
Let’s do our best, Japan! OF THE END Ryū ga Gotoku CERO D SEGA TM ™
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!
The only Yakuza game I have.
The Gatling gun on the arm may have been deemed unacceptable in this day and age.
>>3
Um…?
>>3
If that’s the case, then I’m no good either, Mr. Anonymous Loud!
A character from Yakuza who only knows how to fight in a world overrun by zombies!
Is the story interesting?
>>4
My brother Majima is detoxifying in a sauna as a countermeasure against the zombie virus.
>>4
I quite like it.
Resident Evil x Yakuza can only have elements that make it more interesting.
Isn’t there currently no appearance?
If the usability doesn’t change significantly, I think it will be tough for both newcomers and those who haven’t done it in a while.
If I want to invest costs to make that, it seems to have a lower priority than “Kenzan.”
>>9
If it were made by the same studio, the binary domain would have improved, but the thread image is too rough as a shooter game, so it would be better to remake it…
Excluding the zombie aspect, I can’t help but think that this is a good outcome for Ryuji, who runs a takoyaki shop.
In the thread image, each person has their own gun as a specialized weapon, but the properly upgraded guns are stronger, so the impression is faint.
Everyone gathering mix is nice, right…?
As the story progresses, the safe zones gradually decrease, creating a sense of tension.
>>2
Ku… Kurohyou…
Not having heat actions is really a bummer.
>>16
I understand, it’s Heat Snipe! But there’s so little of it!
>>24
If it was going to be that way, I would have liked to see action with a gun kata flavor, or at least with firearms involved!
I don’t really have the image of Kiryu-chan with a sniper rifle…
I don’t know what would suit me if I were asked.
>>17
Since it’s an anti-materiel rifle, it could be considered as sniping or firepower…
>>17
Ryuji could transform into another form and have Kiryu hold a mini-gun…
>>17
If you play the game, you’ll understand, but you hardly snipe at all.
Use a rifle for shooting at objects like a shotgun from the hip.
I will also use weapons other than the sniper rifle.
Wasn’t it explicitly stated that it wouldn’t be ported because it doesn’t justify the cost?
I want to team up with Zombie Nishiki and Zombie Kazama.
The frequent loading during area transitions and the unusually long thread make it a bit of a hassle to redo it carefully on the actual machine.
It’s the one that got hit by an earthquake just before its release.
>>22
So, let’s do our best, Japan…
I feel like there was a trend where they were trying to release something just because of the popularity of Akiyama, and it continued until around 5.
It’s interesting, but I have a memory of it being a bit troublesome even at the time.
I think it was a spin-off that was released too early at that time.
I wanted to do something completely new with the current technology.
I was like, why is the standard movement on the left stick instead of the right stick?
It’s actually a special case that only the Restoration was remastered in the side story, isn’t it?
It was kind of weird, but…
>>31
I created it because there were many requests to let people play from overseas.
By the way, since 0 and 7 are popular, I switched out the characters.
As a result of that, there are various points for reflection such as Takechi looking too old, Han Jun-ki standing out too much, and some slight changes in the casting of V-cinema actors…
>>36
It was the first appearance of the graphic for the ultra version of Nishiki without any particular fanfare, huh, during the Restoration.
I really want to do a side story with a completely different worldview again.
Well, the 8 spin-off has such a different worldview that it almost felt like it became like a pirate story.
I haven’t seen Ryuji for a while…
“Come on, Japan! This is not suitable for supporting disaster relief!!”
>>34
I feel like this was said back then too!
Just like during the corona period, it’s an era where we should avoid associations with real disasters.
>>38
It’s sad that while Disaster Report is famous, MotorStorm 3 was quietly not released.
I feel like it was supposed to be released in spring, but it got pushed to June.
Is it inconvenient for you that Gōda is alive?
>>42
It seems like they intended to release it eventually, but it feels like they missed the opportunity and it just stayed that way.
For some reason, the staff are really concerned about Ryuuji’s current status of being alive or dead.
I remember fighting mostly in dark underground settings in the game, and the heat actions had too few types.
It wasn’t very interesting, but the substory was packed with zombie-specific themes and was fun.
The main story was mostly filled with jokes from Daigo and Majima.
The scene where the master becomes an octopus and is tied up.
That’s good, isn’t it?
I want another one on this route.
The story wasn’t bad since Furuta is handling the main scenario, but the pure quality as a TPS was lacking…
What about the black panther?
>>50
I quite like it, but it felt like they forcefully started the story at the point of the second installment, so anything beyond that seems unnecessary.
The first generation Tatsuya played by Kengo Kora, the second generation Tatsuya in the drama played by Takumi Saito, and the heroine played by Haru are all successful, so it seems like everyone will be replaced if they are all too popular.
Kochi Haruka too…
>>50
I really loved how there were so many different fighting styles, and it was also nice that, unlike back then, I wasn’t struggling for money at my part-time job at all.
The conversation is good.
When I challenged Amon, I was instantly killed by a surprise attack, but if you can see through it, he might be one of the weaker ones in the series.
The satellite laser you can receive is also fun.
I hear that zombie stories are a safe bet.
>>53
Rather, it’s a genre where too much has been rubbed together, resulting in a remarkable mixture of good and bad.
Binary domain…
Isn’t it fine to swap in characters like in Dead Rising?
I want you to create more strange works like this.
The shared sniper rifle is too strong.
The bullets are the same as those for an assault rifle, allowing you to carry a lot, but the firepower and penetration are on another level. Aside from Akiyama, there are some painful quirks with the unique weapons and ammo count, but they can consistently deliver high firepower.
It’s such a waste that Japan, which hasn’t done anything in bio, consumed a zombie game set in Japan like this…
It seems that Eiko’s original work was released by another company.
Majima’s first playable appearance.
I remember using a powerful tiger shooting gun for a long time because the handgun had unlimited ammo.
Continuing like this is too much with age, so I was thinking it’s about time to do something foolish like a side story that I used to enjoy in my youth.
The black leopard is quite fitting for a side story with a relatively small scale like this.
It seems like it would end quickly if the usual members got involved.