
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!
I started this year, and while I’m getting used to multitasking and it’s fun, the drop rate of 1-2 is tough.
I can’t take the M box…
I will put in a treasure hunt.
It’s always Trehan and Sachiko, no matter the time.
>>2
I’ve been wondering for a while, but what is Sachiko?
I didn’t really understand the abbreviations in this game, so I gathered my courage and asked.
>>18
It’s the character name from the collaboration with Idolmaster as is.
There’s no meaning in just hearing Sachiko’s name, so you can let it go.
>>18
There was a lie called “Sachiko Kyou” that used to be popular, which claimed that if you included the summoning stone “Koyosui Sachiko,” the drop rate would increase.
It’s a topic about pro wrestling, like the mushroom and bamboo shoot debate.
At Treasure Hunt Level 10, it should definitely increase by one.
My damn old-school swordsman has two Treasure Hunter skills stacked, so forgive him.
If the fire is in the Ethel shape, it will be resolved.
In other words, let’s make our own fire!
>>5
I’m so used to cooking without Essel that now the thought of using it is scary…
I feel like I’ve been seeing a lot of dark earth lately in the wild.
I wonder if the full-blooded (or full-male) is out and the followers aren’t coming out.
The darkness is just darkness.
If you do it solo, you can get as many M’s as you want.
What is this?
I probably could go, but I have a strong desire not to go for the two highest-level multi-events.
It’s fine to increase speed, but in the end, the probability of an accident just goes up accordingly…
I want the high difficulty levels to be added for solo play.
It’s fine as long as there are very few materials.
It’s impossible for everyone to practice moves together in a multi-player setting.
>>12
I thought it was only about hitting 40, but I also have to pay attention to the pace leading up to that, which is quite exhausting.
If you say it’s above the celestial origin, you can obtain equipment that makes it easier to tackle high-difficulty challenges in multiplayer, so once you hesitate, the desire to go there gradually fades away.
“I’m still able to run the battlefield even without it…”
It’s been quite a while since I stopped collecting M Endgame Transcendence, so returning is quite a hassle.
I’m sorry for dying! Unlike Luci Zero, this one…
The fire is too strong with Park Rinoa, putting in Essel feels scary!
I don’t have the confidence to handle the “this warning has to be done like this” and “that warning has to be done like that” while the enemy’s HP is rapidly decreasing, especially without any experience.
If I keep looking at the memo, it looks like I’ve reached the next sign line.
You can easily incorporate treasure hunting without any stress.
That’s right, a Damascus knife.
I think you can think of Sachiko as something like hydrogen water.
The fire YouTuber taught me a formation that isn’t strong but is really easy to use while casually spamming 2 chains, and I’m grateful for that.
>>25
I would like to know if possible.
Just the fact that it’s fun makes me feel the vibe of Kurinoa…
When Sachiko is around, the number of treasure chests may increase.
It’s not 100% a lie, you know…
It seems I might end up gathering everything without being sure whether it’s better to wait for the barrier to be broken or not…
>>27
It’s easier to wait for an attribute barrier up to 40%.
The resistance to debuffs and fixed values change based on the number of broken trial barriers starting from 40%, so it’s easier to wait.
Such an impression.
>>29
In other words, it means we should just wait for all the barriers!
>>33
It’s easier to wait for everyone until 40, but those who are waiting are at a disadvantage because of those who are moving.
There are actually many people among those who are waiting who can move without worrying too much.
Since Sachiko’s victory animation in battle was related to treasure chests…
If you don’t want to blow up the room, it’s better to wait.
>>30
I’m trying to consciously wait, thinking that way.
Before being broken, the boundary HP is getting closer, so I have to start hitting in a hurry for preparation…
>>34
It becomes easier when you can exceed 2 million with automatic activation abilities or regular attacks!
Sachiko has a rare ability that increases her opponent’s attack power by 1.2 times.
Shared slots for all participants.
It’s about time for the Phoenix addition, so multi-relief should be coming around here, right?
Anyway, the number I have to collect is way too much compared to Supabah.
If I just went to LuciHL a couple of times, I would have been done.
The fire has really increased the options.
I think there are people who are moving while under the barrier because they see someone who has become unable to move.
Actually, everyone could use a composition that requires almost no preparation to exceed 907050, but that’s probably impossible.
I’m really feeling down because the drops are incredibly frustrating, so I’m looking for a treasure hunting setup, but I wonder if there’s one that balances treasure hunting and stability.
>>42
When I was playing, it was because Crue had enough spare time to include treasure hunting.
It feels like if I listen to the story now, I might get kicked.
In the first turn, summon Noah 2.3.1, main other heart formation. In the second turn, summon Agnis for a permanent 2 chain formation. The charge gauge is adjusted with Nataku 1 and Par 1. Any weapon can be used in place of Mugen Sword. If you have a dragon summon with wind resistance, rebuilding is unnecessary; you can lean towards firepower instead. It is faster than the evening cicada, but since the opportunities to use the evening cicada are limited, I am deliberately using it. ↓ to be continued.
This is a single-sided Lushi’s Klinoa formation that I’ve arranged and am using.
If you put the final Frau behind Noah in the front, excluding the leader, you can easily deal 2 million damage with an abidame, so you can walk around casually.
>>43
A late cicada in KriNoa, huh…
>>43
It looks good somehow.
Try using it as a reference.
>>56
Since there are the Yamatotakumi Sea Rift and 000 in Yamato 1, it is easier to respond in emergencies.
Natakupa Noa will put out 2 million in Abidame, so there is not much to think about.
Don’t create a difference in rewards due to contribution differences in high difficulty!
It’s the typical case where a fast pace is actually tough, isn’t it, Tengen?
If asked to choose between Luci Zero and something else, I’d gladly go with Luci Zero.
It’s faster compared to the past, but it’s not that much faster.
It’s extremely tough to face it using just the old information available on sites like With.
If you’re a beginner, which attribute is good to use right now?
>>48
A fire darkness that does not seek power.
Easy movement with light wind and water (caution with stiffness)
>>48
It won’t change overwhelmingly from the wind, right?
The first thing to do is to complete it with rescue.
The co-op room is outdated; it’s a waste of time. The conversations are necessary and boring, boring, boring.
Make it so that the 6-element multi can call for help specifying all 5 elements.
I’m leveling up my wind sword master, but I never feel like I’ve increased my materials unless I reach plus.
>>53
Materials 1 to 3 become 2 to 3 in Treasure Hunt, you know.
Mr. Essel can weaken and remove conditions.
That’s why there’s no leeway for the stone, as it can’t contribute to anything else!
Please don’t step on it, 40%!
>>54
You can just give up on this and move on to the next one…
The fact that there are people who step on things means that room is already finished, so it’s often tough even from 40%.
I picked up the floating goblet and managed to survive, but it was pretty tough.
It’s better if the position is secured early.
I don’t want to move unnecessarily in the light-dark zone.
If you’re putting in Sato, it’s fine to unlock the first black kirin after you have trouble with it.
It seems better to say that the drop count won’t increase because it’s a fixed box 1-2 and a probability box 1.
I don’t understand why entering midway results in complete annihilation.
>>63
If you completely ignore 907050, there will be a forced total annihilation at 40.
So the sharing becomes a total loss with the appetizer.
>>65
If you don’t earn contribution points through support, you won’t receive any drops.
Even the relaxation of Spabaha is heavily restricting memory distribution, so isn’t it still years away from exceeding Tengen…?
I think the easing will come around the 12th anniversary.
We rarely do high-difficulty adjustments…
It took how many years to erase just a mere end?
I’m putting in Treasure Hunt because I have an empty skill slot with water, but it usually ends around 7 and I can’t reach the grandma, please let Ethel come.
When I do treasure hunting solo, it usually ends around 6+.
>>71
If it’s fire, we have an Overtrahan Solo axis!
>>79
Since I’m just adding it in while doing it easily with light, doing it with fire is counterproductive.
The fire with Essel makes the difficulty skyrockets, but the returns are slim, so it’s almost like volunteering.
>>72
Ansuria’s final arrival is not that far off.
Essel has also become stronger with adjustments.
>>75
It’s become easier, hasn’t it?
So I want them to do more with the essence in the fire.
I always seem to forget to use the droplets when heading into high-difficulty.
It’s not that it becomes easier by adding Essel; rather, you need to add other parts on top of that, so if you haven’t done a certain amount of fire, it’s tough— that’s the impression I get.
Even if it is eased, by that time the next high difficulty will probably be looming.
>>78
It’s usually that cycle, so it’s not wrong.
If we don’t regularly elevate the top middle class, it will only decline.
I’ve never done a Tengen before, but would they welcome me if I take charge of treasure hunting with fire?
>>80
We welcome you, but the fire seats are quite full right now.
>>82
It’s still relatively open, but if you build with a fire specialist treasure hunter, you’ll catch a ton.
>>80
If you can properly break 40 balls, then…
>>80
If you can successfully overcome the 40 trials, you’d be more than welcome.
In today’s top 2000 teams, someone probably has a gocchi Tenboku or gocchi Luci, right?
Today, a YouTuber was doing it at Gochi Tengen.
If you don’t properly confirm the flow,
The relaxation of Spaba is partly because the Ten-Gen Luci Zero has arrived.
Is it possible to include treasure hunting during the sharing in Luci Zero?
If you ask whether it’s easy or not,
It’s overwhelmingly easier to transform before Noah.
Putting in the Essel is voluntary!!!
Well, you can easily release 20 million, but…
In the countryside, it’s common to have burns that can’t be maintained without keeping the fire going.
There was a time when I almost felt like vomiting in the second half after the burns disappeared at 40% in a slow room.
While I was in a daze thinking I was entering the Tengentai with Mr. Essel, I ended up in Luczero, and while saying “Hieeeeee,” I was looking at the action chart and trying to unlock things, but in the end, I made a mistake at the very last moment and got down to 1% failure, so I thought, “Can I make it…?” but there are no fire recruitments…
Also, the dark recruitment is too much.
Darkness is a difficult attribute that isn’t very popular.
I thought, “I have no choice, I’ll take on the darkness,” but the required limit equipment was tough.
I want to do dark, but there are few people who can create the latest dark team in the Reiwa era.
If you have Zoshimos, the darkness can be effective.
Sato’s Abbie 1 can’t reach 2 million no matter how hard I try, so it can be cut off roughly…
If I start aiming for speed until the end, it will really be over, so when I enter the darkness, I’m taking the old-fashioned, stable route.
It’s just a matter of not excessively turning it even with a speed formation.
>>101
In a firepower formation, you can’t cut down the sky stone unless you spend extra turns, right?
Well, I do want treasure hunting even if I’m often gazing at the flames…