Home » Manga » Mii-chan and Yamada-san » [Mii-chan and Yamada-san] Who should we hire…

[Mii-chan and Yamada-san] Who should we hire…

Yamada’s balance type has no strengths or weaknesses, and its performance is mediocre, which is not acceptable. Kokoro has high firepower, but I dislike it because its consumption is too large. Momo has high performance, but its skill success and accuracy rates are too poor.

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1: Japan Otaku ReviewsYeahx93

Poor accuracy is really no good.

2: Japan Otaku ReviewsYeahx16

I think Kokoro-chan has some useful applications among them.

Momo can’t stand it anymore.

3: Japan Otaku ReviewsYeahx2

I will go as Yamada.

4: Japan Otaku ReviewsYeahx6

Kokoro is likely still someone who will be hired.

I don’t need anything else.

5: Japan Otaku ReviewsYeahx19

Having no shortcomings might be considered a strength.

6: Japan Otaku Reviews

It seems like there are potential uses for Kokoro-chan.

7: Japan Otaku ReviewsYeahx2

Yamada and Kokoro are good.

Momo doesn’t like it, but it also depends on the low success rate.

8: Japan Otaku Reviews

The firepower type thrives when supported by a strong team.

9: Japan Otaku Reviews

I want to generously provide SP recovery for Kokoro-chan.

10: Japan Otaku ReviewsYeahx14

Yamada, exuding a low rarity feel.

I have a special skill, so I can hold on even to SSR.

Out of the question.

11: Japan Otaku Reviews

It means that Momoko can use it without using skills, right?

12: Japan Otaku Reviews

Momo must have something to offset that disadvantage, right?

14: Japan Otaku Reviews

>>12

It means that because the performance is high, it’s enough to fight with standard equipment, right?

16: Japan Otaku Reviews

>>12

If Mii-chan provides care, it can be offset.

13: Japan Otaku ReviewsYeahx5

Low hit rate is really stressful, so stop it.

15: Japan Otaku Reviews

Momo would not be worth it without an instant death skill.

17: Japan Otaku Reviews

I thought this guy was Morita.

18: Japan Otaku Reviews

It seems that there are characters in the middle and lower tiers that are essentially exclusive support roles.

It seems like we are waiting for a boost up there…

19: Japan Otaku Reviews

There are people who use me without using hit assists~

20: Japan Otaku Reviews

Yamada distributed in the tutorial.

21: Japan Otaku ReviewsYeahx10

In the second half, you can manage resources more comfortably, so in the end, it’s all about the heart.

22: Japan Otaku Reviews

It seems like Mu-chan has high support performance.

23: Japan Otaku Reviews

I’ve never seen a work where high firepower and low accuracy shine.

27: Japan Otaku ReviewsYeahx6

>>23

There is quite a strong image associated with things like the World Tree.

33: Japan Otaku ReviewsYeahx3

>>23

An image used in TAS (Tool-Assisted Speedrun) or situation recreation.

24: Japan Otaku Reviews

It is stressful when mistakes occur due to reasons other than blind status ailments or low-probability randomness.

25: Japan Otaku Reviews

Is Dr. Susaki there?

30: Japan Otaku Reviews

>>25

It’s good at first, but in the latter half, pure healers are a bit…

31: Japan Otaku Reviews

>>25

It looks weak because it’s an old model, but it seems to be a persuasion failure.

26: Japan Otaku Reviews

I’ll keep rerolling until I hit it down below.

28: Japan Otaku Reviews

Is it like Otomedius?

29: Japan Otaku Reviews

Kokoro and Momo have a balance where the disadvantages feel more fitting in reverse.

32: Japan Otaku Reviews

The most exhausting thing is being unstable.

34: Japan Otaku Reviews

You can have Momo as the resource recovery officer for the heart.

35: Japan Otaku Reviews

I love Mii-chan even though all her abilities are low.

36: Japan Otaku Reviews

It’s an adventure, but it doesn’t feel like an adventure~

37: Japan Otaku Reviews

It seems like there will be must-have equipment in the latter half.

38: Japan Otaku Reviews

Momo is trusted enough to be assigned as a mentor on the first day, even with this.

39: Japan Otaku Reviews

The hit rate might be covered by those who use it!

40: Japan Otaku Reviews

Yamada surprisingly finds that using it for events where a certain number of people is needed isn’t so bad.

I think if we prepare personnel for Kokoro-chan to manage consumption well, she will be quite strong.

Momo… it’s problematic that those with this kind of skill have relatively few means to increase accuracy and success rates…

41: Japan Otaku Reviews

With super high power, you can take a shot and switch to standby, or if it’s a boss, you can use it while recovering.

42: Japan Otaku Reviews

As I thought, I guess I’ll give up on everything and go for the low rarity.

43: Japan Otaku Reviews

Demon-slaying characters are tough.

44: Japan Otaku Reviews

Mii-chan has high debuff performance and is essential for boss battles, right?

45: Japan Otaku Reviews

I think Mii-chan suits a job collecting things on the first floor!

46: Japan Otaku Reviews

Just level up Yamada and hit with physical attacks.

47: Japan Otaku Reviews

Yamada is relatively well-equipped in a low-key way, so he can use it quite normally.

48: Japan Otaku ReviewsYeahx11

I really don’t want to, I really don’t want to, I really don’t want to!!!

I hate that Mii-chan can’t even land a normal attack…

49: Japan Otaku Reviews

I got a girl named Nina from a reroll, is she strong?

67: Japan Otaku Reviews

>>49

It has an increased escape rate and the skill to steal, but it doesn’t follow orders and pretends to have better specs.

50: Japan Otaku Reviews

Momo doesn’t have guaranteed hit, so she has no rights.

51: Japan Otaku Reviews

Mii-chan probably has a bug that disrupts game balance…

52: Japan Otaku Reviews

Yamada tries to have various men dye him exclusively.

53: Japan Otaku Reviews

The ultimate free-to-play strategy: starting with Momori reroll.

54: Japan Otaku ReviewsYeahx7

Yamada: Surfing

Kokoro: Hydro Cannon

Momo: Hydro Pump

80: Japan Otaku ReviewsYeahx4

>>54

It’s definitely Yamada…

55: Japan Otaku Reviews

Mii-chan Solo RTA Challenge

56: Japan Otaku Reviews

I think it makes a big difference whether it’s a multiplayer game or an RPG.

57: Japan Otaku Reviews

In action games, it’s often said that if you get hit, it’s your fault, and Momo has quite a few weapons.

58: Japan Otaku Reviews

High power and low fuel consumption are pretty common, after all…

59: Japan Otaku Reviews

You’re like a Stone Edge, Momo.

60: Japan Otaku Reviews

So I’ll add the guarantee effect like this.

Domain Expansion!

129: Japan Otaku Reviews

>>60

It’s a Dangelos stag beetle!

The main unit summons Kabuto Beetles 1 and 2 every turn.

Stag Beetle 1 self-destructs with a total maximum damage hit of 0.

Stag Beetle 2 grants allies guaranteed hits in exchange for its own death.

61: Japan Otaku Reviews

The evaluation changes based on the accessibility of cost-cutting items and hit rate increase items…

62: Japan Otaku Reviews

Nina is weak because she is easily hurt and sometimes ignores orders.

63: Japan Otaku Reviews

It’s rare for a character like Kokoro-chan to have the highest firepower in the story.

Usually, there is a ritual slot that can output more firepower.

64: Japan Otaku Reviews

Sword

Magic gun

Sickle

65: Japan Otaku Reviews

Yamada, to give a specific example, was surprisingly straightforward in performance and did a good job when he appeared in the ORT battle of FGO, and it became a topic of discussion for a moment.

66: Japan Otaku Reviews

Light Infantry Yamada

68: Japan Otaku Reviews

It seems like characters without focus in Super Robot Wars are difficult to use.

69: Japan Otaku Reviews

When you try to clear low-level challenges, the main strategy will be to use Momo-san and somehow manage through the number of attempts.

70: Japan Otaku Reviews

It seems to have some serious defects.

Let’s go together for an overhaul inspection!

71: Japan Otaku Reviews

If the hit rate is low, it’s fine as long as the shots are light and you can fire multiple times to get an average value.

If it’s turn-based, it can completely mess up my plans, which is critical.

72: Japan Otaku Reviews

If Mu-chan uses a stapler to restrict the opponent’s movements, Momo-san will shine.

Kokoro-chan becomes a key player in RTA by chugging recovery potions.

Yamada transforms from a jack-of-all-trades to an all-powerful character due to Mii-chan’s death.

73: Japan Otaku Reviews

Kokoro-chan is invaluable at crucial moments.

Once the costs are abundant, I’ll use them generously.

74: Japan Otaku Reviews

Those with low hit rates can manage with sensitivity, and those with high consumption can manage with resupply…

What should we do about being weak in status…

75: Japan Otaku Reviews

Peach, hit rate 80%

78: Japan Otaku Reviews

>>75

Ahhhhh… I really don’t like it, I really don’t like it, I really don’t like it!

158: Japan Otaku Reviews

>>75

(Feel is below 50%)

76: Japan Otaku Reviews

A story about a girl with uniformly low status striving, “Mii-chan and Mr. Yamada.”

Now on sale with great reviews!

77: Japan Otaku Reviews

But the benefits of Momo’s skill succeeding are too great.

In the end, the overall game balance is adjusted based on Momo’s premise.

79: Japan Otaku Reviews

Momo-san can’t land a hit on the squishy Mu-chan.

81: Japan Otaku ReviewsYeahx2

In the early game, Kokoro-chan seems like she might run out of gas just after unleashing a strong attack.

82: Japan Otaku Reviews

If it’s something like an instant death that even the boss-level can handle, then maybe.

84: Japan Otaku ReviewsYeahx1

>>82

It’s definitely going to be nerfed…

83: Japan Otaku Reviews

Peach has an attack power of 110 and accuracy of 70, but it’s guaranteed to hit only under specific conditions.

85: Japan Otaku Reviews

(Losing miserably to a well-played Momo)

87: Japan Otaku ReviewsYeahx6

>>85

Haa… haa… I feel like Mii-chan’s Peach-san is the only weak one…

86: Japan Otaku Reviews

Bet on the customizability of the game system by choosing Yamada.

88: Japan Otaku Reviews

It’s just the kind of thing that only rankers get through in Momopachi.

89: Japan Otaku Reviews

Mii-chan has low performance but a charming personality, so I want to use her in a challenge play.

90: Japan Otaku Reviews

Are you treating a child like a warehouse worker?!

91: Japan Otaku Reviews

In RPGs, a guaranteed kill is justice.

I think the one at the bottom is acceptable for interpersonal matters.

92: Japan Otaku Reviews

Muu-chan can search for enemies all day long and is being praised for it!

93: Japan Otaku Reviews

Isn’t the romantic performance ultimately low in win rate? Yet still, there are many who end up using it anyway.

94: Japan Otaku Reviews

I like that Kokoro shakes her breasts with every movement and attack motion.

95: Japan Otaku Reviews

When it comes to choosing one person out of the three for this departure…

It seems that we have no choice but to choose Yamada.

96: Japan Otaku Reviews

You will become the buff master and support everyone!

97: Japan Otaku Reviews

Below, equipment that matches perfectly comes out when forgotten, causing chaos and then quickly gets discarded.

98: Japan Otaku Reviews

Momo has an attack power of three times and an accuracy rate of 40%.

99: Japan Otaku Reviews

It seems that there are skills or equipment for which removing them could actually have its benefits.

100: Japan Otaku Reviews

Nina-chan who leaves on her own during a prolonged battle.

101: Japan Otaku Reviews

Mii-chan is someone I like because if I don’t use her, no one else will.

102: Japan Otaku Reviews

If Yamada becomes someone who can take on a role, they will become unnecessary.

103: Japan Otaku Reviews

Hits 1/3, Power 3 times – stuff like that becomes the biggest source of stress. The juice that comes out during a spike.

104: Japan Otaku Reviews

In the end, only Kokoro can take damage, so the formation will be focused on supporting Kokoro with all our might.

105: Japan Otaku Reviews

If Yamada’s type doesn’t have a strange build path, it will end up being an inferior version, so ultimately the balance will also disappear.

106: Japan Otaku Reviews

If you include Yamada, the performance of distribution Mii-chan will increase.

107: Japan Otaku Reviews

If you can make up for the accuracy, then it should be fine.

108: Japan Otaku Reviews

The handling of skills seems to vary greatly depending on the work one imagines.

109: Japan Otaku Reviews

It’s great to have strategies assuming you can retry the gacha with peaches…

110: Japan Otaku Reviews

Mii-chan… weak, incompetent, weakling, cost 0!!!!

117: Japan Otaku ReviewsYeahx2

>>110

Cost zero surpasses all disadvantages.

121: Japan Otaku ReviewsYeahx1

>>117

In a type of game with formation costs, equipping items that provide experience boosts at cost 0 is quite advantageous…

112: Japan Otaku Reviews

Momo-chan will become overpowered when she can negate the disadvantages with additional characters and weapons added later.

113: Japan Otaku Reviews

In some cases, it might be operated based only on the main performance, considering that the skills are practically non-existent…

114: Japan Otaku Reviews

Shigeo is no good because he’s running away by saying it’s just a luck-based game.

115: Japan Otaku Reviews

…!?

116: Japan Otaku Reviews

Isn’t this a round optimization solution, Kokoro-chan?

118: Japan Otaku Reviews

Yamada is only in the early stages.

119: Japan Otaku ReviewsYeahx1

Hit rate is quite a stress factor, isn’t it?

Whether it’s an enemy or an ally

120: Japan Otaku Reviews

Am I able to clear this? When I run into a boss and I’m thinking of how to strategize with what I have, I’m definitely making a face like this.

122: Japan Otaku Reviews

Miss!

Miss!

Miss!

Don’t mess around─────!!

123: Japan Otaku Reviews

I heard that regular units aren’t formed due to cost issues~

Muu-chan is zero cost, so she can be a disposable shield~

124: Japan Otaku Reviews

Muu-chan is dancing wobbly.

The enemy was confused.

125: Japan Otaku Reviews

The cell is costly, it starts to absorb allies, and above all, it looks gross, so it’s impossible.

126: Japan Otaku Reviews

What type is the most disliked in MMO party recruitment?

127: Japan Otaku Reviews

>>126

If it has similar performance, the one being used is usually a landmine, and it’s the most worthless.

128: Japan Otaku Reviews

>>126

Gambling types like Momo are inefficient, so they are not used.

132: Japan Otaku Reviews

>>128

Momo brings equipment and skills that make her almost guaranteed to hit.

130: Japan Otaku Reviews

If you can win in the end, then the top two are fine.

I don’t need a lower hand that creates a losing path depending on chance.

131: Japan Otaku Reviews

Choosing Yamada with the reassurance that he must be thoroughly playtested.

133: Japan Otaku Reviews

I guess it’s definitely Kokoro-chan.

Her breasts are big.

134: Japan Otaku Reviews

I want to ride a machine like Yamada’s and dominate with my techniques.

135: Japan Otaku Reviews

It greatly changes depending on whether it can increase success rates and assist in accuracy.

136: Japan Otaku Reviews

I choose based on appearance.

138: Japan Otaku Reviews

>>136

For now, let’s remove Morita.

137: Japan Otaku Reviews

The theoretical value faction talks as if it’s a given that all shots will hit the peach.

139: Japan Otaku Reviews

If it’s a party system, can’t we just apply a buff to increase the hit rate below?

140: Japan Otaku Reviews

I dislike game mechanics that pretend to be high difficulty by having a poor hit rate.

141: Japan Otaku Reviews

I want to win on average, so I’ll go with Yamada.

142: Japan Otaku Reviews

It looks like it would be inconvenient to use!

Let’s use the low-cost, short re-cast spinning skill together!

143: Japan Otaku Reviews

High Mobility Type Yamada

Sniper Yamada

144: Japan Otaku Reviews

I like Yamada.

They probably like the type that prioritizes firepower above all else, even in terms of their heart.

Momo is impossible.

145: Japan Otaku Reviews

I wonder what genre is most commonly expected.

I think it’s probably an SRPG.

146: Japan Otaku Reviews

I think in RPGs, if you’re not versatile and skilled, you really fall behind. – Yamada

152: Japan Otaku Reviews

>>146

If it’s a strategy-type RPG where you can swap characters during battle, it’s definitely a shining type.

If it’s a fixed party, there’s no choice but to quit.

147: Japan Otaku Reviews

Doesn’t high performance that doesn’t hit attacks or skills feel like it can only be used as a pure meat shield or decoy?

149: Japan Otaku Reviews

>>147

If your healing skill is high, can’t you go as a priest?

161: Japan Otaku Reviews

>>149

The skill success rate is low, so aren’t you also not suited for recovery?

166: Japan Otaku Reviews

>>161

I’ve never seen a game where success rates affect recovery other than Zaoral…

148: Japan Otaku Reviews

There is a pleasure that can only be obtained by overpowering the cost of those with high firepower.

150: Japan Otaku Reviews

Even if you drink blue pogab, Kokoro-chan is strong enough to keep her balance positive.

151: Japan Otaku Reviews

If you have the spare time, it’s fine to use it.

153: Japan Otaku Reviews

I wonder if it’s a performance like Kyogre, Momo.

154: Japan Otaku Reviews

Kokoro-chan can wipe out weak enemies with an all-target attack right at the start even in the final dungeon.

155: Japan Otaku Reviews

The way I warmed up after losing to Momo’s rampage seems incredible.

156: Japan Otaku Reviews

Ahhh! I really hate it, I really hate it, I really hate it!!

Mii-chan hates games that are tight on costs, even towards the end.

157: Japan Otaku Reviews

If we replace it with Etrian Mystery Dungeon V

Yamada → Pirates

Kokoro → Zodiac

Peach → Warrior

159: Japan Otaku Reviews

Is Momo the type that has a low probability debuff or instant death as additional effects…?

162: Japan Otaku Reviews

If the success rate is low, it’s tough unless you have instant kill capabilities or something with similar firepower, or a stealing type.

163: Japan Otaku Reviews

Absolute Zero

Drill scissors guillotine

164: Japan Otaku Reviews

If you’re going to stream play, start with the ones that are popular from the bottom up.

167: Japan Otaku Reviews

In action games, Yamada’s controls must be non-complicated and suitable for beginners.

168: Japan Otaku Reviews

Mii-chan is the one who uses a sturdy defense to act as a decoy.

169: Japan Otaku Reviews

With an external battery, Kokoro can transform dramatically.

170: Japan Otaku Reviews

I might get angry if I lose to Momo in an official match.

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