
An event that matches the climax of the first part is not coming.
It’s a selfish request, but rather than dragging it out in the second part, I want them to consistently do the final chapter of part two and then move into part three… and then part four.
Defense mode on
I feel that while there has been a concept for the first part since its release, the subsequent parts seem to be improvised, which is a bit disheartening and painful.
Strange as it may sound, the more a story sells, the wider the experiential gap with real-time players becomes, making it much more difficult for those who follow behind compared to types that inflate the game itself.
If I say something cruel, it would mean that if you don’t start playing a mobile game from day one, you don’t have the right to enjoy it.
There are some multiplayer games that were already deserted by the time I started playing.
Common in social games: enemies that just won’t die.
Uh… it’s crossing over to the next chapter…
The quality and excitement of the final chapter of Part 1 have become a topic of conversation, so even though I really want to experience Part 2’s final chapter in real time, it’s a serious issue that remains unfulfilled, and I hope it spreads more.
So I’ve decided to jump on any new social games that catch my interest as much as possible.
But right after the release, the balance is a bit rough…
I can’t keep up with multiple mobile games because time is precious, so I’ve given up and limited myself to a few.
I have almost given up on the follow-up.
I feel like the more a social game sells itself on its story, the more I wonder (when will this end…?)
>>10
I understand, but I do want there to be proper sections like chapter ○ or section ○.
To put it simply, I want to defeat someone like Frieza or Cell to mark the end of a chapter.
>>8
It was messy, and well… I think it’s going to be tough…
Just as I thought the climax was reached after finishing Chapter 7 of FGO Part 2, I was pretty disappointed that the prologue started.
There were many letters like that, and it was clearly stated that there would be no further delays.
>>13
No one is foolish enough to cut down a money tree like that.
There are also people who make a living from FGO.
I’m not playing enough social games to say this about all of them, so it’s completely a bias, but…
I feel like each chapter is getting ridiculously long, just like those classic long-running manga from years gone by.
It’s not that it’s boring, so that’s fine, but I do want regular peaks of excitement where I can take a break.
>>14
I noticed that the scenario of Arknights was trending at the end of 2023, which piqued my interest, but it took me a year to read the prerequisite scenarios…
It was great because I had so much fun, but it required a lot of effort.
>>21
Lone star?
>>24
Yes.
While reading the premise scenario, I thought it would be more interesting if I read all the text available before “Lost Star,” so I read everything from about four years’ worth? And bought the manga… and just recently, with the reprint, I finally got to read it.
>>36
You did your best…
No, seriously, you really worked hard…
Since the second part seemed to focus on a new world and new main characters, I was looking forward to experiencing it in real time.
The second part is in a situation where there is a vacancy in the main characters, and the first part characters are starting to be re-pushed, resulting in events being filled mostly with first part characters…
>>15
The initial characters in Uma Musume really don’t get any screen time…
>>29
I understand that you want to promote the new character, but this is really disappointing.
>>29
The absurd behavior of the Golshi, which was rubbed countless times, must have been so unpopular that it lost its chance to appear.
Is there no mobile game that has completed its second part and gone on to a third part?
>>17
I think Granblue Fantasy would yield results if divided by departments.
>>17
Pricone has been in its third part for a while now.
It’s tough if you don’t have longevity.
>>31
Since part 2, it’s been unpopular…
>>34
If it was truly unpopular, wouldn’t it have ended a long time ago?
>>48
It’s not doing well compared to the first part, the rankings are dead, huh?
>>17
It feels like the climax of the third part of Black Cat Wiz has arrived.
I’m playing Uma Musume, but I’ll never catch up to the front runners, hearing that really bums me out…
>>18
If you spend around 10 million, you can do it like crazy.
>>19
I made a mistake.
If you spend about 10 million and take an insane amount of time…
What?
>>19
I don’t need that much.
>>41
10 million is appropriate, isn’t it?
But it’s true that the system is not at all beginner-friendly.
>>45
Right now, the strong ones probably have a revival, and I hardly use the old ones anyway, so I’ll quickly catch up.
>>18
From the side, what is the element of horse catching up…?
>>18
The interpersonal elements are tough because of this.
The main scenario is consistently ongoing and interesting, but…
It becomes problematic when scenarios that don’t follow the latest timeline make it difficult to understand.
>>25
I felt a sense of consideration in the reflection elements of related characters coinciding with the event.
If the game aspect is like bonsai, then I can understand why I can’t catch up even though I started earlier.
However, I can’t experience the excitement of when story-driven immersive entertainment was at its peak, and instead, I end up only experiencing the drawn-out, tedious parts, which feels unreasonable, even if it’s my fault for being late to jump in.
FGO is fine to continue, but can’t we at least finish Part Two first?
>>28
I think many are saying it already, but I hope they will transition to FGO2 with gameplay updated for the Reiwa era…
The scenario is good, but the battles in between are tough.
I feel that Kunaits has recently returned to a more readable volume compared to a while ago.
It tends to be focused on the game aspect, so we probably have to capture the audience with character scenarios, but it’s tough to follow up later…
In Granblue Fantasy, when you’re struggling with a stretch, use your ultimate move.
“Now is not the time yet.”
I’ll get by doing that.
>>42
The turning point of the main story in Granblue Fantasy was the Red Horizon…
If we had gone directly into Instalcia instead of Port Breeze, there might still have been hope.
>>132
Over the course of several months, as Nargurande was drawn out and the party was split, I realized that most people do not have the intention to cherish the main story of Granblue Fantasy around the time when that unknown person’s Narou Grande started.
>>136
It’s terrible that they are in a situation where they’re wondering what these guys are even there for, considering all the main members except Rackham are dead.
Katarina brought Lyria along, so she still has a role, but the other three really feel like they could be there or not and it wouldn’t make a difference.
Spending money on horses is pointless because there’s not much difference, so you can quickly catch up.
>>43
As expected, it’s just air.
>>49
Seriously, where are you planning to use that?
It’s disappointing when the fast-paced first part stretches out into a slow second part, but is that how it is everywhere?
>>44
Well, I think there are fewer operators who assume that it will continue to the second part without considering the possibility of an early termination.
I started reading Stare after hearing about the reputation of Pinoconi, and now I’ve caught up to the latest chapter. I’m looking forward to experiencing the climax of the next chapter in real time for the first time.
If there are comp elements and the power level can increase indefinitely, it becomes a gacha game that you can’t catch up to.
Is that also the case with horses?
The one that’s currently being worked on is the opposite, the main updates are too slow, and even though it’s been a year since its release, the main chapter four hasn’t been implemented yet.
I think social game events often have the mentality of “it’s the fault of those who haven’t been following it until now.”
>>52
It is counterproductive to prioritize those who are not pursuing us while neglecting those who are.
Despite kicking the plans aside and releasing all of Part 1 at the start of the game, it took quite a while for Part 2 to be implemented, and now we are still happily playing Part 3.
Since my favorite social game has died, I want to say that it’s better to be grateful just to be alive.
>>58
There were so many unresolved plot points, huh?
The discussion changes depending on whether Uma Musume can be heavily invested in or if it can compete in PVP, or if one decides to give up on PVP altogether.
The discrepancies in the conversation when using an anonymous name are around that point.
I gave up because the event is boring, so I became a log-in bonus player.
>>62
Even at a top-class level, you don’t need to spend excessively on in-game purchases, so that’s a lie.
>>64
I don’t need any one-liner contrarians who only blow hot air.
>>62
Well, I can’t defend the way support cards are leveled up…
>>66
Normally, there are both crystals and exchanges now.
>>69
From my perspective, having not played anymore, I can’t defend it since the optimal placements change with a new scenario every six months.
>>70
I won’t switch (with you).
>>73
Is that so?
I feel like I saw something about the toilet seat and the chairman’s carrot or something like that?
>>89
That’s enough with that R.
>>89
Seriously, are you just making a fuss without any experience?
>>89
Are you declaring that you’re just talking about it after watching the video?
>>89
“Die from slipping past the chairman.”
Then can I say it?
>>113
It’s more advantageous to slip through.
I’m really looking forward to the Dekagura arc of Blue Archive…
It’s a feeling that finally gives me the sense of experiencing the thrill of catching up!
The outer plane that I’m currently working on was definitely the most interesting in part one.
I think it’s quite good that the main updates continue to be interesting and have a good tempo.
>>65
I’ve stopped doing plain, but some parts and some hard ones were so good that it made me less inclined to keep reading.
>>76
Right now, Nera is working behind the scenes, the twins are causing chaos, Iota’s head is flying, and it’s a battlefield where Regina and Daria encounter each other.
It’s quite a terrible situation, and it’s pretty interesting, isn’t it?
I’m excited to finally see the resolution of the early foreshadowing at the 5th anniversary event because I’m looking at those who are still alive!
If I were to die without selling anything, I’d seriously be pissed off…
>>68
Speaking of which, if FGO had concluded in part one, what would the prologue have been?
I was stunned when the collaboration scenario was based on the premise of an event without a revival.
There were a lot of broadcasters who didn’t understand the meaning of the case distribution.
>>74
Isn’t it the streamer’s negligence…?
After the first part has ended with great excitement, a series of unnecessary developments typically follows.
>>75
There are still people within Divage and GungHo who are still being brainwashed and regularly come out for collaborations.
Note that only some characters were not included in Part 2, which has been disregarded.
>>71
In the first place, they are distributing enough to comfortably max out the anniversary highlight for free.
>>78
The sales ranking of Uma Musume has dropped sharply because of the warm management, right?
>>84
It’s not really going down, you know.
>>87
So it’s based on heavy spending after all?
>>95
??
>>71
Nuh… ah… ah…!!
It’s tough when the follow-up social games are exciting with unknown characters in the ongoing new event, and I’m completely unable to keep up.
In Priconne, it seemed like the story could have ended in Part 2, but they started dragging it out with additional content and now in Part 3, we’re stuck with the continuation of a really boring event.
I’m a psychic.
Something mixed in there.
>>88
From the beginning of the thread, what the heck.
>>88
It’s the famous one-line contrarian move of the horse.
It’s just a loss to bother with someone who doesn’t understand.
Even though I used up all the stones and tickets I had saved to switch from Granblue to another game.
The last ones to be released were only Hector and the summoned Poseidon, and they don’t even have a gold moon, how ridiculous.
>>90
It doesn’t mean anything just because there was a stone there.
The game balance of the devil fusion between online games and social games.
The social game I was playing ended its first part, and from the second part, the story was only updated on an external site and concluded at the beginning of the year, but the second part felt very rushed towards the end.
I thought they rebelled because the commander of the allied organization was non-human, but in the next story, the true final boss suddenly appeared, so the commander quickly returned to the team and the final battle began.
>>93
Both the non-human orders and those who rebel seem awkward.
>>93
I’m curious about the title.
>>118
Twilight
The story was interesting up until the end, which felt unusually rushed.
All episodes are officially available on YouTube, so if you’re interested, I want you to watch them!
>>142
Thank you, nun.
The girl is cute.
In the end, it was a thread criticizing a specific mobile game.
>>94
That said, if you ask whether someone who has distanced themselves from a game will return to that game, the answer is definitely NO…
>>94
It’s too late now, isn’t it?
The throne has never become the optimal frame.
>>96
That’s not a toilet seat.
If you don’t invest money or time, there’s no way you’ll catch up.
Regarding horses, the aspect of time has become significantly something that can be covered with money, so isn’t it rather possible to catch up?
I love the scenario of social games, but it’s tough when there are long gaps between updates because I sometimes lose interest.
>>99
The hardest part is realizing that there is nothing enjoyable outside of irregular scenarios because you can’t consume work or interpersonal interactions as content.
In the first place, Uma was still using cards from a year and a half ago until just a little while ago.
The social game I used to play continued until the fourth part, but just when the protagonists managed to escape from the enemy boss.
It ended without a continuation due to its cancellation, leaving unresolved plot threads.
>>109
Maybe they were just hunted down as remnants.
“I really don’t know the order in which to read the scenarios, including the events, and it’s quite tough.”
I often want an official timeline of the story.
>>110
Isn’t it good to go in the order of implementation?
>>110
Now is the time to rely on the wisdom of the volunteers gathered in the Wiki!
…There’s only the company Wiki…
It seems like there are many people who really love horses…
>>115
Sure, if the player population is reasonably large, the number of idiots to point out will also increase proportionally.
>>115
I wish you liked it a lot.
Even if flaws are pointed out, just don’t worry and stand firm.
>>134
It’s not a flaw, but a lie, that’s why it’s being criticized.
>>135
I don’t want contrarian thinking.
>>138
When it gets tough, you immediately start labeling it as contrarian.
>>141
You can just call each other “air players” and kill each other off.
It’s enjoyable because the content seems endless when you catch up.
I’ve fully experienced the social game I’m currently playing, so I’m considering putting it aside for a while, which shows how it affects my motivation.
As expected, saying that Uma Musume doesn’t need any purchases is something I can’t even joke about.
On the contrary, it looks like it’s anti.
>>119
I didn’t say that I don’t need payment.
Even at the top level of competition, having a huge amount of money spent is definitely not necessary.
Chasing after social games will only lead to pain for those who follow trends blindly…
Since it’s probably just hearsay, you don’t need to correct it so desperately… well.
When the service ended, it was impressive to see the video creator happily say, “Finally, I can showcase the ED movie I made at the beginning!”
The first part of FGO ended about a year and a half after its service began.
I’ve been stretching it out a lot since then.
>>127
Regarding various things inside Chaldea, is it okay to stretch it out?
It’s tough when there are only a few enjoyable moments, and mysteries keep emerging one after another.
Spending a lot of money on Uma is not really something that warrants such expenses.
>>131
There’s no rebuttal to this.
>>154
It’s a waste to take a one-line troll seriously.
>>160
What’s your self-introduction in a mysterious coined word?
>>131
Huh………!?
Can you specifically tell me where you’re looking to say that?
>>131
>>131
It’s the usual one-line idiot, isn’t it?
When ten years come into view, I hope to go in the direction of considering a beautiful conclusion…
I’ve been playing games for 9 and 8 years, but it seems like I can continue easily and still look energetic…
>>139
I sometimes think that since the main body is aging, I want it to be completed so I can move on to the sequel.
Granblue Fantasy primarily focuses on events…
Is the trainer who absolutely cannot tolerate complaints here?
>>2
Please make Last Origin popular…
>>144
Absolutely impossible!
>>144
The story of the iron bug comes up little by little, but the period continues where only the expansion of power and the addition of lewd companions keeps happening!
After Part 1 of FGO ends, there’s 1.5, then Part 2, and finally the chapter, so it’s tough, isn’t it?
I want to experience the excitement of the final part one more time.
I can’t follow it anymore because if I’m told to start that combat system and gacha from scratch, I’d just be like “give me a break.”
I’ve been playing FGO since the first year, but well… I can say it’s at a level that’s doing well as a sub-game.
The reason I get motivated to play mobile games is because of amazing pulls.
And the reason for losing motivation at the same time is due to a huge failure.
It’s more damaging to the other person to ignore it rather than desperately denying it.
As you can see.
I started playing FGO later, but unfamiliar characters appeared, and I was like, “Who is this?!”
>>153
I think FGO has become a tool for organizing Type-Moon’s settings.
Maybe it’s the part where they’re desperately trying to correct that lie that makes people say the trainer is here…
I’ve never done a follow-up.
I don’t really feel like I can enjoy it very much.
There’s a social game that hasn’t been updated for about 7 years and hasn’t ended either… what is that about…?
As soon as the name of the Uma Musume comes up, it’s this.
If you don’t have the ability to ignore, at least stay holed up in a thread praising Uma Musume.
If I fully max out all the support cards, which don’t really have much value, it would cost a lot of money, but since the slots are limited, I hardly use them anyway.
>>162
How many times do you pull if a character or equipment you want comes in the gacha update?
It’s a story about how it’s tough to follow the scenario, so the system and such don’t really matter.
The story, where various characters converge towards the primary goal set as the main focus, tends to stall as it tries to respond to character popularity.
Everyone wants to see slightly different things.
If you leave a lie alone, there will be idiots who believe it and spread it even more, so there’s nothing you can do about it…
>>167
Why is there no comment about the idiots who are going crazy lying that Uma Musume is not a pay-to-win game?
This is quite a long time ago, but I think the concept of “discarding” in FGO is quite accurate.
People who have been playing for a long time aren’t that happy about the revival…
Uma Musume is doing well in that regard.
When catching up, I get confused when a limited-time scenario becomes intertwined with the main story.
In the first place, the group we want to catch up to complains that if they lead, they will be caught up to, so it’s best to just go all in on spending to catch up.
Some people are saying the cell run is low, but last year it was in first place, Uma Musume.
Revenue Ranking
1 Uma Musume: Pretty Derby CyberAgent
2 Fate/Grand Order Aniplex
3 Pro Yakyuu Spirits A KONAMI
4 eFootball™ 2024 KONAMI
5 Dragon Quest Walk SQUARE ENIX
6 Dragon Quest Tact Bandai Namco Entertainment
7 Pokémon GO Niantic
8 LINE: Disney Tsum Tsum LINE Corporation
9 ONE PIECE Bounty Rush Bandai Namco Entertainment
10 Project Sekai: Colorful Stage! by SEGA and Craft Egg SEGA Corporation
Revenue Growth Ranking
1 Gakuen Idolmaster Bandai Namco Entertainment
2 Saint Seiya: Legend of Justice Wanda Cinemas Games & HOOLAI GAMES
3 Dragon Ball Legends Bandai Namco Entertainment
4 Ore dake Level Up na Ken: Arise Netmarble Games Corp.
5 eFootball™ 2024 Konami
6 LINE: Disney Tsum Tsum LINE Corporation
7 Jujutsu Kaisen: Phantom Parade Supporters Inc.
8 Konjiki no Gash Bell!! Vulcan 300
9 Red: No!! FLY HIGH Hf Contents.
10 Shaman King: Funbari Closed Duel Crunchyroll Games & A PLUS JAPAN.
I want you to cherish it because I can’t thrive without new ones coming in.
I heard that in FGO, a supposed ally, the Avenger, gives the protagonist terrible dreams and almost breaks their mental state, which kind of threw me off a bit.
The real one has come!
The second part of the social game I’m playing started with a typical introduction of a bad second part, but surprisingly, it landed safely.
It’s strange that now I’m looking forward to the costume change of the final boss from the second part, which used to gather so much hate.