Home » Anime » [Anime] The Paradox of Stars and Wings… You were alive.

[Anime] The Paradox of Stars and Wings… You were alive.

Japan Otaku Reviews+

1: Japan Otaku Reviews

A movie at this point…?

2: Japan Otaku ReviewsYeahx2

Movie adaptation!?

3: Japan Otaku ReviewsYeahx10

What is this…? I don’t understand what’s happening…

4: Japan Otaku ReviewsYeahx4

Maybe it was produced in parallel with Star Wings and has finally been released to the world…

5: Japan Otaku Reviews

A game that an anonymous person might just barely remember.

6: Japan Otaku Reviews

High five at the movie theater!?

8: Japan Otaku Reviews

There is no promotional effect for the game, but… is that okay!?

10: Japan Otaku Reviews

You might be able to see the continuation of the Aerial kit development.

11: Japan Otaku ReviewsYeahx3

The other day, I was reminiscing about how the seats move in sync with the MS movements in the 4DX of Gekiganger, and it reminded me of Star Wings…

I never expected something like this to happen.

12: Japan Otaku Reviews

It’s a situation where I’m communicating with that over the game’s interface.

I want the story to be set only in that other world.

13: Japan Otaku Reviews

Are you saying that to me seriously?

14: Japan Otaku Reviews

Shall we high-five?

15: Japan Otaku Reviews

Originally, there was only a vague setting where countries fought aerially over mineral resources, so I think it’s essentially original.

There was a setting where aerials team up with players from another world to ride.

I wonder if it will progress simultaneously in two parts: the modern world and the Starwing world.

16: Japan Otaku Reviews

When I found the thread, it had already fallen, so I’ll say it here, but the compatibility between MOBA-like gameplay and free customization is the worst.

It’s a game where if 8 people don’t make the best moves, it doesn’t work, but they just fly around on their own, causing them to be yelled at by their teammates forever.

17: Japan Otaku Reviews

I was interested in the mechs, the world, and the characters, but I was unsure about PvP… then they added a PvE mode, so I’ve been playing it a bit, and I’m pretty happy about that…

20: Japan Otaku Reviews

>>17

I was hoping that would increase the number of players, but it quickly got hit by COVID.

18: Japan Otaku Reviews

Didn’t the operation start in 2019 or something?

I did it for several years, but there was only the CPU…

It’s interesting when you do it, though…

19: Japan Otaku ReviewsYeahx1

The management’s adjustment policy keeps changing, and it has gotten worse every time there is an update.

21: Japan Otaku Reviews

I was disappointed that the app version was really plain.

Since there’s no home version, I wanted them to enhance information gathering through the app.

22: Japan Otaku Reviews

The barrier to entry is quite high, but I still enjoyed playing the game fairly well until the end.

23: Japan Otaku Reviews

It was fun, except that doing it continuously was tiring.

24: Japan Otaku Reviews

I think it’s a work where everything is just spinning in place.

I liked the game and the story was just about to start, but…

It was tough to play because I wasn’t sure what I was supposed to do as a game, and the main story didn’t connect at all.

I was thinking it would be nice to have a story for single-player.

25: Japan Otaku Reviews

The movie is set 20 years prior to the main game.

26: Japan Otaku Reviews

The thrill of soaring with the boost was truly one of a kind…

Well, I guess the running costs must have been crazy since they had to use such elaborate seats.

27: Japan Otaku ReviewsYeahx2

500 yen per play is a bit much, isn’t it?

36: Japan Otaku Reviews

>>27

Introducing that is too tough for game centers.

Releasing this after dying from a serious blow is a bit rushy.

42: Japan Otaku Reviews

>>27

It’s 300 yen!

The initial values are 300→200→200, and then from the middle it changes to 200→200→100.

28: Japan Otaku Reviews

An image of a great game killed by COVID.

30: Japan Otaku Reviews

>>28

I understand that the coronavirus situation was tough, but since we weren’t able to utilize good materials effectively, it’s hard to say it was truly good.

29: Japan Otaku Reviews

A game with such an exciting UI that only the best moves are allowed.

33: Japan Otaku Reviews

>>29

The parts that I thought were fun to play with in the tutorial didn’t continue on.

31: Japan Otaku Reviews

I think it would have been nice to have a story mode.

It seems like the people lined up at the beginning would be really angry…

32: Japan Otaku ReviewsYeahx2

Even after overcoming COVID, there are plenty of games that are still alive, so I don’t think this game was just bad…

34: Japan Otaku Reviews

Twenty years ago, it seems like nobody was born except for the blonde lady…

38: Japan Otaku Reviews

>>34

It seems like they made it in a way that even people who don’t know the original story can enjoy it.

35: Japan Otaku Reviews

To put it differently, I was already on the verge of dying before COVID, and it just delivered the final blow.

37: Japan Otaku Reviews

The game is designed with the assumption that all 16 players understand the rules, but in reality, more than 10 players do not understand the rules, resulting in too many broken games.

39: Japan Otaku ReviewsYeahx3

It was a game where we would have died anyway, but it was really fun…

It was the only one that could be operated from the cockpit.

40: Japan Otaku Reviews

I’m a little regretful that I didn’t buy the Solidia model kit.

It’s a nice design, isn’t it?

41: Japan Otaku Reviews

Was it this that got crushed by an official tournament bombing threat or a murder threat?

43: Japan Otaku Reviews

The conflict between the two major organizations is being handled by a mercenary dispatch organization that receives requests from both sides and has them battle within their ranks, which is the setting of the main game story.

I wonder if it would be a time long before that when the two major organizations were directly at war with each other.

44: Japan Otaku Reviews

I really think that the combination of movement being important in territory control and the enjoyment of movement in the arcade experience was truly great.

45: Japan Otaku ReviewsYeahx3

The concept of moving at full throttle to the appropriate battlefield is not wrong.

Most players lack the ability to choose the appropriate battlefield!!!

58: Japan Otaku Reviews

>>45

First, are you able to adapt to the operation?

Can you realize that macro is more important than micro without almost any tutorial?

Can you grasp the situation by looking at the map while actually fighting the enemy right in front of you?

There are too many cutoff lines…

46: Japan Otaku Reviews

The bond of the battlefield and this was my youth.

47: Japan Otaku Reviews

That’s why Square Enix’s financial results were terrible…

Apologize to the shareholders.

48: Japan Otaku Reviews

I can only see a future where a one-off movable sheet-type large casing leads to death.

I still can’t understand why this got the go-ahead…

49: Japan Otaku Reviews

>>48

Because Square Enix arcade games were mostly specialized arcade games that are difficult to adapt for other games…

54: Japan Otaku Reviews

>>49

I thought Gunslinger Stratos was amazing, but it felt a bit too intimidating…

50: Japan Otaku Reviews

I went to see it when I was living in Akiba.

I was excited by the huge cabinet that looked like an amusement park attraction.

51: Japan Otaku Reviews

I think it would have been an interesting game if there were people, but well, the required number of players for one game was just too many…

52: Japan Otaku Reviews

The idea came from Sega.

55: Japan Otaku Reviews

>>52

On the contrary, Sega in the arcade game scene is unexcitingly unadventurous.

60: Japan Otaku Reviews

>>55

Even though I could handle After Burner and Bodab, why…

68: Japan Otaku ReviewsYeahx2

>>60

I think Border Break is quite a restrained concept, even as it is.

The cabinet and other elements were compatible with a different game.

71: Japan Otaku Reviews

>>60

AB is quite an adventure, including the climax.

Bodabure is the ring edge of a general-purpose network chassis.

Even at that time, a 4-satte set didn’t cost 4 million.

65: Japan Otaku Reviews

>>55

In the last 10 years or so, large items have been mainly like those from the World Wars.

53: Japan Otaku Reviews

The game probably didn’t recover its costs due to its early termination, and I feel sorry for the arcades that introduced it.

56: Japan Otaku Reviews

I liked Dabe-chan.

57: Japan Otaku Reviews

Rather, there was a greater demand for arcade games, specifically large cabinet immersive gaming machines that could only be found in game centers, than for video games that could be played at home.

By that time, the arcade video game, which was already the leader in fighting games, had been wiped out.

59: Japan Otaku Reviews

A week later, Super Smash Bros. came out, and there was also COVID, so the timing was really bad for various reasons.

61: Japan Otaku ReviewsYeahx1

I want to evaluate the attitude of trying to release this and actually putting it on the market.

I want to play the remade version that has been adjusted.

62: Japan Otaku Reviews

I like the song.

63: Japan Otaku Reviews

The Sega’s Border successor, a Soul-like strategy game, also has a complex macro and feels dead.

The visuals are rather plain or dark beyond that.

69: Japan Otaku Reviews

>>63

At the point of Bodabure, almost no one was concerned about strategy, and this should have been taken more seriously in game design.

80: Japan Otaku Reviews

>>69

The strategy in BoDabure is, to put it extremely simply, just two: either battle at the front-line or dash through the back.

72: Japan Otaku Reviews

>>63

I have to admit that while it was quite interesting, it is definitely not flashy.

The tactics of close combat were a pleasure that wasn’t found in Borderlands.

Right now, I’m satisfying that desire with Chivalry 2.

64: Japan Otaku Reviews

I heard that the timing was bad and the adjustments were poor.

66: Japan Otaku Reviews

There are many things I want to say as I watch until the end, but I’m happy… I’m happy… I thought it was a worldview that was too precious to throw away.

67: Japan Otaku Reviews

Now, of all times!?

70: Japan Otaku Reviews

The OP theme is a really good song again.

73: Japan Otaku ReviewsYeahx1

I used to love shooting beams at enemy bases and artillery while zooming at high speed.

74: Japan Otaku ReviewsYeahx1

It’s a frustrating game when you’re thinking that you’re going to die while playing, but then someone who hasn’t even touched the game tells you that it’s only natural to die.

75: Japan Otaku Reviews

The Boda is almost the same as the Sega generic cabinet from back then.

It was something that could be done however you wanted by swapping the panel parts.

76: Japan Otaku Reviews

76: Japan Otaku Reviews

77: Japan Otaku Reviews

I’ll wear the Star Wings T-shirt I won as a prize and go see it.

78: Japan Otaku ReviewsYeahx1

I want to play it again, but there won’t be any stores that would install such a huge game that falls over easily and requires calling the staff ever again, which is sad.

79: Japan Otaku Reviews

It was a fun game where you flew around rapidly and drifted in turns.

81: Japan Otaku Reviews

I liked Isadora.

82: Japan Otaku Reviews

It seems that there was a talk about plans for an anime adaptation at the arcade, but they were actually making it…

  • Related Posts

    [Unknown] Keeeooohhhhh!!

    Japan Otaku discusses the complexities of Eva units, their stress, mass production, and costs impacting the world.

    Read more

    [Monster Hunter Now] Overall, it was fun, but there is something I’m really dissatisfied with at this point.

    Fans discuss “Monster Hunter Wilds,” sharing opinions on gameplay, music, and hopes for future updates and DLC.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Unknown] Keeeooohhhhh!!

    • March 6, 2025
    [Unknown] Keeeooohhhhh!!

    [Monster Hunter Now] Overall, it was fun, but there is something I’m really dissatisfied with at this point.

    • March 6, 2025
    [Monster Hunter Now] Overall, it was fun, but there is something I’m really dissatisfied with at this point.

    [Fist of the North Star] After rereading the original work, I realized that Souther was more villainous than I remembered.

    • March 6, 2025
    [Fist of the North Star] After rereading the original work, I realized that Souther was more villainous than I remembered.

    [Unknown] Having a Limemain weapon seems like a really high hurdle.

    • March 6, 2025
    [Unknown] Having a Limemain weapon seems like a really high hurdle.

    [Getter Robo] I think it ended beautifully.

    • March 6, 2025
    [Getter Robo] I think it ended beautifully.

    [Unknown] As a result of stopping my thoughts, I came to the conclusion that I should bring out the Freezer and present the table with Kasumi.

    • March 6, 2025
    [Unknown] As a result of stopping my thoughts, I came to the conclusion that I should bring out the Freezer and present the table with Kasumi.