
Fierce Beast Waiha
If there are four people, we probably can’t do crossplay.
It might be better to think of it as a work that has been completely adjusted from the original.
Do you feel like the image quality has been slightly reduced?
The graphics feel worse than I thought…
Is this similar to Series S?
>>3
The series S was really rough, so they are probably reworking it.
WILD HEARTS PLATFORM Nintendo Switch™ 2 RELEASE DATE 2025.7.25 PLAYER 1~4 players PRICE Price undecided GENRE Hunting Action Display languages: Japanese, English, French, Italian, German, Spanish (Mexican), Portuguese (Brazilian), Polish, Traditional Chinese, Simplified Chinese, Korean Voice languages: Japanese, English, French, Italian, German, Spanish ※Some visuals and images are from the PlayStation®5 version. © Koei Tecmo Games All rights reserved.
EA disappears!
In the beginning of the video, the three-stage cut of the mechanism sword in the box.
It had a glowing effect on the sword.
It feels like there has been an overall polish.
If cross-play is lively, then I’ll buy it.
If I raise my expectations too much, I’ll be disappointed, so I guess I’ll just hope for the addition of new weapons.
>>8
The more people are playing, the more new weapons are added.
You’re raising the bar ridiculously high…
I wish they would add new elements in the upper version, release it on other platforms, allow carry-over data, and support cross-platform play!!!!!!!
Give up on crossplay at the point of 4-player gameplay!
I want them to release S for the PS box PC too, but I wonder if that’s impossible.
At that time, I’ll just buy the Switch 2 for Hawaii.
Can I expect various additions as well?
I’m mostly surprised that it moves normally.
It looks like an incredibly interesting movie.
>>15
It’s really interesting…!
Graphics are secondary, that’s fine.
The Fate of the Princess
Complete the entire Beast Rampage series.
Complete collection of all beasts.
Soundtrack distribution
Weapon type added.
Addition of cool equipment designs
New area added
I’m not asking for much.
I’m watching videos and the official site, but…
I feel like the letters “EA” are nowhere to be found.
>>19
That’s a good thing.
>>19
Originally, the rights are under a Koei Tecmo exclusive contract.
If we wanted to, we could make a sequel without EA.
I wonder if there will be balance adjustments.
I wish they would do something about the fact that umbrella parries mainly derive from deflection and that normal attacks are almost meaningless.
>>20
It’s that kind of weapon…
The number of young people being attacked by monkeys will increase!
Waiha Extreme
The official X is moving after a year…
Amazing… You can tell from the PV that they’re already planning to use a lot of tricks!
>>27
It’s great to use the Banban Karakuri.
Show more appeal!
Just this promotion alone.
It’s a game where everyone has fun tweaking the map together.
It’s great that it’s a video you can understand at a glance.
EA… I have just one thing I want to tell you.
You are shit.
I’m not being extravagant, so I just want you to promote it properly.
I’m not very familiar with EA, but is it really that disliked?
>>31
First, there was no promotion at all from the announcement to the release.
However, it’s not being advertised, so it’s not selling at all.
The planned update schedule will be interrupted midway.
The end.
>>38
Due to the EA subscription, I would like to request a paid trial version.
>>38
I think it was EA Originals, which is part of EA’s indie studio support program.
I wonder how that is… Is it a contract that doesn’t include any advertising from the start?
>>31
For some reason, the ones promoting it were Dengeki and Sony.
>>31
Do you know ANTHEM?
However, the fact that adjustments were made based on advice received from EA
I do not forget…
Can I really expect a second one!?
I’m really glad I was able to avoid IP being salted away for now.
Ride the wave and paddle your way to the new work.
I hope they promote it more firmly in the next Direct.
Is there a continuation of the princess?
>>37
The staff made a statement with implications.
Isn’t it already a scam that the princess doesn’t look lame when releasing the adjusted version?!
When there are four people, the beast hunting becomes too strong, so I thought we agreed to stick with three. Is four really okay?!
They’re also doing the official version of building bridges by force with a box…
Well, I think we were able to create it because EA funded us… but what is up with the lack of motivation to sell it?
It seems that Nobunaga will also be released on PS5, and I’m hoping for something to happen with Waiha too…
>>45
It is believed that it is a lightweight Wi-Fi designed for Switch 2, probably excluding the 4-player multiplayer.
If it’s different, I’ll gladly be buried under the cherry blossom tree.
It felt like there was some sort of misunderstanding…
What I personally want you to do the most is…
I would like the dragon vein mechanism to allow a certain number of boxes to be created.
The princess has already left.
Face reality already.
What will happen to the existing PC version?
>>49
It would be interesting if the WaIhaS were released on other platforms as well and was multi-platform!
This level of action is something you rarely encounter not only in hunting games but in action games in general.
I want to play with the anonymous person who piqued my interest…
And I want the veteran nameless hunters to be completely satisfied with the comfortable map…
Huh?! Searching for 500 Tsukumo again!
Looking at it again, the feeling of being able to do whatever I want with the three-dimensional movement using the mechanisms is amazing.
>>55
It’s amazing that you can engage in vertical combat with any weapon…
I just woke up and I’m like, “Yessssssssss!”
The fact that the EA is gone.
The official account stopped moving and switched to Koei Tecmo? Suddenly, there was information released that the person responsible for the beast designs was someone famous in the community, and it was confusing why that wasn’t mentioned from the start. EA’s public relations are a mystery…
>>57
Beast hunters!
Wasn’t there a talk about purposely not promoting something in an interview or something?
Could it be a memory error…?
>>60
There were statements with such intentions from the Koei Tecmo staff as well.
If the marketing person has no intention of selling, even the best game will end up going unnoticed.
This is a game that is far too valuable to be buried away like this…
In the end, since I haven’t touched it, it might be good to buy this one…
Is it true that you can’t do cross-play when there are four players?
It seems like that kind of talk is happening up there, but…
>>64
Originally, this game is a three-player multiplayer.
>>64
Because it is originally a three-player game.
If you want to enable cross-play, the original version needs to have an update that completely overhauls the system; otherwise, it won’t be feasible.
>>64
Since it’s originally a multiplayer game for three people, I feel like it will become something different.
I had a great time buying it at 80% off during the sale, so this time I’ll buy it at full price…
I wonder if “Accidentally Sold Out 2” will come out…
Wasn’t there an image of something that wasn’t created, like a Black Tortoise? I wonder if something like that will come.
What’s great is that this means there’s a higher possibility of a sequel coming out than before, right!?
If it’s become Koeteku, aren’t they making a second one?
It seems like nothing else has changed aside from the increase in the number of players in the multiplayer mode.
>>73
Based on the promotion, it looks like additional effects have been added.
I think some adjustments will be necessary.
>>75
I didn’t notice.
I’m looking forward to various adjustments.
Doesn’t having four people in multiplayer seem a bit unfortunate?
>>74
The beast should not be completely raped…
>>74
(The crappy hillbillys who hold the fireworks festival)
The comfort of the thread wall is just too funny.
But I guess I have to start from scratch again…
I won’t call it a sequel, but I would like DLCs that include existing content.
Karanokoron
Layering is good for leveling up and then immediately unlocking.
I have to make rice that’s overly salty again…
I wonder if a princess DLC will come after such a long period since the release… Personally, I hope it does.
Hishio rice…
I’m feeling a bit frustrated about how sluggish things are.
I’m so happy that Waiha is still operating; it blows all my worries away…
Can I fight against the princess who has become a beast…?
Since exiting from Waiha, the forum has become somewhat like a Koei Tecmo fan site, right?
>>89
No, from Nioh 2.
>>89
There is a tendency for fan sites related to Nioh and similar games.
>>89
It was shocking to have it clearly stated that there are no plans for a Ronin DLC…
>>99
Think of it the other way around.
They say Team Ninja is making a sequel or Nioh 3.
>>147
Make both.
Days of gathering fish
Can we warm the big cannon by the bonfire again?
Newcomers should offer meals to the veterans.
The top right of the overall map was clearly empty.
It seemed like there would be a new area.
I saw the bear again after a long time in the PV.
This guy looks like a major boss, but it’s surprising how forgettable he is.
>>94
After all, I’m just a loser who’s had my energy sucked out by a worthless jerk.
A chicken of lowly status carrying a representative masterpiece of Wild Hearts.
No matter how you look at it, please show the struggling beast properly.
>>100
But since the inflation was obviously bad, I hope they will reconsider it a bit more.
Listening to Hamauzu’s songs one after another is overwhelming emotionally…
Well, to be honest, I don’t have much expectation for additional elements, but please include the princess in the second one.
The princess who became a beast hunter will appear in 2.
I want Aragane to destroy everything fiercely.
Huh? I thought it was a complete version, but could it be that this is just the canceled development version being released on Switch…?
>>106
I think there are enough additional elements since it can be played by four people.
>>108
If the number of people increases, we have to make a crazy adjustment to the balance.
Well, to be honest, I’m really happy just to have more people.
I hope they release the Steam version without the EA app.
I would buy it again even at full price.
Looking back, I think EA-kun was the least motivated.
>>109
There is no room for doubt as it is already unanimous.
>>109
Huh? A Japanese version of the PV for the new element? There’s no such thing, and since you’re doing an exclusive release for Japan, I have no motivation at all.
>>109
EA, are you underestimating us by featuring the official PS and explaining the controls on a program that was working hard on promotion like Dengeki?
I wonder how I managed in front of the thread wall; was I doing my best with the box?
I think if we properly advertise it, it will sell.
I won’t get my hopes up for any additional elements so I don’t get disappointed!
But I buy it as a show of support.
I’m sure the staff mentioned the rematch with Daxoman too, right?
The fire in Waiha that the EA extinguished is still burning; this brings hope.
I want it to be popular, but I can’t recommend it in a way that feels like Monster Hunter.
>>118
First, we have to start by learning the overview of this game from the senior beast hunter…
>>118
The basic rules are the same, after all…
>>121
I feel a sense of deceit in saying that the basics of Rockman and Mario are the same…!
If you’re going to release it, at least supplement the story.
Related to princess.
I hope they provide a nice continuation and conclusion to the part of the story that was left hanging…
Huh, what’s this S for 4-player multiplayer?
I think if it stays as it is, it will definitely become a game where you can’t fail in multiplayer, but I’m curious about how they will adjust it.
>>124
Well, there might be a point that a multiplayer hunting game is just fine as a game that won’t fail.
The recent Monster Hunter also allows you to interrupt during the opponent’s turn with a counter, so I don’t think the play feel is that far off.
Koei Tecmo didn’t forget about Waifu in the Musou Origins survey.
I think Koeteku probably has some attachment to this game.
>>127
It’s strange to end it with just one work because there are details that I’m particular about…
From BGM to combat sound effects to natural sounds.
Is this a new title and not a port?
>>129
Transplant + α
The counter in Monster Hunter is a bit too slow to activate, so it should take a cue from the umbrella.
>>130
Even if you make a mistake the first time, it’s amazing that you can cancel and bring it back to parry.
I feel like the graphics are a bit too simple.
Just moving is quite something.
>>132
I think it will be optimized a little more from here.
For now, I ended up having to participate in the battle for the hard-to-get item… It was tough during the PS5 release too, you know.
I didn’t have much dissatisfaction except for the armor design, so I’m happy to be able to play again.
I’ll move the box and place it slightly to the side.
It seems like there’s not much activity right before the release, so I remember that the PS side prepared advertising slots for the program.
>>135
Dengeki and the PS official were explaining the weapons.
I want to make it clear that this is a game where you spend more time having a picnic on the map than fighting enemies.
I was interested because an anonymous person regularly recommended it, but I had no opportunity to check it out.
Is it okay to say this is the upper version?
But since it’s not multiplayer, I guess we’ll start with the battle for hard mode.
>>140
I think a revised version is definitely the case.
If Koei Tecmo hadn’t made a mistake, there wouldn’t be any optimization problems.
If there are additional elements, I would like them to also work on the existing platform, but if EA is involved, I won’t ask for too much; I just hope they release a new title someday.
I’m so really happy that they seem to be doing it without EA… I hope it leads to the next prospects…
If EA continued, it would be an ineffectual atmosphere movie.
It seems that an official explanation was given that lacked clarity.
I don’t want you to give up because it would be a shame to end it in one work.
There are not many works that fit the evaluation of being a hidden masterpiece so well.
It’s a timely topic for me, as I just bought it on sale recently and have been playing it little by little.
I came to the winter island and made a weapon thinking it would have a fire weakness, but now the winter monkeys, who are immune to fire, are getting angry.
If you can’t release Waiha 2, then I’m okay with making Toki Den 3 instead…
I wanted it to be more direct and solidly declared.
>>152
It’s a transplant, after all…
I think it’s probably the only hunting game, so I want to believe it has a strong presence.
I’ve been recently hooked and it’s so interesting, so I’m glad to hear there’s hope for a new release despite my despair…
They’re making parkour pretty well too.
The terrain is too free, sometimes it becomes suspicious.
When installing the automaton, provide invincibility time, and Koei Tecmo should prepare a beginner’s guide.
Only those with their antennas up can catch such important information!
>>156
There isn’t enough information here to rely on as collective knowledge…
Looking back, it’s definitely a title that requires a certain selection of players, but the pleasure that can only be obtained from this game is just too great.
It seems like there won’t be crossplay.
I wonder how many users will gather with just the Switch 2.
>>159
For now, I plan to tell my brother-in-law that it’s like Monster Hunter Wilds and get him to buy it.
I’m sorry for the scream… but it’s good that it’s still there!
I’m predicting that Koei Tecmo will release the S version on each platform!
Please submit it.
I plan to buy the Switch 2 eventually, but since I’m just keeping the original box version unused, I hope they release updates for the multi-version.
It seems like I might make a mistake with the connection using the Switch button.
>>165
Buy a pro controller.
>>165
At that time, I’ll provoke you with the C button!
Yuuichi Nakamura will probably explain it directly until the release date.
Huh!? What!? You’re coming to Hawaii!?
Now, let’s get back to collecting the gold sesame seeds.
>>170
(The zip stretched across the flower field)
I bought it at the release date price, so let me say it’s seriously interesting!
I understand it’s a selection process, but for now, just put up with me until we get to that Amaterasu thing.
The text does not contain any meaningful content to translate.
>>171
Is it a demon?
>>171
Event battle (stronger than the regular version that appears later)
First, you start by learning the basic action of canceling various actions and then placing the mechanism, which creates a ridiculous invincibility time, all without any explanation in this game…
The umbrella and the swallows are each playing a different game, aren’t they?
I feel a bit excited thinking that I can play from level one with an adjusted great sword.
>>176
Once you get a hold of it, you can go wild…
In other games of this type, while you’re fumbling around, enemies just die out of nowhere! So I really like the finishing moves because they feel good.
>>178
Sorry…! It’s fun to end it like that, isn’t it?
Why is it that the flash at the monkey’s place isn’t a thread wall?
>>179
That’s nice, isn’t it?
Incense
Instead of waiting for your turn to come around, realizing that you can draw in turns with a mechanism really opens up what you can do all at once.
And it’s fun.
“Become a beast hunter too.”
I’m glad that it hasn’t been erased by Koei… I’m just happy about that…
Buy
The problem with buying is whether the main unit can be obtained or not…
>>185
The easiest way is the no-brand update.
It’s officially said to be exclusive to Switch 2, huh.
Pyo pyo ro ro ro ro~
Pyo pyo ro ro ro ro~
At this point, I just hope it sells well even if the existing hardware version doesn’t get any updates.
I’m already unable to escape from Switch 2 at the air rider point, but Waiko S suddenly started attacking.
What should I do…
>>189
I’m going to buy both!
It’s a bit late to say it, but the Switch 2 is coming out in July, huh?
I feel like it will be next year.
This is probably the only place in Hawaii where it’s this lively.
>>193
Aside from some dedicated streamers, there was definitely a time when this could have been a major fan site.
>>193
But those whose brains have been cooked are resurrecting from the land of the dead.
I hope I can buy it by the time Pokémon comes out…
What!? Hawaii!? July!?!
I can only hope that enough main units will be prepared.
The sound when parts are destroyed is flashy and feels good.
It’s nice that big parts come off easily.
The sword’s airborne slash release really creates a great scene.
It’s really great that I can start it up when I suddenly feel like it and make food while lying down…
I want to pretend to be an experienced veteran in the S beast hunters’ thread after the release.
I don’t want to be in a situation where I’m like, “What element is that?”!
I want S.
It seems that this PV won’t be heavily overloaded with additions.
There might be other Waima enthusiasts elsewhere too.
It’s like there are nutrients that can only be absorbed in Hawaii…
The accumulation of the stick’s spinning is probably going to die, huh?
The release date of the main unit is closer than I expected, and the price is quite low, which is a big surprise.
If the Waikiki comes back… I guess I’ll have no choice but to somehow outbid the kids and their parents around there…!!
I just watched the PV of the current thread, but the part where Yamauga did the three-turn twist drop was clearly choppy…
Just moving is incredible, isn’t it?
It’s also about Nioh and stuff.
I wonder why there are so many people getting their brains fried by that game that feels like a Koei Tecmo game…
Speaking of which, I can also lend Wi-Fi with the new feature.