
Use random numbers!
Can I obtain Celebi?
Isn’t it precious now? That’s right.
Doping can only be rolled up to 100, and there are no PokéRus or speed-enhancement items in the game.
>>4
Wasn’t there PokéRus?
>>5
It exists, but since it has to be taken from the main story, it can’t be used in classics.
If you achieve 100 consecutive wins in Coliseum mode battles, you will receive Ho-Oh!
There are quite a few Pokémon with limited use in the main story and rather mediocre specs.
Game balance is quite difficult as well.
If you play without any connections, won’t it be an incredible ordeal…?
It would be interesting if people started doing speedruns to conquer the Olek Coliseum Lv100 in single and double mode without any communication.
At that time, Ho-Oh and Lugia were practically treated as legends due to the cutoff from GBA onward, but it was an amazing era…
Since it is a work that also has the connotation of complementing Johto Pokémon, the Pokémon you can obtain are generally weak.
There aren’t any decent Pokémon around places like Mirabow, so it’s really difficult.
Even if I use Espeon as my ace, there are limits because there aren’t enough usable pieces.
Please make it possible to transport me home.
I want to use Psycho Boost Gear in Champions.
>>14
Even if I could be transferred to the home, it’s impossible because my skills will be forcibly reset…
I hope they maintain the moves even if it means cutting compatibility with BDSP.
I feel like I absolutely can’t win against Kyogre’s rain team just with this main part…
>>15
At that time, there were even strategy guides recommending that Nukenin could be used to completely shut down opponents.
Only Kyogre had a move set that absolutely could not defeat Ninjask.
How am I supposed to adjust effort values in this software where Pokérus doesn’t even occur?
It seems like the only option is to target those who have specific Pokémon and defeat them multiple times, like in Battle Mountain.
The Ootachi is at a relatively usable level, but the layers are thin.
GC software will come to Switch2Online → Coliseum and XD will be added → RSEFRLG will be added to GBA → Communication will become possible.
There’s nothing else to do but rely on.
Give me a fast forward feature.
I wanted a GBA game.
The catchable high base stat groups in the Colosseum are the three legendary dogs plus Tyranitar and Gliscor, while in XD they are the three legendary birds plus Dragonite and Salamence, but which one is stronger, I wonder?
In the Coliseum era, physical special was type-dependent, right?
>>24
It’s type-dependent, so the game balance is a mess.
Even though Ho-oh with the strong three-colored punch cannot be obtained as a standalone soft.
>>26
Considering that, I’m looking at the list of Dark Pokémon, but there really aren’t any good ones…
Capoeira and Forretress seem good, though.
Can you catch Ho-Oh without any support from the main game software…? I feel like it was still quite a terrible game even with it…
The difficulty level of the main story is also high.
I have a memory of almost boiling to the point of becoming Magcargo while catching a fake version of my Chimecho.
The Coliseum’s Battle Mountain mode has opponents that are quite easy because they likely have no effort values, so you can still capture Ho-Oh with a journey team.
The one that seriously comes to kill is the Coliseum mode.
>>29
By the way, regarding the rain team with Kyogre in the 99th match…
>>31
If you can snatch the Water Storage Nuoh in the main story, it should only be vulnerable to Ice Beam…
I will push through with the worst case of a Foretress’s big explosion.
>>29
Isn’t it that you can get Ho-Oh in the Coliseum mode’s Battle Mountain?
It seems like you could only get ribbons in scenario mode.
>>35
I’m sorry for the confusion.
It’s the Battle Mountain for the competitive mode.
The one coming to kill is the same battle mode coliseum.
It’s about the time when Dark Pokémon like Airamud are likely to become immediate assets, but generally, they don’t join your team anymore in the later stages.
On this side, both our skills and Pokémon levels are weak, but over there they come at us with fully prepared doubles without holding back, and just winning isn’t enough to capture them.
The triple battle crew was doing things like breeding for a supportive Yamawaru…
Now it’s possible to learn special moves through TMs in XD.
There was the abolition of the technique itself, but…
In the beginning to middle of the Coliseum, I’m just handed a bunch of dropped-out ones from Johto and Hoenn.
In the main story, you could also do leveling, right?
>>37
Let’s do some leveling in the plaza of Pirate Town.
>>37
It’s incredibly inefficient, but it seems like I managed to do it anyway.
>>37
There is a secret trick where you can easily level up just by repeatedly pressing A in front of the coliseum reception.
It takes time.
Battle Mountain? It was easier if I brought Ruby and Sapphire monsters, but I wonder what will happen…
As if it were a rightful claim, the drops of the heart, Laty, emerge.
Wasn’t the communication with Ruby and Sapphire only available after clearing the game?
Please release Ruby, Sapphire, and Emerald on GBA Online and make them compatible.
Does Dark Lugia have a story mode?
>>45
Normal RPG
It’s us who are told “Die!!”
>>45
Both exist.
In the Coliseum, the protagonist is a traitor from an evil organization, and his partner is Espeon, along with the often burdensome Umbreon.
>>45
The coliseum is also story-focused!
The protagonist’s dark design, the unnecessarily high and twisted difficulty, and the feeling that it was made by a complicated fan, all describe this official work.
>>46
But there are also many boys who are trapped in their hearts by that…
The stand on the outskirts of town is nice, isn’t it…?
>>50
It’s just overwhelming me with numbers, base stats, and weather…
>>52
I can’t forgive you…
I want you to come to Nintendo Music.
I thought they would prepare linking elements, but I can’t imagine they would go out of their way to customize it just for VC.
>>55
It seems there’s a certain gratitude just for being able to play.
Having Eevee as your starter Pokémon is quite a nice taste, isn’t it?
“I love the blunt title ‘Physical Type ●●’.”
When the rain stops, the opponent’s two Ludicolo are guaranteed to use Rain Dance, so aim for that turn!
Do we need this My Number?
>>62
I’ll immediately slam it into the box.
Plusle! It’s Plusle!
Someday Battle Revolution VC might also come.
The rental over here is in a really tough situation, so through home collaboration and such…
Ah, I can’t play Game Boy.
Umbreon is really hard to use, so I had to retire it…
>>67
Umbreon is a wall for capturing!
>>107
I captured them quickly with status effects, so I really didn’t have a chance to act…
I remember that the motions of each Pokémon were amazing.
Damage → getting blown away → getting up and regaining balance, there were detailed steps even just for taking damage.
>>68
It’s amazing, but the overall tempo, including that part, is slow, which makes it feel even more suffocating.
>>68
The Pokémon from Kanto and Johto are reused from Poké Stadium, so it might be a remnant from a time when there were still fewer Pokémon.
I only remember pushing through with Espeon and Alligator… Next time, I’ll play properly.
I use Umbreon for the high-difficulty Snatch in the second half…
I like that Jakira has a main character-like weapon despite being a villain.
>>71
It was a member who made me want to ask if they had experience traveling in Hoenn…
Umbreon was using Secret Power to adjust the HP of Dark Pokémon. It was sturdy and hard to defeat, so it often played the role of a healer.
I think you’ll be surprised by two Wailord on your first encounter.
To be honest, the overall tempo of the game is terrible, but the background music is wonderful, so it’s okay.
>>75
The worldview is amazing, isn’t it?
Since it follows a three-generation standard, the level moves are mostly trash!
>>76
Even Pokémon that you think might be able to do it can end up being less helpful than you expected due to their weak level moves.
I love Golbat, which doesn’t even spread its wings and just sways on the ground instead of flying.
I remember that when I had Entei or similar in my party, I was almost always in hyper mode because of its high power in that state.
>>80
It was a physical type, but the one that was tough on me was Dark Rush; it was incredibly strong.
The level moves of the third generation are terrible when I look at them now…
I like it when there’s a buzzing sound when switching Pokémon.
The way to throw a snatch ball is really cool.
Umbreon tends to mask its low endurance and low firepower in a match that could easily turn into a muddy fight…
I wonder if it will support home.
There are too few items you can get in the Coliseum, and many of them are not that great.
Dependable Flygon
>>86
It makes you think, but the technique is just…
(I can’t say that I was throwing Master Balls with a ball bug.)
The poison you receive for winning the first Coliseum is the main weapon of Umbreon.
>>89
I was using it on Suicune.
I’m running around Agetobivillage while blowing a horn.
The flames are miserable except for magma-like.
The rest of the ice is all tragic.
It’s scary to think about regions where wild Pokémon hardly appear.
>>94
It’s scary that Pokémon, which can literally live anywhere before and after this work, seems to be completely absent.
The Coliseum’s enemy tactics are filled with too much killing intent…
Dark Lugia was a great game that even in my foolish youth, when I was all about full attack, I could capture Dark Lugia.
In the early game, Espeon’s firepower is amazing.
Although it may be tempting to pick from that spot, make sure not to choose the bay leaf.
What!? A battle with Runpappa using Ledian and Noctowl!?
>>101
Right before, there should be a Harry’s wire fish!
I love it as a reinforcement for a worldview where there is absolutely no wildness.
From the perspective of difficulty adjustment, it’s terrible.
The final boss is about 5 levels higher than the preceding enemy, and the other 5 Pokémon besides Kingdra have stats over A130.
XD seemed to come out wild when I put some food down.
The work in which WataCoco shines the most.
This is Machop, the first Dark Pokémon.
You are quite an excellent person.
>>110
It’s because it’s this kind of fighting…
When facing a basic normal type, you can only brute force it with Espeon.
>>117
The strongest capoeirista is here, and at the end, there’s also Heracross!
Ice Type Move
Metallic sound
I love riding a sidecar motorcycle on rough terrain and the lone stands, like in the Under.
Now that my knowledge has doubled, I wonder if I can progress more smoothly than with just my memory.
It was fun as a game, but I ended up hating double battles because of these two titles.
>>115
Facing a double that is preparing tactics while you’re unprepared has plenty of elements that make it easy to dislike.
(Unchosen Bay Leaf)
It’s the guy who suddenly loses it when hit by a dark crash after a close shave.
I struggled a lot in the final boss battle, as our average level was around 40.
The fact that it’s been made into a VC means a sequel is coming, right…?! There will be something where we survive the end of the century with the AI doctor who traveled to the future/past in SV, right…?!
>>120
It’s scary to think that an AI doctor could be physically destroyed by a conspiracy from a real doctor.
>>120
Leave that kind of thing to Legends…
Use Kinogassa, use Hariteyama, use Ringuma.
You can infinitely collect the technique machine for the spirit punch in the coliseum, right?
I think it was a bug, though.
The enemy’s level increase is merciless as well.
Early-stage Makunoshita
Mid-game capoeirista
Endgame Heracross
The fighting types that appear are as follows.
Even if you get the type 〇〇, it doesn’t necessarily mean you have the techniques of that type.
The protagonist’s visual, world view, and the Efibra are enough to cover any expenses from the start.
Stop the heroine from taking Efiribura’s seat.
I really like the BGM of the first match.
Tell me more.
It’s a game from over 20 years ago, yet until recently, it had the top base stats among my team as the final boss of the scenario.
>>132
With the Kanto birds, Tyranitar, Lugia, and then one more to make everyone dark… right?
>>149
Lugia should have been caught in front and used as a wall.
>>152
After looking into it, I found that in the preliminary battles, I used Dark Lugia, and afterwards, aside from the Kanto three birds, I completely switched to Rhydon, Tauros, and Exeggutor.
Old memories are not reliable, are they…?
The visual world is dark, but the residents’ dialogue feels like typical Pokémon NPCs, or even slightly more silly than usual, so there’s a contrast.
He is Logan.
I am a legendary trainer who spams Quick Attack with Pikachu.
There must be no boy who hates the atmosphere of Pirate Town and Under.
The only choices for Electric types are Denryu or Raikou.
There was a mid-boss that looked like a YouTuber, right?
>>137
The annoying guy who keeps saying “total melty in hand.”
Having a starting level of 25 is also unusual.
Stupid old Mirror Bow BGM.
A properly cool new Mirror Ball BGM.
A mysterious man who, without any explanation, is the ace of a crime organization, blows up that crime organization, and then, without any explanation, starts taking down another crime organization.
>>141
I actually like it because there’s almost no explanation at all.
I didn’t know you could go directly to the under from the map.
I really want to play the game set in the Orre region with the current graphics and Pokémon.
Can you make a genius?
>>143
Genius is currently being assigned to something like puzzles or that sort of thing…
At the time, the polygon was a little off, but nonetheless, Lovrina was quite cute.
I was really excited by the underground world view of the first work, but it’s a shame that the sequel became significantly more sanitized and closer to the main Pokémon series.
>>145
Underfill is quite disappointing.
The exciting stages themselves have been increasing, but…
>>145
But it’s me being told to die, which is funny.
It’s nice that there’s the biggest city by the oasis because it’s a desert.
I’ve never played Dark Lugia, so I’m looking forward to it.
In an era without Strength or Aqua Jet, Marill is just a cute Pokémon.
>>148
I have strength!
Compared to Warduck, the person from “You can’t die!” was quite weak.
This side is strong as well.
Dance time
Heheheheh
Deathgold is at a lower level compared to Waldak, has low combo potential, and honestly, its hands aren’t that strong either.
Power-ups have been around since the third generation.
At that time, it was just subtle because there were physical and special types.
>>156
Destruction of the universe
Sacrifice Tackle
Breaking the roof tiles.
There’s hardly anything…
I had fun because I could use Pokémon that were completely useless in the Gold and Silver games.
It’s the new Pokémon that Gold and Silver are unusually stingy about that’s the worst.
It was a time when simply having a type and physical/special match and learning a STAB move with around 70 power at level was impressive.
It’s a game with an astonishingly high level of hardship, but just being able to play in handheld mode seems to significantly reduce the level of difficulty.
There’s no skip for the direction, so newcomers will all suffer.
Runpapapa
Runpappa
Lumpappa
Lunpapapa
Rumpappa
Dragonite
I double-checked because I was curious, and it turns out the Coliseum totals 600 + 505 + 670 + 500 + 490 + 600 = 3365.
XD is 440 + 495 + 455 + 450 + 485 + 490 = 2815, so my holdings are quite generous.
>>165
Earthquake + Protect
Lazy Skisawa
There are also Scizor and Slaking, which come at this without hesitation and have few weaknesses.
There is a Mandar with intimidation and a Yadoking with high durability.
They will also increase the buff with plus power.
The difficulty of the battle is absurd in the first place, so it doesn’t make a difference even if you can play it on a handheld device!
I was in kindergarten back then…
It seems that XD has become quite easier, or rather, the Coliseum has an unexpectedly high level of difficulty.
>670
If it’s a single, that’s one thing, but for a double, that’s just unfair.
…Am I being mocked for doing the Coliseum scenario straight up without any linkage or communication?
>>171
It’s okay, while we’re doing the scenario, we can’t be talking about linkage or communication.
The relive itself is quite a hassle…
This is a work that should be done by those who, while being supported by well-developed level techniques, overall experience points, and friendship levels, complain that Pokémon is too easy and that it should be more challenging.
>>173
I deeply understand that doing such things won’t particularly become popular!
In the first place, I can’t trade with GBA until I clear the scenario, so I have no choice but to do my best with that miserable team.
Because Houndoom must be essential since Scizor can one-shot the ace Espeon with Silver Wind and then switch out.
No matter how weak it is, I have no choice but to use this psychic enhancement.
If anything, one reason why singles were popular among wild battles was even around the BW (Black and White) era.
>>180
No one has gone that far in this game.
Since it’s the third generation, it’s natural that TMs are one-time use.
By the way, there is no secret machine.
As a Ruby and Sapphire generation player, I had never done it, but I was really excited to obtain Pokémon from Gold and Silver back then.
Ampharos really deserves credit for being able to learn Thunderbolt by the mid-game on its own.
I want the Bakphoon, which only has the move Flamethrower, to learn from it.
Makunoshita
Bayleaf Magmarlash Alligates (Multiple Choice)
Noctowl, Mokkoko, Popokko, Nuoo
Muma, Magmag, Ootachi, Yan Yanma
Barracuda, Manta Ray, Harryfish, Asanann
Nokogiri, Chiru, Usohachi, Capoeira
Entei, Ledian, Suicune, Gligar
Odoshishi, Inomuu, Nyura, Eipamu, Yamikarasu, Foretosu, Ariadosu, Granburu, Biburaba.
Raikou, Kirikizan, Delibird, Heracross
Airamudo, Milktank, Absol, Houndoom
Tropius Metagross Tyranitar Smeargle
Linoone, Shuckle, Togekiss
Togepi, Mareep, Scizor (link only)
>>185
It’s already tough as it is, and now we’re faced with a clearly underpowered starting lineup after the relive…!
– Basically, it’s a trainer battle, so there will be interruptions before the snatch.
– Since it’s a trainer battle, if you defeat them without snatching, you cannot rematch, and the rescue measures will come much later.
– The target of the snatch commits suicide.
– There are many rare Pokémon, so the catch rate is inherently low.
Even after snatching, it’s still quite tough as a fighting force for a while.
Um…
>>186
If we’re not careful, they might even kill the neighbor too.
>>189
The only God…
…Even if compatibility is impossible, I can at least send it to HOME from this side, right?
There is an event where Pika loses to a Capoeirista along the way, but can that be won if it’s a TAS?
>>191
By the way, this Pikachu has the ability Static, and its stats allow it to withstand one Dark Rush from Dark Kapoera unless it gets hit by a critical hit, so theoretically, it can win if it paralyzes the opponent with Static and continues to prevent it from acting due to paralysis. However, even if it wins, it will be treated as a loss in the event context. By the way, the probability of Static activating and then paralysis preventing action seven times in a row is 0.001831%.
The target of the snatch actively committing suicide is truly nothing but malice.
Don’t casually trigger an earthquake.
Due to the fact that moves are not separated into physical and special, Umbreon is really a burden…
If we keep rewinding until we’re caught, won’t it be efficient to catch them?
I had only heard some light talks about it at the time, but is it such a tough game that you have to be selective?
>>198
There’s no way that’s true.
Since you can infinitely rematch regular trainers, those with time can manage to push through.
>>198
The selection is solely for battles after being sent to the main house.
And if you seriously do this according to the specifications, you’ll see hell.
I don’t really need to be selective, to be honest, I just can’t deal with it.
Was it intentional or something else to structure it so that the only god is killed without earthquake care?
Wasn’t the Coliseum selection a different level of hardship until recent years?
The sadness when both traits turn out to be disappointing.