Home » Game » Final Fantasy » [Final Fantasy] I’ve seen quite a few threads after the second one, but not many threads for the first one, right?

[Final Fantasy] I’ve seen quite a few threads after the second one, but not many threads for the first one, right?

Final Fantasy

2: Japan Otaku ReviewsYeahx2

I love Sangha.

3: Japan Otaku Reviews

Number 2 is mysteriously popular here.

5: Japan Otaku Reviews

This thread image is hard to notice as FF, and it might lead to the assumption that it’s the FC version…

6: Japan Otaku Reviews

I like field BGM.

7: Japan Otaku Reviews

BGM for the mid-boss and final boss…

8: Japan Otaku Reviews

It's understandable since the usual logo has a sense of unity.

It’s understandable since the usual logo has a sense of unity.

9: Japan Otaku Reviews

The “go” light effect when taking a crystal apparently uses the rare black and white display feature of the Famicom.

10: Japan Otaku Reviews

The thread image is made by Amano.

12: Japan Otaku Reviews

>>10

I see.

I’m sorry for thinking it’s uncool…

11: Japan Otaku ReviewsYeahx2

I like that the story is well-structured and neat.

52: Japan Otaku Reviews

>>11

At the time of playing, I didn’t really understand much about Garland.

Elementary school student who finally understood after watching Hiroshi Umimeji’s manga version.

13: Japan Otaku Reviews

The first generation logo is in the thread, so those who are fans of FF will definitely be the newcomers from 2 onwards.

14: Japan Otaku ReviewsYeahx1

>>13

?

16: Japan Otaku ReviewsYeahx5

>>13

Shut up!

I don’t know~

15: Japan Otaku ReviewsYeahx1

Final

Fantasy

Final

Fantasy

17: Japan Otaku Reviews

I came up with the title after it was decided that the abbreviation would be FF’s fantasy.

19: Japan Otaku Reviews

>>17

I will do the same thing later in Granblue.

18: Japan Otaku Reviews

I was a bit annoyed that a strange group of four attacked me just because I had kidnapped a princess.

20: Japan Otaku Reviews

It’s strange.

21: Japan Otaku Reviews

At that time, Hige was planning to quit the game store without confidence.

The company was on the verge of collapsing.

I had no intention of making a sequel.

It’s a final with all these conditions lined up, but it has no deeper meaning.

40: Japan Otaku Reviews

>>21

I feel like I heard that the loan from the bank was going to be final if this doesn’t sell.

22: Japan Otaku Reviews

I don’t know any Square games prior to this.

25: Japan Otaku Reviews

>>22

I won Michiko Nakayama’s merchandise!

26: Japan Otaku Reviews

>>22

Operation Get Out!

23: Japan Otaku Reviews

It’s amazing how this era packs high-tech ancient civilizations and time travel elements into medieval fantasy.

Also, hidden mini game.

24: Japan Otaku Reviews

It’s fine to copy Wiz, but you should also copy things like encounter rates and escape probabilities in the FC version.

27: Japan Otaku ReviewsYeahx1

Walking through the city or fields while in a poisoned state is too noisy.

28: Japan Otaku Reviews

The Gurug volcano is too detrimental to the eyes.

29: Japan Otaku Reviews

What Kawazu was looking at was AD&D rather than wiz.

However, the newcomer Kawazu is still not used to game development, so Tanaka-san helped quite a bit.

36: Japan Otaku Reviews

>>29

Was there some D&D element?

There are things like beholders, but in terms of game mechanics.

30: Japan Otaku Reviews

I love monsters with names and settings that seem like they were brought from somewhere else.

31: Japan Otaku Reviews

Miho Nakayama produced this shortly after it was completed and released it first.

32: Japan Otaku Reviews

Biholder

33: Japan Otaku Reviews

The concept of the number of attacks was interesting.

34: Japan Otaku Reviews

I played for the first time at Pikurima.

That box is too much for the enemy!

35: Japan Otaku Reviews

I was surprised by the solid machine civilization and science fiction.

37: Japan Otaku Reviews

I like wizards, but I didn’t actually like fantasy itself.

38: Japan Otaku ReviewsYeahx1

The magic and items are mostly based on AD&D, but the calculation formulas don’t feel that way.

In the first place, it is heavily influenced by Dragon Quest.

39: Japan Otaku Reviews

I don’t know much, but I think Bahamut, Tiamat, and Malirith are all from D&D.

41: Japan Otaku Reviews

Shapes and spells like stun that are utterly useless mostly come from AD&D.

42: Japan Otaku Reviews

Star Wars still has a lasting impact, doesn’t it?

43: Japan Otaku Reviews

The opening and closing of the menu is slow and various aspects are unfriendly, so 1 and 2 are tough.

It has become easier to play since 3.

44: Japan Otaku Reviews

Star Wars is still dragging on, isn’t it?

45: Japan Otaku Reviews

The scientific prowess of the Lufein people is apparently so strong that it’s not strange for them to be making UFOs rather than airships…

46: Japan Otaku Reviews

The direction is somewhat sluggish.

I wonder if Mr. Nashajiberi has started moving briskly and skillfully.

49: Japan Otaku ReviewsYeahx1

>>46

I’m a main programmer from the start…

50: Japan Otaku ReviewsYeahx2

>>46

1 and 2 were quite amazing for their time.

3 is a further evolved monster.

47: Japan Otaku ReviewsYeahx1

Mind flayers are completely spot on.

56: Japan Otaku ReviewsYeahx2

>>47

I remember there was a beholder too…

48: Japan Otaku Reviews

Nasha couldn’t battle…

51: Japan Otaku ReviewsYeahx1

I love JJ’s BGM.

I want to run.

53: Japan Otaku Reviews

A crowd that was replaced by bio in later generations.

54: Japan Otaku Reviews

I’m good at the 15-puzzle.

55: Japan Otaku Reviews

WoL has completely become the face of FF1.

There’s no other character that can be an avatar, so it can’t be helped.

57: Japan Otaku Reviews

I can’t really think of many characters that would fit well from the beginning for the MTG FF collaboration.

61: Japan Otaku Reviews

>>57

WoL and Garland // I think it ends in chaos.

58: Japan Otaku Reviews

The problem was how to give appropriate instructions to Neesha, who didn’t understand RPGs.

When I requested to speed up the airship, they had developed a program that could reach 16 times the speed by the next day.

But the battle was impossible, so someone else is doing it.

59: Japan Otaku Reviews

Well-known Garland

60: Japan Otaku ReviewsYeahx1

Crawler

Ochu

Kwal

Mind Flayer

Pisco Demon

Horned Devil

Tiamat

Marilis

Behemoth

Bahamut

Beholder

I believe there are still DnD elements.

62: Japan Otaku Reviews

It seems that the basics, such as the worldview and battle layout, were thought up by Koichi Ishii all by himself.

63: Japan Otaku Reviews

The catharsis of securing the Mithril Sword is amazing.

64: Japan Otaku Reviews

It’s mainly the 1st edition of AD&D, not D&D.

About 90% of the monsters are like that.

65: Japan Otaku Reviews

No Origin and WoFF up to this point.

The princess is cute, though.

67: Japan Otaku Reviews

Since this is the last one, it feels like everyone is just throwing in everything they like.

It’s not the last anymore…

68: Japan Otaku Reviews

I want to avoid talking about the origin because it’s really complicated.

Nomura, you really love FF1 too much, don’t you?

69: Japan Otaku Reviews

It looks like the thread image collapsed as if hit by a witch’s blow.

70: Japan Otaku Reviews

Tokuresentabobi

72: Japan Otaku Reviews

I didn’t have much attachment to the garland, so I was surprised when the boss I defeated early on came back to life… right?

73: Japan Otaku Reviews

It was shocking that the white mage in 1 was a girl.

74: Japan Otaku Reviews

I can’t quite express it well, but I really like how the system, balance, pixel art, and amount of enemies are all tightly packed together as a game.

I want to enjoy it as a challenging game, but the remake is too easy.

75: Japan Otaku Reviews

Mysterious little monster, quick quick!

76: Japan Otaku Reviews

The shopkeeper’s casual tone is just too funny.

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