to accumulate wealth or accumulating wealth to save money.
After fighting for about an hour, the game lagged.
I was thinking that unlocking the inverted boss was difficult.
I can just buy a few weapons from the merchant at the entrance and force my way through it.
Can be defeated at LV1.
The reversal was easy, just picking up an axe and taking center stage for a moment.
It’s easier at level 1 because it becomes abnormally hard.
Beginner in Vagrant Story
I experienced my first Endless Limit Break to achieve defeating all bosses as a songstress, and the game broke, making it difficult in a different way.
I can’t see anything! The movements are fast! I can’t summon the boss character!
Dealing with reverse bosses is such a hassle… but I can just charge in at the start and have my own way, right?
I heard good news.
Contra is flashing its techniques…
The ones that draw damage zones on the grid and when you go later there are so many tough weaklings that you can’t avoid them, and the difficulty skyrockets.
I’m in the middle of pouring the money I made from Sammy back into Sammy, but I’m still not done digesting it.
Based on this, I tried playing my first SaGa with the EmesaGa demo, and it’s really interesting…
The Castlevania collaboration picks up almost all the themes, while the Emesser Saga collaboration is in exchange for early access rights; this otaku is doing whatever they want.
True Fear Sammy
This made me restart Saga Emu.
The combat is incredibly fun after all.
Sometimes, please remember the merchant selling the forgotten original money-making character’s golden balls, who was too strong and has been overlooked.
Saga character + Soul Steel life hack
The degree of feeling good in a solo performance is stronger on this side.
Because the enemy is not swinging it around.
Another pestilery remains unfilled… 137 Who…
I wonder which collaboration character from Emesaga is the strongest in terms of performance? I feel like the songstress might be strong since it seems to synergize well with inspiration.
Is God Vahha here!?
It says “copy,” but wasn’t the copy not that strong?
Also, since the weapons overlap, I don’t have the image of wielding a dagger.
Isn’t this game doing something amazing in a subtle way?
Being able to equip characters from one company’s game with weapons from another company’s game.
It’s good that inspiration is now dependent on weapons instead of characters.
A game where the developer takes a hit from Death while protecting the collab character.
I just finally unlocked it and defeated the area boss, so I’m hearing a lot of stories I don’t know.
The character in the Saga Emeshi secret slot can be reused from enemy characters, but in the end, it was you!?
Aim to surpass the number of titles in the crossover works of Super Smash Bros.
Personally, a one-man show and a rude sword are an inseparable relationship.
If there were also a rudeness sword over here, it would look like it would have strong knockback.
It’s amazing how the people from the Saga collaboration can easily survive even in hyper reversals with the combination of Darkana and their unique stage.
The reason is the crazy Castlevania collaboration right before it.
I can’t help but want to use characters from the entire history of the Saga series.
I thought about Metal Gear from the MSX era, but its gameplay is fundamentally incompatible with stealth…
Due to the fact that the technique deals several times the damage of the weapon, the base damage of the weapon itself is quite low.
I feel that the scaling of the limit break and power is quite modest.
Please add Anserga characters too.
The practical pentagon’s green aside, I think among the additional weapons, the grave and machine gun are quite strong and useful.
Especially the machine gun with explosive arcana.
This abnormal Saga fan likely believes that the collaboration with past Saga titles (especially Unsaga) should not happen yet in order to preserve the right to play the Unsaga remake before its release.
Isn’t the original version of the selectable BGM in the Castlevania collaboration a bit off in terms of key or pitch?
Even if Leonid and Orlovage appear, vampires still belong in a different coffin.
If they did a Persona collaboration, the number of characters and the soundtrack would be amazing.
I feel like this green glowing thing could be operated like a magic circle without any CT.
The guy from Darkana who increases his abilities by eating food.
Could you exclude just the speed, please?